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chore: clean up some drawer code lint (#6994)
* chore: clean up some drawer code lint * chore: remove hungarian notation
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@@ -97,23 +97,22 @@ export class Drawer extends BaseDrawer {
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}
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if (Types.isSpacer(row)) {
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const spacerRow = row as SpacerRow;
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if (spacerRow.precedesStatement || spacerRow.followsStatement) {
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const cornerHeight =
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(this.constants_.INSIDE_CORNERS as InsideCorners).rightHeight;
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const precedesStatement = spacerRow.precedesStatement;
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const followsStatement = spacerRow.followsStatement;
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if (precedesStatement || followsStatement) {
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const insideCorners = this.constants_.INSIDE_CORNERS as InsideCorners;
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const cornerHeight = insideCorners.rightHeight;
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const remainingHeight =
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spacerRow.height - (spacerRow.precedesStatement ? cornerHeight : 0);
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this.outlinePath_ +=
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(spacerRow.followsStatement ?
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(this.constants_.INSIDE_CORNERS as InsideCorners)
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.pathBottomRight :
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'') +
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(remainingHeight > 0 ?
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svgPaths.lineOnAxis('V', spacerRow.yPos + remainingHeight) :
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'') +
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(spacerRow.precedesStatement ?
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(this.constants_.INSIDE_CORNERS as InsideCorners)
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.pathTopRight :
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'');
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spacerRow.height - (precedesStatement ? cornerHeight : 0);
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const bottomRightPath =
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followsStatement ? insideCorners.pathBottomRight : '';
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const verticalPath = remainingHeight > 0 ?
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svgPaths.lineOnAxis('V', spacerRow.yPos + remainingHeight) :
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'';
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const topRightPath =
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precedesStatement ? insideCorners.pathTopRight : '';
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// Put all of the partial paths together.
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this.outlinePath_ += bottomRightPath + verticalPath + topRightPath;
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return;
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}
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}
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@@ -156,7 +155,6 @@ export class Drawer extends BaseDrawer {
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this.positionPreviousConnection_();
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this.outlinePath_ += svgPaths.moveBy(topRow.xPos, this.info_.startY);
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this.outlinePath_ += svgPaths.lineOnAxis('h', topRow.width);
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}
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@@ -166,7 +164,6 @@ export class Drawer extends BaseDrawer {
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this.positionNextConnection_();
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this.outlinePath_ += svgPaths.lineOnAxis('V', bottomRow.baseline);
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this.outlinePath_ += svgPaths.lineOnAxis('h', -bottomRow.width);
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}
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@@ -198,16 +195,15 @@ export class Drawer extends BaseDrawer {
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// Where to start drawing the notch, which is on the right side in LTR.
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const x = input.xPos + input.notchOffset + (input.shape as BaseShape).width;
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const insideCorners = this.constants_.INSIDE_CORNERS;
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const innerTopLeftCorner = (input.shape as Notch).pathRight +
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svgPaths.lineOnAxis(
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'h', -(input.notchOffset - this.constants_.INSIDE_CORNERS.width)) +
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this.constants_.INSIDE_CORNERS.pathTop;
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svgPaths.lineOnAxis('h', -(input.notchOffset - insideCorners.width)) +
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insideCorners.pathTop;
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const innerHeight = row.height - 2 * this.constants_.INSIDE_CORNERS.height;
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const innerHeight = row.height - 2 * insideCorners.height;
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const innerBottomLeftCorner = this.constants_.INSIDE_CORNERS.pathBottom +
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svgPaths.lineOnAxis(
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'h', input.notchOffset - this.constants_.INSIDE_CORNERS.width) +
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const innerBottomLeftCorner = insideCorners.pathBottom +
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svgPaths.lineOnAxis('h', input.notchOffset - insideCorners.width) +
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(input.connectedBottomNextConnection ? '' :
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(input.shape as Notch).pathLeft);
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