diff --git a/demos/minimap/icon.png b/demos/minimap/icon.png new file mode 100644 index 000000000..870caa070 Binary files /dev/null and b/demos/minimap/icon.png differ diff --git a/demos/minimap/index.html b/demos/minimap/index.html new file mode 100644 index 000000000..ce4a7d9f2 --- /dev/null +++ b/demos/minimap/index.html @@ -0,0 +1,91 @@ + + + + + Blockly Demo: Minimap + + + + + + + +

Blockly > + Demos > Minimap

+ +

This is a simple demo showing how a minimap can be implemented.

+ + + + + + +
+
+
+
+
+ + + + + + + + diff --git a/demos/minimap/minimap.js b/demos/minimap/minimap.js new file mode 100644 index 000000000..17deef213 --- /dev/null +++ b/demos/minimap/minimap.js @@ -0,0 +1,247 @@ +/** +* Blockly Demos: Code +* +* Copyright 2017 Google Inc. +* https://developers.google.com/blockly/ +* +* Licensed under the Apache License, Version 2.0 (the "License"); +* you may not use this file except in compliance with the License. +* You may obtain a copy of the License at +* +* http://www.apache.org/licenses/LICENSE-2.0 +* +* Unless required by applicable law or agreed to in writing, software +* distributed under the License is distributed on an "AS IS" BASIS, +* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +* See the License for the specific language governing permissions and +* limitations under the License. +*/ + +/** +* @fileoverview JavaScript for Blockly's Minimap demo. +* @author karnpurohit@gmail.com (Karan Purohit) +*/ +'use strict'; + +/** +* Creating a seperate namespace for minimap. +*/ +var Minimap = {}; + +/** +* initilize the workspace and minimap. +* @param {Workspace} workspace The main workspace of the user +* @param {Workspace} minimap The workspace that will be used as a minimap +*/ +Minimap.init = function(workspace,minimap){ + this.workspace= workspace; + this.minimap= minimap; + + //Adding scroll callback functionlity to vScroll just for this demo. + //IMPORTANT: This should be changed when there is proper UI event handling + // api available and should be handled by workspace's event listeners + this.workspace.scrollbar.vScroll.onScroll_ = function(){ + var ratio = this.handlePosition_ / this.scrollViewSize_; + if (isNaN(ratio)) { + ratio = 0; + } + var xyRatio = {}; + if (this.horizontal_) { + xyRatio.x = ratio; + } else { + xyRatio.y = ratio; + } + this.workspace_.setMetrics(xyRatio); + + // get the absolutePosition + var absolutePosition = (this.handlePosition_/this.ratio_); + + // firing the scroll change listener + Minimap.onScrollChange(absolutePosition,this.horizontal_); + }; + + // used as left padding in the minimap + this.PADDING = 5; + + // required to stop a positive feedback loop when user clicks minimap + // and the scroll changes, which inturn may change minimap. + this.disableScrollChange=false; + + // Listen to events on the main workspace. + this.workspace.addChangeListener(Minimap.mirrorEvent); + + //Get rectangle bounding the minimap div. + this.rect = document.getElementById('mapDiv').getBoundingClientRect(); + // Create a svg overlay on the top of mapDiv for the minimap + this.svg = Blockly.utils.createSvgElement('svg', { + 'xmlns': 'http://www.w3.org/2000/svg', + 'xmlns:html': 'http://www.w3.org/1999/xhtml', + 'xmlns:xlink': 'http://www.w3.org/1999/xlink', + 'version': '1.1', + 'height': this.rect.bottom-this.rect.top, + 'width': this.rect.right-this.rect.left, + 'class': 'minimap', + }, document.getElementById('mapDiv')); + this.svg.style.top=this.rect.top; + this.svg.style.left=this.rect.left; + + // Creating a rectangle in the minimap that represents current view. + Blockly.utils.createSvgElement('rect', { + 'width':100, + 'height':100, + 'class':'mapDragger' + },this.svg); + + // Rectangle in the minimap that represents current view. + this.mapDragger = this.svg.childNodes[0]; + + // Adding mouse events to the rectangle, to make it Draggable + this.mapDragger.addEventListener("mousedown",Minimap.mousedown,false); + this.mapDragger.addEventListener("mouseup",Minimap.mouseup); + this.mapDragger.addEventListener("mousemove",Minimap.mouseover); + this.mapDragger.addEventListener("mouseout",Minimap.mouseout); + + //When the window change, we need to resize the minimap window. + window.addEventListener('resize', Minimap.repositionMinimap); + + // click event for the minimap + // TODO: Drag event + this.svg.addEventListener('mouseup',Minimap.updateMapDragger); + + //boolen to check whether I am dragging the surface or not + this.isDragging= false; +}; + +Minimap.mousedown = function(e){ + Minimap.isDragging=true; + e.stopPropagation(); +}; + +Minimap.mouseup = function(e){ + Minimap.isDragging = false; + Minimap.updateMapDragger(e); + e.stopPropagation(); +}; + +Minimap.mouseout = function(){ + Minimap.isDragging = false; +}; + +Minimap.mouseover = function(e){ + if(Minimap.isDragging){ + Minimap.updateMapDragger(e); + } + e.stopPropagation(); +}; + +/** +* initilize the workspace and minimap. +* @param {Event} event Event that triggered in the main workspace. +*/ +Minimap.mirrorEvent = function(event){ + if (event.type == Blockly.Events.UI) { + return; // Don't mirror UI events. + } + // Convert event to JSON. This could then be transmitted across the net. + var json = event.toJson(); + // Convert JSON back into an event, then execute it. + var minimapEvent = Blockly.Events.fromJson(json, Minimap.minimap); + minimapEvent.run(true); + Minimap.scaleMinimap(); + Minimap.setDraggerHeight(); +}; + +/** +* Called when window is resized. Repositions the minimap overlay. +*/ +Minimap.repositionMinimap = function(){ + Minimap.rect = document.getElementById('mapDiv').getBoundingClientRect(); + Minimap.svg.style.top=Minimap.rect.top; + Minimap.svg.style.left=Minimap.rect.left; +}; + +/** +* updates the rectangle's height and position. +*/ +Minimap.setDraggerHeight = function(){ + var workspaceMetrics = Minimap.workspace.getMetrics(); + var draggerHeight=(workspaceMetrics.viewHeight/Minimap.workspace.scale)*Minimap.minimap.scale; + // its zero when first block is placed + if(draggerHeight==0){ + return; + } + Minimap.mapDragger.setAttribute("height",draggerHeight); +}; + +/** +* Updates the overall position of the viewport of the minimap by appropriately +* using translate functions. +*/ +Minimap.scaleMinimap = function(){ + var minimapBoundingBox = Minimap.minimap.getBlocksBoundingBox(); + var workspaceBoundingBox = Minimap.workspace.getBlocksBoundingBox(); + var workspaceMetrics = Minimap.workspace.getMetrics(); + var minimapMetrics = Minimap.minimap.getMetrics(); + + //scaling the mimimap such that all the blocks can be seen in the viewport + //this padding is default because this is how to scrollbar(in main workspace) is implemented + var topPadding = (workspaceMetrics.viewHeight)*Minimap.minimap.scale/(2*Minimap.workspace.scale); + + // if actual padding is more than half view ports height, change it to actual padding/ + if((workspaceBoundingBox.y*Minimap.workspace.scale-workspaceMetrics.contentTop) + *Minimap.minimap.scale/Minimap.workspace.scale>topPadding){ + topPadding=(workspaceBoundingBox.y*Minimap.workspace.scale-workspaceMetrics.contentTop) + *Minimap.minimap.scale/Minimap.workspace.scale; + } + var scalex = (minimapMetrics.viewWidth-Minimap.PADDING)/minimapBoundingBox.width; + var scaley = (minimapMetrics.viewHeight-2*topPadding)/minimapBoundingBox.height; + Minimap.minimap.setScale(Math.min(scalex,scaley)); + + // translating the minimap + Minimap.minimap.translate(-minimapBoundingBox.x*Minimap.minimap.scale+Minimap.PADDING, + -minimapMetrics.contentTop*Minimap.minimap.scale + topPadding); +}; + +/** +* Handles the onclick event on the minimapBoundingBox. Changes mapDraggers position. +* @param {Event} e Event from the mouse click +*/ +Minimap.updateMapDragger = function(e){ + var y=e.clientY; + var draggerHeight = Minimap.mapDragger.getAttribute("height"); + var finalY = y-Minimap.rect.top-draggerHeight/2; + var maxValidY = (Minimap.workspace.getMetrics().contentHeight-Minimap.workspace.getMetrics().viewHeight) + *Minimap.minimap.scale; + if(y+draggerHeight/2>Minimap.rect.bottom){ + finalY = Minimap.rect.bottom-Minimap.rect.top-draggerHeight; + }else if(ymaxValidY){ + finalY=maxValidY; + } + Minimap.mapDragger.setAttribute("y", finalY); + + // required, otherwise creates a feedback loop + Minimap.disableScrollChange=true; + Minimap.workspace.scrollbar.vScroll.set((finalY*Minimap.workspace.scale)/Minimap.minimap.scale); + Minimap.disableScrollChange=false; +}; + +/** +* Handles the onclick event on the minimapBoundingBox, paramaters are passed by +* the event handler +* @param {Float} position This is the absolute postion of the scrollbar. +* @param {boolean} horizontal Informs if the change event if for horizontal(true) +* scrollbar or vertical(false) scrollbar. +*/ +Minimap.onScrollChange = function(position,horizontal){ + if(horizontal){ + return; + } + var newDraggerPosition = (position*Minimap.minimap.scale/Minimap.workspace.scale); + if(!Minimap.disableScrollChange){ + Minimap.mapDragger.setAttribute("y",newDraggerPosition); + } +};