refactor(generators): Introduce LuaGenerator class, Order enum (#7161)

* refactor(generators): Introduce LuaGenerator class, Order enum

* refactor(generators): Use Order.* instead of .ORDER_*

* refactor(generators): Don't rename luaGenerator
This commit is contained in:
Christopher Allen
2023-06-14 17:11:37 +01:00
committed by GitHub
parent eeb89194c4
commit a11419d6b7
10 changed files with 579 additions and 533 deletions

View File

@@ -12,28 +12,29 @@ import * as goog from '../../closure/goog/goog.js';
goog.declareModuleId('Blockly.Lua.lists');
import {NameType} from '../../core/names.js';
import {luaGenerator as Lua} from '../lua.js';
import {luaGenerator, Order} from '../lua.js';
Lua.forBlock['lists_create_empty'] = function(block) {
luaGenerator.forBlock['lists_create_empty'] = function(block) {
// Create an empty list.
return ['{}', Lua.ORDER_HIGH];
return ['{}', Order.HIGH];
};
Lua.forBlock['lists_create_with'] = function(block) {
luaGenerator.forBlock['lists_create_with'] = function(block) {
// Create a list with any number of elements of any type.
const elements = new Array(block.itemCount_);
for (let i = 0; i < block.itemCount_; i++) {
elements[i] = Lua.valueToCode(block, 'ADD' + i, Lua.ORDER_NONE) || 'None';
elements[i] =
luaGenerator.valueToCode(block, 'ADD' + i, Order.NONE) || 'None';
}
const code = '{' + elements.join(', ') + '}';
return [code, Lua.ORDER_HIGH];
return [code, Order.HIGH];
};
Lua.forBlock['lists_repeat'] = function(block) {
luaGenerator.forBlock['lists_repeat'] = function(block) {
// Create a list with one element repeated.
const functionName = Lua.provideFunction_('create_list_repeated', `
function ${Lua.FUNCTION_NAME_PLACEHOLDER_}(item, count)
const functionName = luaGenerator.provideFunction_('create_list_repeated', `
function ${luaGenerator.FUNCTION_NAME_PLACEHOLDER_}(item, count)
local t = {}
for i = 1, count do
table.insert(t, item)
@@ -41,33 +42,33 @@ function ${Lua.FUNCTION_NAME_PLACEHOLDER_}(item, count)
return t
end
`);
const element = Lua.valueToCode(block, 'ITEM', Lua.ORDER_NONE) || 'None';
const repeatCount = Lua.valueToCode(block, 'NUM', Lua.ORDER_NONE) || '0';
const element = luaGenerator.valueToCode(block, 'ITEM', Order.NONE) || 'None';
const repeatCount = luaGenerator.valueToCode(block, 'NUM', Order.NONE) || '0';
const code = functionName + '(' + element + ', ' + repeatCount + ')';
return [code, Lua.ORDER_HIGH];
return [code, Order.HIGH];
};
Lua.forBlock['lists_length'] = function(block) {
luaGenerator.forBlock['lists_length'] = function(block) {
// String or array length.
const list = Lua.valueToCode(block, 'VALUE', Lua.ORDER_UNARY) || '{}';
return ['#' + list, Lua.ORDER_UNARY];
const list = luaGenerator.valueToCode(block, 'VALUE', Order.UNARY) || '{}';
return ['#' + list, Order.UNARY];
};
Lua.forBlock['lists_isEmpty'] = function(block) {
luaGenerator.forBlock['lists_isEmpty'] = function(block) {
// Is the string null or array empty?
const list = Lua.valueToCode(block, 'VALUE', Lua.ORDER_UNARY) || '{}';
const list = luaGenerator.valueToCode(block, 'VALUE', Order.UNARY) || '{}';
const code = '#' + list + ' == 0';
return [code, Lua.ORDER_RELATIONAL];
return [code, Order.RELATIONAL];
};
Lua.forBlock['lists_indexOf'] = function(block) {
luaGenerator.forBlock['lists_indexOf'] = function(block) {
// Find an item in the list.
const item = Lua.valueToCode(block, 'FIND', Lua.ORDER_NONE) || "''";
const list = Lua.valueToCode(block, 'VALUE', Lua.ORDER_NONE) || '{}';
const item = luaGenerator.valueToCode(block, 'FIND', Order.NONE) || "''";
const list = luaGenerator.valueToCode(block, 'VALUE', Order.NONE) || '{}';
let functionName;
if (block.getFieldValue('END') === 'FIRST') {
functionName = Lua.provideFunction_('first_index', `
function ${Lua.FUNCTION_NAME_PLACEHOLDER_}(t, elem)
functionName = luaGenerator.provideFunction_('first_index', `
function ${luaGenerator.FUNCTION_NAME_PLACEHOLDER_}(t, elem)
for k, v in ipairs(t) do
if v == elem then
return k
@@ -77,8 +78,8 @@ function ${Lua.FUNCTION_NAME_PLACEHOLDER_}(t, elem)
end
`);
} else {
functionName = Lua.provideFunction_('last_index', `
function ${Lua.FUNCTION_NAME_PLACEHOLDER_}(t, elem)
functionName = luaGenerator.provideFunction_('last_index', `
function ${luaGenerator.FUNCTION_NAME_PLACEHOLDER_}(t, elem)
for i = #t, 1, -1 do
if t[i] == elem then
return i
@@ -89,7 +90,7 @@ end
`);
}
const code = functionName + '(' + list + ', ' + item + ')';
return [code, Lua.ORDER_HIGH];
return [code, Order.HIGH];
};
/**
@@ -113,12 +114,12 @@ const getListIndex = function(listName, where, opt_at) {
}
};
Lua.forBlock['lists_getIndex'] = function(block) {
luaGenerator.forBlock['lists_getIndex'] = function(block) {
// Get element at index.
// Note: Until January 2013 this block did not have MODE or WHERE inputs.
const mode = block.getFieldValue('MODE') || 'GET';
const where = block.getFieldValue('WHERE') || 'FROM_START';
const list = Lua.valueToCode(block, 'VALUE', Lua.ORDER_HIGH) || '({})';
const list = luaGenerator.valueToCode(block, 'VALUE', Order.HIGH) || '({})';
// If `list` would be evaluated more than once (which is the case for LAST,
// FROM_END, and RANDOM) and is non-trivial, make sure to access it only once.
@@ -128,21 +129,22 @@ Lua.forBlock['lists_getIndex'] = function(block) {
if (mode === 'REMOVE') {
// We can use multiple statements.
const atOrder =
(where === 'FROM_END') ? Lua.ORDER_ADDITIVE : Lua.ORDER_NONE;
let at = Lua.valueToCode(block, 'AT', atOrder) || '1';
(where === 'FROM_END') ? Order.ADDITIVE : Order.NONE;
let at = luaGenerator.valueToCode(block, 'AT', atOrder) || '1';
const listVar =
Lua.nameDB_.getDistinctName('tmp_list', NameType.VARIABLE);
luaGenerator.nameDB_.getDistinctName('tmp_list', NameType.VARIABLE);
at = getListIndex(listVar, where, at);
const code = listVar + ' = ' + list + '\n' +
'table.remove(' + listVar + ', ' + at + ')\n';
return code;
} else {
// We need to create a procedure to avoid reevaluating values.
const at = Lua.valueToCode(block, 'AT', Lua.ORDER_NONE) || '1';
const at = luaGenerator.valueToCode(block, 'AT', Order.NONE) || '1';
let functionName;
if (mode === 'GET') {
functionName = Lua.provideFunction_('list_get_' + where.toLowerCase(), [
'function ' + Lua.FUNCTION_NAME_PLACEHOLDER_ + '(t' +
functionName = luaGenerator.provideFunction_(
'list_get_' + where.toLowerCase(), [
'function ' + luaGenerator.FUNCTION_NAME_PLACEHOLDER_ + '(t' +
// The value for 'FROM_END' and'FROM_START' depends on `at` so
// we add it as a parameter.
((where === 'FROM_END' || where === 'FROM_START') ? ', at)' :
@@ -151,8 +153,9 @@ Lua.forBlock['lists_getIndex'] = function(block) {
]);
} else { // `mode` === 'GET_REMOVE'
functionName =
Lua.provideFunction_('list_remove_' + where.toLowerCase(), [
'function ' + Lua.FUNCTION_NAME_PLACEHOLDER_ + '(t' +
luaGenerator.provideFunction_(
'list_remove_' + where.toLowerCase(), [
'function ' + luaGenerator.FUNCTION_NAME_PLACEHOLDER_ + '(t' +
// The value for 'FROM_END' and'FROM_START' depends on `at` so
// we add it as a parameter.
((where === 'FROM_END' || where === 'FROM_START') ? ', at)' :
@@ -167,23 +170,23 @@ Lua.forBlock['lists_getIndex'] = function(block) {
// pass it.
((where === 'FROM_END' || where === 'FROM_START') ? ', ' + at : '') +
')';
return [code, Lua.ORDER_HIGH];
return [code, Order.HIGH];
}
} else {
// Either `list` is a simple variable, or we only need to refer to `list`
// once.
const atOrder = (mode === 'GET' && where === 'FROM_END') ?
Lua.ORDER_ADDITIVE :
Lua.ORDER_NONE;
let at = Lua.valueToCode(block, 'AT', atOrder) || '1';
Order.ADDITIVE :
Order.NONE;
let at = luaGenerator.valueToCode(block, 'AT', atOrder) || '1';
at = getListIndex(list, where, at);
if (mode === 'GET') {
const code = list + '[' + at + ']';
return [code, Lua.ORDER_HIGH];
return [code, Order.HIGH];
} else {
const code = 'table.remove(' + list + ', ' + at + ')';
if (mode === 'GET_REMOVE') {
return [code, Lua.ORDER_HIGH];
return [code, Order.HIGH];
} else { // `mode` === 'REMOVE'
return code + '\n';
}
@@ -191,14 +194,14 @@ Lua.forBlock['lists_getIndex'] = function(block) {
}
};
Lua.forBlock['lists_setIndex'] = function(block) {
luaGenerator.forBlock['lists_setIndex'] = function(block) {
// Set element at index.
// Note: Until February 2013 this block did not have MODE or WHERE inputs.
let list = Lua.valueToCode(block, 'LIST', Lua.ORDER_HIGH) || '{}';
let list = luaGenerator.valueToCode(block, 'LIST', Order.HIGH) || '{}';
const mode = block.getFieldValue('MODE') || 'SET';
const where = block.getFieldValue('WHERE') || 'FROM_START';
const at = Lua.valueToCode(block, 'AT', Lua.ORDER_ADDITIVE) || '1';
const value = Lua.valueToCode(block, 'TO', Lua.ORDER_NONE) || 'None';
const at = luaGenerator.valueToCode(block, 'AT', Order.ADDITIVE) || '1';
const value = luaGenerator.valueToCode(block, 'TO', Order.NONE) || 'None';
let code = '';
// If `list` would be evaluated more than once (which is the case for LAST,
@@ -207,7 +210,8 @@ Lua.forBlock['lists_setIndex'] = function(block) {
!list.match(/^\w+$/)) {
// `list` is an expression, so we may not evaluate it more than once.
// We can use multiple statements.
const listVar = Lua.nameDB_.getDistinctName('tmp_list', NameType.VARIABLE);
const listVar =
luaGenerator.nameDB_.getDistinctName('tmp_list', NameType.VARIABLE);
code = listVar + ' = ' + list + '\n';
list = listVar;
}
@@ -223,13 +227,13 @@ Lua.forBlock['lists_setIndex'] = function(block) {
return code + '\n';
};
Lua.forBlock['lists_getSublist'] = function(block) {
luaGenerator.forBlock['lists_getSublist'] = function(block) {
// Get sublist.
const list = Lua.valueToCode(block, 'LIST', Lua.ORDER_NONE) || '{}';
const list = luaGenerator.valueToCode(block, 'LIST', Order.NONE) || '{}';
const where1 = block.getFieldValue('WHERE1');
const where2 = block.getFieldValue('WHERE2');
const at1 = Lua.valueToCode(block, 'AT1', Lua.ORDER_NONE) || '1';
const at2 = Lua.valueToCode(block, 'AT2', Lua.ORDER_NONE) || '1';
const at1 = luaGenerator.valueToCode(block, 'AT1', Order.NONE) || '1';
const at2 = luaGenerator.valueToCode(block, 'AT2', Order.NONE) || '1';
// The value for 'FROM_END' and'FROM_START' depends on `at` so
// we add it as a parameter.
@@ -237,9 +241,9 @@ Lua.forBlock['lists_getSublist'] = function(block) {
(where1 === 'FROM_END' || where1 === 'FROM_START') ? ', at1' : '';
const at2Param =
(where2 === 'FROM_END' || where2 === 'FROM_START') ? ', at2' : '';
const functionName = Lua.provideFunction_(
const functionName = luaGenerator.provideFunction_(
'list_sublist_' + where1.toLowerCase() + '_' + where2.toLowerCase(), `
function ${Lua.FUNCTION_NAME_PLACEHOLDER_}(source${at1Param}${at2Param})
function ${luaGenerator.FUNCTION_NAME_PLACEHOLDER_}(source${at1Param}${at2Param})
local t = {}
local start = ${getListIndex('source', where1, 'at1')}
local finish = ${getListIndex('source', where2, 'at2')}
@@ -255,17 +259,17 @@ end
((where1 === 'FROM_END' || where1 === 'FROM_START') ? ', ' + at1 : '') +
((where2 === 'FROM_END' || where2 === 'FROM_START') ? ', ' + at2 : '') +
')';
return [code, Lua.ORDER_HIGH];
return [code, Order.HIGH];
};
Lua.forBlock['lists_sort'] = function(block) {
luaGenerator.forBlock['lists_sort'] = function(block) {
// Block for sorting a list.
const list = Lua.valueToCode(block, 'LIST', Lua.ORDER_NONE) || '{}';
const list = luaGenerator.valueToCode(block, 'LIST', Order.NONE) || '{}';
const direction = block.getFieldValue('DIRECTION') === '1' ? 1 : -1;
const type = block.getFieldValue('TYPE');
const functionName = Lua.provideFunction_('list_sort', `
function ${Lua.FUNCTION_NAME_PLACEHOLDER_}(list, typev, direction)
const functionName = luaGenerator.provideFunction_('list_sort', `
function ${luaGenerator.FUNCTION_NAME_PLACEHOLDER_}(list, typev, direction)
local t = {}
for n,v in pairs(list) do table.insert(t, v) end
local compareFuncs = {
@@ -289,21 +293,22 @@ end
const code =
functionName + '(' + list + ',"' + type + '", ' + direction + ')';
return [code, Lua.ORDER_HIGH];
return [code, Order.HIGH];
};
Lua.forBlock['lists_split'] = function(block) {
luaGenerator.forBlock['lists_split'] = function(block) {
// Block for splitting text into a list, or joining a list into text.
let input = Lua.valueToCode(block, 'INPUT', Lua.ORDER_NONE);
const delimiter = Lua.valueToCode(block, 'DELIM', Lua.ORDER_NONE) || "''";
let input = luaGenerator.valueToCode(block, 'INPUT', Order.NONE);
const delimiter =
luaGenerator.valueToCode(block, 'DELIM', Order.NONE) || "''";
const mode = block.getFieldValue('MODE');
let functionName;
if (mode === 'SPLIT') {
if (!input) {
input = "''";
}
functionName = Lua.provideFunction_('list_string_split', `
function ${Lua.FUNCTION_NAME_PLACEHOLDER_}(input, delim)
functionName = luaGenerator.provideFunction_('list_string_split', `
function ${luaGenerator.FUNCTION_NAME_PLACEHOLDER_}(input, delim)
local t = {}
local pos = 1
while true do
@@ -328,14 +333,14 @@ end
throw Error('Unknown mode: ' + mode);
}
const code = functionName + '(' + input + ', ' + delimiter + ')';
return [code, Lua.ORDER_HIGH];
return [code, Order.HIGH];
};
Lua.forBlock['lists_reverse'] = function(block) {
luaGenerator.forBlock['lists_reverse'] = function(block) {
// Block for reversing a list.
const list = Lua.valueToCode(block, 'LIST', Lua.ORDER_NONE) || '{}';
const functionName = Lua.provideFunction_('list_reverse', `
function ${Lua.FUNCTION_NAME_PLACEHOLDER_}(input)
const list = luaGenerator.valueToCode(block, 'LIST', Order.NONE) || '{}';
const functionName = luaGenerator.provideFunction_('list_reverse', `
function ${luaGenerator.FUNCTION_NAME_PLACEHOLDER_}(input)
local reversed = {}
for i = #input, 1, -1 do
table.insert(reversed, input[i])
@@ -344,5 +349,5 @@ function ${Lua.FUNCTION_NAME_PLACEHOLDER_}(input)
end
`);
const code = functionName + '(' + list + ')';
return [code, Lua.ORDER_HIGH];
return [code, Order.HIGH];
};