refactor: Migrate to PointerEvents (#6598)

* refactor: Remove checks for PointerEvent support.

* refactor: Deprecate and remove calls to splitEventByTouches.

* refactor: Deprecate and remove calls to setClientFromTouch().

* refactor: Use PointerEvent in place of Event/MouseEvent/TouchEvent/PseudoEvent.

* refactor: Update references to mouse/touch events in code and documentation to reference pointer events.

* refactor: Merge Gesture and TouchGesture

* chore: clang-format changed files

* refactor: Bind and expect PointerEvents instead of MouseEvents.

* refactor: Rename TouchGesture to Gesture.

* fix: Fix test failures.

* chore: clang-format changed files.

* fix: Fix errant _ from merging

* refactor: Clean up dead code in browser_events.ts.

* chore: Update version in deprecation notices to reflect release schedule

* fix: Fixed a bug that caused the browser context menu to not be suppressed in Chrome.

* fix: Re-export Gesture as TouchGesture for backwards compatibility.

* refactor: Deprecate and remove uses of opt_noPreventDefault.

* chore: Fix error message in gesture.ts.

* chore: Removed obsolete todo.
This commit is contained in:
Aaron Dodson
2022-12-05 11:27:52 -08:00
committed by GitHub
parent 9741cd2530
commit 90cb965e7c
30 changed files with 545 additions and 806 deletions

View File

@@ -163,7 +163,7 @@ suite('Toolbox', function() {
test('Toolbox clicked -> Should close flyout', function() {
const hideChaffStub = sinon.stub(
Blockly.WorkspaceSvg.prototype, "hideChaff");
const evt = new MouseEvent('click', {});
const evt = new PointerEvent('pointerdown', {});
this.toolbox.HtmlDiv.dispatchEvent(evt);
sinon.assert.calledOnce(hideChaffStub);
});

View File

@@ -55,13 +55,9 @@ suite('Tooltip', function() {
this.block.setTooltip('Test Tooltip');
// Fire pointer events directly on the relevant SVG.
// Note the 'pointerover', due to the events registered through
// Blockly.browserEvents.bind being registered as pointer events rather
// than mouse events. Mousemove event is registered directly on the
// element rather than through browserEvents.
this.block.pathObject.svgPath.dispatchEvent(
new MouseEvent('pointerover'));
this.block.pathObject.svgPath.dispatchEvent(new MouseEvent('mousemove'));
new PointerEvent('pointerover'));
this.block.pathObject.svgPath.dispatchEvent(new PointerEvent('pointermove'));
this.clock.runAll();
chai.assert.isTrue(

View File

@@ -19,29 +19,29 @@
});
suite('shouldHandleTouch', function() {
test('handles mousedown event', function() {
const mouseEvent = new MouseEvent('mousedown');
chai.assert.isTrue(Blockly.Touch.shouldHandleEvent(mouseEvent));
test('handles pointerdown event', function() {
const pointerEvent = new PointerEvent('pointerdown');
chai.assert.isTrue(Blockly.Touch.shouldHandleEvent(pointerEvent));
});
test('handles multiple mousedown events', function() {
const mouseEvent1 = new MouseEvent('mousedown');
const mouseEvent2 = new MouseEvent('mousedown');
Blockly.Touch.shouldHandleEvent(mouseEvent1);
chai.assert.isTrue(Blockly.Touch.shouldHandleEvent(mouseEvent2));
test('handles multiple pointerdown events', function() {
const pointerEvent1 = new PointerEvent('pointerdown');
const pointerEvent2 = new PointerEvent('pointerdown');
Blockly.Touch.shouldHandleEvent(pointerEvent1);
chai.assert.isTrue(Blockly.Touch.shouldHandleEvent(pointerEvent2));
});
test('does not handle mouseup if not tracking touch', function() {
const mouseEvent = new MouseEvent('mouseup');
chai.assert.isFalse(Blockly.Touch.shouldHandleEvent(mouseEvent));
test('does not handle pointerup if not tracking touch', function() {
const pointerEvent = new PointerEvent('pointerup');
chai.assert.isFalse(Blockly.Touch.shouldHandleEvent(pointerEvent));
});
test('handles mouseup if already tracking a touch', function() {
const mousedown = new MouseEvent('mousedown');
const mouseup = new MouseEvent('mouseup');
// Register the mousedown event first
Blockly.Touch.shouldHandleEvent(mousedown);
chai.assert.isTrue(Blockly.Touch.shouldHandleEvent(mouseup));
test('handles pointerup if already tracking a touch', function() {
const pointerdown = new PointerEvent('pointerdown');
const pointerup = new PointerEvent('pointerup');
// Register the pointerdown event first
Blockly.Touch.shouldHandleEvent(pointerdown);
chai.assert.isTrue(Blockly.Touch.shouldHandleEvent(pointerup));
});
test('handles pointerdown if this is a new touch', function() {
@@ -56,13 +56,6 @@
chai.assert.isFalse(Blockly.Touch.shouldHandleEvent(pointerdown2));
});
test('does not handle pointerdown after a mousedown', function() {
const mouseEvent = new MouseEvent('mousedown');
const pointerdown = new PointerEvent('pointerdown', {pointerId: 1, pointerType: 'touch'});
Blockly.Touch.shouldHandleEvent(mouseEvent);
chai.assert.isFalse(Blockly.Touch.shouldHandleEvent(pointerdown));
});
test('does not handle pointerup if not tracking touch', function() {
const pointerup = new PointerEvent('pointerup', {pointerId: 1, pointerType: 'touch'});
chai.assert.isFalse(Blockly.Touch.shouldHandleEvent(pointerup));
@@ -77,11 +70,6 @@
});
suite('getTouchIdentifierFromEvent', function() {
test('is mouse for MouseEvents', function() {
const mousedown = new MouseEvent('mousedown');
chai.assert.equal(Blockly.Touch.getTouchIdentifierFromEvent(mousedown), 'mouse');
});
test('is pointerId for mouse PointerEvents', function() {
const pointerdown = new PointerEvent('pointerdown', {pointerId: 7, pointerType: 'mouse'});
chai.assert.equal(Blockly.Touch.getTouchIdentifierFromEvent(pointerdown), 7);