mirror of
https://github.com/google/blockly.git
synced 2026-01-23 16:50:10 +01:00
Migrate core/rendered_connection.js to named requires
This commit is contained in:
@@ -13,26 +13,29 @@
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goog.module('Blockly.RenderedConnection');
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goog.module('Blockly.RenderedConnection');
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goog.module.declareLegacyNamespace();
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goog.module.declareLegacyNamespace();
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goog.require('Blockly.Connection');
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/* eslint-disable-next-line no-unused-vars */
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goog.require('Blockly.connectionTypes');
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const Block = goog.requireType('Blockly.Block');
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goog.require('Blockly.internalConstants');
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/* eslint-disable-next-line no-unused-vars */
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goog.require('Blockly.utils');
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const BlockSvg = goog.requireType('Blockly.BlockSvg');
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goog.require('Blockly.utils.Coordinate');
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const Connection = goog.require('Blockly.Connection');
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goog.require('Blockly.utils.deprecation');
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/* eslint-disable-next-line no-unused-vars */
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goog.require('Blockly.utils.dom');
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const ConnectionDB = goog.requireType('Blockly.ConnectionDB');
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goog.require('Blockly.utils.object');
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const Coordinate = goog.require('Blockly.utils.Coordinate');
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goog.require('Blockly.utils.Svg');
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const Events = goog.require('Blockly.Events');
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const Svg = goog.require('Blockly.utils.Svg');
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goog.requireType('Blockly.Block');
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const connectionTypes = goog.require('Blockly.connectionTypes');
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goog.requireType('Blockly.BlockSvg');
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const deprecation = goog.require('Blockly.utils.deprecation');
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goog.requireType('Blockly.ConnectionDB');
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const dom = goog.require('Blockly.utils.dom');
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const internalConstants = goog.require('Blockly.internalConstants');
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const object = goog.require('Blockly.utils.object');
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const utils = goog.require('Blockly.utils');
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/**
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/**
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* Class for a connection between blocks that may be rendered on screen.
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* Class for a connection between blocks that may be rendered on screen.
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* @param {!Blockly.BlockSvg} source The block establishing this connection.
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* @param {!BlockSvg} source The block establishing this connection.
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* @param {number} type The type of the connection.
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* @param {number} type The type of the connection.
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* @extends {Blockly.Connection}
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* @extends {Connection}
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* @constructor
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* @constructor
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*/
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*/
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const RenderedConnection = function(source, type) {
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const RenderedConnection = function(source, type) {
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@@ -40,7 +43,7 @@ const RenderedConnection = function(source, type) {
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/**
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/**
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* Connection database for connections of this type on the current workspace.
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* Connection database for connections of this type on the current workspace.
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* @const {!Blockly.ConnectionDB}
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* @const {!ConnectionDB}
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* @private
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* @private
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*/
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*/
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this.db_ = source.workspace.connectionDBList[type];
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this.db_ = source.workspace.connectionDBList[type];
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@@ -48,19 +51,19 @@ const RenderedConnection = function(source, type) {
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/**
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/**
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* Connection database for connections compatible with this type on the
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* Connection database for connections compatible with this type on the
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* current workspace.
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* current workspace.
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* @const {!Blockly.ConnectionDB}
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* @const {!ConnectionDB}
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* @private
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* @private
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*/
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*/
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this.dbOpposite_ =
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this.dbOpposite_ =
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source.workspace
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source.workspace
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.connectionDBList[Blockly.internalConstants.OPPOSITE_TYPE[type]];
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.connectionDBList[internalConstants.OPPOSITE_TYPE[type]];
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/**
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/**
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* Workspace units, (0, 0) is top left of block.
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* Workspace units, (0, 0) is top left of block.
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* @type {!Blockly.utils.Coordinate}
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* @type {!Coordinate}
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* @private
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* @private
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*/
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*/
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this.offsetInBlock_ = new Blockly.utils.Coordinate(0, 0);
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this.offsetInBlock_ = new Coordinate(0, 0);
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/**
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/**
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* Describes the state of this connection's tracked-ness.
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* Describes the state of this connection's tracked-ness.
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@@ -75,7 +78,7 @@ const RenderedConnection = function(source, type) {
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*/
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*/
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this.targetConnection = null;
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this.targetConnection = null;
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};
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};
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Blockly.utils.object.inherits(RenderedConnection, Blockly.Connection);
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object.inherits(RenderedConnection, Connection);
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/**
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/**
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* Enum for different kinds of tracked states.
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* Enum for different kinds of tracked states.
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@@ -110,28 +113,28 @@ RenderedConnection.prototype.dispose = function() {
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/**
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/**
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* Get the source block for this connection.
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* Get the source block for this connection.
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* @return {!Blockly.BlockSvg} The source block.
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* @return {!BlockSvg} The source block.
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* @override
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* @override
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*/
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*/
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RenderedConnection.prototype.getSourceBlock = function() {
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RenderedConnection.prototype.getSourceBlock = function() {
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return /** @type {!Blockly.BlockSvg} */ (
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return /** @type {!BlockSvg} */ (
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RenderedConnection.superClass_.getSourceBlock.call(this));
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RenderedConnection.superClass_.getSourceBlock.call(this));
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};
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};
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/**
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/**
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* Returns the block that this connection connects to.
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* Returns the block that this connection connects to.
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* @return {?Blockly.BlockSvg} The connected block or null if none is connected.
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* @return {?BlockSvg} The connected block or null if none is connected.
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* @override
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* @override
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*/
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*/
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RenderedConnection.prototype.targetBlock = function() {
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RenderedConnection.prototype.targetBlock = function() {
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return /** @type {Blockly.BlockSvg} */ (
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return /** @type {BlockSvg} */ (
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RenderedConnection.superClass_.targetBlock.call(this));
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RenderedConnection.superClass_.targetBlock.call(this));
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};
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};
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/**
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/**
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* Returns the distance between this connection and another connection in
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* Returns the distance between this connection and another connection in
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* workspace units.
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* workspace units.
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* @param {!Blockly.Connection} otherConnection The other connection to measure
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* @param {!Connection} otherConnection The other connection to measure
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* the distance to.
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* the distance to.
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* @return {number} The distance between connections, in workspace units.
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* @return {number} The distance between connections, in workspace units.
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*/
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*/
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@@ -144,7 +147,7 @@ RenderedConnection.prototype.distanceFrom = function(otherConnection) {
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/**
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/**
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* Move the block(s) belonging to the connection to a point where they don't
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* Move the block(s) belonging to the connection to a point where they don't
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* visually interfere with the specified connection.
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* visually interfere with the specified connection.
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* @param {!Blockly.Connection} staticConnection The connection to move away
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* @param {!Connection} staticConnection The connection to move away
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* from.
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* from.
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* @package
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* @package
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*/
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*/
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@@ -175,21 +178,21 @@ RenderedConnection.prototype.bumpAwayFrom = function(staticConnection) {
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const selected = Blockly.selected == rootBlock;
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const selected = Blockly.selected == rootBlock;
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selected || rootBlock.addSelect();
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selected || rootBlock.addSelect();
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let dx =
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let dx =
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(staticConnection.x + Blockly.internalConstants.SNAP_RADIUS +
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(staticConnection.x + internalConstants.SNAP_RADIUS +
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Math.floor(Math.random() * Blockly.internalConstants.BUMP_RANDOMNESS)) -
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Math.floor(Math.random() * internalConstants.BUMP_RANDOMNESS)) -
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this.x;
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this.x;
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let dy =
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let dy =
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(staticConnection.y + Blockly.internalConstants.SNAP_RADIUS +
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(staticConnection.y + internalConstants.SNAP_RADIUS +
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Math.floor(Math.random() * Blockly.internalConstants.BUMP_RANDOMNESS)) -
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Math.floor(Math.random() * internalConstants.BUMP_RANDOMNESS)) -
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this.y;
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this.y;
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if (reverse) {
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if (reverse) {
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// When reversing a bump due to an uneditable block, bump up.
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// When reversing a bump due to an uneditable block, bump up.
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dy = -dy;
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dy = -dy;
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}
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}
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if (rootBlock.RTL) {
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if (rootBlock.RTL) {
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dx = (staticConnection.x - Blockly.internalConstants.SNAP_RADIUS -
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dx = (staticConnection.x - internalConstants.SNAP_RADIUS -
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Math.floor(
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Math.floor(
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Math.random() * Blockly.internalConstants.BUMP_RANDOMNESS)) -
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Math.random() * internalConstants.BUMP_RANDOMNESS)) -
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this.x;
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this.x;
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}
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}
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rootBlock.moveBy(dx, dy);
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rootBlock.moveBy(dx, dy);
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@@ -226,7 +229,7 @@ RenderedConnection.prototype.moveBy = function(dx, dy) {
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/**
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/**
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* Move this connection to the location given by its offset within the block and
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* Move this connection to the location given by its offset within the block and
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* the location of the block's top left corner.
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* the location of the block's top left corner.
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* @param {!Blockly.utils.Coordinate} blockTL The location of the top left
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* @param {!Coordinate} blockTL The location of the top left
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* corner of the block, in workspace coordinates.
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* corner of the block, in workspace coordinates.
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*/
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*/
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RenderedConnection.prototype.moveToOffset = function(blockTL) {
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RenderedConnection.prototype.moveToOffset = function(blockTL) {
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@@ -246,7 +249,7 @@ RenderedConnection.prototype.setOffsetInBlock = function(x, y) {
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/**
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/**
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* Get the offset of this connection relative to the top left of its block.
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* Get the offset of this connection relative to the top left of its block.
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* @return {!Blockly.utils.Coordinate} The offset of the connection.
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* @return {!Coordinate} The offset of the connection.
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* @package
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* @package
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*/
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*/
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RenderedConnection.prototype.getOffsetInBlock = function() {
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RenderedConnection.prototype.getOffsetInBlock = function() {
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@@ -267,7 +270,7 @@ RenderedConnection.prototype.tighten = function() {
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throw Error('block is not rendered.');
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throw Error('block is not rendered.');
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}
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}
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// Workspace coordinates.
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// Workspace coordinates.
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const xy = Blockly.utils.getRelativeXY(svgRoot);
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const xy = utils.getRelativeXY(svgRoot);
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block.getSvgRoot().setAttribute('transform',
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block.getSvgRoot().setAttribute('transform',
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'translate(' + (xy.x - dx) + ',' + (xy.y - dy) + ')');
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'translate(' + (xy.x - dx) + ',' + (xy.y - dy) + ')');
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block.moveConnections(-dx, -dy);
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block.moveConnections(-dx, -dy);
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@@ -278,9 +281,9 @@ RenderedConnection.prototype.tighten = function() {
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* Find the closest compatible connection to this connection.
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* Find the closest compatible connection to this connection.
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* All parameters are in workspace units.
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* All parameters are in workspace units.
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* @param {number} maxLimit The maximum radius to another connection.
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* @param {number} maxLimit The maximum radius to another connection.
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* @param {!Blockly.utils.Coordinate} dxy Offset between this connection's location
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* @param {!Coordinate} dxy Offset between this connection's location
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* in the database and the current location (as a result of dragging).
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* in the database and the current location (as a result of dragging).
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* @return {!{connection: ?Blockly.Connection, radius: number}} Contains two
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* @return {!{connection: ?Connection, radius: number}} Contains two
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* properties: 'connection' which is either another connection or null,
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* properties: 'connection' which is either another connection or null,
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* and 'radius' which is the distance.
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* and 'radius' which is the distance.
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*/
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*/
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@@ -293,31 +296,31 @@ RenderedConnection.prototype.closest = function(maxLimit, dxy) {
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*/
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*/
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RenderedConnection.prototype.highlight = function() {
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RenderedConnection.prototype.highlight = function() {
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let steps;
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let steps;
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const sourceBlockSvg = /** @type {!Blockly.BlockSvg} */ (this.sourceBlock_);
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const sourceBlockSvg = /** @type {!BlockSvg} */ (this.sourceBlock_);
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const renderConstants = sourceBlockSvg.workspace.getRenderer().getConstants();
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const renderConstants = sourceBlockSvg.workspace.getRenderer().getConstants();
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const shape = renderConstants.shapeFor(this);
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const shape = renderConstants.shapeFor(this);
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if (this.type == Blockly.connectionTypes.INPUT_VALUE ||
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if (this.type == connectionTypes.INPUT_VALUE ||
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this.type == Blockly.connectionTypes.OUTPUT_VALUE) {
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this.type == connectionTypes.OUTPUT_VALUE) {
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// Vertical line, puzzle tab, vertical line.
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// Vertical line, puzzle tab, vertical line.
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const yLen = renderConstants.TAB_OFFSET_FROM_TOP;
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const yLen = renderConstants.TAB_OFFSET_FROM_TOP;
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steps = Blockly.utils.svgPaths.moveBy(0, -yLen) +
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steps = utils.svgPaths.moveBy(0, -yLen) +
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Blockly.utils.svgPaths.lineOnAxis('v', yLen) +
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utils.svgPaths.lineOnAxis('v', yLen) +
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shape.pathDown +
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shape.pathDown +
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Blockly.utils.svgPaths.lineOnAxis('v', yLen);
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utils.svgPaths.lineOnAxis('v', yLen);
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} else {
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} else {
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const xLen =
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const xLen =
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renderConstants.NOTCH_OFFSET_LEFT - renderConstants.CORNER_RADIUS;
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renderConstants.NOTCH_OFFSET_LEFT - renderConstants.CORNER_RADIUS;
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// Horizontal line, notch, horizontal line.
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// Horizontal line, notch, horizontal line.
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steps = Blockly.utils.svgPaths.moveBy(-xLen, 0) +
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steps = utils.svgPaths.moveBy(-xLen, 0) +
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Blockly.utils.svgPaths.lineOnAxis('h', xLen) +
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utils.svgPaths.lineOnAxis('h', xLen) +
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shape.pathLeft +
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shape.pathLeft +
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Blockly.utils.svgPaths.lineOnAxis('h', xLen);
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utils.svgPaths.lineOnAxis('h', xLen);
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}
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}
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const xy = this.sourceBlock_.getRelativeToSurfaceXY();
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const xy = this.sourceBlock_.getRelativeToSurfaceXY();
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const x = this.x - xy.x;
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const x = this.x - xy.x;
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const y = this.y - xy.y;
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const y = this.y - xy.y;
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Blockly.Connection.highlightedPath_ = Blockly.utils.dom.createSvgElement(
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Connection.highlightedPath_ = dom.createSvgElement(
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Blockly.utils.Svg.PATH,
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Svg.PATH,
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{
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{
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'class': 'blocklyHighlightedConnectionPath',
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'class': 'blocklyHighlightedConnectionPath',
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'd': steps,
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'd': steps,
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@@ -331,8 +334,8 @@ RenderedConnection.prototype.highlight = function() {
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* Remove the highlighting around this connection.
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* Remove the highlighting around this connection.
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*/
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*/
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RenderedConnection.prototype.unhighlight = function() {
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RenderedConnection.prototype.unhighlight = function() {
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Blockly.utils.dom.removeNode(Blockly.Connection.highlightedPath_);
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dom.removeNode(Connection.highlightedPath_);
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delete Blockly.Connection.highlightedPath_;
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delete Connection.highlightedPath_;
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};
|
};
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|
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/**
|
/**
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@@ -393,7 +396,7 @@ RenderedConnection.prototype.stopTrackingAll = function() {
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/**
|
/**
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* Start tracking this connection, as well as all down-stream connections on
|
* Start tracking this connection, as well as all down-stream connections on
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* any block attached to this connection. This happens when a block is expanded.
|
* any block attached to this connection. This happens when a block is expanded.
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* @return {!Array<!Blockly.Block>} List of blocks to render.
|
* @return {!Array<!Block>} List of blocks to render.
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*/
|
*/
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RenderedConnection.prototype.startTrackingAll = function() {
|
RenderedConnection.prototype.startTrackingAll = function() {
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this.setTracking(true);
|
this.setTracking(true);
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@@ -402,8 +405,8 @@ RenderedConnection.prototype.startTrackingAll = function() {
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// of lower blocks. Also, since rendering a block renders all its parents,
|
// of lower blocks. Also, since rendering a block renders all its parents,
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// we only need to render the leaf nodes.
|
// we only need to render the leaf nodes.
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const renderList = [];
|
const renderList = [];
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if (this.type != Blockly.connectionTypes.INPUT_VALUE &&
|
if (this.type != connectionTypes.INPUT_VALUE &&
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this.type != Blockly.connectionTypes.NEXT_STATEMENT) {
|
this.type != connectionTypes.NEXT_STATEMENT) {
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||||||
// Only spider down.
|
// Only spider down.
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||||||
return renderList;
|
return renderList;
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||||||
}
|
}
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||||||
@@ -433,7 +436,7 @@ RenderedConnection.prototype.startTrackingAll = function() {
|
|||||||
|
|
||||||
/**
|
/**
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||||||
* Check if the two connections can be dragged to connect to each other.
|
* Check if the two connections can be dragged to connect to each other.
|
||||||
* @param {!Blockly.Connection} candidate A nearby connection to check.
|
* @param {!Connection} candidate A nearby connection to check.
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||||||
* @param {number=} maxRadius The maximum radius allowed for connections, in
|
* @param {number=} maxRadius The maximum radius allowed for connections, in
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||||||
* workspace units.
|
* workspace units.
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||||||
* @return {boolean} True if the connection is allowed, false otherwise.
|
* @return {boolean} True if the connection is allowed, false otherwise.
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||||||
@@ -441,7 +444,7 @@ RenderedConnection.prototype.startTrackingAll = function() {
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|||||||
*/
|
*/
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||||||
RenderedConnection.prototype.isConnectionAllowed = function(candidate,
|
RenderedConnection.prototype.isConnectionAllowed = function(candidate,
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||||||
maxRadius) {
|
maxRadius) {
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||||||
Blockly.utils.deprecation.warn(
|
deprecation.warn(
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'RenderedConnection.prototype.isConnectionAllowed',
|
'RenderedConnection.prototype.isConnectionAllowed',
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||||||
'July 2020',
|
'July 2020',
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||||||
'July 2021',
|
'July 2021',
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||||||
@@ -458,30 +461,30 @@ RenderedConnection.prototype.isConnectionAllowed = function(candidate,
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|||||||
* Behavior after a connection attempt fails.
|
* Behavior after a connection attempt fails.
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||||||
* Bumps this connection away from the other connection. Called when an
|
* Bumps this connection away from the other connection. Called when an
|
||||||
* attempted connection fails.
|
* attempted connection fails.
|
||||||
* @param {!Blockly.Connection} otherConnection Connection that this connection
|
* @param {!Connection} otherConnection Connection that this connection
|
||||||
* failed to connect to.
|
* failed to connect to.
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||||||
* @package
|
* @package
|
||||||
*/
|
*/
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||||||
RenderedConnection.prototype.onFailedConnect =
|
RenderedConnection.prototype.onFailedConnect =
|
||||||
function(otherConnection) {
|
function(otherConnection) {
|
||||||
const block = this.getSourceBlock();
|
const block = this.getSourceBlock();
|
||||||
if (Blockly.Events.recordUndo) {
|
if (Events.recordUndo) {
|
||||||
const group = Blockly.Events.getGroup();
|
const group = Events.getGroup();
|
||||||
setTimeout(function() {
|
setTimeout(function() {
|
||||||
if (!block.isDisposed() && !block.getParent()) {
|
if (!block.isDisposed() && !block.getParent()) {
|
||||||
Blockly.Events.setGroup(group);
|
Events.setGroup(group);
|
||||||
this.bumpAwayFrom(otherConnection);
|
this.bumpAwayFrom(otherConnection);
|
||||||
Blockly.Events.setGroup(false);
|
Events.setGroup(false);
|
||||||
}
|
}
|
||||||
}.bind(this), Blockly.internalConstants.BUMP_DELAY);
|
}.bind(this), internalConstants.BUMP_DELAY);
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Disconnect two blocks that are connected by this connection.
|
* Disconnect two blocks that are connected by this connection.
|
||||||
* @param {!Blockly.Block} parentBlock The superior block.
|
* @param {!Block} parentBlock The superior block.
|
||||||
* @param {!Blockly.Block} childBlock The inferior block.
|
* @param {!Block} childBlock The inferior block.
|
||||||
* @protected
|
* @protected
|
||||||
* @override
|
* @override
|
||||||
*/
|
*/
|
||||||
@@ -528,7 +531,7 @@ RenderedConnection.prototype.respawnShadow_ = function() {
|
|||||||
* Type checking does not apply, since this function is used for bumping.
|
* Type checking does not apply, since this function is used for bumping.
|
||||||
* @param {number} maxLimit The maximum radius to another connection, in
|
* @param {number} maxLimit The maximum radius to another connection, in
|
||||||
* workspace units.
|
* workspace units.
|
||||||
* @return {!Array<!Blockly.Connection>} List of connections.
|
* @return {!Array<!Connection>} List of connections.
|
||||||
* @package
|
* @package
|
||||||
*/
|
*/
|
||||||
RenderedConnection.prototype.neighbours = function(maxLimit) {
|
RenderedConnection.prototype.neighbours = function(maxLimit) {
|
||||||
@@ -538,7 +541,7 @@ RenderedConnection.prototype.neighbours = function(maxLimit) {
|
|||||||
/**
|
/**
|
||||||
* Connect two connections together. This is the connection on the superior
|
* Connect two connections together. This is the connection on the superior
|
||||||
* block. Rerender blocks as needed.
|
* block. Rerender blocks as needed.
|
||||||
* @param {!Blockly.Connection} childConnection Connection on inferior block.
|
* @param {!Connection} childConnection Connection on inferior block.
|
||||||
* @protected
|
* @protected
|
||||||
*/
|
*/
|
||||||
RenderedConnection.prototype.connect_ = function(childConnection) {
|
RenderedConnection.prototype.connect_ = function(childConnection) {
|
||||||
@@ -557,8 +560,8 @@ RenderedConnection.prototype.connect_ = function(childConnection) {
|
|||||||
childBlock.updateDisabled();
|
childBlock.updateDisabled();
|
||||||
}
|
}
|
||||||
if (parentRendered && childRendered) {
|
if (parentRendered && childRendered) {
|
||||||
if (parentConnection.type == Blockly.connectionTypes.NEXT_STATEMENT ||
|
if (parentConnection.type == connectionTypes.NEXT_STATEMENT ||
|
||||||
parentConnection.type == Blockly.connectionTypes.PREVIOUS_STATEMENT) {
|
parentConnection.type == connectionTypes.PREVIOUS_STATEMENT) {
|
||||||
// Child block may need to square off its corners if it is in a stack.
|
// Child block may need to square off its corners if it is in a stack.
|
||||||
// Rendering a child will render its parent.
|
// Rendering a child will render its parent.
|
||||||
childBlock.render();
|
childBlock.render();
|
||||||
|
|||||||
@@ -118,7 +118,7 @@ goog.addDependency('../../core/options.js', ['Blockly.Options'], ['Blockly.Theme
|
|||||||
goog.addDependency('../../core/positionable_helpers.js', ['Blockly.uiPosition'], ['Blockly.Scrollbar', 'Blockly.utils.Rect', 'Blockly.utils.toolbox']);
|
goog.addDependency('../../core/positionable_helpers.js', ['Blockly.uiPosition'], ['Blockly.Scrollbar', 'Blockly.utils.Rect', 'Blockly.utils.toolbox']);
|
||||||
goog.addDependency('../../core/procedures.js', ['Blockly.Procedures'], ['Blockly.Blocks', 'Blockly.Events', 'Blockly.Events.BlockChange', 'Blockly.Field', 'Blockly.Msg', 'Blockly.Names', 'Blockly.Workspace', 'Blockly.Xml', 'Blockly.internalConstants', 'Blockly.utils.xml']);
|
goog.addDependency('../../core/procedures.js', ['Blockly.Procedures'], ['Blockly.Blocks', 'Blockly.Events', 'Blockly.Events.BlockChange', 'Blockly.Field', 'Blockly.Msg', 'Blockly.Names', 'Blockly.Workspace', 'Blockly.Xml', 'Blockly.internalConstants', 'Blockly.utils.xml']);
|
||||||
goog.addDependency('../../core/registry.js', ['Blockly.registry'], []);
|
goog.addDependency('../../core/registry.js', ['Blockly.registry'], []);
|
||||||
goog.addDependency('../../core/rendered_connection.js', ['Blockly.RenderedConnection'], ['Blockly.Connection', 'Blockly.connectionTypes', 'Blockly.internalConstants', 'Blockly.utils', 'Blockly.utils.Coordinate', 'Blockly.utils.Svg', 'Blockly.utils.deprecation', 'Blockly.utils.dom', 'Blockly.utils.object'], {'lang': 'es6', 'module': 'goog'});
|
goog.addDependency('../../core/rendered_connection.js', ['Blockly.RenderedConnection'], ['Blockly.Connection', 'Blockly.Events', 'Blockly.connectionTypes', 'Blockly.internalConstants', 'Blockly.utils', 'Blockly.utils.Coordinate', 'Blockly.utils.Svg', 'Blockly.utils.deprecation', 'Blockly.utils.dom', 'Blockly.utils.object'], {'lang': 'es6', 'module': 'goog'});
|
||||||
goog.addDependency('../../core/renderers/common/block_rendering.js', ['Blockly.blockRendering'], ['Blockly.registry']);
|
goog.addDependency('../../core/renderers/common/block_rendering.js', ['Blockly.blockRendering'], ['Blockly.registry']);
|
||||||
goog.addDependency('../../core/renderers/common/constants.js', ['Blockly.blockRendering.ConstantProvider'], ['Blockly.connectionTypes', 'Blockly.utils', 'Blockly.utils.Svg', 'Blockly.utils.colour', 'Blockly.utils.dom', 'Blockly.utils.svgPaths', 'Blockly.utils.userAgent'], {'lang': 'es5'});
|
goog.addDependency('../../core/renderers/common/constants.js', ['Blockly.blockRendering.ConstantProvider'], ['Blockly.connectionTypes', 'Blockly.utils', 'Blockly.utils.Svg', 'Blockly.utils.colour', 'Blockly.utils.dom', 'Blockly.utils.svgPaths', 'Blockly.utils.userAgent'], {'lang': 'es5'});
|
||||||
goog.addDependency('../../core/renderers/common/debugger.js', ['Blockly.blockRendering.Debug'], ['Blockly.blockRendering.Measurable', 'Blockly.blockRendering.RenderInfo', 'Blockly.blockRendering.Row', 'Blockly.blockRendering.Types', 'Blockly.connectionTypes', 'Blockly.utils.Svg', 'Blockly.utils.dom'], {'lang': 'es5'});
|
goog.addDependency('../../core/renderers/common/debugger.js', ['Blockly.blockRendering.Debug'], ['Blockly.blockRendering.Measurable', 'Blockly.blockRendering.RenderInfo', 'Blockly.blockRendering.Row', 'Blockly.blockRendering.Types', 'Blockly.connectionTypes', 'Blockly.utils.Svg', 'Blockly.utils.dom'], {'lang': 'es5'});
|
||||||
|
|||||||
Reference in New Issue
Block a user