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Godot-projects/tetris-game/scenes/hud_left.tscn
2025-12-06 16:14:25 +01:00

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[gd_scene format=3 uid="uid://ds6jmtmpkvtxp"]
[node name="HUDLeft" type="Control"]
layout_mode = 3
anchors_preset = 4
anchor_top = 0.5
anchor_bottom = 0.5
offset_top = -20.0
offset_right = 40.0
offset_bottom = 20.0
grow_vertical = 2
[node name="VBoxContainer" type="VBoxContainer" parent="."]
layout_mode = 0
offset_right = 40.0
offset_bottom = 40.0
[node name="LabelScoreTitle" type="Label" parent="VBoxContainer"]
layout_mode = 2
text = "Score"
[node name="LabelScoreValue" type="Label" parent="VBoxContainer"]
layout_mode = 2
text = "0"
[node name="LabelHighScoreTitle" type="Label" parent="VBoxContainer"]
layout_mode = 2
text = "Highscore"
[node name="LabelHighScoreValue" type="Label" parent="VBoxContainer"]
layout_mode = 2
text = "0"
[node name="LabelLinesTitle" type="Label" parent="VBoxContainer"]
layout_mode = 2
text = "Lines"
[node name="LabelLinesValue" type="Label" parent="VBoxContainer"]
layout_mode = 2
text = "0"