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Merge pull request #1492 from Kenny2github/patch-1
Remove "fake some drags!"
This commit is contained in:
@@ -62,7 +62,6 @@
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<script>
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'use strict';
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var workspace = null;
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var fakeDragStack = [];
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function start() {
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setBackgroundColor();
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@@ -209,65 +208,6 @@ function airstrike(n) {
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}
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}
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function fakeDrag(id, dx, dy, opt_workspace) {
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var ws = opt_workspace || Blockly.getMainWorkspace();
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var blockToDrag = ws.getBlockById(id);
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if (!blockToDrag) {
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fakeDragWrapper();
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return;
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}
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var blockTop = blockToDrag.svgGroup_.getBoundingClientRect().top;
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var blockLeft = blockToDrag.svgGroup_.getBoundingClientRect().left;
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// Click somewhere on the block.
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var mouseDownEvent = new MouseEvent('mousedown',
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{clientX: blockLeft + 5, clientY: blockTop + 5});
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blockToDrag.onMouseDown_(mouseDownEvent);
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// Throw in a move for good measure.
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setTimeout(
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function() {
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var mouseMoveEvent = new MouseEvent('mousemove',
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{clientX: blockLeft + dx,
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clientY: blockTop + dy});
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blockToDrag.onMouseMove_(mouseMoveEvent);
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// Drop at dx, dy.
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setTimeout(
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function() {
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var mouseUpEvent = new MouseEvent('mouseup',
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{clientX: blockLeft + dx,
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clientY: blockTop + dy});
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blockToDrag.onMouseUp_(mouseUpEvent);
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setTimeout(fakeDragWrapper(), 100);
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}, 100);
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}, 100);
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};
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function fakeDragWrapper() {
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var dragInfo = fakeDragStack.pop();
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if (dragInfo) {
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fakeDrag(dragInfo.id, dragInfo.dx, dragInfo.dy, dragInfo.workspace);
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}
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}
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function fakeManyDrags() {
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var blockList = workspace.getAllBlocks();
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for (var i = 0; i < 2 * blockList.length; i++) {
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fakeDragStack.push(
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{
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id: blockList[Math.round(Math.random() * (blockList.length - 1))].id,
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// Move some blocks up and to the left, but mostly down and to the right.
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dx: Math.round((Math.random() - 0.25) * 200),
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dy: Math.round((Math.random() - 0.25) * 200),
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workspace: workspace
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});
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}
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fakeDragWrapper();
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}
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function spaghetti(n) {
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var xml = spaghettiXml;
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for(var i = 0; i < n; i++) {
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@@ -390,7 +330,6 @@ h1 {
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Stress test:
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<input type="button" value="Airstrike!" onclick="airstrike(100)">
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<input type="button" value="Spaghetti!" onclick="spaghetti(8)">
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<input type="button" value="Fake some drags!" onclick="fakeManyDrags()">
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</p>
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<p>
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Log events:
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