## The basics
- [x] I [validated my changes](https://developers.google.com/blockly/guides/contribute/core#making_and_verifying_a_change)
## The details
### Resolves
Fixes#8965Fixes#8978Fixes#8970
Fixes https://github.com/google/blockly-keyboard-experimentation/issues/523
Fixes https://github.com/google/blockly-keyboard-experimentation/issues/547
Fixes part of #8910
### Proposed Changes
Fives groups of changes are included in this PR:
1. Support for automatic tab index management for focusable trees.
2. Support for automatic tab index management for focusable nodes.
3. Support for automatically hiding the flyout when back navigating from the toolbox.
4. A fix for `FocusManager` losing DOM syncing that was introduced in #9082.
5. Some cleanups for flyout and some tests for previous behavior changes to `FocusManager`.
### Reason for Changes
Infrastructure changes reasoning:
- Automatically managing tab indexes for both focusable trees and roots can largely reduce the difficulty of providing focusable nodes/trees and generally interacting with `FocusManager`. This facilitates a more automated navigation experience.
- The fix for losing DOM syncing is possibly not reliable, but there are at least now tests to cover for it. This may be a case where a `try{} finally{}` could be warranted, but the code will stay as-is unless requested otherwise.
`Flyout` changes:
- `Flyout` no longer needs to be a focusable tree, but removing that would be an API breakage. Instead, it throws for most of the normal tree/node calls as it should no longer be used as such. Instead, its workspace has been made top-level tabbable (in addition to the main workspace) which solves the extra tab stop issues and general confusing inconsistencies between the flyout, toolbox, and workspace.
- `Flyout` now correctly auto-selects the first block (#9103 notwithstanding). Technically it did before, however the extra `Flyout` tabstop before its workspace caused the inconsistency (since focusing the `Flyout` itself did not auto-select, only selecting its workspace did).
Important caveats:
- `getAttribute` is used in place of directly fetching `.tabIndex` since the latter can apparently default to `-1` (and possibly `0`) in cases when it's not actually set. This is a very surprising behavior that leads to incorrect test results.
- Sometimes tab index still needs to be introduced (such as in cases where native DOM focus is needed, e.g. via `focus()` calls or clicking). This is demonstrated both by updates to `FocusManager`'s tests as well as toolbox's category and separator. This can be slightly tricky to miss as large parts of Blockly now depend on focus to represent their state, so clicking either needs to be managed by Blockly (with corresponding `focusNode` calls) or automatic (with a tab index defined for the element that can be clicked, or which has a child that can be clicked).
Note that nearly all elements used for testing focus in the test `index.html` page have had their tab indexes removed to lean on `FocusManager`'s automatic tab management (though as mentioned above there is still some manual tab index management required for `focus()`-specific tests).
### Test Coverage
New tests were added for all of the updated behaviors to `FocusManager`, including a new need to explicitly provide (and reset) tab indexes for all `focus()`-esque tests. This also includes adding new tests for some behaviors introduced in past PRs (a la #8910).
Note that all of the new and affected conditionals in `FocusManager` have been verified as having at least 1 test that breaks when it's removed (inverted conditions weren't thoroughly tested, but it's expected that they should also be well covered now).
Additional tests to cover the actual navigation flows will be added to the keyboard experimentation plugin repository as part of https://github.com/google/blockly-keyboard-experimentation/pull/557 (this PR needs to be merged first).
For manual testing, I mainly verified keyboard navigation with some cursory mouse & click testing in the simple playground. @rachel-fenichel also performed more thorough mouse & click testing (that yielded an actual issue that was fixed--see discussion below).
The core webdriver tests have been verified to have seemingly the same existing failures with and without these changes.
All of the following new keyboard navigation plugin tests have been verified as failing without the fixes introduced in this branch (and passing with them):
- `Tab navigating to flyout should auto-select first block`
- `Keyboard nav to different toolbox category should auto-select first block`
- `Keyboard nav to different toolbox category and block should select different block`
- `Tab navigate away from toolbox restores focus to initial element`
- `Tab navigate away from toolbox closes flyout`
- `Tab navigate away from flyout to toolbox and away closes flyout`
- `Tabbing to the workspace after selecting flyout block should close the flyout`
- `Tabbing to the workspace after selecting flyout block via workspace toolbox shortcut should close the flyout`
- `Tabbing back from workspace should reopen the flyout`
- `Navigation position in workspace should be retained when tabbing to flyout and back`
- `Clicking outside Blockly with focused toolbox closes the flyout`
- `Clicking outside Blockly with focused flyout closes the flyout`
- `Clicking on toolbox category focuses it and opens flyout`
### Documentation
No documentation changes are needed beyond the code doc changes included in the PR.
### Additional Information
An additional PR will be introduced for the keyboard experimentation plugin repository to add tests there (see test coverage above). This description will be updated with a link to that PR once it exists.
## The basics
- [x] I [validated my changes](https://developers.google.com/blockly/guides/contribute/core#making_and_verifying_a_change)
## The details
### Resolves
Fixes#9027
### Proposed Changes
Ensure that a block being dragged is properly focused mid-drag.
### Reason for Changes
Focus seems to be lost due to the block being moved to the drag layer, so re-focusing the block ensures that it remains both actively focused and selected while dragging.
The regression was likely caused when block selection was moved to be fully synced based on active focus.
### Test Coverage
This has been manually verified in Core's simple playground. At the time of the PR being opened, this couldn't be tested in the test environment for the experimental keyboard navigation plugin since there's a navigation connection issue there that needs to be resolved to test movement.
It would be helpful to add a new test case for the underlying problem (i.e. ensuring that the block holds focus mid-drag) as part of resolving #8915.
### Documentation
No new documentation should need to be added.
### Additional Information
This was found during the development of https://github.com/google/blockly-keyboard-experimentation/pull/511.
## The basics
- [x] I [validated my changes](https://developers.google.com/blockly/guides/contribute/core#making_and_verifying_a_change)
## The details
### Resolves
Fixes#8930
Fixes part of #8771
### Proposed Changes
This PR introduces support for connections to be focusable (and thus navigable with keyboard navigation when paired with downstream changes to `LineCursor` and the keyboard navigation plugin). This is a largely isolated change in how it fundamentally works:
- `RenderedConnection` has been updated to be an `IFocusableNode` using a new unique ID maintained by `Connection` and automatically enabling/disabling the connection highlight based on whether it's focused (per keyboard navigation).
- The way that rendering works here has changed: rather than recreating the connection's highlight SVG each time, it's only created once and updated thereafter to ensure that it correctly fits block resizes or movements. Visibility of the highlight is controlled entirely through display visibility and can now be done synchronously (which was a requirement for focusability as only displayed elements can be focused).
- This employs the same type of ID schema strategy as fields in #8923.
### Reason for Changes
This is part of an ongoing effort to ensure key components of Blockly are focusable so that they can be keyboard-navigable (with other needed changes yet both in Core Blockly and the keyboard navigation plugin).
### Test Coverage
No new tests have been added. It's certainly possible to add unit tests for the focusable configurations being introduced in this PR, but it may not be highly beneficial. It's largely assumed that the individual implementations should work due to a highly tested FocusManager, and it may be the case that the interactions of the components working together is far more important to verify (that is, the end user flows). The latter is planned to be tackled as part of #8915.
### Documentation
No documentation changes should be needed here.
### Additional Information
This includes changes that have been pulled from #8875.
_Note: This is a roll forward of #8916 that was reverted in #8933. See Additional Information below._
## The basics
- [x] I [validated my changes](https://developers.google.com/blockly/guides/contribute/core#making_and_verifying_a_change)
## The details
### Resolves
Fixes#8913Fixes#8914
Fixes part of #8771
### Proposed Changes
This updates `WorkspaceSvg` and `BlockSvg` to be focusable, that is, it makes the workspace a `IFocusableTree` and blocks `IFocusableNode`s.
Some important details:
- While this introduces focusable tree support for `Workspace` it doesn't include two other components that are obviously needed by the keyboard navigation plugin's playground: fields and connections. These will be introduced in subsequent PRs.
- Blocks are set up to automatically synchronize their selection state with their focus state. This will eventually help to replace `LineCursor`'s responsibility for managing selection state itself.
- The tabindex property for the workspace and its ARIA label have been moved down to the `.blocklyWorkspace` element itself rather than its wrapper. This helps address some tab stop issues that are already addressed in the plugin (via monkey patches), but also to ensure that the workspace's main SVG group interacts correctly with `FocusManager`.
- `WorkspaceSvg` is being initially set up to default to its first top block when being focused for the first time. This is to match parity with the keyboard navigation plugin, however the latter also has functionality for defaulting to a position when no blocks are present. It's not clear how to actually support this under the new focus-based system (without adding an ephemeral element on which to focus), or if it's even necessary (since the workspace root can hold focus).
- `css.ts` was updated to remove `blocklyActiveFocus` and `blocklyPassiveFocus` since these have unintended highlighting consequences that aren't actually desirable yet. Instead, the exact styling for active/passive focus will be iterated in the keyboard navigation plugin project and moved to Core once finalized.
### Reason for Changes
This is part of an ongoing effort to ensure key components of Blockly are focusable so that they can be keyboard-navigable (with other needed changes yet both in Core Blockly and the keyboard navigation plugin).
### Test Coverage
No new tests have been added. It's certainly possible to add unit tests for the focusable configurations being introduced in this PR, but it may not be highly beneficial. It's largely assumed that the individual implementations should work due to a highly tested FocusManager, and it may be the case that the interactions of the components working together is far more important to verify (that is, the end user flows). The latter is planned to be tackled as part of #8915.
### Documentation
No documentation changes should be needed here.
### Additional Information
This includes changes that have been pulled from #8875.
This was originally merged in #8916 but was reverted in #8933 due to https://github.com/google/blockly-keyboard-experimentation/issues/481. This actually contains no differences from the original PR except for `css.ts` which are documented above. It does employ a new merge strategy: all of the necessary PRs to move both Core and the plugin over to using `FocusManager` will be staged and merged in quick succession as ensuring the plugin works for each constituent change (vs. the final one) is quite complex. Thus, this PR *does* break the plugin, and won't be merged until its subsequent PRs are approved and also ready for merging.
Edit: See https://github.com/google/blockly/pull/8938#issuecomment-2843589525 for why this actually is being merged a bit sooner than originally planned. Keeping the original reasoning above for context.
* Revert "feat: Make toolbox and flyout focusable (#8920)"
This reverts commit 5bc83808bf.
* Revert "feat: Make WorkspaceSvg and BlockSvg focusable (#8916)"
This reverts commit d7680cf32e.
## The basics
- [x] I [validated my changes](https://developers.google.com/blockly/guides/contribute/core#making_and_verifying_a_change)
## The details
### Resolves
Fixes#8913Fixes#8914
Fixes part of #8771
### Proposed Changes
This updates `WorkspaceSvg` and `BlockSvg` to be focusable, that is, it makes the workspace a `IFocusableTree` and blocks `IFocusableNode`s.
Some important details:
- While this introduces focusable tree support for `Workspace` it doesn't include two other components that are obviously needed by the keyboard navigation plugin's playground: fields and connections. These will be introduced in subsequent PRs.
- Blocks are set up to automatically synchronize their selection state with their focus state. This will eventually help to replace `LineCursor`'s responsibility for managing selection state itself.
- The tabindex property for the workspace and its ARIA label have been moved down to the `.blocklyWorkspace` element itself rather than its wrapper. This helps address some tab stop issues that are already addressed in the plugin (via monkey patches), but also to ensure that the workspace's main SVG group interacts correctly with `FocusManager`.
- `WorkspaceSvg` is being initially set up to default to its first top block when being focused for the first time. This is to match parity with the keyboard navigation plugin, however the latter also has functionality for defaulting to a position when no blocks are present. It's not clear how to actually support this under the new focus-based system (without adding an ephemeral element on which to focus), or if it's even necessary (since the workspace root can hold focus).
### Reason for Changes
This is part of an ongoing effort to ensure key components of Blockly are focusable so that they can be keyboard-navigable (with other needed changes yet both in Core Blockly and the keyboard navigation plugin).
### Test Coverage
No new tests have been added. It's certainly possible to add unit tests for the focusable configurations being introduced in this PR, but it may not be highly beneficial. It's largely assumed that the individual implementations should work due to a highly tested FocusManager, and it may be the case that the interactions of the components working together is far more important to verify (that is, the end user flows). The latter is planned to be tackled as part of #8915.
### Documentation
No documentation changes should be needed here.
### Additional Information
This includes changes that have been pulled from #8875.
* refactor: Backport LineCursor to core.
* fix: Fix instantiation of LineCursor.
* fix: Fix tests.
* chore: Assauge the linter.
* chore: Fix some typos.
* feat: Make padding configurable for scrollBoundsIntoView.
* chore: Merge in the latest changes from keyboard-experimentation.
* refactor: Clarify name and docs for findSiblingOrParentSibling().
* fix: Improve scrollBoundsIntoView() behavior.
* fix: Export CursorOptions.
* refactor: Further clarify second parameter of setCurNode().
* fix: Revert change that could prevent scrolling bounds into view.
* chore: rename .eslintrc.js to eslint.config.js
* chore: Rename eslint.config.js to eslint.config.mjs.
* refactor: Migrate ESLint config to new flat format.
* chore: Remove old per-directory and global ignore ESLint config files.
* fix: Allowlist JSDoc tag aliases.
* fix: Don't require @license in tests/*.
* fix: Add NodeJS globals to several files that run under Node.
* chore: Remove now-unneeded ESLint directives in core.
* chore: Remove invalid/unneeded ESLint directives.
* fix: Fix invalid use of `await` outside of an `async` function.
* fix: Improve screenshot error message.
* fix: Update ESLint config file to not warn on existing violations.
* chore: Remove suppressions of rules that weren't triggering.
* chore: Fix package-lock.json.
* refactor(events): Use "export ... from" where applicable
* refactor(events): Introduce EventType enum
Introduce an enum for the event .type values. We can't actually
use it as the type of the .type property on Abstract events,
because we want to allow developers to add their own custom
event types inheriting from this type, but at least this way we
can be reasonably sure that all of our own event subclasses have
distinct .type values—plus consistent use of enum syntax
(EventType.TYPE_NAME) is probably good for readability overall.
Put it in a separate module from the rest of events/utils.ts
because it would be helpful if event utils could use
event instanceof SomeEventType
for type narrowing but but at the moment most events are in
modules that depend on events/utils.ts for their .type
constant, and although circular ESM dependencies should work
in principle there are various restrictions and this
particular circularity causes issues at the moment.
A few of the event classes also depend on utils.ts for fire()
or other functions, which will be harder to deal with, but at
least this commit is win in terms of reducing the complexity
of our dependencies, making most of the Abstract event subclass
module dependent on type.ts, which has no imports, rather than
on utils.ts which has multiple imports.
* chore(deps): Add pretter-plugin-organize-imports
* chore: Remove insignificant blank lines in import sections
Since prettier-plugin-organize-imports sorts imports within
sections separated by blank lines, but preserves the section
divisions, remove any blank lines that are not dividing imports
into meaningful sections.
Do not remove blank lines separating side-effect-only imports
from main imports.
* chore: Remove unneded eslint-disable directives
* chore: Organise imports
* feat: allow fetching block bounds not including children.
* chore: run formatter.
* chore: run the other formatter.
* fix: don't include subsequent blocks in the childless bounding rect.
* chore: remove logging.