[gd_scene load_steps=7 format=3 uid="uid://ckvfgxn4jyoi6"] [ext_resource type="Script" uid="uid://ctadm2gu04xgn" path="res://scripts/main.gd" id="1_tbgi4"] [ext_resource type="PackedScene" uid="uid://d0rk850ey8e0g" path="res://scenes/board.tscn" id="2_tefeu"] [ext_resource type="PackedScene" uid="uid://ds6jmtmpkvtxp" path="res://scenes/hud_left.tscn" id="3_o6xl0"] [ext_resource type="PackedScene" uid="uid://dsc4ofx4h3gos" path="res://scenes/hud_right.tscn" id="4_tipki"] [ext_resource type="Shader" uid="uid://ct7v5mfajkvir" path="res://shaders/blur_overlay.gdshader" id="5_85g3d"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_lquwl"] shader = ExtResource("5_85g3d") shader_parameter/blur_radius = 8.00000038 shader_parameter/samples = 7 shader_parameter/blur_strength = 0.70000003325 shader_parameter/dim_amount = 0.150000007125 [node name="Main" type="Node2D"] script = ExtResource("1_tbgi4") [node name="GameRoot" type="Node2D" parent="."] [node name="Board" parent="GameRoot" instance=ExtResource("2_tefeu")] [node name="HUDLeft" parent="GameRoot" instance=ExtResource("3_o6xl0")] offset_top = 150.0 offset_bottom = 190.0 [node name="HUDRight" parent="GameRoot" instance=ExtResource("4_tipki")] offset_top = 24.0 offset_bottom = 64.0 [node name="UILayer" type="CanvasLayer" parent="GameRoot"] [node name="UIRoot" type="Control" parent="GameRoot/UILayer"] layout_mode = 3 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 metadata/_edit_use_anchors_ = true [node name="BlurOverlay" type="ColorRect" parent="GameRoot/UILayer/UIRoot"] visible = false material = SubResource("ShaderMaterial_lquwl") layout_mode = 1 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 mouse_filter = 2