diff --git a/core/block_dragger.js b/core/block_dragger.js index a1d4b6f2d..b7c11e8a3 100644 --- a/core/block_dragger.js +++ b/core/block_dragger.js @@ -10,61 +10,63 @@ */ 'use strict'; -goog.provide('Blockly.BlockDragger'); +goog.module('Blockly.BlockDragger'); +goog.module.declareLegacyNamespace(); -goog.require('Blockly.blockAnimations'); -/** @suppress {extraRequire} */ -goog.require('Blockly.constants'); -goog.require('Blockly.Events'); +/* eslint-disable-next-line no-unused-vars */ +const BlockSvg = goog.requireType('Blockly.BlockSvg'); +const Coordinate = goog.require('Blockly.utils.Coordinate'); +/* eslint-disable-next-line no-unused-vars */ +const IBlockDragger = goog.require('Blockly.IBlockDragger'); +/* eslint-disable-next-line no-unused-vars */ +const IDragTarget = goog.requireType('Blockly.IDragTarget'); +const InsertionMarkerManager = goog.require('Blockly.InsertionMarkerManager'); +/* eslint-disable-next-line no-unused-vars */ +const WorkspaceSvg = goog.requireType('Blockly.WorkspaceSvg'); +const blockAnimation = goog.require('Blockly.blockAnimations'); +const dom = goog.require('Blockly.utils.dom'); +const events = goog.require('Blockly.Events'); +const registry = goog.require('Blockly.registry'); /** @suppress {extraRequire} */ goog.require('Blockly.Events.BlockDrag'); /** @suppress {extraRequire} */ goog.require('Blockly.Events.BlockMove'); -goog.require('Blockly.IBlockDragger'); -goog.require('Blockly.InsertionMarkerManager'); -goog.require('Blockly.registry'); -goog.require('Blockly.utils.Coordinate'); -goog.require('Blockly.utils.dom'); - -goog.requireType('Blockly.BlockSvg'); -goog.requireType('Blockly.IDragTarget'); -goog.requireType('Blockly.WorkspaceSvg'); /** * Class for a block dragger. It moves blocks around the workspace when they * are being dragged by a mouse or touch. - * @param {!Blockly.BlockSvg} block The block to drag. - * @param {!Blockly.WorkspaceSvg} workspace The workspace to drag on. + * @param {!BlockSvg} block The block to drag. + * @param {!WorkspaceSvg} workspace The workspace to drag on. * @constructor - * @implements {Blockly.IBlockDragger} + * @implements {IBlockDragger} */ -Blockly.BlockDragger = function(block, workspace) { +const BlockDragger = function(block, workspace) { /** * The top block in the stack that is being dragged. - * @type {!Blockly.BlockSvg} + * @type {!BlockSvg} * @protected */ this.draggingBlock_ = block; /** * The workspace on which the block is being dragged. - * @type {!Blockly.WorkspaceSvg} + * @type {!WorkspaceSvg} * @protected */ this.workspace_ = workspace; /** * Object that keeps track of connections on dragged blocks. - * @type {!Blockly.InsertionMarkerManager} + * @type {!InsertionMarkerManager} * @protected */ this.draggedConnectionManager_ = - new Blockly.InsertionMarkerManager(this.draggingBlock_); + new InsertionMarkerManager(this.draggingBlock_); /** * Which drag area the mouse pointer is over, if any. - * @type {?Blockly.IDragTarget} + * @type {?IDragTarget} * @private */ this.dragTarget_ = null; @@ -79,7 +81,7 @@ Blockly.BlockDragger = function(block, workspace) { /** * The location of the top left corner of the dragging block at the beginning * of the drag in workspace coordinates. - * @type {!Blockly.utils.Coordinate} + * @type {!Coordinate} * @protected */ this.startXY_ = this.draggingBlock_.getRelativeToSurfaceXY(); @@ -91,14 +93,14 @@ Blockly.BlockDragger = function(block, workspace) { * @type {Array} * @protected */ - this.dragIconData_ = Blockly.BlockDragger.initIconData_(block); + this.dragIconData_ = initIconData(block); }; /** * Sever all links from this object. * @package */ -Blockly.BlockDragger.prototype.dispose = function() { +BlockDragger.prototype.dispose = function() { this.dragIconData_.length = 0; if (this.draggedConnectionManager_) { @@ -110,19 +112,19 @@ Blockly.BlockDragger.prototype.dispose = function() { * Make a list of all of the icons (comment, warning, and mutator) that are * on this block and its descendants. Moving an icon moves the bubble that * extends from it if that bubble is open. - * @param {!Blockly.BlockSvg} block The root block that is being dragged. + * @param {!BlockSvg} block The root block that is being dragged. * @return {!Array} The list of all icons and their locations. - * @private */ -Blockly.BlockDragger.initIconData_ = function(block) { +const initIconData = function(block) { // Build a list of icons that need to be moved and where they started. - var dragIconData = []; - var descendants = block.getDescendants(false); - for (var i = 0, descendant; (descendant = descendants[i]); i++) { - var icons = descendant.getIcons(); - for (var j = 0; j < icons.length; j++) { - var data = { - // Blockly.utils.Coordinate with x and y properties (workspace + const dragIconData = []; + const descendants = block.getDescendants(false); + + for (let i = 0, descendant; (descendant = descendants[i]); i++) { + const icons = descendant.getIcons(); + for (let j = 0; j < icons.length; j++) { + const data = { + // Coordinate with x and y properties (workspace // coordinates). location: icons[j].getIconLocation(), // Blockly.Icon @@ -136,16 +138,15 @@ Blockly.BlockDragger.initIconData_ = function(block) { /** * Start dragging a block. This includes moving it to the drag surface. - * @param {!Blockly.utils.Coordinate} currentDragDeltaXY How far the pointer has + * @param {!Coordinate} currentDragDeltaXY How far the pointer has * moved from the position at mouse down, in pixel units. * @param {boolean} healStack Whether or not to heal the stack after * disconnecting. * @public */ -Blockly.BlockDragger.prototype.startDrag = function( - currentDragDeltaXY, healStack) { - if (!Blockly.Events.getGroup()) { - Blockly.Events.setGroup(true); +BlockDragger.prototype.startDrag = function(currentDragDeltaXY, healStack) { + if (!events.getGroup()) { + events.setGroup(true); } this.fireDragStartEvent_(); @@ -159,9 +160,9 @@ Blockly.BlockDragger.prototype.startDrag = function( // During a drag there may be a lot of rerenders, but not field changes. // Turn the cache on so we don't do spurious remeasures during the drag. - Blockly.utils.dom.startTextWidthCache(); + dom.startTextWidthCache(); this.workspace_.setResizesEnabled(false); - Blockly.blockAnimations.disconnectUiStop(); + blockAnimation.disconnectUiStop(); if (this.shouldDisconnect_(healStack)) { this.disconnectBlock_(healStack, currentDragDeltaXY); @@ -180,9 +181,9 @@ Blockly.BlockDragger.prototype.startDrag = function( * @return {boolean} True to disconnect the block, false otherwise. * @protected */ -Blockly.BlockDragger.prototype.shouldDisconnect_ = function(healStack) { +BlockDragger.prototype.shouldDisconnect_ = function(healStack) { return !!( - this.draggingBlock_.getParent() || + this.draggingBlock_.getParent() || (healStack && this.draggingBlock_.nextConnection && this.draggingBlock_.nextConnection.targetBlock())); }; @@ -191,18 +192,18 @@ Blockly.BlockDragger.prototype.shouldDisconnect_ = function(healStack) { * Disconnects the block and moves it to a new location. * @param {boolean} healStack Whether or not to heal the stack after * disconnecting. - * @param {!Blockly.utils.Coordinate} currentDragDeltaXY How far the pointer has + * @param {!Coordinate} currentDragDeltaXY How far the pointer has * moved from the position at mouse down, in pixel units. * @protected */ -Blockly.BlockDragger.prototype.disconnectBlock_ = function( +BlockDragger.prototype.disconnectBlock_ = function( healStack, currentDragDeltaXY) { this.draggingBlock_.unplug(healStack); - var delta = this.pixelsToWorkspaceUnits_(currentDragDeltaXY); - var newLoc = Blockly.utils.Coordinate.sum(this.startXY_, delta); + const delta = this.pixelsToWorkspaceUnits_(currentDragDeltaXY); + const newLoc = Coordinate.sum(this.startXY_, delta); this.draggingBlock_.translate(newLoc.x, newLoc.y); - Blockly.blockAnimations.disconnectUiEffect(this.draggingBlock_); + blockAnimation.disconnectUiEffect(this.draggingBlock_); this.draggedConnectionManager_.updateAvailableConnections(); }; @@ -210,31 +211,31 @@ Blockly.BlockDragger.prototype.disconnectBlock_ = function( * Fire a UI event at the start of a block drag. * @protected */ -Blockly.BlockDragger.prototype.fireDragStartEvent_ = function() { - var event = new (Blockly.Events.get(Blockly.Events.BLOCK_DRAG))( +BlockDragger.prototype.fireDragStartEvent_ = function() { + const event = new (events.get(events.BLOCK_DRAG))( this.draggingBlock_, true, this.draggingBlock_.getDescendants(false)); - Blockly.Events.fire(event); + events.fire(event); }; /** * Execute a step of block dragging, based on the given event. Update the * display accordingly. * @param {!Event} e The most recent move event. - * @param {!Blockly.utils.Coordinate} currentDragDeltaXY How far the pointer has + * @param {!Coordinate} currentDragDeltaXY How far the pointer has * moved from the position at the start of the drag, in pixel units. * @public */ -Blockly.BlockDragger.prototype.drag = function(e, currentDragDeltaXY) { - var delta = this.pixelsToWorkspaceUnits_(currentDragDeltaXY); - var newLoc = Blockly.utils.Coordinate.sum(this.startXY_, delta); +BlockDragger.prototype.drag = function(e, currentDragDeltaXY) { + const delta = this.pixelsToWorkspaceUnits_(currentDragDeltaXY); + const newLoc = Coordinate.sum(this.startXY_, delta); this.draggingBlock_.moveDuringDrag(newLoc); this.dragIcons_(delta); - var oldDragTarget = this.dragTarget_; + const oldDragTarget = this.dragTarget_; this.dragTarget_ = this.workspace_.getDragTarget(e); this.draggedConnectionManager_.update(delta, this.dragTarget_); - var oldWouldDeleteBlock = this.wouldDeleteBlock_; + const oldWouldDeleteBlock = this.wouldDeleteBlock_; this.wouldDeleteBlock_ = this.draggedConnectionManager_.wouldDeleteBlock(); if (oldWouldDeleteBlock != this.wouldDeleteBlock_) { // Prevent unnecessary add/remove class calls. @@ -253,26 +254,26 @@ Blockly.BlockDragger.prototype.drag = function(e, currentDragDeltaXY) { /** * Finish a block drag and put the block back on the workspace. * @param {!Event} e The mouseup/touchend event. - * @param {!Blockly.utils.Coordinate} currentDragDeltaXY How far the pointer has + * @param {!Coordinate} currentDragDeltaXY How far the pointer has * moved from the position at the start of the drag, in pixel units. * @public */ -Blockly.BlockDragger.prototype.endDrag = function(e, currentDragDeltaXY) { +BlockDragger.prototype.endDrag = function(e, currentDragDeltaXY) { // Make sure internal state is fresh. this.drag(e, currentDragDeltaXY); this.dragIconData_ = []; this.fireDragEndEvent_(); - Blockly.utils.dom.stopTextWidthCache(); + dom.stopTextWidthCache(); - Blockly.blockAnimations.disconnectUiStop(); + blockAnimation.disconnectUiStop(); - var preventMove = !!this.dragTarget_ && + const preventMove = !!this.dragTarget_ && this.dragTarget_.shouldPreventMove(this.draggingBlock_); if (preventMove) { var newLoc = this.startXY_; } else { - var newValues = this.getNewLocationAfterDrag_(currentDragDeltaXY); + const newValues = this.getNewLocationAfterDrag_(currentDragDeltaXY); var delta = newValues.delta; var newLoc = newValues.newLocation; } @@ -282,7 +283,7 @@ Blockly.BlockDragger.prototype.endDrag = function(e, currentDragDeltaXY) { this.dragTarget_.onDrop(this.draggingBlock_); } - var deleted = this.maybeDeleteBlock_(); + const deleted = this.maybeDeleteBlock_(); if (!deleted) { // These are expensive and don't need to be done if we're deleting. this.draggingBlock_.setDragging(false); @@ -299,25 +300,23 @@ Blockly.BlockDragger.prototype.endDrag = function(e, currentDragDeltaXY) { } this.workspace_.setResizesEnabled(true); - Blockly.Events.setGroup(false); + events.setGroup(false); }; /** * Calculates the drag delta and new location values after a block is dragged. - * @param {!Blockly.utils.Coordinate} currentDragDeltaXY How far the pointer has + * @param {!Coordinate} currentDragDeltaXY How far the pointer has * moved from the start of the drag, in pixel units. - * @return {{delta: !Blockly.utils.Coordinate, newLocation: - * !Blockly.utils.Coordinate}} New location after drag. delta is in + * @return {{delta: !Coordinate, newLocation: + * !Coordinate}} New location after drag. delta is in * workspace units. newLocation is the new coordinate where the block should * end up. * @protected */ -Blockly.BlockDragger.prototype.getNewLocationAfterDrag_ = function( - currentDragDeltaXY) { - var newValues = {}; +BlockDragger.prototype.getNewLocationAfterDrag_ = function(currentDragDeltaXY) { + const newValues = {}; newValues.delta = this.pixelsToWorkspaceUnits_(currentDragDeltaXY); - newValues.newLocation = - Blockly.utils.Coordinate.sum(this.startXY_, newValues.delta); + newValues.newLocation = Coordinate.sum(this.startXY_, newValues.delta); return newValues; }; @@ -328,7 +327,7 @@ Blockly.BlockDragger.prototype.getNewLocationAfterDrag_ = function( * @return {boolean} True if the block was deleted. * @protected */ -Blockly.BlockDragger.prototype.maybeDeleteBlock_ = function() { +BlockDragger.prototype.maybeDeleteBlock_ = function() { if (this.wouldDeleteBlock_) { // Fire a move event, so we know where to go back to for an undo. this.fireMoveEvent_(); @@ -341,11 +340,11 @@ Blockly.BlockDragger.prototype.maybeDeleteBlock_ = function() { /** * Updates the necessary information to place a block at a certain location. - * @param {!Blockly.utils.Coordinate} delta The change in location from where + * @param {!Coordinate} delta The change in location from where * the block started the drag to where it ended the drag. * @protected */ -Blockly.BlockDragger.prototype.updateBlockAfterMove_ = function(delta) { +BlockDragger.prototype.updateBlockAfterMove_ = function(delta) { this.draggingBlock_.moveConnections(delta.x, delta.y); this.fireMoveEvent_(); if (this.draggedConnectionManager_.wouldConnectBlock()) { @@ -361,10 +360,10 @@ Blockly.BlockDragger.prototype.updateBlockAfterMove_ = function(delta) { * Fire a UI event at the end of a block drag. * @protected */ -Blockly.BlockDragger.prototype.fireDragEndEvent_ = function() { - var event = new (Blockly.Events.get(Blockly.Events.BLOCK_DRAG))( +BlockDragger.prototype.fireDragEndEvent_ = function() { + const event = new (events.get(events.BLOCK_DRAG))( this.draggingBlock_, false, this.draggingBlock_.getDescendants(false)); - Blockly.Events.fire(event); + events.fire(event); }; /** @@ -374,12 +373,12 @@ Blockly.BlockDragger.prototype.fireDragEndEvent_ = function() { * @param {boolean} isEnd True if we are at the end of a drag, false otherwise. * @protected */ -Blockly.BlockDragger.prototype.updateToolboxStyle_ = function(isEnd) { - var toolbox = this.workspace_.getToolbox(); +BlockDragger.prototype.updateToolboxStyle_ = function(isEnd) { + const toolbox = this.workspace_.getToolbox(); if (toolbox) { - var style = this.draggingBlock_.isDeletable() ? 'blocklyToolboxDelete' : - 'blocklyToolboxGrab'; + const style = this.draggingBlock_.isDeletable() ? 'blocklyToolboxDelete' : + 'blocklyToolboxGrab'; if (isEnd && typeof toolbox.removeStyle == 'function') { toolbox.removeStyle(style); @@ -394,12 +393,11 @@ Blockly.BlockDragger.prototype.updateToolboxStyle_ = function(isEnd) { * Fire a move event at the end of a block drag. * @protected */ -Blockly.BlockDragger.prototype.fireMoveEvent_ = function() { - var event = - new (Blockly.Events.get(Blockly.Events.BLOCK_MOVE))(this.draggingBlock_); +BlockDragger.prototype.fireMoveEvent_ = function() { + const event = new (events.get(events.BLOCK_MOVE))(this.draggingBlock_); event.oldCoordinate = this.startXY_; event.recordNew(); - Blockly.Events.fire(event); + events.fire(event); }; /** @@ -407,7 +405,7 @@ Blockly.BlockDragger.prototype.fireMoveEvent_ = function() { * dragging block would be deleted if released immediately. * @protected */ -Blockly.BlockDragger.prototype.updateCursorDuringBlockDrag_ = function() { +BlockDragger.prototype.updateCursorDuringBlockDrag_ = function() { this.draggingBlock_.setDeleteStyle(this.wouldDeleteBlock_); }; @@ -416,14 +414,14 @@ Blockly.BlockDragger.prototype.updateCursorDuringBlockDrag_ = function() { * correction for mutator workspaces. * This function does not consider differing origins. It simply scales the * input's x and y values. - * @param {!Blockly.utils.Coordinate} pixelCoord A coordinate with x and y + * @param {!Coordinate} pixelCoord A coordinate with x and y * values in CSS pixel units. - * @return {!Blockly.utils.Coordinate} The input coordinate divided by the + * @return {!Coordinate} The input coordinate divided by the * workspace scale. * @protected */ -Blockly.BlockDragger.prototype.pixelsToWorkspaceUnits_ = function(pixelCoord) { - var result = new Blockly.utils.Coordinate( +BlockDragger.prototype.pixelsToWorkspaceUnits_ = function(pixelCoord) { + const result = new Coordinate( pixelCoord.x / this.workspace_.scale, pixelCoord.y / this.workspace_.scale); if (this.workspace_.isMutator) { @@ -431,7 +429,7 @@ Blockly.BlockDragger.prototype.pixelsToWorkspaceUnits_ = function(pixelCoord) { // oddities in our rendering optimizations. The actual scale is the same as // the scale on the parent workspace. // Fix that for dragging. - var mainScale = this.workspace_.options.parentWorkspace.scale; + const mainScale = this.workspace_.options.parentWorkspace.scale; result.scale(1 / mainScale); } return result; @@ -439,26 +437,26 @@ Blockly.BlockDragger.prototype.pixelsToWorkspaceUnits_ = function(pixelCoord) { /** * Move all of the icons connected to this drag. - * @param {!Blockly.utils.Coordinate} dxy How far to move the icons from their + * @param {!Coordinate} dxy How far to move the icons from their * original positions, in workspace units. * @protected */ -Blockly.BlockDragger.prototype.dragIcons_ = function(dxy) { +BlockDragger.prototype.dragIcons_ = function(dxy) { // Moving icons moves their associated bubbles. - for (var i = 0; i < this.dragIconData_.length; i++) { - var data = this.dragIconData_[i]; - data.icon.setIconLocation(Blockly.utils.Coordinate.sum(data.location, dxy)); + for (let i = 0; i < this.dragIconData_.length; i++) { + const data = this.dragIconData_[i]; + data.icon.setIconLocation(Coordinate.sum(data.location, dxy)); } }; /** * Get a list of the insertion markers that currently exist. Drags have 0, 1, * or 2 insertion markers. - * @return {!Array} A possibly empty list of insertion + * @return {!Array} A possibly empty list of insertion * marker blocks. * @public */ -Blockly.BlockDragger.prototype.getInsertionMarkers = function() { +BlockDragger.prototype.getInsertionMarkers = function() { // No insertion markers with the old style of dragged connection managers. if (this.draggedConnectionManager_ && this.draggedConnectionManager_.getInsertionMarkers) { @@ -467,6 +465,6 @@ Blockly.BlockDragger.prototype.getInsertionMarkers = function() { return []; }; -Blockly.registry.register( - Blockly.registry.Type.BLOCK_DRAGGER, Blockly.registry.DEFAULT, - Blockly.BlockDragger); +registry.register(registry.Type.BLOCK_DRAGGER, registry.DEFAULT, BlockDragger); + +exports = BlockDragger; diff --git a/tests/deps.js b/tests/deps.js index d96855422..e3090ff34 100644 --- a/tests/deps.js +++ b/tests/deps.js @@ -10,7 +10,7 @@ goog.addDependency('../../blocks/variables_dynamic.js', ['Blockly.Constants.Vari goog.addDependency('../../core/block.js', ['Blockly.Block'], ['Blockly.ASTNode', 'Blockly.Blocks', 'Blockly.Connection', 'Blockly.Events', 'Blockly.Events.BlockChange', 'Blockly.Events.BlockCreate', 'Blockly.Events.BlockDelete', 'Blockly.Events.BlockMove', 'Blockly.Extensions', 'Blockly.IASTNodeLocation', 'Blockly.IDeletable', 'Blockly.Input', 'Blockly.Tooltip', 'Blockly.Workspace', 'Blockly.connectionTypes', 'Blockly.constants', 'Blockly.fieldRegistry', 'Blockly.inputTypes', 'Blockly.utils', 'Blockly.utils.Coordinate', 'Blockly.utils.Size', 'Blockly.utils.object'], {'lang': 'es5'}); goog.addDependency('../../core/block_animations.js', ['Blockly.blockAnimations'], ['Blockly.utils.Svg', 'Blockly.utils.dom'], {'lang': 'es6', 'module': 'goog'}); goog.addDependency('../../core/block_drag_surface.js', ['Blockly.BlockDragSurfaceSvg'], ['Blockly.utils', 'Blockly.utils.Coordinate', 'Blockly.utils.Svg', 'Blockly.utils.dom'], {'lang': 'es6', 'module': 'goog'}); -goog.addDependency('../../core/block_dragger.js', ['Blockly.BlockDragger'], ['Blockly.Events', 'Blockly.Events.BlockDrag', 'Blockly.Events.BlockMove', 'Blockly.IBlockDragger', 'Blockly.InsertionMarkerManager', 'Blockly.blockAnimations', 'Blockly.constants', 'Blockly.registry', 'Blockly.utils.Coordinate', 'Blockly.utils.dom']); +goog.addDependency('../../core/block_dragger.js', ['Blockly.BlockDragger'], ['Blockly.Events', 'Blockly.Events.BlockDrag', 'Blockly.Events.BlockMove', 'Blockly.IBlockDragger', 'Blockly.InsertionMarkerManager', 'Blockly.blockAnimations', 'Blockly.registry', 'Blockly.utils.Coordinate', 'Blockly.utils.dom'], {'lang': 'es6', 'module': 'goog'}); goog.addDependency('../../core/block_svg.js', ['Blockly.BlockSvg'], ['Blockly.ASTNode', 'Blockly.Block', 'Blockly.ContextMenu', 'Blockly.ContextMenuRegistry', 'Blockly.Events', 'Blockly.Events.BlockMove', 'Blockly.Events.Selected', 'Blockly.IASTNodeLocationSvg', 'Blockly.IBoundedElement', 'Blockly.ICopyable', 'Blockly.IDraggable', 'Blockly.Msg', 'Blockly.RenderedConnection', 'Blockly.TabNavigateCursor', 'Blockly.Tooltip', 'Blockly.Touch', 'Blockly.Xml', 'Blockly.blockAnimations', 'Blockly.blockRendering.IPathObject', 'Blockly.browserEvents', 'Blockly.connectionTypes', 'Blockly.constants', 'Blockly.internalConstants', 'Blockly.utils', 'Blockly.utils.Coordinate', 'Blockly.utils.Rect', 'Blockly.utils.Svg', 'Blockly.utils.deprecation', 'Blockly.utils.dom', 'Blockly.utils.object', 'Blockly.utils.userAgent']); goog.addDependency('../../core/blockly.js', ['Blockly'], ['Blockly.ComponentManager', 'Blockly.DropDownDiv', 'Blockly.Events', 'Blockly.Events.BlockCreate', 'Blockly.Events.FinishedLoading', 'Blockly.Events.Ui', 'Blockly.Events.UiBase', 'Blockly.Events.VarCreate', 'Blockly.Procedures', 'Blockly.ShortcutRegistry', 'Blockly.Tooltip', 'Blockly.Touch', 'Blockly.Variables', 'Blockly.WidgetDiv', 'Blockly.WorkspaceSvg', 'Blockly.Xml', 'Blockly.browserEvents', 'Blockly.connectionTypes', 'Blockly.constants', 'Blockly.inject', 'Blockly.inputTypes', 'Blockly.internalConstants', 'Blockly.utils', 'Blockly.utils.Size', 'Blockly.utils.colour', 'Blockly.utils.deprecation', 'Blockly.utils.toolbox']); goog.addDependency('../../core/blocks.js', ['Blockly.Blocks'], [], {'lang': 'es6', 'module': 'goog'});