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* refactor(generators): Migrate python_generator.js to TypeScript * refactor(generators): Migrate generators/python/* to TypeScript First pass doing very mechanistic migration, not attempting to fix all the resulting type errors. * fix(generators): Fix type errors in generator functions This consists almost entirely of adding casts, so the code output by tsc should be as similar as possible to the pre-migration .js source files. * refactor(generators): Migrate generators/python.js to TypeScript The way the generator functions are added to pythonGenerator.forBlock has been modified so that incorrect generator function signatures will cause tsc to generate a type error. * chore(generator): Format One block protected with // prettier-ignore to preserve careful comment formatting. Where there are repeated concatenations prettier has made a pretty mess of things, but the correct fix is probably to use template literals instead (rather than just locally disabling prettier). This is one of the items in the to-do list in #7600.
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434
generators/python/math.ts
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434
generators/python/math.ts
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/**
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* @license
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* Copyright 2012 Google LLC
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* SPDX-License-Identifier: Apache-2.0
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*/
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/**
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* @fileoverview Generating Python for math blocks.
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*/
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// Former goog.module ID: Blockly.Python.math
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import type {Block} from '../../core/block.js';
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import type {PythonGenerator} from './python_generator.js';
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import {Order} from './python_generator.js';
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// If any new block imports any library, add that library name here.
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// RESERVED WORDS: 'math,random,Number'
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export function math_number(
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block: Block,
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generator: PythonGenerator,
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): [string, Order] {
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// Numeric value.
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let number = Number(block.getFieldValue('NUM'));
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if (number === Infinity) {
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return ['float("inf")', Order.FUNCTION_CALL];
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} else if (number === -Infinity) {
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return ['-float("inf")', Order.UNARY_SIGN];
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} else {
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return [String(number), number < 0 ? Order.UNARY_SIGN : Order.ATOMIC];
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}
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}
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export function math_arithmetic(
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block: Block,
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generator: PythonGenerator,
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): [string, Order] {
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// Basic arithmetic operators, and power.
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const OPERATORS: Record<string, [string | null, Order]> = {
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'ADD': [' + ', Order.ADDITIVE],
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'MINUS': [' - ', Order.ADDITIVE],
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'MULTIPLY': [' * ', Order.MULTIPLICATIVE],
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'DIVIDE': [' / ', Order.MULTIPLICATIVE],
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'POWER': [' ** ', Order.EXPONENTIATION],
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};
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type OperatorOption = keyof typeof OPERATORS;
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const tuple = OPERATORS[block.getFieldValue('OP') as OperatorOption];
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const operator = tuple[0];
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const order = tuple[1];
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const argument0 = generator.valueToCode(block, 'A', order) || '0';
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const argument1 = generator.valueToCode(block, 'B', order) || '0';
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const code = argument0 + operator + argument1;
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return [code, order];
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// In case of 'DIVIDE', division between integers returns different results
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// in generator 2 and 3. However, is not an issue since Blockly does not
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// guarantee identical results in all languages. To do otherwise would
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// require every operator to be wrapped in a function call. This would kill
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// legibility of the generated code.
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}
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export function math_single(
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block: Block,
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generator: PythonGenerator,
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): [string, Order] {
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// Math operators with single operand.
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const operator = block.getFieldValue('OP');
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let code;
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let arg;
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if (operator === 'NEG') {
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// Negation is a special case given its different operator precedence.
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code = generator.valueToCode(block, 'NUM', Order.UNARY_SIGN) || '0';
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return ['-' + code, Order.UNARY_SIGN];
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}
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// TODO(#7600): find better approach than casting to any to override
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// CodeGenerator declaring .definitions protected (here and below).
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(generator as AnyDuringMigration).definitions_['import_math'] = 'import math';
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if (operator === 'SIN' || operator === 'COS' || operator === 'TAN') {
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arg = generator.valueToCode(block, 'NUM', Order.MULTIPLICATIVE) || '0';
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} else {
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arg = generator.valueToCode(block, 'NUM', Order.NONE) || '0';
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}
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// First, handle cases which generate values that don't need parentheses
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// wrapping the code.
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switch (operator) {
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case 'ABS':
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code = 'math.fabs(' + arg + ')';
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break;
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case 'ROOT':
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code = 'math.sqrt(' + arg + ')';
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break;
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case 'LN':
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code = 'math.log(' + arg + ')';
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break;
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case 'LOG10':
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code = 'math.log10(' + arg + ')';
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break;
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case 'EXP':
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code = 'math.exp(' + arg + ')';
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break;
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case 'POW10':
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code = 'math.pow(10,' + arg + ')';
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break;
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case 'ROUND':
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code = 'round(' + arg + ')';
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break;
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case 'ROUNDUP':
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code = 'math.ceil(' + arg + ')';
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break;
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case 'ROUNDDOWN':
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code = 'math.floor(' + arg + ')';
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break;
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case 'SIN':
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code = 'math.sin(' + arg + ' / 180.0 * math.pi)';
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break;
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case 'COS':
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code = 'math.cos(' + arg + ' / 180.0 * math.pi)';
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break;
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case 'TAN':
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code = 'math.tan(' + arg + ' / 180.0 * math.pi)';
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break;
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}
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if (code) {
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return [code, Order.FUNCTION_CALL];
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}
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// Second, handle cases which generate values that may need parentheses
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// wrapping the code.
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switch (operator) {
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case 'ASIN':
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code = 'math.asin(' + arg + ') / math.pi * 180';
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break;
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case 'ACOS':
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code = 'math.acos(' + arg + ') / math.pi * 180';
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break;
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case 'ATAN':
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code = 'math.atan(' + arg + ') / math.pi * 180';
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break;
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default:
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throw Error('Unknown math operator: ' + operator);
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}
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return [code, Order.MULTIPLICATIVE];
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}
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export function math_constant(
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block: Block,
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generator: PythonGenerator,
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): [string, Order] {
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// Constants: PI, E, the Golden Ratio, sqrt(2), 1/sqrt(2), INFINITY.
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const CONSTANTS: Record<string, [string, Order]> = {
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'PI': ['math.pi', Order.MEMBER],
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'E': ['math.e', Order.MEMBER],
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'GOLDEN_RATIO': ['(1 + math.sqrt(5)) / 2', Order.MULTIPLICATIVE],
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'SQRT2': ['math.sqrt(2)', Order.MEMBER],
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'SQRT1_2': ['math.sqrt(1.0 / 2)', Order.MEMBER],
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'INFINITY': ["float('inf')", Order.ATOMIC],
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};
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type ConstantOption = keyof typeof CONSTANTS;
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const constant = block.getFieldValue('CONSTANT') as ConstantOption;
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if (constant !== 'INFINITY') {
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(generator as AnyDuringMigration).definitions_['import_math'] =
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'import math';
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}
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return CONSTANTS[constant];
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}
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export function math_number_property(
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block: Block,
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generator: PythonGenerator,
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): [string, Order] {
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// Check if a number is even, odd, prime, whole, positive, or negative
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// or if it is divisible by certain number. Returns true or false.
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const PROPERTIES: Record<string, [string | null, Order, Order]> = {
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'EVEN': [' % 2 == 0', Order.MULTIPLICATIVE, Order.RELATIONAL],
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'ODD': [' % 2 == 1', Order.MULTIPLICATIVE, Order.RELATIONAL],
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'WHOLE': [' % 1 == 0', Order.MULTIPLICATIVE, Order.RELATIONAL],
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'POSITIVE': [' > 0', Order.RELATIONAL, Order.RELATIONAL],
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'NEGATIVE': [' < 0', Order.RELATIONAL, Order.RELATIONAL],
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'DIVISIBLE_BY': [null, Order.MULTIPLICATIVE, Order.RELATIONAL],
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'PRIME': [null, Order.NONE, Order.FUNCTION_CALL],
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};
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type PropertyOption = keyof typeof PROPERTIES;
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const dropdownProperty = block.getFieldValue('PROPERTY') as PropertyOption;
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const [suffix, inputOrder, outputOrder] = PROPERTIES[dropdownProperty];
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const numberToCheck =
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generator.valueToCode(block, 'NUMBER_TO_CHECK', inputOrder) || '0';
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let code;
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if (dropdownProperty === 'PRIME') {
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// Prime is a special case as it is not a one-liner test.
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(generator as AnyDuringMigration).definitions_['import_math'] =
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'import math';
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(generator as AnyDuringMigration).definitions_[
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'from_numbers_import_Number'
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] = 'from numbers import Number';
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const functionName = generator.provideFunction_(
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'math_isPrime',
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`
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def ${generator.FUNCTION_NAME_PLACEHOLDER_}(n):
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# https://en.wikipedia.org/wiki/Primality_test#Naive_methods
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# If n is not a number but a string, try parsing it.
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if not isinstance(n, Number):
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try:
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n = float(n)
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except:
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return False
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if n == 2 or n == 3:
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return True
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# False if n is negative, is 1, or not whole, or if n is divisible by 2 or 3.
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if n <= 1 or n % 1 != 0 or n % 2 == 0 or n % 3 == 0:
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return False
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# Check all the numbers of form 6k +/- 1, up to sqrt(n).
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for x in range(6, int(math.sqrt(n)) + 2, 6):
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if n % (x - 1) == 0 or n % (x + 1) == 0:
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return False
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return True
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`,
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);
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code = functionName + '(' + numberToCheck + ')';
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} else if (dropdownProperty === 'DIVISIBLE_BY') {
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const divisor =
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generator.valueToCode(block, 'DIVISOR', Order.MULTIPLICATIVE) || '0';
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// If 'divisor' is some code that evals to 0, generator will raise an error.
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if (divisor === '0') {
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return ['False', Order.ATOMIC];
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}
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code = numberToCheck + ' % ' + divisor + ' == 0';
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} else {
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code = numberToCheck + suffix;
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}
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return [code, outputOrder];
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}
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export function math_change(block: Block, generator: PythonGenerator) {
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// Add to a variable in place.
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(generator as AnyDuringMigration).definitions_['from_numbers_import_Number'] =
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'from numbers import Number';
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const argument0 =
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generator.valueToCode(block, 'DELTA', Order.ADDITIVE) || '0';
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const varName = generator.getVariableName(block.getFieldValue('VAR'));
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return (
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varName +
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' = (' +
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varName +
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' if isinstance(' +
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varName +
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', Number) else 0) + ' +
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argument0 +
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'\n'
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);
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}
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// Rounding functions have a single operand.
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export const math_round = math_single;
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// Trigonometry functions have a single operand.
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export const math_trig = math_single;
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export function math_on_list(
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block: Block,
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generator: PythonGenerator,
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): [string, Order] {
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// Math functions for lists.
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const func = block.getFieldValue('OP');
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const list = generator.valueToCode(block, 'LIST', Order.NONE) || '[]';
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let code;
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switch (func) {
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case 'SUM':
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code = 'sum(' + list + ')';
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break;
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case 'MIN':
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code = 'min(' + list + ')';
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break;
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case 'MAX':
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code = 'max(' + list + ')';
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break;
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case 'AVERAGE': {
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(generator as AnyDuringMigration).definitions_[
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'from_numbers_import_Number'
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] = 'from numbers import Number';
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// This operation excludes null and values that aren't int or float:
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// math_mean([null, null, "aString", 1, 9]) -> 5.0
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const functionName = generator.provideFunction_(
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'math_mean',
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`
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def ${generator.FUNCTION_NAME_PLACEHOLDER_}(myList):
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localList = [e for e in myList if isinstance(e, Number)]
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if not localList: return
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return float(sum(localList)) / len(localList)
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`,
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);
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code = functionName + '(' + list + ')';
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break;
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}
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case 'MEDIAN': {
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(generator as AnyDuringMigration).definitions_[
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'from_numbers_import_Number'
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] = 'from numbers import Number';
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// This operation excludes null values:
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// math_median([null, null, 1, 3]) -> 2.0
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const functionName = generator.provideFunction_(
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'math_median',
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`
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def ${generator.FUNCTION_NAME_PLACEHOLDER_}(myList):
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localList = sorted([e for e in myList if isinstance(e, Number)])
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if not localList: return
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if len(localList) % 2 == 0:
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return (localList[len(localList) // 2 - 1] + localList[len(localList) // 2]) / 2.0
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else:
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return localList[(len(localList) - 1) // 2]
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`,
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);
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code = functionName + '(' + list + ')';
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break;
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}
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case 'MODE': {
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// As a list of numbers can contain more than one mode,
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// the returned result is provided as an array.
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// Mode of [3, 'x', 'x', 1, 1, 2, '3'] -> ['x', 1]
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const functionName = generator.provideFunction_(
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'math_modes',
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`
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def ${generator.FUNCTION_NAME_PLACEHOLDER_}(some_list):
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modes = []
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# Using a lists of [item, count] to keep count rather than dict
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# to avoid "unhashable" errors when the counted item is itself a list or dict.
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counts = []
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maxCount = 1
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for item in some_list:
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found = False
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for count in counts:
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if count[0] == item:
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count[1] += 1
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maxCount = max(maxCount, count[1])
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found = True
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if not found:
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counts.append([item, 1])
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for counted_item, item_count in counts:
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if item_count == maxCount:
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modes.append(counted_item)
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return modes
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`,
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);
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code = functionName + '(' + list + ')';
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break;
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}
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case 'STD_DEV': {
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(generator as AnyDuringMigration).definitions_['import_math'] =
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'import math';
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const functionName = generator.provideFunction_(
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'math_standard_deviation',
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`
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def ${generator.FUNCTION_NAME_PLACEHOLDER_}(numbers):
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n = len(numbers)
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if n == 0: return
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mean = float(sum(numbers)) / n
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variance = sum((x - mean) ** 2 for x in numbers) / n
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return math.sqrt(variance)
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`,
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);
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code = functionName + '(' + list + ')';
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break;
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}
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case 'RANDOM':
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(generator as AnyDuringMigration).definitions_['import_random'] =
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'import random';
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code = 'random.choice(' + list + ')';
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break;
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default:
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throw Error('Unknown operator: ' + func);
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}
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return [code, Order.FUNCTION_CALL];
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}
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export function math_modulo(
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block: Block,
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generator: PythonGenerator,
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): [string, Order] {
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// Remainder computation.
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const argument0 =
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generator.valueToCode(block, 'DIVIDEND', Order.MULTIPLICATIVE) || '0';
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const argument1 =
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generator.valueToCode(block, 'DIVISOR', Order.MULTIPLICATIVE) || '0';
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const code = argument0 + ' % ' + argument1;
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return [code, Order.MULTIPLICATIVE];
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}
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export function math_constrain(
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block: Block,
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generator: PythonGenerator,
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): [string, Order] {
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// Constrain a number between two limits.
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const argument0 = generator.valueToCode(block, 'VALUE', Order.NONE) || '0';
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const argument1 = generator.valueToCode(block, 'LOW', Order.NONE) || '0';
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const argument2 =
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generator.valueToCode(block, 'HIGH', Order.NONE) || "float('inf')";
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const code =
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'min(max(' + argument0 + ', ' + argument1 + '), ' + argument2 + ')';
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return [code, Order.FUNCTION_CALL];
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}
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export function math_random_int(
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block: Block,
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generator: PythonGenerator,
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): [string, Order] {
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// Random integer between [X] and [Y].
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(generator as AnyDuringMigration).definitions_['import_random'] =
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'import random';
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const argument0 = generator.valueToCode(block, 'FROM', Order.NONE) || '0';
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const argument1 = generator.valueToCode(block, 'TO', Order.NONE) || '0';
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const code = 'random.randint(' + argument0 + ', ' + argument1 + ')';
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return [code, Order.FUNCTION_CALL];
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}
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export function math_random_float(
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block: Block,
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generator: PythonGenerator,
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): [string, Order] {
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// Random fraction between 0 and 1.
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(generator as AnyDuringMigration).definitions_['import_random'] =
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'import random';
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return ['random.random()', Order.FUNCTION_CALL];
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}
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export function math_atan2(
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block: Block,
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generator: PythonGenerator,
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): [string, Order] {
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// Arctangent of point (X, Y) in degrees from -180 to 180.
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(generator as AnyDuringMigration).definitions_['import_math'] = 'import math';
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const argument0 = generator.valueToCode(block, 'X', Order.NONE) || '0';
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const argument1 = generator.valueToCode(block, 'Y', Order.NONE) || '0';
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return [
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'math.atan2(' + argument1 + ', ' + argument0 + ') / math.pi * 180',
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Order.MULTIPLICATIVE,
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];
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}
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