diff --git a/core/block_drag_surface.js b/core/block_drag_surface.js index b2a2cda0f..f1db819e8 100644 --- a/core/block_drag_surface.js +++ b/core/block_drag_surface.js @@ -134,8 +134,8 @@ Blockly.BlockDragSurfaceSvg.prototype.translateAndScaleGroup = function( this.scale_ = scale; // This is a work-around to prevent a the blocks from rendering // fuzzy while they are being dragged on the drag surface. - var fixedX = x.toFixed(0); - var fixedY = y.toFixed(0); + const fixedX = x.toFixed(0); + const fixedY = y.toFixed(0); this.childSurfaceXY_.x = parseInt(fixedX, 10); this.childSurfaceXY_.y = parseInt(fixedY, 10); @@ -150,8 +150,8 @@ Blockly.BlockDragSurfaceSvg.prototype.translateAndScaleGroup = function( * @private */ Blockly.BlockDragSurfaceSvg.prototype.translateSurfaceInternal_ = function() { - var x = this.surfaceXY_.x; - var y = this.surfaceXY_.y; + let x = this.surfaceXY_.x; + let y = this.surfaceXY_.y; // This is a work-around to prevent a the blocks from rendering // fuzzy while they are being dragged on the drag surface. x = x.toFixed(0); @@ -168,8 +168,8 @@ Blockly.BlockDragSurfaceSvg.prototype.translateSurfaceInternal_ = function() { * @param {number} deltaY Vertical offset in pixel units. */ Blockly.BlockDragSurfaceSvg.prototype.translateBy = function(deltaX, deltaY) { - var x = this.surfaceXY_.x + deltaX; - var y = this.surfaceXY_.y + deltaY; + const x = this.surfaceXY_.x + deltaX; + const y = this.surfaceXY_.y + deltaY; this.surfaceXY_ = new Blockly.utils.Coordinate(x, y); this.translateSurfaceInternal_(); }; @@ -194,7 +194,8 @@ Blockly.BlockDragSurfaceSvg.prototype.translateSurface = function(x, y) { * @return {!Blockly.utils.Coordinate} Current translation of the surface. */ Blockly.BlockDragSurfaceSvg.prototype.getSurfaceTranslation = function() { - var xy = Blockly.utils.getRelativeXY(/** @type {!SVGElement} */ (this.SVG_)); + const xy = Blockly.utils.getRelativeXY(/** @type {!SVGElement} */ + (this.SVG_)); return new Blockly.utils.Coordinate(xy.x / this.scale_, xy.y / this.scale_); };