mirror of
https://github.com/google/blockly.git
synced 2026-01-29 11:40:14 +01:00
Migrate core/renderers/common/info.js to named requires
This commit is contained in:
@@ -13,35 +13,34 @@
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goog.module('Blockly.blockRendering.RenderInfo');
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goog.module.declareLegacyNamespace();
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goog.require('Blockly.blockRendering.BottomRow');
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goog.require('Blockly.blockRendering.ExternalValueInput');
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goog.require('Blockly.blockRendering.Field');
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goog.require('Blockly.blockRendering.Hat');
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goog.require('Blockly.blockRendering.InlineInput');
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goog.require('Blockly.blockRendering.InputRow');
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goog.require('Blockly.blockRendering.InRowSpacer');
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goog.require('Blockly.blockRendering.JaggedEdge');
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goog.require('Blockly.blockRendering.Measurable');
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goog.require('Blockly.blockRendering.NextConnection');
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goog.require('Blockly.blockRendering.OutputConnection');
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goog.require('Blockly.blockRendering.PreviousConnection');
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goog.require('Blockly.blockRendering.RoundCorner');
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goog.require('Blockly.blockRendering.Row');
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goog.require('Blockly.blockRendering.SpacerRow');
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goog.require('Blockly.blockRendering.SquareCorner');
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goog.require('Blockly.blockRendering.StatementInput');
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goog.require('Blockly.blockRendering.TopRow');
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goog.require('Blockly.blockRendering.Types');
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const BlockSvg = goog.requireType('Blockly.BlockSvg');
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const BottomRow = goog.require('Blockly.blockRendering.BottomRow');
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const ConstantProvider = goog.requireType('Blockly.blockRendering.ConstantProvider');
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const ExternalValueInput = goog.require('Blockly.blockRendering.ExternalValueInput');
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const Field = goog.require('Blockly.blockRendering.Field');
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const Hat = goog.require('Blockly.blockRendering.Hat');
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const Icon = goog.require('Blockly.blockRendering.Icon');
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const InlineInput = goog.require('Blockly.blockRendering.InlineInput');
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const Input = goog.requireType('Blockly.Input');
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const InputRow = goog.require('Blockly.blockRendering.InputRow');
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const inputTypes = goog.require('Blockly.inputTypes');
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const InRowSpacer = goog.require('Blockly.blockRendering.InRowSpacer');
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const JaggedEdge = goog.require('Blockly.blockRendering.JaggedEdge');
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const Measurable = goog.require('Blockly.blockRendering.Measurable');
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const NextConnection = goog.require('Blockly.blockRendering.NextConnection');
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const OutputConnection = goog.require('Blockly.blockRendering.OutputConnection');
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const PreviousConnection = goog.require('Blockly.blockRendering.PreviousConnection');
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const RenderedConnection = goog.requireType('Blockly.RenderedConnection');
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const Renderer = goog.requireType('Blockly.blockRendering.Renderer');
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const RoundCorner = goog.require('Blockly.blockRendering.RoundCorner');
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const Row = goog.require('Blockly.blockRendering.Row');
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const SpacerRow = goog.require('Blockly.blockRendering.SpacerRow');
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const SquareCorner = goog.require('Blockly.blockRendering.SquareCorner');
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const StatementInput = goog.require('Blockly.blockRendering.StatementInput');
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const TopRow = goog.require('Blockly.blockRendering.TopRow');
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const Types = goog.require('Blockly.blockRendering.Types');
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/** @suppress {extraRequire} */
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goog.require('Blockly.constants');
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goog.require('Blockly.inputTypes');
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goog.requireType('Blockly.blockRendering.ConstantProvider');
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goog.requireType('Blockly.blockRendering.Icon');
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goog.requireType('Blockly.blockRendering.Renderer');
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goog.requireType('Blockly.BlockSvg');
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goog.requireType('Blockly.Input');
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goog.requireType('Blockly.RenderedConnection');
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const blocklyConstants = goog.require('Blockly.constants');
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/**
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@@ -51,8 +50,8 @@ goog.requireType('Blockly.RenderedConnection');
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* may choose to rerender when getSize() is called). However, calling it
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* repeatedly may be expensive.
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*
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* @param {!Blockly.blockRendering.Renderer} renderer The renderer in use.
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* @param {!Blockly.BlockSvg} block The block to measure.
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* @param {!Renderer} renderer The renderer in use.
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* @param {!BlockSvg} block The block to measure.
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* @constructor
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* @package
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*/
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@@ -61,14 +60,14 @@ const RenderInfo = function(renderer, block) {
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/**
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* The block renderer in use.
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* @type {!Blockly.blockRendering.Renderer}
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* @type {!Renderer}
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* @protected
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*/
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this.renderer_ = renderer;
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/**
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* The renderer's constant provider.
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* @type {!Blockly.blockRendering.ConstantProvider}
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* @type {!ConstantProvider}
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* @protected
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*/
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this.constants_ = this.renderer_.getConstants();
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@@ -76,12 +75,13 @@ const RenderInfo = function(renderer, block) {
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/**
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* A measurable representing the output connection if the block has one.
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* Otherwise null.
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* @type {Blockly.blockRendering.OutputConnection}
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* @type {OutputConnection}
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*/
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this.outputConnection = !block.outputConnection ? null :
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new Blockly.blockRendering.OutputConnection(
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this.outputConnection = !block.outputConnection ?
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null :
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new OutputConnection(
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this.constants_,
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/** @type {Blockly.RenderedConnection} */(block.outputConnection));
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/** @type {RenderedConnection} */ (block.outputConnection));
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/**
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* Whether the block should be rendered as a single line, either because it's
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@@ -136,33 +136,33 @@ const RenderInfo = function(renderer, block) {
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/**
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* An array of Row objects containing sizing information.
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* @type {!Array<!Blockly.blockRendering.Row>}
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* @type {!Array<!Row>}
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*/
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this.rows = [];
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/**
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* An array of input rows on the block.
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* @type {!Array<!Blockly.blockRendering.InputRow>}
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* @type {!Array<!InputRow>}
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*/
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this.inputRows = [];
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/**
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* An array of measurable objects containing hidden icons.
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* @type {!Array<!Blockly.blockRendering.Icon>}
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* @type {!Array<!Icon>}
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*/
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this.hiddenIcons = [];
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/**
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* An object with rendering information about the top row of the block.
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* @type {!Blockly.blockRendering.TopRow}
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* @type {!TopRow}
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*/
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this.topRow = new Blockly.blockRendering.TopRow(this.constants_);
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this.topRow = new TopRow(this.constants_);
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/**
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* An object with rendering information about the bottom row of the block.
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* @type {!Blockly.blockRendering.BottomRow}
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* @type {!BottomRow}
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*/
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this.bottomRow = new Blockly.blockRendering.BottomRow(this.constants_);
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this.bottomRow = new BottomRow(this.constants_);
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// The position of the start point for drawing, relative to the block's
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// location.
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@@ -172,7 +172,7 @@ const RenderInfo = function(renderer, block) {
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/**
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* Get the block renderer in use.
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* @return {!Blockly.blockRendering.Renderer} The block renderer in use.
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* @return {!Renderer} The block renderer in use.
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* @package
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*/
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RenderInfo.prototype.getRenderer = function() {
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@@ -206,13 +206,13 @@ RenderInfo.prototype.measure = function() {
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RenderInfo.prototype.createRows_ = function() {
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this.populateTopRow_();
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this.rows.push(this.topRow);
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let activeRow = new Blockly.blockRendering.InputRow(this.constants_);
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let activeRow = new InputRow(this.constants_);
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this.inputRows.push(activeRow);
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// Icons always go on the first row, before anything else.
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const icons = this.block_.getIcons();
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for (let i = 0, icon; (icon = icons[i]); i++) {
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const iconInfo = new Blockly.blockRendering.Icon(this.constants_, icon);
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const iconInfo = new Icon(this.constants_, icon);
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if (this.isCollapsed && icon.collapseHidden) {
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this.hiddenIcons.push(iconInfo);
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} else {
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@@ -230,14 +230,13 @@ RenderInfo.prototype.createRows_ = function() {
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if (this.shouldStartNewRow_(input, lastInput)) {
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// Finish this row and create a new one.
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this.rows.push(activeRow);
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activeRow = new Blockly.blockRendering.InputRow(this.constants_);
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activeRow = new InputRow(this.constants_);
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this.inputRows.push(activeRow);
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}
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// All of the fields in an input go on the same row.
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for (let j = 0, field; (field = input.fieldRow[j]); j++) {
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activeRow.elements.push(
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new Blockly.blockRendering.Field(this.constants_, field, input));
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activeRow.elements.push(new Field(this.constants_, field, input));
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}
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this.addInput_(input, activeRow);
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lastInput = input;
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@@ -245,8 +244,7 @@ RenderInfo.prototype.createRows_ = function() {
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if (this.isCollapsed) {
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activeRow.hasJaggedEdge = true;
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activeRow.elements.push(
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new Blockly.blockRendering.JaggedEdge(this.constants_));
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activeRow.elements.push(new JaggedEdge(this.constants_));
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}
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if (activeRow.elements.length || activeRow.hasDummyInput) {
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@@ -266,26 +264,25 @@ RenderInfo.prototype.populateTopRow_ = function() {
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this.constants_.ADD_START_HATS) &&
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!this.outputConnection && !hasPrevious;
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let cornerClass = this.topRow.hasLeftSquareCorner(this.block_) ?
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Blockly.blockRendering.SquareCorner :
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Blockly.blockRendering.RoundCorner;
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let cornerClass =
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this.topRow.hasLeftSquareCorner(this.block_) ? SquareCorner : RoundCorner;
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this.topRow.elements.push(new cornerClass(this.constants_));
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if (hasHat) {
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const hat = new Blockly.blockRendering.Hat(this.constants_);
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const hat = new Hat(this.constants_);
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this.topRow.elements.push(hat);
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this.topRow.capline = hat.ascenderHeight;
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} else if (hasPrevious) {
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this.topRow.hasPreviousConnection = true;
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this.topRow.connection = new Blockly.blockRendering.PreviousConnection(
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this.topRow.connection = new PreviousConnection(
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this.constants_,
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/** @type {Blockly.RenderedConnection} */
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/** @type {RenderedConnection} */
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(this.block_.previousConnection));
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this.topRow.elements.push(this.topRow.connection);
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}
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const precedesStatement = this.block_.inputList.length &&
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this.block_.inputList[0].type == Blockly.inputTypes.STATEMENT;
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this.block_.inputList[0].type == inputTypes.STATEMENT;
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// This is the minimum height for the row. If one of its elements has a
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// greater height it will be overwritten in the compute pass.
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@@ -296,8 +293,8 @@ RenderInfo.prototype.populateTopRow_ = function() {
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this.topRow.minHeight = this.constants_.TOP_ROW_MIN_HEIGHT;
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}
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cornerClass = this.topRow.hasRightSquareCorner(this.block_) ?
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Blockly.blockRendering.SquareCorner : Blockly.blockRendering.RoundCorner;
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cornerClass = this.topRow.hasRightSquareCorner(this.block_) ? SquareCorner :
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RoundCorner;
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this.topRow.elements.push(new cornerClass(this.constants_, 'right'));
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};
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@@ -310,7 +307,7 @@ RenderInfo.prototype.populateBottomRow_ = function() {
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const followsStatement = this.block_.inputList.length &&
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this.block_.inputList[this.block_.inputList.length - 1].type ==
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Blockly.inputTypes.STATEMENT;
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inputTypes.STATEMENT;
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// This is the minimum height for the row. If one of its elements has a
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// greater height it will be overwritten in the compute pass.
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@@ -324,54 +321,47 @@ RenderInfo.prototype.populateBottomRow_ = function() {
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const leftSquareCorner = this.bottomRow.hasLeftSquareCorner(this.block_);
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if (leftSquareCorner) {
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this.bottomRow.elements.push(
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new Blockly.blockRendering.SquareCorner(this.constants_));
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this.bottomRow.elements.push(new SquareCorner(this.constants_));
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} else {
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this.bottomRow.elements.push(
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new Blockly.blockRendering.RoundCorner(this.constants_));
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this.bottomRow.elements.push(new RoundCorner(this.constants_));
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}
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if (this.bottomRow.hasNextConnection) {
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this.bottomRow.connection = new Blockly.blockRendering.NextConnection(
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this.bottomRow.connection = new NextConnection(
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this.constants_,
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/** @type {Blockly.RenderedConnection} */ (this.block_.nextConnection));
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/** @type {RenderedConnection} */ (this.block_.nextConnection));
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this.bottomRow.elements.push(this.bottomRow.connection);
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}
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const rightSquareCorner = this.bottomRow.hasRightSquareCorner(this.block_);
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if (rightSquareCorner) {
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this.bottomRow.elements.push(
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new Blockly.blockRendering.SquareCorner(this.constants_, 'right'));
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this.bottomRow.elements.push(new SquareCorner(this.constants_, 'right'));
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} else {
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this.bottomRow.elements.push(
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new Blockly.blockRendering.RoundCorner(this.constants_, 'right'));
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this.bottomRow.elements.push(new RoundCorner(this.constants_, 'right'));
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}
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};
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/**
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* Add an input element to the active row, if needed, and record the type of the
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* input on the row.
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* @param {!Blockly.Input} input The input to record information about.
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* @param {!Blockly.blockRendering.Row} activeRow The row that is currently being
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* @param {!Input} input The input to record information about.
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* @param {!Row} activeRow The row that is currently being
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* populated.
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* @protected
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*/
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RenderInfo.prototype.addInput_ = function(input, activeRow) {
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// Non-dummy inputs have visual representations onscreen.
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if (this.isInline && input.type == Blockly.inputTypes.VALUE) {
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activeRow.elements.push(
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new Blockly.blockRendering.InlineInput(this.constants_, input));
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if (this.isInline && input.type == inputTypes.VALUE) {
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activeRow.elements.push(new InlineInput(this.constants_, input));
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activeRow.hasInlineInput = true;
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} else if (input.type == Blockly.inputTypes.STATEMENT) {
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activeRow.elements.push(
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new Blockly.blockRendering.StatementInput(this.constants_, input));
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} else if (input.type == inputTypes.STATEMENT) {
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activeRow.elements.push(new StatementInput(this.constants_, input));
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activeRow.hasStatement = true;
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} else if (input.type == Blockly.inputTypes.VALUE) {
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activeRow.elements.push(
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new Blockly.blockRendering.ExternalValueInput(this.constants_, input));
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} else if (input.type == inputTypes.VALUE) {
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activeRow.elements.push(new ExternalValueInput(this.constants_, input));
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activeRow.hasExternalInput = true;
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} else if (input.type == Blockly.inputTypes.DUMMY) {
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} else if (input.type == inputTypes.DUMMY) {
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// Dummy inputs have no visual representation, but the information is still
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// important.
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activeRow.minHeight = Math.max(activeRow.minHeight,
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@@ -387,8 +377,8 @@ RenderInfo.prototype.addInput_ = function(input, activeRow) {
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/**
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* Decide whether to start a new row between the two Blockly.Inputs.
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* @param {!Blockly.Input} input The first input to consider
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* @param {Blockly.Input} lastInput The input that follows.
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* @param {!Input} input The first input to consider
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* @param {Input} lastInput The input that follows.
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* @return {boolean} True if the next input should be rendered on a new row.
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* @protected
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*/
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@@ -399,13 +389,12 @@ RenderInfo.prototype.shouldStartNewRow_ = function(input, lastInput) {
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return false;
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}
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// A statement input or an input following one always gets a new row.
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if (input.type == Blockly.inputTypes.STATEMENT ||
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lastInput.type == Blockly.inputTypes.STATEMENT) {
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if (input.type == inputTypes.STATEMENT ||
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lastInput.type == inputTypes.STATEMENT) {
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return true;
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}
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// Value and dummy inputs get new row if inputs are not inlined.
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if (input.type == Blockly.inputTypes.VALUE ||
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input.type == Blockly.inputTypes.DUMMY) {
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if (input.type == inputTypes.VALUE || input.type == inputTypes.DUMMY) {
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return !this.isInline;
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}
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return false;
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@@ -422,7 +411,7 @@ RenderInfo.prototype.addElemSpacing_ = function() {
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// No spacing needed before the corner on the top row or the bottom row.
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if (row.startsWithElemSpacer()) {
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// There's a spacer before the first element in the row.
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row.elements.push(new Blockly.blockRendering.InRowSpacer(
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row.elements.push(new InRowSpacer(
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this.constants_, this.getInRowSpacing_(null, oldElems[0])));
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}
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if (!oldElems.length) {
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@@ -431,13 +420,12 @@ RenderInfo.prototype.addElemSpacing_ = function() {
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for (let e = 0; e < oldElems.length - 1; e++) {
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row.elements.push(oldElems[e]);
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const spacing = this.getInRowSpacing_(oldElems[e], oldElems[e + 1]);
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row.elements.push(
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new Blockly.blockRendering.InRowSpacer(this.constants_, spacing));
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row.elements.push(new InRowSpacer(this.constants_, spacing));
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}
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row.elements.push(oldElems[oldElems.length - 1]);
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if (row.endsWithElemSpacer()) {
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// There's a spacer after the last element in the row.
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row.elements.push(new Blockly.blockRendering.InRowSpacer(
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row.elements.push(new InRowSpacer(
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this.constants_,
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this.getInRowSpacing_(oldElems[oldElems.length - 1], null)));
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}
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@@ -448,42 +436,40 @@ RenderInfo.prototype.addElemSpacing_ = function() {
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* Calculate the width of a spacer element in a row based on the previous and
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* next elements in that row. For instance, extra padding is added between two
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* editable fields.
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* @param {Blockly.blockRendering.Measurable} prev The element before the
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* @param {Measurable} prev The element before the
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* spacer.
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* @param {Blockly.blockRendering.Measurable} next The element after the spacer.
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* @param {Measurable} next The element after the spacer.
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* @return {number} The size of the spacing between the two elements.
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* @protected
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*/
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RenderInfo.prototype.getInRowSpacing_ = function(prev, next) {
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if (!prev) {
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// Statement input padding.
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if (next && Blockly.blockRendering.Types.isStatementInput(next)) {
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if (next && Types.isStatementInput(next)) {
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return this.constants_.STATEMENT_INPUT_PADDING_LEFT;
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}
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}
|
||||
// Between inputs and the end of the row.
|
||||
if (prev && Blockly.blockRendering.Types.isInput(prev) && !next) {
|
||||
if (Blockly.blockRendering.Types.isExternalInput(prev)) {
|
||||
if (prev && Types.isInput(prev) && !next) {
|
||||
if (Types.isExternalInput(prev)) {
|
||||
return this.constants_.NO_PADDING;
|
||||
} else if (Blockly.blockRendering.Types.isInlineInput(prev)) {
|
||||
} else if (Types.isInlineInput(prev)) {
|
||||
return this.constants_.LARGE_PADDING;
|
||||
} else if (Blockly.blockRendering.Types.isStatementInput(prev)) {
|
||||
} else if (Types.isStatementInput(prev)) {
|
||||
return this.constants_.NO_PADDING;
|
||||
}
|
||||
}
|
||||
|
||||
// Spacing between a square corner and a previous or next connection
|
||||
if (prev && Blockly.blockRendering.Types.isLeftSquareCorner(prev) && next) {
|
||||
if (Blockly.blockRendering.Types.isPreviousConnection(next) ||
|
||||
Blockly.blockRendering.Types.isNextConnection(next)) {
|
||||
if (prev && Types.isLeftSquareCorner(prev) && next) {
|
||||
if (Types.isPreviousConnection(next) || Types.isNextConnection(next)) {
|
||||
return next.notchOffset;
|
||||
}
|
||||
}
|
||||
|
||||
// Spacing between a rounded corner and a previous or next connection.
|
||||
if (prev && Blockly.blockRendering.Types.isLeftRoundedCorner(prev) && next) {
|
||||
if (Blockly.blockRendering.Types.isPreviousConnection(next) ||
|
||||
Blockly.blockRendering.Types.isNextConnection(next)) {
|
||||
if (prev && Types.isLeftRoundedCorner(prev) && next) {
|
||||
if (Types.isPreviousConnection(next) || Types.isNextConnection(next)) {
|
||||
return next.notchOffset - this.constants_.CORNER_RADIUS;
|
||||
}
|
||||
}
|
||||
@@ -541,7 +527,7 @@ RenderInfo.prototype.alignRowElements_ = function() {
|
||||
for (let i = 0, row; (row = this.rows[i]); i++) {
|
||||
if (row.hasStatement) {
|
||||
this.alignStatementRow_(
|
||||
/** @type {!Blockly.blockRendering.InputRow} */ (row));
|
||||
/** @type {!InputRow} */ (row));
|
||||
} else {
|
||||
const currentWidth = row.width;
|
||||
const desiredWidth = this.getDesiredRowWidth_(row);
|
||||
@@ -549,7 +535,7 @@ RenderInfo.prototype.alignRowElements_ = function() {
|
||||
if (missingSpace > 0) {
|
||||
this.addAlignmentPadding_(row, missingSpace);
|
||||
}
|
||||
if (Blockly.blockRendering.Types.isTopOrBottomRow(row)) {
|
||||
if (Types.isTopOrBottomRow(row)) {
|
||||
row.widthWithConnectedBlocks = row.width;
|
||||
}
|
||||
}
|
||||
@@ -558,7 +544,7 @@ RenderInfo.prototype.alignRowElements_ = function() {
|
||||
|
||||
/**
|
||||
* Calculate the desired width of an input row.
|
||||
* @param {!Blockly.blockRendering.Row} _row The input row.
|
||||
* @param {!Row} _row The input row.
|
||||
* @return {number} The desired width of the input row.
|
||||
* @protected
|
||||
*/
|
||||
@@ -570,7 +556,7 @@ RenderInfo.prototype.getDesiredRowWidth_ = function(_row) {
|
||||
* Modify the given row to add the given amount of padding around its fields.
|
||||
* The exact location of the padding is based on the alignment property of the
|
||||
* last input in the field.
|
||||
* @param {Blockly.blockRendering.Row} row The row to add padding to.
|
||||
* @param {Row} row The row to add padding to.
|
||||
* @param {number} missingSpace How much padding to add.
|
||||
* @protected
|
||||
*/
|
||||
@@ -582,14 +568,14 @@ RenderInfo.prototype.addAlignmentPadding_ = function(row, missingSpace) {
|
||||
}
|
||||
|
||||
// Decide where the extra padding goes.
|
||||
if (row.align == Blockly.constants.ALIGN.LEFT) {
|
||||
if (row.align == blocklyConstants.ALIGN.LEFT) {
|
||||
// Add padding to the end of the row.
|
||||
lastSpacer.width += missingSpace;
|
||||
} else if (row.align == Blockly.constants.ALIGN.CENTRE) {
|
||||
} else if (row.align == blocklyConstants.ALIGN.CENTRE) {
|
||||
// Split the padding between the beginning and end of the row.
|
||||
firstSpacer.width += missingSpace / 2;
|
||||
lastSpacer.width += missingSpace / 2;
|
||||
} else if (row.align == Blockly.constants.ALIGN.RIGHT) {
|
||||
} else if (row.align == blocklyConstants.ALIGN.RIGHT) {
|
||||
// Add padding at the beginning of the row.
|
||||
firstSpacer.width += missingSpace;
|
||||
} else {
|
||||
@@ -602,7 +588,7 @@ RenderInfo.prototype.addAlignmentPadding_ = function(row, missingSpace) {
|
||||
/**
|
||||
* Align the elements of a statement row based on computed bounds.
|
||||
* Unlike other types of rows, statement rows add space in multiple places.
|
||||
* @param {!Blockly.blockRendering.InputRow} row The statement row to resize.
|
||||
* @param {!InputRow} row The statement row to resize.
|
||||
* @protected
|
||||
*/
|
||||
RenderInfo.prototype.alignStatementRow_ = function(row) {
|
||||
@@ -643,16 +629,15 @@ RenderInfo.prototype.addRowSpacing_ = function() {
|
||||
|
||||
/**
|
||||
* Create a spacer row to go between prev and next, and set its size.
|
||||
* @param {!Blockly.blockRendering.Row} prev The previous row.
|
||||
* @param {!Blockly.blockRendering.Row} next The next row.
|
||||
* @return {!Blockly.blockRendering.SpacerRow} The newly created spacer row.
|
||||
* @param {!Row} prev The previous row.
|
||||
* @param {!Row} next The next row.
|
||||
* @return {!SpacerRow} The newly created spacer row.
|
||||
* @protected
|
||||
*/
|
||||
RenderInfo.prototype.makeSpacerRow_ = function(prev, next) {
|
||||
const height = this.getSpacerRowHeight_(prev, next);
|
||||
const width = this.getSpacerRowWidth_(prev, next);
|
||||
const spacer =
|
||||
new Blockly.blockRendering.SpacerRow(this.constants_, height, width);
|
||||
const spacer = new SpacerRow(this.constants_, height, width);
|
||||
if (prev.hasStatement) {
|
||||
spacer.followsStatement = true;
|
||||
}
|
||||
@@ -664,8 +649,8 @@ RenderInfo.prototype.makeSpacerRow_ = function(prev, next) {
|
||||
|
||||
/**
|
||||
* Calculate the width of a spacer row.
|
||||
* @param {!Blockly.blockRendering.Row} _prev The row before the spacer.
|
||||
* @param {!Blockly.blockRendering.Row} _next The row after the spacer.
|
||||
* @param {!Row} _prev The row before the spacer.
|
||||
* @param {!Row} _next The row after the spacer.
|
||||
* @return {number} The desired width of the spacer row between these two rows.
|
||||
* @protected
|
||||
*/
|
||||
@@ -675,8 +660,8 @@ RenderInfo.prototype.getSpacerRowWidth_ = function(_prev, _next) {
|
||||
|
||||
/**
|
||||
* Calculate the height of a spacer row.
|
||||
* @param {!Blockly.blockRendering.Row} _prev The row before the spacer.
|
||||
* @param {!Blockly.blockRendering.Row} _next The row after the spacer.
|
||||
* @param {!Row} _prev The row before the spacer.
|
||||
* @param {!Row} _next The row after the spacer.
|
||||
* @return {number} The desired height of the spacer row between these two rows.
|
||||
* @protected
|
||||
*/
|
||||
@@ -689,25 +674,25 @@ RenderInfo.prototype.getSpacerRowHeight_ = function(_prev, _next) {
|
||||
* This base implementation puts the centerline at the middle of the row
|
||||
* vertically, with no special cases. You will likely need extra logic to
|
||||
* handle (at minimum) top and bottom rows.
|
||||
* @param {!Blockly.blockRendering.Row} row The row containing the element.
|
||||
* @param {!Blockly.blockRendering.Measurable} elem The element to place.
|
||||
* @param {!Row} row The row containing the element.
|
||||
* @param {!Measurable} elem The element to place.
|
||||
* @return {number} The desired centerline of the given element, as an offset
|
||||
* from the top left of the block.
|
||||
* @protected
|
||||
*/
|
||||
RenderInfo.prototype.getElemCenterline_ = function(row, elem) {
|
||||
if (Blockly.blockRendering.Types.isSpacer(elem)) {
|
||||
if (Types.isSpacer(elem)) {
|
||||
return row.yPos + elem.height / 2;
|
||||
}
|
||||
if (Blockly.blockRendering.Types.isBottomRow(row)) {
|
||||
if (Types.isBottomRow(row)) {
|
||||
const baseline = row.yPos + row.height - row.descenderHeight;
|
||||
if (Blockly.blockRendering.Types.isNextConnection(elem)) {
|
||||
if (Types.isNextConnection(elem)) {
|
||||
return baseline + elem.height / 2;
|
||||
}
|
||||
return baseline - elem.height / 2;
|
||||
}
|
||||
if (Blockly.blockRendering.Types.isTopRow(row)) {
|
||||
if (Blockly.blockRendering.Types.isHat(elem)) {
|
||||
if (Types.isTopRow(row)) {
|
||||
if (Types.isHat(elem)) {
|
||||
return row.capline - elem.height / 2;
|
||||
}
|
||||
return row.capline + elem.height / 2;
|
||||
@@ -718,14 +703,14 @@ RenderInfo.prototype.getElemCenterline_ = function(row, elem) {
|
||||
/**
|
||||
* Record final position information on elements on the given row, for use in
|
||||
* drawing. At minimum this records xPos and centerline on each element.
|
||||
* @param {!Blockly.blockRendering.Row} row The row containing the elements.
|
||||
* @param {!Row} row The row containing the elements.
|
||||
* @protected
|
||||
*/
|
||||
RenderInfo.prototype.recordElemPositions_ = function(row) {
|
||||
let xCursor = row.xPos;
|
||||
for (let j = 0, elem; (elem = row.elements[j]); j++) {
|
||||
// Now that row heights are finalized, make spacers use the row height.
|
||||
if (Blockly.blockRendering.Types.isSpacer(elem)) {
|
||||
if (Types.isSpacer(elem)) {
|
||||
elem.height = row.height;
|
||||
}
|
||||
elem.xPos = xCursor;
|
||||
|
||||
Reference in New Issue
Block a user