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Rename BlockAnimation > blockAnimation
Issue 2102. And do a full recompile due to changed the dependency name.
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@@ -251,7 +251,7 @@ Blockly.BubbleDragger.prototype.fireMoveEvent_ = function() {
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* This function does not consider differing origins. It simply scales the
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* input's x and y values.
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* @param {!Blockly.utils.Coordinate} pixelCoord A coordinate with x and y values
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* in css pixel units.
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* in CSS pixel units.
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* @return {!Blockly.utils.Coordinate} The input coordinate divided by the workspace
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* scale.
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* @private
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