* fix!: Move backwards-compatibility hacks out of blockly.js
Move accessor properties for Blockly.alert, .confirm,
.mainWorkspace, .prompt, .selected, .HSV_SATURATION and
.HSV_VALUE, as well as the hack to allow loading of messages
via <script> tags, from core/blockly.js to core/main.js,
which becomes the entrypoint for the first chunk when
compiled.
BREAKING CHANGE: The aforementioned properties / hack are no
longer available in uncompiled mode (or when using advanced
compilation, unless also compiling against main.js.)
* fix!: Move backwards-compatibility hacks out of contextmenu.js
Move accessor property for ContextMenu.currentBlock from
core/contextmenu.js to core/main.js.
* chore: Update deprecation date for Generator.variableDB_ accessors
Bring the deprecation date forward from May 2026 to September 2022.
Not technically a breaking change—just a warning that there will
be a breaking change earlier than previously advertised.
* fix!: Move backwards-compatibility hacks out of tooltip.js
Move accessor properties for Blockly.Tooltip.visible and .DIV
from core/tooltip.js to core/main.js.
* fix!: Move backwards-compatibility hacks out of widgetdiv.js
Move accessor property for Blockly.WidgetDiv.DIV
from core/widgetdiv.js to core/main.js.
* fix: relative path for deprecation utils
* fix: checking if properties exist in svg_math
* fix: set all timeout PIDs to AnyDuringMigration
* fix: make nullability errors explicity in block drag surface
* fix: make null check in events_block_change explicit
* fix: make getEventWorkspace_ internal so we can access it from CommentCreateDeleteHelper
* fix: rename DIV -> containerDiv in tooltip
* fix: ignore backwards compat check in category
* fix: set block styles to AnyDuringMigration
* fix: type typo in KeyboardShortcut
* fix: constants name in row measurables
* fix: typecast in mutator
* fix: populateProcedures type of flattened array
* fix: ignore errors related to workspace comment deserialization
* chore: format files
* fix: renaming imports missing file extensions
* fix: remove check for sound.play
* fix: temporarily remove bad requireType.
All `export type` statements are stripped when tsc is run. This means
that when we attempt to require BlockDefinition from the block files, we
get an error because it does not exist.
We decided to temporarily remove the require, because this will no
longer be a problem when we conver the blocks to typescript, and
everything gets compiled together.
* fix: bad jsdoc in array
* fix: silence missing property errors
Closure was complaining about inexistant properties, but they actually
do exist, they're just not being transpiled by tsc in a way that closure
understands.
I.E. if things are initialized in a function called by the constructor,
rather than in a class field or in the custructor itself, closure would
error.
It would also error on enums, because they are transpiled to a weird
IIFE.
* fix: context menu action handler not knowing the type of this.
this: TypeX information gets stripped when tsc is run, so closure could
not know that this was not global. Fixed this by reorganizing to use the
option object directly instead of passing it to onAction to be bound to
this.
* fix: readd getDeveloperVars checks (should not be part of migration)
This was found because ALL_DEVELOPER_VARS_WARNINGS_BY_BLOCK_TYPE was no
longer being accessed.
* fix: silence closure errors about overriding supertype props
We propertly define the overrides in typescript, but these get removed
from the compiled output, so closure doesn't know they exist.
* fix: silence globalThis errors
this: TypeX annotations get stripped from the compiled output, so
closure can't know that we're accessing the correct things. However,
typescript makes sure that this always has the correct properties, so
silencing this should be fine.
* fix: bad jsdoc name
* chore: attempt compiling with blockly.js
* fix: attempt moving the import statement above the namespace line
* chore: add todo comments to block def files
* chore: remove todo from context menu
* chore: add comments abotu disabled errors
* fix: add ~70% of internal attributes
* fix: work on manually adding more @internal annotations
* fix: add more manual internal annotations
* fix: rename package typos to internal
* fix: final manual fixes for internal annotations
* chore: format
* chore: make unnecessary multiline jsdoc a single line
* fix: fix internal tags in serialization exceptions
* fix: Remove spurious blank lines
Remove extraneous blank lines introduced by deletion of
'use strict'; pragmas.
Also fix the location of the goog.declareModuleId call in
core/utils/array.ts.
* fix: Add missing double-blank-line before body of modules
Our convention is to have two blank lines between the imports (or
module ID, if there are no imports) and the beginning of the body
of the module. Enforce this.
* fix: one addition format error for PR #6243
I've added the import statement immediately before the
goog.declareModuleId calls that depend on it.
There is an argument to be made that we should put the import
statement in their normal place amongst any other imports, and
move the declareModuleId statement to below the double blank
line below the imports, but as these are so tightly coupled,
replace the previous goog.module calls, and will both be deleted
at the same time once the transition to TypeScript is fully complete
I think it's fine (and certainly much easier) to do it this way.
* fix: Fix errors under strict compilation.
* fix: Fix tests that referenced properties converted to data attributes.
* fix: Incorporate feedback on resolving compiler errors.
* refactor: Revert changes to skew and translate attributes.
* refactor: Introduce LegacyContextMenuOption type to correspond to documented fields.
* refactor: Introduce PathLeftShape and PathDownShape vs casting to PuzzleTab/Notch.
* chore: Added nullability modifiers to type annotations.
* refactor: Export FlyoutItem directly.
* chore: clang-format renderers/zelos/drawer.js.
* refact: move super call to top of block svg
* refact: run conversion script on block svg and block
* fix: make debug build happy
* fix: tests
* style: format
* fix: cleanup from rebase
* fix: use new.target instead of a new parameter
* fix: add more overridden casted methods to BlockSvg
* style: fix typos
* style: move override tags to the end of JSDoc
* fix: cleanup from rebase
* refactor: move optional function declarations into the constructor
* refactor: convert options.js to es6 class
* refactor: convert generator.js to es6 class
* refactor: convert workspace_events.js to es6 class
* refactor: convert events_abstract.js to an es6 class
* chore: format
* chore: fix lint
* chore: rebuild
* chore: respond to PR feedback
Same as PR #5640, except for the addition of a parameter in the JSON to turn this on or off. While one would normally want animations/sounds on (e.g. undo/redo stack) sometimes they'd be annoying (e.g. events from realtime collaborators).
* refactor: update several files to es6 classes
* refactor: update several files to es6 classes
* chore: add some type casts for specificity about event types
* chore: run formatter
* chore: rebuild
* chore(tests): update event assert functions to pass in types directly
* refactor: move event types from prototypes to constructors
* refactor: convert events/events_block_change.js to ES6 class
* refactor: convert events/events_block_create.js to ES6 class
* refactor: convert events/events_block_delete.js to ES6 class
* refactor: convert events/events_block_drag.js to ES6 class
* refactor: convert events/events_block_move.js to ES6 class
* refactor: convert events/events_click.js to ES6 class
* refactor: convert events/events_comment_change.js to ES6 class
* refactor: convert events/events_comment_create.js to ES6 class
* refactor: convert events/events_comment_delete.js to ES6 class
* refactor: convert events/events_comment_move.js to ES6 class
* refactor: convert events/events_marker_move.js to ES6 class
* refactor: convert events/events_selected.js to ES6 class
* refactor: convert events/events_theme_change.js to ES6 class
* refactor: convert events/events_toolbox_item_select.js to ES6 class
* refactor: convert events/events_trashcan_open.js to ES6 class
* refactor: convert events/events_ui.js to ES6 class
* refactor: convert events/events_var_create.js to ES6 class
* refactor: convert events/events_var_delete.js to ES6 class
* refactor: convert events/events_var_rename.js to ES6 class
* refactor: convert events/events_viewport.js to ES6 class
* chore: rebuild
* chore: run clang-format
* Add new connection checks and tests
* Enable concurrent output and previous connections on blocks
* and remove assumption from unplug().
* Make changes compatible with new module system
* Fix issue do to Connection class change.
. and change some var's to const's now that that appears to be ok ;-)
* Fix more code that assumes only one of output and previous connections
* Change function name as per PR comment
* Fix lint errors
* Fix clang format issues
Our files are up to a decade old, and have churned so much, that the initial author of the file no longer has much meaning.
Furthermore, this will encourage developers to post to the developer group, rather than emailing Googlers (usually me) directly.
* fix: Revert removal of documentation for get/set accessors.
This partially reverts commit 839cb7b,
"fix: infinite loop when using defineProperties (#5549)"
* docs: Use @name to attach JSDocs to accessors
Reintroduce documentation for deprecated properties where it was
removed when converting them to accessors.
* docs: Remove duplicate @package declarations
* fix: Fix eslint and compiler errors/warnings
* fix: Minor JSDoc tweaks to address comments on PR #5567
* Add annotations to files under core/events
* Add annotations to files under core/interfaces
* Add annotations to files under core/keyboard_nav
* Add annotations to files under core/renderers
* Add annotations to files under core/serialization
* Add annotations to files under core/theme
* Add annotations to files under core/toolbox
* Add annotations to files under core/utils
* Add annotations to files under core
* Renamed Blockly.connectionTypes to Blockly.ConnectionType
* Renamed core/connection_types.js to connection_type.js
* Add entry to renamings.js for renaming of Blockly.connectionTypes
Co-authored-by: Christopher Allen <cpcallen+git@google.com>
* chore: named export for block.js
* chore: named export for block_drag_surface.js
* chore: named export for block_dragger.js
* chore: named export for block_svg.js
* Fix import ordering
* chore: fix imports using requireType
* Remove extra require