feat!: Make everything ISelectable focusable (#9004)

* feat!: Make bubbles, comments, and icons focusable

* feat!: Make ISelectable and ICopyable focusable.

* feat: Consolidate selection calls.

Now everything is based on focus with selection only being used as a
proxy.

* feat: Invert responsibility for setSelected().

Now setSelected() is only for quasi-external use.

* feat: Push up shadow check to getters.

Needed new common-level helper.

* chore: Lint fixes.

* feat!: Allow IFocusableNode to disable focus.

* chore: post-merge lint fixes

* fix: Fix tests + text bubble focusing.

This fixed then regressed a circular dependency causing the node and
advanced compilation steps to fail. This investigation is ongoing.

* fix: Clean up & fix imports.

This ensures the node and advanced compilation test steps now pass.

* fix: Lint fixes + revert commented out logic.

* chore: Remove unnecessary cast.

Addresses reviewer comment.

* fix: Some issues and a bunch of clean-ups.

This addresses a bunch of review comments, and fixes selecting workspace
comments.

* chore: Lint fix.

* fix: Remove unnecessary shadow consideration.

* chore: Revert import.

* chore: Some doc updates & added a warn statement.
This commit is contained in:
Ben Henning
2025-05-09 08:16:14 -07:00
committed by GitHub
parent 92cad53cfe
commit 4074cee31b
34 changed files with 380 additions and 209 deletions

View File

@@ -26,7 +26,7 @@ import {IAutoHideable} from './interfaces/i_autohideable.js';
import type {IFlyout} from './interfaces/i_flyout.js';
import type {IFlyoutInflater} from './interfaces/i_flyout_inflater.js';
import {IFocusableNode} from './interfaces/i_focusable_node.js';
import {IFocusableTree} from './interfaces/i_focusable_tree.js';
import type {IFocusableTree} from './interfaces/i_focusable_tree.js';
import type {Options} from './options.js';
import * as registry from './registry.js';
import * as renderManagement from './render_management.js';
@@ -986,6 +986,11 @@ export abstract class Flyout
/** See IFocusableNode.onNodeBlur. */
onNodeBlur(): void {}
/** See IFocusableNode.canBeFocused. */
canBeFocused(): boolean {
return true;
}
/** See IFocusableTree.getRootFocusableNode. */
getRootFocusableNode(): IFocusableNode {
return this;