[gd_scene load_steps=7 format=3 uid="uid://ckvfgxn4jyoi6"]

[ext_resource type="Script" uid="uid://ctadm2gu04xgn" path="res://scripts/main.gd" id="1_tbgi4"]
[ext_resource type="PackedScene" uid="uid://d0rk850ey8e0g" path="res://scenes/board.tscn" id="2_tefeu"]
[ext_resource type="PackedScene" uid="uid://ds6jmtmpkvtxp" path="res://scenes/hud_left.tscn" id="3_o6xl0"]
[ext_resource type="PackedScene" uid="uid://dsc4ofx4h3gos" path="res://scenes/hud_right.tscn" id="4_tipki"]
[ext_resource type="Shader" uid="uid://ct7v5mfajkvir" path="res://shaders/blur_overlay.gdshader" id="5_85g3d"]

[sub_resource type="ShaderMaterial" id="ShaderMaterial_lquwl"]
shader = ExtResource("5_85g3d")
shader_parameter/blur_radius = 8.00000038
shader_parameter/samples = 7
shader_parameter/blur_strength = 0.70000003325
shader_parameter/dim_amount = 0.150000007125

[node name="Main" type="Node2D"]
script = ExtResource("1_tbgi4")

[node name="GameRoot" type="Node2D" parent="."]

[node name="Board" parent="GameRoot" instance=ExtResource("2_tefeu")]

[node name="HUDLeft" parent="GameRoot" instance=ExtResource("3_o6xl0")]
offset_top = 150.0
offset_bottom = 190.0

[node name="HUDRight" parent="GameRoot" instance=ExtResource("4_tipki")]
offset_top = 24.0
offset_bottom = 64.0

[node name="UILayer" type="CanvasLayer" parent="GameRoot"]

[node name="UIRoot" type="Control" parent="GameRoot/UILayer"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
metadata/_edit_use_anchors_ = true

[node name="BlurOverlay" type="ColorRect" parent="GameRoot/UILayer/UIRoot"]
visible = false
material = SubResource("ShaderMaterial_lquwl")
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
mouse_filter = 2
