diff --git a/generators/lua.js b/generators/lua.ts similarity index 72% rename from generators/lua.js rename to generators/lua.ts index a4b8b1a51..5c5b0af00 100644 --- a/generators/lua.js +++ b/generators/lua.ts @@ -5,9 +5,8 @@ */ /** - * @fileoverview Complete helper functions for generating Lua for + * @file Complete helper functions for generating Lua for * blocks. This is the entrypoint for lua_compressed.js. - * @suppress {extraRequire} */ // Former goog.module ID: Blockly.Lua.all @@ -27,13 +26,21 @@ export * from './lua/lua_generator.js'; /** * Lua code generator instance. - * @type {!LuaGenerator} */ export const luaGenerator = new LuaGenerator(); // Install per-block-type generator functions: -Object.assign( - luaGenerator.forBlock, - colour, lists, logic, loops, math, procedures, - text, variables, variablesDynamic -); +const generators: typeof luaGenerator.forBlock = { + ...colour, + ...lists, + ...logic, + ...loops, + ...math, + ...procedures, + ...text, + ...variables, + ...variablesDynamic, +}; +for (const name in generators) { + luaGenerator.forBlock[name] = generators[name]; +} diff --git a/generators/lua/colour.js b/generators/lua/colour.ts similarity index 68% rename from generators/lua/colour.js rename to generators/lua/colour.ts index b9298e345..f4a6a8ea9 100644 --- a/generators/lua/colour.js +++ b/generators/lua/colour.ts @@ -5,46 +5,64 @@ */ /** - * @fileoverview Generating Lua for colour blocks. + * @file Generating Lua for colour blocks. */ // Former goog.module ID: Blockly.Lua.colour +import type {Block} from '../../core/block.js'; +import type {LuaGenerator} from './lua_generator.js'; import {Order} from './lua_generator.js'; - -export function colour_picker(block, generator) { +export function colour_picker( + block: Block, + generator: LuaGenerator, +): [string, Order] { // Colour picker. const code = generator.quote_(block.getFieldValue('COLOUR')); return [code, Order.ATOMIC]; -}; +} -export function colour_random(block, generator) { +export function colour_random( + block: Block, + generator: LuaGenerator, +): [string, Order] { // Generate a random colour. const code = 'string.format("#%06x", math.random(0, 2^24 - 1))'; return [code, Order.HIGH]; -}; +} -export function colour_rgb(block, generator) { +export function colour_rgb( + block: Block, + generator: LuaGenerator, +): [string, Order] { // Compose a colour from RGB components expressed as percentages. - const functionName = generator.provideFunction_('colour_rgb', ` + const functionName = generator.provideFunction_( + 'colour_rgb', + ` function ${generator.FUNCTION_NAME_PLACEHOLDER_}(r, g, b) r = math.floor(math.min(100, math.max(0, r)) * 2.55 + .5) g = math.floor(math.min(100, math.max(0, g)) * 2.55 + .5) b = math.floor(math.min(100, math.max(0, b)) * 2.55 + .5) return string.format("#%02x%02x%02x", r, g, b) end -`); +`, + ); const r = generator.valueToCode(block, 'RED', Order.NONE) || 0; const g = generator.valueToCode(block, 'GREEN', Order.NONE) || 0; const b = generator.valueToCode(block, 'BLUE', Order.NONE) || 0; const code = functionName + '(' + r + ', ' + g + ', ' + b + ')'; return [code, Order.HIGH]; -}; +} -export function colour_blend(block, generator) { +export function colour_blend( + block: Block, + generator: LuaGenerator, +): [string, Order] { // Blend two colours together. - const functionName = generator.provideFunction_('colour_blend', ` + const functionName = generator.provideFunction_( + 'colour_blend', + ` function ${generator.FUNCTION_NAME_PLACEHOLDER_}(colour1, colour2, ratio) local r1 = tonumber(string.sub(colour1, 2, 3), 16) local r2 = tonumber(string.sub(colour2, 2, 3), 16) @@ -58,13 +76,14 @@ function ${generator.FUNCTION_NAME_PLACEHOLDER_}(colour1, colour2, ratio) local b = math.floor(b1 * (1 - ratio) + b2 * ratio + .5) return string.format("#%02x%02x%02x", r, g, b) end -`); +`, + ); const colour1 = - generator.valueToCode(block, 'COLOUR1', Order.NONE) || "'#000000'"; + generator.valueToCode(block, 'COLOUR1', Order.NONE) || "'#000000'"; const colour2 = - generator.valueToCode(block, 'COLOUR2', Order.NONE) || "'#000000'"; + generator.valueToCode(block, 'COLOUR2', Order.NONE) || "'#000000'"; const ratio = generator.valueToCode(block, 'RATIO', Order.NONE) || 0; const code = - functionName + '(' + colour1 + ', ' + colour2 + ', ' + ratio + ')'; + functionName + '(' + colour1 + ', ' + colour2 + ', ' + ratio + ')'; return [code, Order.HIGH]; -}; +} diff --git a/generators/lua/lists.js b/generators/lua/lists.ts similarity index 59% rename from generators/lua/lists.js rename to generators/lua/lists.ts index 1402a54c6..1af18b955 100644 --- a/generators/lua/lists.js +++ b/generators/lua/lists.ts @@ -5,34 +5,48 @@ */ /** - * @fileoverview Generating Lua for list blocks. + * @file Generating Lua for list blocks. */ // Former goog.module ID: Blockly.Lua.lists +import type {Block} from '../../core/block.js'; +import type {CreateWithBlock} from '../../blocks/lists.js'; +import type {LuaGenerator} from './lua_generator.js'; import {NameType} from '../../core/names.js'; import {Order} from './lua_generator.js'; - -export function lists_create_empty(block, generator) { +export function lists_create_empty( + block: Block, + generator: LuaGenerator, +): [string, Order] { // Create an empty list. return ['{}', Order.HIGH]; -}; +} -export function lists_create_with(block, generator) { +export function lists_create_with( + block: Block, + generator: LuaGenerator, +): [string, Order] { + const createWithBlock = block as CreateWithBlock; // Create a list with any number of elements of any type. - const elements = new Array(block.itemCount_); - for (let i = 0; i < block.itemCount_; i++) { + const elements = new Array(createWithBlock.itemCount_); + for (let i = 0; i < createWithBlock.itemCount_; i++) { elements[i] = - generator.valueToCode(block, 'ADD' + i, Order.NONE) || 'None'; + generator.valueToCode(createWithBlock, 'ADD' + i, Order.NONE) || 'None'; } const code = '{' + elements.join(', ') + '}'; return [code, Order.HIGH]; -}; +} -export function lists_repeat(block, generator) { +export function lists_repeat( + block: Block, + generator: LuaGenerator, +): [string, Order] { // Create a list with one element repeated. - const functionName = generator.provideFunction_('create_list_repeated', ` + const functionName = generator.provideFunction_( + 'create_list_repeated', + ` function ${generator.FUNCTION_NAME_PLACEHOLDER_}(item, count) local t = {} for i = 1, count do @@ -40,33 +54,45 @@ function ${generator.FUNCTION_NAME_PLACEHOLDER_}(item, count) end return t end - `); + `, + ); const element = generator.valueToCode(block, 'ITEM', Order.NONE) || 'None'; const repeatCount = generator.valueToCode(block, 'NUM', Order.NONE) || '0'; const code = functionName + '(' + element + ', ' + repeatCount + ')'; return [code, Order.HIGH]; -}; +} -export function lists_length(block, generator) { +export function lists_length( + block: Block, + generator: LuaGenerator, +): [string, Order] { // String or array length. const list = generator.valueToCode(block, 'VALUE', Order.UNARY) || '{}'; return ['#' + list, Order.UNARY]; -}; +} -export function lists_isEmpty(block, generator) { +export function lists_isEmpty( + block: Block, + generator: LuaGenerator, +): [string, Order] { // Is the string null or array empty? const list = generator.valueToCode(block, 'VALUE', Order.UNARY) || '{}'; const code = '#' + list + ' == 0'; return [code, Order.RELATIONAL]; -}; +} -export function lists_indexOf(block, generator) { +export function lists_indexOf( + block: Block, + generator: LuaGenerator, +): [string, Order] { // Find an item in the list. const item = generator.valueToCode(block, 'FIND', Order.NONE) || "''"; const list = generator.valueToCode(block, 'VALUE', Order.NONE) || '{}'; let functionName; if (block.getFieldValue('END') === 'FIRST') { - functionName = generator.provideFunction_('first_index', ` + functionName = generator.provideFunction_( + 'first_index', + ` function ${generator.FUNCTION_NAME_PLACEHOLDER_}(t, elem) for k, v in ipairs(t) do if v == elem then @@ -75,9 +101,12 @@ function ${generator.FUNCTION_NAME_PLACEHOLDER_}(t, elem) end return 0 end -`); +`, + ); } else { - functionName = generator.provideFunction_('last_index', ` + functionName = generator.provideFunction_( + 'last_index', + ` function ${generator.FUNCTION_NAME_PLACEHOLDER_}(t, elem) for i = #t, 1, -1 do if t[i] == elem then @@ -86,20 +115,26 @@ function ${generator.FUNCTION_NAME_PLACEHOLDER_}(t, elem) end return 0 end -`); +`, + ); } const code = functionName + '(' + list + ', ' + item + ')'; return [code, Order.HIGH]; -}; +} /** * Returns an expression calculating the index into a list. - * @param {string} listName Name of the list, used to calculate length. - * @param {string} where The method of indexing, selected by dropdown in Blockly - * @param {string=} opt_at The optional offset when indexing from start/end. - * @return {string|undefined} Index expression. + * + * @param listName Name of the list, used to calculate length. + * @param where The method of indexing, selected by dropdown in Blockly + * @param opt_at The optional offset when indexing from start/end. + * @returns Index expression. */ -const getListIndex = function(listName, where, opt_at) { +const getListIndex = function ( + listName: string, + where: string, + opt_at: string, +): string { if (where === 'FIRST') { return '1'; } else if (where === 'FROM_END') { @@ -113,7 +148,10 @@ const getListIndex = function(listName, where, opt_at) { } }; -export function lists_getIndex(block, generator) { +export function lists_getIndex( + block: Block, + generator: LuaGenerator, +): [string, Order] | string { // Get element at index. // Note: Until January 2013 this block did not have MODE or WHERE inputs. const mode = block.getFieldValue('MODE') || 'GET'; @@ -122,19 +160,30 @@ export function lists_getIndex(block, generator) { // If `list` would be evaluated more than once (which is the case for LAST, // FROM_END, and RANDOM) and is non-trivial, make sure to access it only once. - if ((where === 'LAST' || where === 'FROM_END' || where === 'RANDOM') && - !list.match(/^\w+$/)) { + if ( + (where === 'LAST' || where === 'FROM_END' || where === 'RANDOM') && + !list.match(/^\w+$/) + ) { // `list` is an expression, so we may not evaluate it more than once. if (mode === 'REMOVE') { // We can use multiple statements. - const atOrder = - (where === 'FROM_END') ? Order.ADDITIVE : Order.NONE; + const atOrder = where === 'FROM_END' ? Order.ADDITIVE : Order.NONE; let at = generator.valueToCode(block, 'AT', atOrder) || '1'; - const listVar = - generator.nameDB_.getDistinctName('tmp_list', NameType.VARIABLE); + const listVar = generator.nameDB_!.getDistinctName( + 'tmp_list', + NameType.VARIABLE, + ); at = getListIndex(listVar, where, at); - const code = listVar + ' = ' + list + '\n' + - 'table.remove(' + listVar + ', ' + at + ')\n'; + const code = + listVar + + ' = ' + + list + + '\n' + + 'table.remove(' + + listVar + + ', ' + + at + + ')\n'; return code; } else { // We need to create a procedure to avoid reevaluating values. @@ -142,41 +191,49 @@ export function lists_getIndex(block, generator) { let functionName; if (mode === 'GET') { functionName = generator.provideFunction_( - 'list_get_' + where.toLowerCase(), [ - 'function ' + generator.FUNCTION_NAME_PLACEHOLDER_ + '(t' + + 'list_get_' + where.toLowerCase(), + [ + 'function ' + + generator.FUNCTION_NAME_PLACEHOLDER_ + + '(t' + // The value for 'FROM_END' and'FROM_START' depends on `at` so // we add it as a parameter. - ((where === 'FROM_END' || where === 'FROM_START') ? ', at)' : - ')'), - ' return t[' + getListIndex('t', where, 'at') + ']', 'end' - ]); - } else { // `mode` === 'GET_REMOVE' - functionName = - generator.provideFunction_( - 'list_remove_' + where.toLowerCase(), [ - 'function ' + generator.FUNCTION_NAME_PLACEHOLDER_ + '(t' + - // The value for 'FROM_END' and'FROM_START' depends on `at` so - // we add it as a parameter. - ((where === 'FROM_END' || where === 'FROM_START') ? ', at)' : - ')'), - ' return table.remove(t, ' + getListIndex('t', where, 'at') + - ')', - 'end' - ]); + (where === 'FROM_END' || where === 'FROM_START' ? ', at)' : ')'), + ' return t[' + getListIndex('t', where, 'at') + ']', + 'end', + ], + ); + } else { + // `mode` === 'GET_REMOVE' + functionName = generator.provideFunction_( + 'list_remove_' + where.toLowerCase(), + [ + 'function ' + + generator.FUNCTION_NAME_PLACEHOLDER_ + + '(t' + + // The value for 'FROM_END' and'FROM_START' depends on `at` so + // we add it as a parameter. + (where === 'FROM_END' || where === 'FROM_START' ? ', at)' : ')'), + ' return table.remove(t, ' + getListIndex('t', where, 'at') + ')', + 'end', + ], + ); } - const code = functionName + '(' + list + - // The value for 'FROM_END' and 'FROM_START' depends on `at` so we - // pass it. - ((where === 'FROM_END' || where === 'FROM_START') ? ', ' + at : '') + - ')'; + const code = + functionName + + '(' + + list + + // The value for 'FROM_END' and 'FROM_START' depends on `at` so we + // pass it. + (where === 'FROM_END' || where === 'FROM_START' ? ', ' + at : '') + + ')'; return [code, Order.HIGH]; } } else { // Either `list` is a simple variable, or we only need to refer to `list` // once. - const atOrder = (mode === 'GET' && where === 'FROM_END') ? - Order.ADDITIVE : - Order.NONE; + const atOrder = + mode === 'GET' && where === 'FROM_END' ? Order.ADDITIVE : Order.NONE; let at = generator.valueToCode(block, 'AT', atOrder) || '1'; at = getListIndex(list, where, at); if (mode === 'GET') { @@ -186,14 +243,15 @@ export function lists_getIndex(block, generator) { const code = 'table.remove(' + list + ', ' + at + ')'; if (mode === 'GET_REMOVE') { return [code, Order.HIGH]; - } else { // `mode` === 'REMOVE' + } else { + // `mode` === 'REMOVE' return code + '\n'; } } } -}; +} -export function lists_setIndex(block, generator) { +export function lists_setIndex(block: Block, generator: LuaGenerator): string { // Set element at index. // Note: Until February 2013 this block did not have MODE or WHERE inputs. let list = generator.valueToCode(block, 'LIST', Order.HIGH) || '{}'; @@ -205,28 +263,41 @@ export function lists_setIndex(block, generator) { let code = ''; // If `list` would be evaluated more than once (which is the case for LAST, // FROM_END, and RANDOM) and is non-trivial, make sure to access it only once. - if ((where === 'LAST' || where === 'FROM_END' || where === 'RANDOM') && - !list.match(/^\w+$/)) { + if ( + (where === 'LAST' || where === 'FROM_END' || where === 'RANDOM') && + !list.match(/^\w+$/) + ) { // `list` is an expression, so we may not evaluate it more than once. // We can use multiple statements. - const listVar = - generator.nameDB_.getDistinctName('tmp_list', NameType.VARIABLE); + const listVar = generator.nameDB_!.getDistinctName( + 'tmp_list', + NameType.VARIABLE, + ); code = listVar + ' = ' + list + '\n'; list = listVar; } if (mode === 'SET') { code += list + '[' + getListIndex(list, where, at) + '] = ' + value; - } else { // `mode` === 'INSERT' + } else { + // `mode` === 'INSERT' // LAST is a special case, because we want to insert // *after* not *before*, the existing last element. - code += 'table.insert(' + list + ', ' + - (getListIndex(list, where, at) + (where === 'LAST' ? ' + 1' : '')) + - ', ' + value + ')'; + code += + 'table.insert(' + + list + + ', ' + + (getListIndex(list, where, at) + (where === 'LAST' ? ' + 1' : '')) + + ', ' + + value + + ')'; } return code + '\n'; -}; +} -export function lists_getSublist(block, generator) { +export function lists_getSublist( + block: Block, + generator: LuaGenerator, +): [string, Order] { // Get sublist. const list = generator.valueToCode(block, 'LIST', Order.NONE) || '{}'; const where1 = block.getFieldValue('WHERE1'); @@ -237,11 +308,12 @@ export function lists_getSublist(block, generator) { // The value for 'FROM_END' and'FROM_START' depends on `at` so // we add it as a parameter. const at1Param = - (where1 === 'FROM_END' || where1 === 'FROM_START') ? ', at1' : ''; + where1 === 'FROM_END' || where1 === 'FROM_START' ? ', at1' : ''; const at2Param = - (where2 === 'FROM_END' || where2 === 'FROM_START') ? ', at2' : ''; + where2 === 'FROM_END' || where2 === 'FROM_START' ? ', at2' : ''; const functionName = generator.provideFunction_( - 'list_sublist_' + where1.toLowerCase() + '_' + where2.toLowerCase(), ` + 'list_sublist_' + where1.toLowerCase() + '_' + where2.toLowerCase(), + ` function ${generator.FUNCTION_NAME_PLACEHOLDER_}(source${at1Param}${at2Param}) local t = {} local start = ${getListIndex('source', where1, 'at1')} @@ -251,23 +323,32 @@ function ${generator.FUNCTION_NAME_PLACEHOLDER_}(source${at1Param}${at2Param}) end return t end -`); - const code = functionName + '(' + list + - // The value for 'FROM_END' and 'FROM_START' depends on `at` so we - // pass it. - ((where1 === 'FROM_END' || where1 === 'FROM_START') ? ', ' + at1 : '') + - ((where2 === 'FROM_END' || where2 === 'FROM_START') ? ', ' + at2 : '') + - ')'; +`, + ); + const code = + functionName + + '(' + + list + + // The value for 'FROM_END' and 'FROM_START' depends on `at` so we + // pass it. + (where1 === 'FROM_END' || where1 === 'FROM_START' ? ', ' + at1 : '') + + (where2 === 'FROM_END' || where2 === 'FROM_START' ? ', ' + at2 : '') + + ')'; return [code, Order.HIGH]; -}; +} -export function lists_sort(block, generator) { +export function lists_sort( + block: Block, + generator: LuaGenerator, +): [string, Order] { // Block for sorting a list. const list = generator.valueToCode(block, 'LIST', Order.NONE) || '{}'; const direction = block.getFieldValue('DIRECTION') === '1' ? 1 : -1; const type = block.getFieldValue('TYPE'); - const functionName = generator.provideFunction_('list_sort', ` + const functionName = generator.provideFunction_( + 'list_sort', + ` function ${generator.FUNCTION_NAME_PLACEHOLDER_}(list, typev, direction) local t = {} for n,v in pairs(list) do table.insert(t, v) end @@ -288,25 +369,30 @@ function ${generator.FUNCTION_NAME_PLACEHOLDER_}(list, typev, direction) table.sort(t, compare) return t end -`); +`, + ); const code = - functionName + '(' + list + ',"' + type + '", ' + direction + ')'; + functionName + '(' + list + ',"' + type + '", ' + direction + ')'; return [code, Order.HIGH]; -}; +} -export function lists_split(block, generator) { +export function lists_split( + block: Block, + generator: LuaGenerator, +): [string, Order] { // Block for splitting text into a list, or joining a list into text. let input = generator.valueToCode(block, 'INPUT', Order.NONE); - const delimiter = - generator.valueToCode(block, 'DELIM', Order.NONE) || "''"; + const delimiter = generator.valueToCode(block, 'DELIM', Order.NONE) || "''"; const mode = block.getFieldValue('MODE'); let functionName; if (mode === 'SPLIT') { if (!input) { input = "''"; } - functionName = generator.provideFunction_('list_string_split', ` + functionName = generator.provideFunction_( + 'list_string_split', + ` function ${generator.FUNCTION_NAME_PLACEHOLDER_}(input, delim) local t = {} local pos = 1 @@ -322,7 +408,8 @@ function ${generator.FUNCTION_NAME_PLACEHOLDER_}(input, delim) end return t end -`); +`, + ); } else if (mode === 'JOIN') { if (!input) { input = '{}'; @@ -333,12 +420,17 @@ end } const code = functionName + '(' + input + ', ' + delimiter + ')'; return [code, Order.HIGH]; -}; +} -export function lists_reverse(block, generator) { +export function lists_reverse( + block: Block, + generator: LuaGenerator, +): [string, Order] { // Block for reversing a list. const list = generator.valueToCode(block, 'LIST', Order.NONE) || '{}'; - const functionName = generator.provideFunction_('list_reverse', ` + const functionName = generator.provideFunction_( + 'list_reverse', + ` function ${generator.FUNCTION_NAME_PLACEHOLDER_}(input) local reversed = {} for i = #input, 1, -1 do @@ -346,7 +438,8 @@ function ${generator.FUNCTION_NAME_PLACEHOLDER_}(input) end return reversed end -`); +`, + ); const code = functionName + '(' + list + ')'; return [code, Order.HIGH]; -}; +} diff --git a/generators/lua/logic.js b/generators/lua/logic.ts similarity index 51% rename from generators/lua/logic.js rename to generators/lua/logic.ts index e540a460e..b6448445c 100644 --- a/generators/lua/logic.js +++ b/generators/lua/logic.ts @@ -5,15 +5,16 @@ */ /** - * @fileoverview Generating Lua for logic blocks. + * @file Generating Lua for logic blocks. */ // Former goog.module ID: Blockly.Lua.logic +import type {Block} from '../../core/block.js'; +import type {LuaGenerator} from './lua_generator.js'; import {Order} from './lua_generator.js'; - -export function controls_if(block, generator) { +export function controls_if(block: Block, generator: LuaGenerator): string { // If/elseif/else condition. let n = 0; let code = ''; @@ -23,15 +24,17 @@ export function controls_if(block, generator) { } do { const conditionCode = - generator.valueToCode(block, 'IF' + n, Order.NONE) || 'false'; + generator.valueToCode(block, 'IF' + n, Order.NONE) || 'false'; let branchCode = generator.statementToCode(block, 'DO' + n); if (generator.STATEMENT_SUFFIX) { - branchCode = generator.prefixLines( + branchCode = + generator.prefixLines( generator.injectId(generator.STATEMENT_SUFFIX, block), - generator.INDENT) + branchCode; + generator.INDENT, + ) + branchCode; } code += - (n > 0 ? 'else' : '') + 'if ' + conditionCode + ' then\n' + branchCode; + (n > 0 ? 'else' : '') + 'if ' + conditionCode + ' then\n' + branchCode; n++; } while (block.getInput('IF' + n)); @@ -39,36 +42,46 @@ export function controls_if(block, generator) { let branchCode = generator.statementToCode(block, 'ELSE'); if (generator.STATEMENT_SUFFIX) { branchCode = - generator.prefixLines( - generator.injectId( - generator.STATEMENT_SUFFIX, block), - generator.INDENT) + - branchCode; + generator.prefixLines( + generator.injectId(generator.STATEMENT_SUFFIX, block), + generator.INDENT, + ) + branchCode; } code += 'else\n' + branchCode; } return code + 'end\n'; -}; +} export const controls_ifelse = controls_if; -export function logic_compare(block, generator) { +export function logic_compare( + block: Block, + generator: LuaGenerator, +): [string, Order] { // Comparison operator. - const OPERATORS = - {'EQ': '==', 'NEQ': '~=', 'LT': '<', 'LTE': '<=', 'GT': '>', 'GTE': '>='}; - const operator = OPERATORS[block.getFieldValue('OP')]; - const argument0 = - generator.valueToCode(block, 'A', Order.RELATIONAL) || '0'; - const argument1 = - generator.valueToCode(block, 'B', Order.RELATIONAL) || '0'; + const OPERATORS = { + 'EQ': '==', + 'NEQ': '~=', + 'LT': '<', + 'LTE': '<=', + 'GT': '>', + 'GTE': '>=', + }; + type OperatorOption = keyof typeof OPERATORS; + const operator = OPERATORS[block.getFieldValue('OP') as OperatorOption]; + const argument0 = generator.valueToCode(block, 'A', Order.RELATIONAL) || '0'; + const argument1 = generator.valueToCode(block, 'B', Order.RELATIONAL) || '0'; const code = argument0 + ' ' + operator + ' ' + argument1; return [code, Order.RELATIONAL]; -}; +} -export function logic_operation(block, generator) { +export function logic_operation( + block: Block, + generator: LuaGenerator, +): [string, Order] { // Operations 'and', 'or'. - const operator = (block.getFieldValue('OP') === 'AND') ? 'and' : 'or'; - const order = (operator === 'and') ? Order.AND : Order.OR; + const operator = block.getFieldValue('OP') === 'AND' ? 'and' : 'or'; + const order = operator === 'and' ? Order.AND : Order.OR; let argument0 = generator.valueToCode(block, 'A', order); let argument1 = generator.valueToCode(block, 'B', order); if (!argument0 && !argument1) { @@ -77,7 +90,7 @@ export function logic_operation(block, generator) { argument1 = 'false'; } else { // Single missing arguments have no effect on the return value. - const defaultArgument = (operator === 'and') ? 'true' : 'false'; + const defaultArgument = operator === 'and' ? 'true' : 'false'; if (!argument0) { argument0 = defaultArgument; } @@ -87,33 +100,43 @@ export function logic_operation(block, generator) { } const code = argument0 + ' ' + operator + ' ' + argument1; return [code, order]; -}; +} -export function logic_negate(block, generator) { +export function logic_negate( + block: Block, + generator: LuaGenerator, +): [string, Order] { // Negation. - const argument0 = - generator.valueToCode(block, 'BOOL', Order.UNARY) || 'true'; + const argument0 = generator.valueToCode(block, 'BOOL', Order.UNARY) || 'true'; const code = 'not ' + argument0; return [code, Order.UNARY]; -}; +} -export function logic_boolean(block, generator) { +export function logic_boolean( + block: Block, + generator: LuaGenerator, +): [string, Order] { // Boolean values true and false. - const code = (block.getFieldValue('BOOL') === 'TRUE') ? 'true' : 'false'; + const code = block.getFieldValue('BOOL') === 'TRUE' ? 'true' : 'false'; return [code, Order.ATOMIC]; -}; +} -export function logic_null(block, generator) { +export function logic_null( + block: Block, + generator: LuaGenerator, +): [string, Order] { // Null data type. return ['nil', Order.ATOMIC]; -}; +} -export function logic_ternary(block, generator) { +export function logic_ternary( + block: Block, + generator: LuaGenerator, +): [string, Order] { // Ternary operator. const value_if = generator.valueToCode(block, 'IF', Order.AND) || 'false'; - const value_then = - generator.valueToCode(block, 'THEN', Order.AND) || 'nil'; + const value_then = generator.valueToCode(block, 'THEN', Order.AND) || 'nil'; const value_else = generator.valueToCode(block, 'ELSE', Order.OR) || 'nil'; const code = value_if + ' and ' + value_then + ' or ' + value_else; return [code, Order.OR]; -}; +} diff --git a/generators/lua/loops.js b/generators/lua/loops.ts similarity index 70% rename from generators/lua/loops.js rename to generators/lua/loops.ts index b7f9311c7..fec175b48 100644 --- a/generators/lua/loops.js +++ b/generators/lua/loops.ts @@ -5,21 +5,22 @@ */ /** - * @fileoverview Generating Lua for loop blocks. + * @file Generating Lua for loop blocks. */ // Former goog.module ID: Blockly.Lua.loops import * as stringUtils from '../../core/utils/string.js'; +import type {Block} from '../../core/block.js'; +import type {ControlFlowInLoopBlock} from '../../blocks/loops.js'; +import type {LuaGenerator} from './lua_generator.js'; import {NameType} from '../../core/names.js'; import {Order} from './lua_generator.js'; - /** * This is the text used to implement a
continue
. * It is also used to recognise
continue
s in generated code so that * the appropriate label can be put at the end of the loop body. - * @const {string} */ const CONTINUE_STATEMENT = 'goto continue\n'; @@ -29,20 +30,23 @@ const CONTINUE_STATEMENT = 'goto continue\n'; * in all outer loops, but this is safer than duplicating the logic of * blockToCode. * - * @param {string} branch Generated code of the loop body - * @param {string} indent Whitespace by which to indent a continue statement. - * @return {string} Generated label or '' if unnecessary + * @param branch Generated code of the loop body + * @param indent Whitespace by which to indent a continue statement. + * @returns Generated label or '' if unnecessary */ -function addContinueLabel(branch, indent) { +function addContinueLabel(branch: string, indent: string): string { if (branch.indexOf(CONTINUE_STATEMENT) !== -1) { // False positives are possible (e.g. a string literal), but are harmless. return branch + indent + '::continue::\n'; } else { return branch; } -}; +} -export function controls_repeat_ext(block, generator) { +export function controls_repeat_ext( + block: Block, + generator: LuaGenerator, +): string { // Repeat n times. let repeats; if (block.getField('TIMES')) { @@ -60,21 +64,26 @@ export function controls_repeat_ext(block, generator) { let branch = generator.statementToCode(block, 'DO'); branch = generator.addLoopTrap(branch, block); branch = addContinueLabel(branch, generator.INDENT); - const loopVar = generator.nameDB_.getDistinctName('count', NameType.VARIABLE); + const loopVar = generator.nameDB_!.getDistinctName( + 'count', + NameType.VARIABLE, + ); const code = - 'for ' + loopVar + ' = 1, ' + repeats + ' do\n' + branch + 'end\n'; + 'for ' + loopVar + ' = 1, ' + repeats + ' do\n' + branch + 'end\n'; return code; -}; +} export const controls_repeat = controls_repeat_ext; -export function controls_whileUntil(block, generator) { +export function controls_whileUntil( + block: Block, + generator: LuaGenerator, +): string { // Do while/until loop. const until = block.getFieldValue('MODE') === 'UNTIL'; let argument0 = - generator.valueToCode( - block, 'BOOL', until ? Order.UNARY : Order.NONE) || - 'false'; + generator.valueToCode(block, 'BOOL', until ? Order.UNARY : Order.NONE) || + 'false'; let branch = generator.statementToCode(block, 'DO'); branch = generator.addLoopTrap(branch, block); branch = addContinueLabel(branch, generator.INDENT); @@ -82,12 +91,11 @@ export function controls_whileUntil(block, generator) { argument0 = 'not ' + argument0; } return 'while ' + argument0 + ' do\n' + branch + 'end\n'; -}; +} -export function controls_for(block, generator) { +export function controls_for(block: Block, generator: LuaGenerator): string { // For loop. - const variable0 = - generator.getVariableName(block.getFieldValue('VAR')); + const variable0 = generator.getVariableName(block.getFieldValue('VAR')); const startVar = generator.valueToCode(block, 'FROM', Order.NONE) || '0'; const endVar = generator.valueToCode(block, 'TO', Order.NONE) || '0'; const increment = generator.valueToCode(block, 'BY', Order.NONE) || '1'; @@ -96,8 +104,11 @@ export function controls_for(block, generator) { branch = addContinueLabel(branch, generator.INDENT); let code = ''; let incValue; - if (stringUtils.isNumber(startVar) && stringUtils.isNumber(endVar) && - stringUtils.isNumber(increment)) { + if ( + stringUtils.isNumber(startVar) && + stringUtils.isNumber(endVar) && + stringUtils.isNumber(increment) + ) { // All arguments are simple numbers. const up = Number(startVar) <= Number(endVar); const step = Math.abs(Number(increment)); @@ -106,12 +117,13 @@ export function controls_for(block, generator) { code = ''; // Determine loop direction at start, in case one of the bounds // changes during loop execution. - incValue = - generator.nameDB_.getDistinctName( - variable0 + '_inc', NameType.VARIABLE); + incValue = generator.nameDB_!.getDistinctName( + variable0 + '_inc', + NameType.VARIABLE, + ); code += incValue + ' = '; if (stringUtils.isNumber(increment)) { - code += Math.abs(increment) + '\n'; + code += Math.abs(increment as unknown as number) + '\n'; } else { code += 'math.abs(' + increment + ')\n'; } @@ -120,25 +132,36 @@ export function controls_for(block, generator) { code += 'end\n'; } code += - 'for ' + variable0 + ' = ' + startVar + ', ' + endVar + ', ' + incValue; + 'for ' + variable0 + ' = ' + startVar + ', ' + endVar + ', ' + incValue; code += ' do\n' + branch + 'end\n'; return code; -}; +} -export function controls_forEach(block, generator) { +export function controls_forEach( + block: Block, + generator: LuaGenerator, +): string { // For each loop. - const variable0 = - generator.getVariableName(block.getFieldValue('VAR')); + const variable0 = generator.getVariableName(block.getFieldValue('VAR')); const argument0 = generator.valueToCode(block, 'LIST', Order.NONE) || '{}'; let branch = generator.statementToCode(block, 'DO'); branch = generator.addLoopTrap(branch, block); branch = addContinueLabel(branch, generator.INDENT); - const code = 'for _, ' + variable0 + ' in ipairs(' + argument0 + ') do \n' + - branch + 'end\n'; + const code = + 'for _, ' + + variable0 + + ' in ipairs(' + + argument0 + + ') do \n' + + branch + + 'end\n'; return code; -}; +} -export function controls_flow_statements(block, generator) { +export function controls_flow_statements( + block: Block, + generator: LuaGenerator, +): string { // Flow statements: continue, break. let xfix = ''; if (generator.STATEMENT_PREFIX) { @@ -151,7 +174,7 @@ export function controls_flow_statements(block, generator) { xfix += generator.injectId(generator.STATEMENT_SUFFIX, block); } if (generator.STATEMENT_PREFIX) { - const loop = block.getSurroundLoop(); + const loop = (block as ControlFlowInLoopBlock).getSurroundLoop(); if (loop && !loop.suppressPrefixSuffix) { // Inject loop's statement prefix here since the regular one at the end // of the loop will not get executed if 'continue' is triggered. @@ -166,4 +189,4 @@ export function controls_flow_statements(block, generator) { return xfix + CONTINUE_STATEMENT; } throw Error('Unknown flow statement.'); -}; +} diff --git a/generators/lua/lua_generator.js b/generators/lua/lua_generator.ts similarity index 50% rename from generators/lua/lua_generator.js rename to generators/lua/lua_generator.ts index ea8caab87..76517c77d 100644 --- a/generators/lua/lua_generator.js +++ b/generators/lua/lua_generator.ts @@ -5,40 +5,40 @@ */ /** - * @fileoverview Helper functions for generating Lua for blocks. + * @file Lua code generator class, including helper methods for + * generating Lua for blocks. + * * Based on Ellen Spertus's blocky-lua project. - * @suppress {checkTypes|globalThis} */ // Former goog.module ID: Blockly.Lua import * as stringUtils from '../../core/utils/string.js'; -// import type {Block} from '../../core/block.js'; +import type {Block} from '../../core/block.js'; import {CodeGenerator} from '../../core/generator.js'; import {Names} from '../../core/names.js'; -// import type {Workspace} from '../../core/workspace.js'; +import type {Workspace} from '../../core/workspace.js'; import {inputTypes} from '../../core/inputs/input_types.js'; - /** * Order of operation ENUMs. * http://www.lua.org/manual/5.3/manual.html#3.4.8 - * @enum {number} */ -export const Order = { - ATOMIC: 0, // literals +// prettier-ignore +export enum Order { + ATOMIC = 0, // literals // The next level was not explicit in documentation and inferred by Ellen. - HIGH: 1, // Function calls, tables[] - EXPONENTIATION: 2, // ^ - UNARY: 3, // not # - ~ - MULTIPLICATIVE: 4, // * / % - ADDITIVE: 5, // + - - CONCATENATION: 6, // .. - RELATIONAL: 7, // < > <= >= ~= == - AND: 8, // and - OR: 9, // or - NONE: 99, -}; + HIGH = 1, // Function calls, tables[] + EXPONENTIATION = 2, // ^ + UNARY = 3, // not # - ~ + MULTIPLICATIVE = 4, // * / % + ADDITIVE = 5, // + - + CONCATENATION = 6, // .. + RELATIONAL = 7, // < > <= >= ~= == + AND = 8, // and + OR = 9, // or + NONE = 99, +} /** * Lua code generator class. @@ -48,8 +48,8 @@ export const Order = { * option used for lists and text. */ export class LuaGenerator extends CodeGenerator { - constructor(name) { - super(name ?? 'Lua'); + constructor(name = 'Lua') { + super(name); this.isInitialized = false; // Copy Order values onto instance for backwards compatibility @@ -60,7 +60,16 @@ export class LuaGenerator extends CodeGenerator { // replace data properties with get accessors that call // deprecate.warn().) for (const key in Order) { - this['ORDER_' + key] = Order[key]; + // Must assign Order[key] to a temporary to get the type guard to work; + // see https://github.com/microsoft/TypeScript/issues/10530. + const value = Order[key]; + // Skip reverse-lookup entries in the enum. Due to + // https://github.com/microsoft/TypeScript/issues/55713 this (as + // of TypeScript 5.5.2) actually narrows the type of value to + // never - but that still allows the following assignment to + // succeed. + if (typeof value === 'string') continue; + (this as unknown as Record)['ORDER_' + key] = value; } // List of illegal variable names. This is not intended to be a @@ -70,38 +79,39 @@ export class LuaGenerator extends CodeGenerator { this.addReservedWords( // Special character '_,' + - // From theoriginalbit's script: - // https://github.com/espertus/blockly-lua/issues/6 - '__inext,assert,bit,colors,colours,coroutine,disk,dofile,error,fs,' + - 'fetfenv,getmetatable,gps,help,io,ipairs,keys,loadfile,loadstring,math,' + - 'native,next,os,paintutils,pairs,parallel,pcall,peripheral,print,' + - 'printError,rawequal,rawget,rawset,read,rednet,redstone,rs,select,' + - 'setfenv,setmetatable,sleep,string,table,term,textutils,tonumber,' + - 'tostring,turtle,type,unpack,vector,write,xpcall,_VERSION,__indext,' + - // Not included in the script, probably because it wasn't enabled: - 'HTTP,' + - // Keywords (http://www.lua.org/pil/1.3.html). - 'and,break,do,else,elseif,end,false,for,function,if,in,local,nil,not,' + - 'or,repeat,return,then,true,until,while,' + - // Metamethods (http://www.lua.org/manual/5.2/manual.html). - 'add,sub,mul,div,mod,pow,unm,concat,len,eq,lt,le,index,newindex,call,' + - // Basic functions (http://www.lua.org/manual/5.2/manual.html, - // section 6.1). - 'assert,collectgarbage,dofile,error,_G,getmetatable,inpairs,load,' + - 'loadfile,next,pairs,pcall,print,rawequal,rawget,rawlen,rawset,select,' + - 'setmetatable,tonumber,tostring,type,_VERSION,xpcall,' + - // Modules (http://www.lua.org/manual/5.2/manual.html, section 6.3). - 'require,package,string,table,math,bit32,io,file,os,debug' + // From theoriginalbit's script: + // https://github.com/espertus/blockly-lua/issues/6 + '__inext,assert,bit,colors,colours,coroutine,disk,dofile,error,fs,' + + 'fetfenv,getmetatable,gps,help,io,ipairs,keys,loadfile,loadstring,math,' + + 'native,next,os,paintutils,pairs,parallel,pcall,peripheral,print,' + + 'printError,rawequal,rawget,rawset,read,rednet,redstone,rs,select,' + + 'setfenv,setmetatable,sleep,string,table,term,textutils,tonumber,' + + 'tostring,turtle,type,unpack,vector,write,xpcall,_VERSION,__indext,' + + // Not included in the script, probably because it wasn't enabled: + 'HTTP,' + + // Keywords (http://www.lua.org/pil/1.3.html). + 'and,break,do,else,elseif,end,false,for,function,if,in,local,nil,not,' + + 'or,repeat,return,then,true,until,while,' + + // Metamethods (http://www.lua.org/manual/5.2/manual.html). + 'add,sub,mul,div,mod,pow,unm,concat,len,eq,lt,le,index,newindex,call,' + + // Basic functions (http://www.lua.org/manual/5.2/manual.html, + // section 6.1). + 'assert,collectgarbage,dofile,error,_G,getmetatable,inpairs,load,' + + 'loadfile,next,pairs,pcall,print,rawequal,rawget,rawlen,rawset,select,' + + 'setmetatable,tonumber,tostring,type,_VERSION,xpcall,' + + // Modules (http://www.lua.org/manual/5.2/manual.html, section 6.3). + 'require,package,string,table,math,bit32,io,file,os,debug', ); } /** * Initialise the database of variable names. - * @param {!Workspace} workspace Workspace to generate code from. + * + * @param workspace Workspace to generate code from. */ - init(workspace) { + init(workspace: Workspace) { // Call Blockly.CodeGenerator's init. - super.init(); + super.init(workspace); if (!this.nameDB_) { this.nameDB_ = new Names(this.RESERVED_WORDS_); @@ -113,73 +123,77 @@ export class LuaGenerator extends CodeGenerator { this.nameDB_.populateProcedures(workspace); this.isInitialized = true; - }; + } /** * Prepend the generated code with the variable definitions. - * @param {string} code Generated code. - * @return {string} Completed code. + * + * @param code Generated code. + * @returns Completed code. */ - finish(code) { + finish(code: string): string { // Convert the definitions dictionary into a list. const definitions = Object.values(this.definitions_); // Call Blockly.CodeGenerator's finish. code = super.finish(code); this.isInitialized = false; - this.nameDB_.reset(); + this.nameDB_!.reset(); return definitions.join('\n\n') + '\n\n\n' + code; - }; + } /** * Naked values are top-level blocks with outputs that aren't plugged into * anything. In Lua, an expression is not a legal statement, so we must assign * the value to the (conventionally ignored) _. * http://lua-users.org/wiki/ExpressionsAsStatements - * @param {string} line Line of generated code. - * @return {string} Legal line of code. + * + * @param line Line of generated code. + * @return Legal line of code. */ - scrubNakedValue(line) { + scrubNakedValue(line: string): string { return 'local _ = ' + line + '\n'; - }; + } /** * Encode a string as a properly escaped Lua string, complete with * quotes. - * @param {string} string Text to encode. - * @return {string} Lua string. + * + * @param string Text to encode. + * @returns Lua string. */ - quote_(string) { - string = string.replace(/\\/g, '\\\\') - .replace(/\n/g, '\\\n') - .replace(/'/g, '\\\''); - return '\'' + string + '\''; - }; + quote_(string: string): string { + string = string + .replace(/\\/g, '\\\\') + .replace(/\n/g, '\\\n') + .replace(/'/g, "\\'"); + return "'" + string + "'"; + } /** * Encode a string as a properly escaped multiline Lua string, complete with * quotes. - * @param {string} string Text to encode. - * @return {string} Lua string. + * + * @param string Text to encode. + * @returns Lua string. */ - multiline_quote_(string) { + multiline_quote_(string: string): string { const lines = string.split(/\n/g).map(this.quote_); // Join with the following, plus a newline: // .. '\n' .. - return lines.join(' .. \'\\n\' ..\n'); - }; + return lines.join(" .. '\\n' ..\n"); + } /** * Common tasks for generating Lua from blocks. * Handles comments for the specified block and any connected value blocks. * Calls any statements following this block. - * @param {!Block} block The current block. - * @param {string} code The Lua code created for this block. - * @param {boolean=} opt_thisOnly True to generate code for only this statement. - * @return {string} Lua code with comments and subsequent blocks added. - * @protected + * @param block The current block. + * @param code The Lua code created for this block. + * @param thisOnly True to generate code for only this statement. + * @returns Lua code with comments and subsequent blocks added. */ - scrub_(block, code, opt_thisOnly) { + scrub_(block: Block, code: string, thisOnly = false): string { let commentCode = ''; // Only collect comments for blocks that aren't inline. if (!block.outputConnection || !block.outputConnection.targetConnection) { @@ -193,7 +207,7 @@ export class LuaGenerator extends CodeGenerator { // Don't collect comments for nested statements. for (let i = 0; i < block.inputList.length; i++) { if (block.inputList[i].type === inputTypes.VALUE) { - const childBlock = block.inputList[i].connection.targetBlock(); + const childBlock = block.inputList[i].connection!.targetBlock(); if (childBlock) { comment = this.allNestedComments(childBlock); if (comment) { @@ -203,8 +217,9 @@ export class LuaGenerator extends CodeGenerator { } } } - const nextBlock = block.nextConnection && block.nextConnection.targetBlock(); - const nextCode = opt_thisOnly ? '' : this.blockToCode(nextBlock); + const nextBlock = + block.nextConnection && block.nextConnection.targetBlock(); + const nextCode = thisOnly ? '' : this.blockToCode(nextBlock); return commentCode + code + nextCode; - }; + } } diff --git a/generators/lua/math.js b/generators/lua/math.ts similarity index 75% rename from generators/lua/math.js rename to generators/lua/math.ts index af1ff738f..8cf87cc6b 100644 --- a/generators/lua/math.js +++ b/generators/lua/math.ts @@ -5,40 +5,51 @@ */ /** - * @fileoverview Generating Lua for math blocks. + * @file Generating Lua for math blocks. */ // Former goog.module ID: Blockly.Lua.math +import type {Block} from '../../core/block.js'; +import type {LuaGenerator} from './lua_generator.js'; import {Order} from './lua_generator.js'; - -export function math_number(block, generator) { +export function math_number( + block: Block, + generator: LuaGenerator, +): [string, Order] { // Numeric value. const code = Number(block.getFieldValue('NUM')); const order = code < 0 ? Order.UNARY : Order.ATOMIC; - return [code, order]; -}; + return [String(code), order]; +} -export function math_arithmetic(block, generator) { +export function math_arithmetic( + block: Block, + generator: LuaGenerator, +): [string, Order] { // Basic arithmetic operators, and power. - const OPERATORS = { + const OPERATORS: Record = { 'ADD': [' + ', Order.ADDITIVE], 'MINUS': [' - ', Order.ADDITIVE], 'MULTIPLY': [' * ', Order.MULTIPLICATIVE], 'DIVIDE': [' / ', Order.MULTIPLICATIVE], 'POWER': [' ^ ', Order.EXPONENTIATION], }; - const tuple = OPERATORS[block.getFieldValue('OP')]; + type OperatorOption = keyof typeof OPERATORS; + const tuple = OPERATORS[block.getFieldValue('OP') as OperatorOption]; const operator = tuple[0]; const order = tuple[1]; const argument0 = generator.valueToCode(block, 'A', order) || '0'; const argument1 = generator.valueToCode(block, 'B', order) || '0'; const code = argument0 + operator + argument1; return [code, order]; -}; +} -export function math_single(block, generator) { +export function math_single( + block: Block, + generator: LuaGenerator, +): [string, Order] { // Math operators with single operand. const operator = block.getFieldValue('OP'); let arg; @@ -106,11 +117,14 @@ export function math_single(block, generator) { throw Error('Unknown math operator: ' + operator); } return [code, Order.HIGH]; -}; +} -export function math_constant(block, generator) { +export function math_constant( + block: Block, + generator: LuaGenerator, +): [string, Order] { // Constants: PI, E, the Golden Ratio, sqrt(2), 1/sqrt(2), INFINITY. - const CONSTANTS = { + const CONSTANTS: Record = { 'PI': ['math.pi', Order.HIGH], 'E': ['math.exp(1)', Order.HIGH], 'GOLDEN_RATIO': ['(1 + math.sqrt(5)) / 2', Order.MULTIPLICATIVE], @@ -119,12 +133,15 @@ export function math_constant(block, generator) { 'INFINITY': ['math.huge', Order.HIGH], }; return CONSTANTS[block.getFieldValue('CONSTANT')]; -}; +} -export function math_number_property(block, generator) { +export function math_number_property( + block: Block, + generator: LuaGenerator, +): [string, Order] { // Check if a number is even, odd, prime, whole, positive, or negative // or if it is divisible by certain number. Returns true or false. - const PROPERTIES = { + const PROPERTIES: Record = { 'EVEN': [' % 2 == 0', Order.MULTIPLICATIVE, Order.RELATIONAL], 'ODD': [' % 2 == 1', Order.MULTIPLICATIVE, Order.RELATIONAL], 'WHOLE': [' % 1 == 0', Order.MULTIPLICATIVE, Order.RELATIONAL], @@ -135,12 +152,14 @@ export function math_number_property(block, generator) { }; const dropdownProperty = block.getFieldValue('PROPERTY'); const [suffix, inputOrder, outputOrder] = PROPERTIES[dropdownProperty]; - const numberToCheck = generator.valueToCode(block, 'NUMBER_TO_CHECK', - inputOrder) || '0'; + const numberToCheck = + generator.valueToCode(block, 'NUMBER_TO_CHECK', inputOrder) || '0'; let code; if (dropdownProperty === 'PRIME') { // Prime is a special case as it is not a one-liner test. - const functionName = generator.provideFunction_('math_isPrime', ` + const functionName = generator.provideFunction_( + 'math_isPrime', + ` function ${generator.FUNCTION_NAME_PLACEHOLDER_}(n) -- https://en.wikipedia.org/wiki/Primality_test#Naive_methods if n == 2 or n == 3 then @@ -159,11 +178,12 @@ function ${generator.FUNCTION_NAME_PLACEHOLDER_}(n) end return true end -`); +`, + ); code = functionName + '(' + numberToCheck + ')'; } else if (dropdownProperty === 'DIVISIBLE_BY') { - const divisor = generator.valueToCode(block, 'DIVISOR', - Order.MULTIPLICATIVE) || '0'; + const divisor = + generator.valueToCode(block, 'DIVISOR', Order.MULTIPLICATIVE) || '0'; // If 'divisor' is some code that evals to 0, generator will produce a nan. // Let's produce nil if we can determine this at compile-time. if (divisor === '0') { @@ -177,23 +197,25 @@ end code = numberToCheck + suffix; } return [code, outputOrder]; -}; +} -export function math_change(block, generator) { +export function math_change(block: Block, generator: LuaGenerator): string { // Add to a variable in place. const argument0 = - generator.valueToCode(block, 'DELTA', Order.ADDITIVE) || '0'; - const varName = - generator.getVariableName(block.getFieldValue('VAR')); + generator.valueToCode(block, 'DELTA', Order.ADDITIVE) || '0'; + const varName = generator.getVariableName(block.getFieldValue('VAR')); return varName + ' = ' + varName + ' + ' + argument0 + '\n'; -}; +} // Rounding functions have a single operand. export const math_round = math_single; // Trigonometry functions have a single operand. export const math_trig = math_single; -export function math_on_list(block, generator) { +export function math_on_list( + block: Block, + generator: LuaGenerator, +): [string, Order] { // Math functions for lists. const func = block.getFieldValue('OP'); const list = generator.valueToCode(block, 'LIST', Order.NONE) || '{}'; @@ -201,7 +223,9 @@ export function math_on_list(block, generator) { // Functions needed in more than one case. function provideSum() { - return generator.provideFunction_('math_sum', ` + return generator.provideFunction_( + 'math_sum', + ` function ${generator.FUNCTION_NAME_PLACEHOLDER_}(t) local result = 0 for _, v in ipairs(t) do @@ -209,7 +233,8 @@ function ${generator.FUNCTION_NAME_PLACEHOLDER_}(t) end return result end -`); +`, + ); } switch (func) { @@ -219,7 +244,9 @@ end case 'MIN': // Returns 0 for the empty list. - functionName = generator.provideFunction_('math_min', ` + functionName = generator.provideFunction_( + 'math_min', + ` function ${generator.FUNCTION_NAME_PLACEHOLDER_}(t) if #t == 0 then return 0 @@ -232,24 +259,30 @@ function ${generator.FUNCTION_NAME_PLACEHOLDER_}(t) end return result end -`); +`, + ); break; case 'AVERAGE': // Returns 0 for the empty list. - functionName = generator.provideFunction_('math_average', ` + functionName = generator.provideFunction_( + 'math_average', + ` function ${generator.FUNCTION_NAME_PLACEHOLDER_}(t) if #t == 0 then return 0 end return ${provideSum()}(t) / #t end -`); +`, + ); break; case 'MAX': // Returns 0 for the empty list. - functionName = generator.provideFunction_('math_max', ` + functionName = generator.provideFunction_( + 'math_max', + ` function ${generator.FUNCTION_NAME_PLACEHOLDER_}(t) if #t == 0 then return 0 @@ -262,12 +295,15 @@ function ${generator.FUNCTION_NAME_PLACEHOLDER_}(t) end return result end -`); +`, + ); break; case 'MEDIAN': // This operation excludes non-numbers. - functionName = generator.provideFunction_('math_median', ` + functionName = generator.provideFunction_( + 'math_median', + ` function ${generator.FUNCTION_NAME_PLACEHOLDER_}(t) -- Source: http://lua-users.org/wiki/SimpleStats if #t == 0 then @@ -286,14 +322,17 @@ function ${generator.FUNCTION_NAME_PLACEHOLDER_}(t) return temp[math.ceil(#temp / 2)] end end -`); +`, + ); break; case 'MODE': // As a list of numbers can contain more than one mode, // the returned result is provided as an array. // The generator version includes non-numbers. - functionName = generator.provideFunction_('math_modes', ` + functionName = generator.provideFunction_( + 'math_modes', + ` function ${generator.FUNCTION_NAME_PLACEHOLDER_}(t) -- Source: http://lua-users.org/wiki/SimpleStats local counts = {} @@ -318,11 +357,14 @@ function ${generator.FUNCTION_NAME_PLACEHOLDER_}(t) end return temp end -`); +`, + ); break; case 'STD_DEV': - functionName = generator.provideFunction_('math_standard_deviation', ` + functionName = generator.provideFunction_( + 'math_standard_deviation', + ` function ${generator.FUNCTION_NAME_PLACEHOLDER_}(t) local m local vm @@ -340,66 +382,92 @@ function ${generator.FUNCTION_NAME_PLACEHOLDER_}(t) result = math.sqrt(total / (count-1)) return result end -`); +`, + ); break; case 'RANDOM': - functionName = generator.provideFunction_('math_random_list', ` + functionName = generator.provideFunction_( + 'math_random_list', + ` function ${generator.FUNCTION_NAME_PLACEHOLDER_}(t) if #t == 0 then return nil end return t[math.random(#t)] end -`); +`, + ); break; default: throw Error('Unknown operator: ' + func); } return [functionName + '(' + list + ')', Order.HIGH]; -}; +} -export function math_modulo(block, generator) { +export function math_modulo( + block: Block, + generator: LuaGenerator, +): [string, Order] { // Remainder computation. const argument0 = - generator.valueToCode(block, 'DIVIDEND', Order.MULTIPLICATIVE) || '0'; + generator.valueToCode(block, 'DIVIDEND', Order.MULTIPLICATIVE) || '0'; const argument1 = - generator.valueToCode(block, 'DIVISOR', Order.MULTIPLICATIVE) || '0'; + generator.valueToCode(block, 'DIVISOR', Order.MULTIPLICATIVE) || '0'; const code = argument0 + ' % ' + argument1; return [code, Order.MULTIPLICATIVE]; -}; +} -export function math_constrain(block, generator) { +export function math_constrain( + block: Block, + generator: LuaGenerator, +): [string, Order] { // Constrain a number between two limits. const argument0 = generator.valueToCode(block, 'VALUE', Order.NONE) || '0'; const argument1 = - generator.valueToCode(block, 'LOW', Order.NONE) || '-math.huge'; + generator.valueToCode(block, 'LOW', Order.NONE) || '-math.huge'; const argument2 = - generator.valueToCode(block, 'HIGH', Order.NONE) || 'math.huge'; - const code = 'math.min(math.max(' + argument0 + ', ' + argument1 + '), ' + - argument2 + ')'; + generator.valueToCode(block, 'HIGH', Order.NONE) || 'math.huge'; + const code = + 'math.min(math.max(' + + argument0 + + ', ' + + argument1 + + '), ' + + argument2 + + ')'; return [code, Order.HIGH]; -}; +} -export function math_random_int(block, generator) { +export function math_random_int( + block: Block, + generator: LuaGenerator, +): [string, Order] { // Random integer between [X] and [Y]. const argument0 = generator.valueToCode(block, 'FROM', Order.NONE) || '0'; const argument1 = generator.valueToCode(block, 'TO', Order.NONE) || '0'; const code = 'math.random(' + argument0 + ', ' + argument1 + ')'; return [code, Order.HIGH]; -}; +} -export function math_random_float(block, generator) { +export function math_random_float( + block: Block, + generator: LuaGenerator, +): [string, Order] { // Random fraction between 0 and 1. return ['math.random()', Order.HIGH]; -}; +} -export function math_atan2(block, generator) { +export function math_atan2( + block: Block, + generator: LuaGenerator, +): [string, Order] { // Arctangent of point (X, Y) in degrees from -180 to 180. const argument0 = generator.valueToCode(block, 'X', Order.NONE) || '0'; const argument1 = generator.valueToCode(block, 'Y', Order.NONE) || '0'; return [ - 'math.deg(math.atan2(' + argument1 + ', ' + argument0 + '))', Order.HIGH + 'math.deg(math.atan2(' + argument1 + ', ' + argument0 + '))', + Order.HIGH, ]; -}; +} diff --git a/generators/lua/procedures.js b/generators/lua/procedures.ts similarity index 61% rename from generators/lua/procedures.js rename to generators/lua/procedures.ts index 935ca1136..07003aee9 100644 --- a/generators/lua/procedures.js +++ b/generators/lua/procedures.ts @@ -5,18 +5,22 @@ */ /** - * @fileoverview Generating Lua for procedure blocks. + * @file Generating Lua for procedure blocks. */ // Former goog.module ID: Blockly.Lua.procedures +import type {Block} from '../../core/block.js'; +import type {IfReturnBlock} from '../../blocks/procedures.js'; +import type {LuaGenerator} from './lua_generator.js'; import {Order} from './lua_generator.js'; - -export function procedures_defreturn(block, generator) { +export function procedures_defreturn( + block: Block, + generator: LuaGenerator, +): null { // Define a procedure with a return value. - const funcName = - generator.getProcedureName(block.getFieldValue('NAME')); + const funcName = generator.getProcedureName(block.getFieldValue('NAME')); let xfix1 = ''; if (generator.STATEMENT_PREFIX) { xfix1 += generator.injectId(generator.STATEMENT_PREFIX, block); @@ -30,8 +34,9 @@ export function procedures_defreturn(block, generator) { let loopTrap = ''; if (generator.INFINITE_LOOP_TRAP) { loopTrap = generator.prefixLines( - generator.injectId( - generator.INFINITE_LOOP_TRAP, block), generator.INDENT); + generator.injectId(generator.INFINITE_LOOP_TRAP, block), + generator.INDENT, + ); } let branch = generator.statementToCode(block, 'STACK'); let returnValue = generator.valueToCode(block, 'RETURN', Order.NONE) || ''; @@ -50,22 +55,36 @@ export function procedures_defreturn(block, generator) { for (let i = 0; i < variables.length; i++) { args[i] = generator.getVariableName(variables[i]); } - let code = 'function ' + funcName + '(' + args.join(', ') + ')\n' + xfix1 + - loopTrap + branch + xfix2 + returnValue + 'end\n'; + let code = + 'function ' + + funcName + + '(' + + args.join(', ') + + ')\n' + + xfix1 + + loopTrap + + branch + + xfix2 + + returnValue + + 'end\n'; code = generator.scrub_(block, code); // Add % so as not to collide with helper functions in definitions list. - generator.definitions_['%' + funcName] = code; + // TODO(#7600): find better approach than casting to any to override + // CodeGenerator declaring .definitions protected. + (generator as AnyDuringMigration).definitions_['%' + funcName] = code; return null; -}; +} // Defining a procedure without a return value uses the same generator as // a procedure with a return value. export const procedures_defnoreturn = procedures_defreturn; -export function procedures_callreturn(block, generator) { +export function procedures_callreturn( + block: Block, + generator: LuaGenerator, +): [string, Order] { // Call a procedure with a return value. - const funcName = - generator.getProcedureName(block.getFieldValue('NAME')); + const funcName = generator.getProcedureName(block.getFieldValue('NAME')); const args = []; const variables = block.getVars(); for (let i = 0; i < variables.length; i++) { @@ -73,30 +92,39 @@ export function procedures_callreturn(block, generator) { } const code = funcName + '(' + args.join(', ') + ')'; return [code, Order.HIGH]; -}; +} -export function procedures_callnoreturn(block, generator) { +export function procedures_callnoreturn( + block: Block, + generator: LuaGenerator, +): string { // Call a procedure with no return value. // Generated code is for a function call as a statement is the same as a // function call as a value, with the addition of line ending. - const tuple = generator.forBlock['procedures_callreturn'](block, generator); + const tuple = generator.forBlock['procedures_callreturn']( + block, + generator, + ) as [string, number]; return tuple[0] + '\n'; -}; +} -export function procedures_ifreturn(block, generator) { +export function procedures_ifreturn( + block: Block, + generator: LuaGenerator, +): string { // Conditionally return value from a procedure. const condition = - generator.valueToCode(block, 'CONDITION', Order.NONE) || 'false'; + generator.valueToCode(block, 'CONDITION', Order.NONE) || 'false'; let code = 'if ' + condition + ' then\n'; if (generator.STATEMENT_SUFFIX) { // Inject any statement suffix here since the regular one at the end // will not get executed if the return is triggered. - code += - generator.prefixLines( - generator.injectId(generator.STATEMENT_SUFFIX, block), - generator.INDENT); + code += generator.prefixLines( + generator.injectId(generator.STATEMENT_SUFFIX, block), + generator.INDENT, + ); } - if (block.hasReturnValue_) { + if ((block as IfReturnBlock).hasReturnValue_) { const value = generator.valueToCode(block, 'VALUE', Order.NONE) || 'nil'; code += generator.INDENT + 'return ' + value + '\n'; } else { @@ -104,4 +132,4 @@ export function procedures_ifreturn(block, generator) { } code += 'end\n'; return code; -}; +} diff --git a/generators/lua/text.js b/generators/lua/text.ts similarity index 69% rename from generators/lua/text.js rename to generators/lua/text.ts index 606fcce32..ff65327cf 100644 --- a/generators/lua/text.js +++ b/generators/lua/text.ts @@ -5,82 +5,99 @@ */ /** - * @fileoverview Generating Lua for text blocks. + * @file Generating Lua for text blocks. */ // Former goog.module ID: Blockly.Lua.texts +import type {Block} from '../../core/block.js'; +import type {JoinMutatorBlock} from '../../blocks/text.js'; +import type {LuaGenerator} from './lua_generator.js'; import {Order} from './lua_generator.js'; - -export function text(block, generator) { +export function text(block: Block, generator: LuaGenerator): [string, Order] { // Text value. const code = generator.quote_(block.getFieldValue('TEXT')); return [code, Order.ATOMIC]; -}; +} -export function text_multiline(block, generator) { +export function text_multiline( + block: Block, + generator: LuaGenerator, +): [string, Order] { // Text value. const code = generator.multiline_quote_(block.getFieldValue('TEXT')); - const order = - code.indexOf('..') !== -1 ? Order.CONCATENATION : Order.ATOMIC; + const order = code.indexOf('..') !== -1 ? Order.CONCATENATION : Order.ATOMIC; return [code, order]; -}; +} -export function text_join(block, generator) { +export function text_join( + block: Block, + generator: LuaGenerator, +): [string, Order] { + const joinBlock = block as JoinMutatorBlock; // Create a string made up of any number of elements of any type. - if (block.itemCount_ === 0) { + if (joinBlock.itemCount_ === 0) { return ["''", Order.ATOMIC]; - } else if (block.itemCount_ === 1) { + } else if (joinBlock.itemCount_ === 1) { const element = generator.valueToCode(block, 'ADD0', Order.NONE) || "''"; const code = 'tostring(' + element + ')'; return [code, Order.HIGH]; - } else if (block.itemCount_ === 2) { + } else if (joinBlock.itemCount_ === 2) { const element0 = - generator.valueToCode(block, 'ADD0', Order.CONCATENATION) || "''"; + generator.valueToCode(block, 'ADD0', Order.CONCATENATION) || "''"; const element1 = - generator.valueToCode(block, 'ADD1', Order.CONCATENATION) || "''"; + generator.valueToCode(block, 'ADD1', Order.CONCATENATION) || "''"; const code = element0 + ' .. ' + element1; return [code, Order.CONCATENATION]; } else { const elements = []; - for (let i = 0; i < block.itemCount_; i++) { - elements[i] = - generator.valueToCode(block, 'ADD' + i, Order.NONE) || "''"; + for (let i = 0; i < joinBlock.itemCount_; i++) { + elements[i] = generator.valueToCode(block, 'ADD' + i, Order.NONE) || "''"; } const code = 'table.concat({' + elements.join(', ') + '})'; return [code, Order.HIGH]; } -}; +} -export function text_append(block, generator) { +export function text_append(block: Block, generator: LuaGenerator): string { // Append to a variable in place. - const varName = - generator.getVariableName(block.getFieldValue('VAR')); + const varName = generator.getVariableName(block.getFieldValue('VAR')); const value = - generator.valueToCode(block, 'TEXT', Order.CONCATENATION) || "''"; + generator.valueToCode(block, 'TEXT', Order.CONCATENATION) || "''"; return varName + ' = ' + varName + ' .. ' + value + '\n'; -}; +} -export function text_length(block, generator) { +export function text_length( + block: Block, + generator: LuaGenerator, +): [string, Order] { // String or array length. const text = generator.valueToCode(block, 'VALUE', Order.UNARY) || "''"; return ['#' + text, Order.UNARY]; -}; +} -export function text_isEmpty(block, generator) { +export function text_isEmpty( + block: Block, + generator: LuaGenerator, +): [string, Order] { // Is the string null or array empty? const text = generator.valueToCode(block, 'VALUE', Order.UNARY) || "''"; return ['#' + text + ' == 0', Order.RELATIONAL]; -}; +} -export function text_indexOf(block, generator) { +export function text_indexOf( + block: Block, + generator: LuaGenerator, +): [string, Order] { // Search the text for a substring. const substring = generator.valueToCode(block, 'FIND', Order.NONE) || "''"; const text = generator.valueToCode(block, 'VALUE', Order.NONE) || "''"; let functionName; if (block.getFieldValue('END') === 'FIRST') { - functionName = generator.provideFunction_('firstIndexOf', ` + functionName = generator.provideFunction_( + 'firstIndexOf', + ` function ${generator.FUNCTION_NAME_PLACEHOLDER_}(str, substr) local i = string.find(str, substr, 1, true) if i == nil then @@ -88,9 +105,12 @@ function ${generator.FUNCTION_NAME_PLACEHOLDER_}(str, substr) end return i end -`); +`, + ); } else { - functionName = generator.provideFunction_('lastIndexOf', ` + functionName = generator.provideFunction_( + 'lastIndexOf', + ` function ${generator.FUNCTION_NAME_PLACEHOLDER_}(str, substr) local i = string.find(string.reverse(str), string.reverse(substr), 1, true) if i then @@ -98,27 +118,34 @@ function ${generator.FUNCTION_NAME_PLACEHOLDER_}(str, substr) end return 0 end -`); +`, + ); } const code = functionName + '(' + text + ', ' + substring + ')'; return [code, Order.HIGH]; -}; +} -export function text_charAt(block, generator) { +export function text_charAt( + block: Block, + generator: LuaGenerator, +): [string, Order] { // Get letter at index. // Note: Until January 2013 this block did not have the WHERE input. const where = block.getFieldValue('WHERE') || 'FROM_START'; - const atOrder = (where === 'FROM_END') ? Order.UNARY : Order.NONE; + const atOrder = where === 'FROM_END' ? Order.UNARY : Order.NONE; const at = generator.valueToCode(block, 'AT', atOrder) || '1'; const text = generator.valueToCode(block, 'VALUE', Order.NONE) || "''"; let code; if (where === 'RANDOM') { - const functionName = generator.provideFunction_('text_random_letter', ` + const functionName = generator.provideFunction_( + 'text_random_letter', + ` function ${generator.FUNCTION_NAME_PLACEHOLDER_}(str) local index = math.random(string.len(str)) return string.sub(str, index, index) end -`); +`, + ); code = functionName + '(' + text + ')'; } else { let start; @@ -139,24 +166,30 @@ end code = 'string.sub(' + text + ', ' + start + ', ' + start + ')'; } else { // use function to avoid reevaluation - const functionName = generator.provideFunction_('text_char_at', ` + const functionName = generator.provideFunction_( + 'text_char_at', + ` function ${generator.FUNCTION_NAME_PLACEHOLDER_}(str, index) return string.sub(str, index, index) end -`); +`, + ); code = functionName + '(' + text + ', ' + start + ')'; } } return [code, Order.HIGH]; -}; +} -export function text_getSubstring(block, generator) { +export function text_getSubstring( + block: Block, + generator: LuaGenerator, +): [string, Order] { // Get substring. const text = generator.valueToCode(block, 'STRING', Order.NONE) || "''"; // Get start index. const where1 = block.getFieldValue('WHERE1'); - const at1Order = (where1 === 'FROM_END') ? Order.UNARY : Order.NONE; + const at1Order = where1 === 'FROM_END' ? Order.UNARY : Order.NONE; const at1 = generator.valueToCode(block, 'AT1', at1Order) || '1'; let start; if (where1 === 'FIRST') { @@ -171,7 +204,7 @@ export function text_getSubstring(block, generator) { // Get end index. const where2 = block.getFieldValue('WHERE2'); - const at2Order = (where2 === 'FROM_END') ? Order.UNARY : Order.NONE; + const at2Order = where2 === 'FROM_END' ? Order.UNARY : Order.NONE; const at2 = generator.valueToCode(block, 'AT2', at2Order) || '1'; let end; if (where2 === 'LAST') { @@ -185,9 +218,12 @@ export function text_getSubstring(block, generator) { } const code = 'string.sub(' + text + ', ' + start + ', ' + end + ')'; return [code, Order.HIGH]; -}; +} -export function text_changeCase(block, generator) { +export function text_changeCase( + block: Block, + generator: LuaGenerator, +): [string, Order] { // Change capitalization. const operator = block.getFieldValue('CASE'); const text = generator.valueToCode(block, 'TEXT', Order.NONE) || "''"; @@ -200,7 +236,9 @@ export function text_changeCase(block, generator) { // There are shorter versions at // http://lua-users.org/wiki/SciteTitleCase // that do not preserve whitespace. - functionName = generator.provideFunction_('text_titlecase', ` + functionName = generator.provideFunction_( + 'text_titlecase', + ` function ${generator.FUNCTION_NAME_PLACEHOLDER_}(str) local buf = {} local inWord = false @@ -218,28 +256,36 @@ function ${generator.FUNCTION_NAME_PLACEHOLDER_}(str) end return table.concat(buf) end -`); +`, + ); } const code = functionName + '(' + text + ')'; return [code, Order.HIGH]; -}; +} -export function text_trim(block, generator) { +export function text_trim( + block: Block, + generator: LuaGenerator, +): [string, Order] { // Trim spaces. const OPERATORS = {LEFT: '^%s*(,-)', RIGHT: '(.-)%s*$', BOTH: '^%s*(.-)%s*$'}; - const operator = OPERATORS[block.getFieldValue('MODE')]; + type OperatorOption = keyof typeof OPERATORS; + const operator = OPERATORS[block.getFieldValue('MODE') as OperatorOption]; const text = generator.valueToCode(block, 'TEXT', Order.NONE) || "''"; const code = 'string.gsub(' + text + ', "' + operator + '", "%1")'; return [code, Order.HIGH]; -}; +} -export function text_print(block, generator) { +export function text_print(block: Block, generator: LuaGenerator): string { // Print statement. const msg = generator.valueToCode(block, 'TEXT', Order.NONE) || "''"; return 'print(' + msg + ')\n'; -}; +} -export function text_prompt_ext(block, generator) { +export function text_prompt_ext( + block: Block, + generator: LuaGenerator, +): [string, Order] { // Prompt function. let msg; if (block.getField('TEXT')) { @@ -250,13 +296,16 @@ export function text_prompt_ext(block, generator) { msg = generator.valueToCode(block, 'TEXT', Order.NONE) || "''"; } - const functionName = generator.provideFunction_('text_prompt', ` + const functionName = generator.provideFunction_( + 'text_prompt', + ` function ${generator.FUNCTION_NAME_PLACEHOLDER_}(msg) io.write(msg) io.flush() return io.read() end -`); +`, + ); let code = functionName + '(' + msg + ')'; const toNumber = block.getFieldValue('TYPE') === 'NUMBER'; @@ -264,14 +313,19 @@ end code = 'tonumber(' + code + ', 10)'; } return [code, Order.HIGH]; -}; +} export const text_prompt = text_prompt_ext; -export function text_count(block, generator) { +export function text_count( + block: Block, + generator: LuaGenerator, +): [string, Order] { const text = generator.valueToCode(block, 'TEXT', Order.NONE) || "''"; const sub = generator.valueToCode(block, 'SUB', Order.NONE) || "''"; - const functionName = generator.provideFunction_('text_count', ` + const functionName = generator.provideFunction_( + 'text_count', + ` function ${generator.FUNCTION_NAME_PLACEHOLDER_}(haystack, needle) if #needle == 0 then return #haystack + 1 @@ -288,16 +342,22 @@ function ${generator.FUNCTION_NAME_PLACEHOLDER_}(haystack, needle) end return count end -`); +`, + ); const code = functionName + '(' + text + ', ' + sub + ')'; return [code, Order.HIGH]; -}; +} -export function text_replace(block, generator) { +export function text_replace( + block: Block, + generator: LuaGenerator, +): [string, Order] { const text = generator.valueToCode(block, 'TEXT', Order.NONE) || "''"; const from = generator.valueToCode(block, 'FROM', Order.NONE) || "''"; const to = generator.valueToCode(block, 'TO', Order.NONE) || "''"; - const functionName = generator.provideFunction_('text_replace', ` + const functionName = generator.provideFunction_( + 'text_replace', + ` function ${generator.FUNCTION_NAME_PLACEHOLDER_}(haystack, needle, replacement) local buf = {} local i = 1 @@ -314,13 +374,17 @@ function ${generator.FUNCTION_NAME_PLACEHOLDER_}(haystack, needle, replacement) end return table.concat(buf) end -`); +`, + ); const code = functionName + '(' + text + ', ' + from + ', ' + to + ')'; return [code, Order.HIGH]; -}; +} -export function text_reverse(block, generator) { +export function text_reverse( + block: Block, + generator: LuaGenerator, +): [string, Order] { const text = generator.valueToCode(block, 'TEXT', Order.NONE) || "''"; const code = 'string.reverse(' + text + ')'; return [code, Order.HIGH]; -}; +} diff --git a/generators/lua/variables.js b/generators/lua/variables.js deleted file mode 100644 index 1913321c9..000000000 --- a/generators/lua/variables.js +++ /dev/null @@ -1,29 +0,0 @@ -/** - * @license - * Copyright 2016 Google LLC - * SPDX-License-Identifier: Apache-2.0 - */ - -/** - * @fileoverview Generating Lua for variable blocks. - */ - -// Former goog.module ID: Blockly.Lua.variables - -import {Order} from './lua_generator.js'; - - -export function variables_get(block, generator) { - // Variable getter. - const code = - generator.getVariableName(block.getFieldValue('VAR')); - return [code, Order.ATOMIC]; -}; - -export function variables_set(block, generator) { - // Variable setter. - const argument0 = generator.valueToCode(block, 'VALUE', Order.NONE) || '0'; - const varName = - generator.getVariableName(block.getFieldValue('VAR')); - return varName + ' = ' + argument0 + '\n'; -}; diff --git a/generators/lua/variables.ts b/generators/lua/variables.ts new file mode 100644 index 000000000..b70f6892b --- /dev/null +++ b/generators/lua/variables.ts @@ -0,0 +1,31 @@ +/** + * @license + * Copyright 2016 Google LLC + * SPDX-License-Identifier: Apache-2.0 + */ + +/** + * @file Generating Lua for variable blocks. + */ + +// Former goog.module ID: Blockly.Lua.variables + +import type {Block} from '../../core/block.js'; +import type {LuaGenerator} from './lua_generator.js'; +import {Order} from './lua_generator.js'; + +export function variables_get( + block: Block, + generator: LuaGenerator, +): [string, Order] { + // Variable getter. + const code = generator.getVariableName(block.getFieldValue('VAR')); + return [code, Order.ATOMIC]; +} + +export function variables_set(block: Block, generator: LuaGenerator): string { + // Variable setter. + const argument0 = generator.valueToCode(block, 'VALUE', Order.NONE) || '0'; + const varName = generator.getVariableName(block.getFieldValue('VAR')); + return varName + ' = ' + argument0 + '\n'; +} diff --git a/generators/lua/variables_dynamic.js b/generators/lua/variables_dynamic.ts similarity index 82% rename from generators/lua/variables_dynamic.js rename to generators/lua/variables_dynamic.ts index 4b42be990..62b981b31 100644 --- a/generators/lua/variables_dynamic.js +++ b/generators/lua/variables_dynamic.ts @@ -5,12 +5,11 @@ */ /** - * @fileoverview Generating Lua for dynamic variable blocks. + * @file Generating Lua for dynamic variable blocks. */ // Former goog.module ID: Blockly.Lua.variablesDynamic - // Lua is dynamically typed. export { variables_get as variables_get_dynamic,