Comment cleanup; remove logs

This commit is contained in:
Rachel Fenichel
2018-11-19 16:26:18 -08:00
parent 13740f4c84
commit ff901a7773

View File

@@ -80,7 +80,6 @@ Blockly.InsertionMarkerManager = function(block) {
/**
* The insertion marker that shows up between blocks to show where a block
* would go if dropped immediately.
* This is the scratch-blocks equivalent of connection highlighting.
* @type {Blockly.BlockSvg}
* @private
*/
@@ -117,7 +116,6 @@ Blockly.InsertionMarkerManager = function(block) {
/**
* Connection on the insertion marker block that corresponds to
* this.localConnection_ on the currently dragged block.
* This is part of the scratch-blocks equivalent of connection highlighting.
* @type {Blockly.RenderedConnection}
* @private
*/
@@ -240,8 +238,6 @@ Blockly.InsertionMarkerManager.prototype.update = function(dxy, deleteArea) {
this.shouldUpdatePreviews_(candidate, dxy);
if (shouldUpdate) {
//console.log("updating previews");
//console.log(candidate);
// Don't fire events for insertion marker creation or movement.
Blockly.Events.disable();
this.maybeHidePreview_(candidate);
@@ -373,7 +369,6 @@ Blockly.InsertionMarkerManager.prototype.shouldUpdatePreviews_ = function(
*/
Blockly.InsertionMarkerManager.prototype.getCandidate_ = function(dxy) {
var radius = this.getStartRadius_();
//console.log(radius);
var candidateClosest = null;
var candidateLocal = null;
@@ -381,15 +376,11 @@ Blockly.InsertionMarkerManager.prototype.getCandidate_ = function(dxy) {
var myConnection = this.availableConnections_[i];
var neighbour = myConnection.closest(radius, dxy);
if (neighbour.connection) {
//console.log('neighbour: ');
//console.log(neighbour.connection);
//console.log('Is insertion marker: ' + neighbour.connection.sourceBlock_.isInsertionMarker());
candidateClosest = neighbour.connection;
candidateLocal = myConnection;
radius = neighbour.radius;
}
}
//console.log(radius);
return {
closest: candidateClosest,
local: candidateLocal,
@@ -588,8 +579,6 @@ Blockly.InsertionMarkerManager.prototype.hidePreview_ = function() {
/**
* Add highlighting showing which block will be replaced.
* Scratch-specific code, where "highlighting" applies to a block rather than
* a connection.
*/
Blockly.InsertionMarkerManager.prototype.highlightBlock_ = function() {
var closest = this.closestConnection_;
@@ -607,8 +596,6 @@ Blockly.InsertionMarkerManager.prototype.highlightBlock_ = function() {
/**
* Get rid of the highlighting marking the block that will be replaced.
* Scratch-specific code, where "highlighting" applies to a block rather than
* a connection.
*/
Blockly.InsertionMarkerManager.prototype.unhighlightBlock_ = function() {
var closest = this.closestConnection_;