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rebuild
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@@ -91,8 +91,8 @@ Blockly.hasClass_ = function(element, className) {
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};
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/**
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* Bind an event to a function call. When calling the function, verify that
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* it belongs to the touch stream that is currently being processsed, and split
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* Bind an event to a function call. When calling the function, verifies that
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* it belongs to the touch stream that is currently being processsed, and splits
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* multitouch events into multiple events as needed.
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* @param {!Node} node Node upon which to listen.
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* @param {string} name Event name to listen to (e.g. 'mousedown').
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@@ -149,8 +149,8 @@ Blockly.bindEventWithChecks_ = function(node, name, thisObject, func,
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/**
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* Bind an event to a function call. Handle multitouch events by using the
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* coordinates of the first changed touch, and don't do any safety checks for
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* Bind an event to a function call. Handles multitouch events by using the
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* coordinates of the first changed touch, and doesn't do any safety checks for
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* simultaneous event processing.
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* @deprecated in favor of bindEventWithChecks_, but preserved for external
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* users.
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