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Routine recompile.
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@@ -186,7 +186,7 @@ Blockly.Msg.MATH_CHANGE_TITLE = "endre %1 ved %2";
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Blockly.Msg.MATH_CHANGE_TOOLTIP = "Addere et tall til variabelen '%1'.";
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Blockly.Msg.MATH_CONSTANT_HELPURL = "https://en.wikipedia.org/wiki/Mathematical_constant";
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Blockly.Msg.MATH_CONSTANT_TOOLTIP = "Returner en av felleskonstantene π (3.141…), e (2.718…), φ (1.618…), sqrt(2) (1.414…), sqrt(½) (0.707…), eller ∞ (uendelig).";
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Blockly.Msg.MATH_CONSTRAIN_HELPURL = "https://en.wikipedia.org/wiki/Clamping_%28graphics%29";
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Blockly.Msg.MATH_CONSTRAIN_HELPURL = "https://en.wikipedia.org/wiki/Clamping_%28graphics%29"; // untranslated
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Blockly.Msg.MATH_CONSTRAIN_TITLE = "begrense %1 lav %2 høy %3";
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Blockly.Msg.MATH_CONSTRAIN_TOOLTIP = "Begrens et tall til å være mellom de angitte grenseverdiene (inklusiv).";
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Blockly.Msg.MATH_DIVISION_SYMBOL = "÷";
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