Commit Graph

447 Commits

Author SHA1 Message Date
Christopher Allen f947b3f4f6 refactor!: Remove remaining use of goog.module.declareLegacyNamespace. (#6254)
* fix(build): Minor corrections to build_tasks.js

  - Use TSC_OUTPUT_DIR to find goog/goog.js when suppressing warnings.
  - Remove unnecessary trailing semicolons.

* refactor(blocks): Remove declareLegacyNamespace

  Remove the call to goog.module.declareLegacyNamespace from
  Blockly.libraryBlocks.  This entails:

  - Changes to the UMD wrapper to be able to find the exports object.
  - Changes to tests/bootstrap_helper.js to save the exports object
    in the libraryBlocks global variable.
  - As a precaution, renaming the tests/compile/test_blocks.js module
    so that goog.provide does not touch Blockly or
    Blockly.libraryBlocks, which may not exist / be writable.

  * feat(build): Add support named exports from chunks

  We need to convert the generators to named exports.  For backwards
  compatibility we still want e.g. Blockly.JavaScript to point at
  the generator object when the chunk is loaded using a script tag.

  Modify chunkWrapper to honour a .reexportOnly property in the
  chunks table and generate suitable additional code in the UMD
  wrapper.

* refactor(generators): Migrate JavaScript generator to named export

  - Export the JavaScript generator object as javascriptGenerator
    from the Blockly.JavaScript module(generators/javascript.js).

  - Modify the Blockly.JavaScript.all module
    (generators/javascript/all.js) to reexport the exports from
    Blockly.JavaScript.

  - Update chunk configuration so the generator object remains
    available as Blockly.JavaScript when loading
    javascript_compressed.js via a <script> tag.

    (N.B. it is otherwise necessary to destructure the require
    / import.)

  - Modify bootstrap_helper.js to store that export as
    window.javascriptGenerator for use in test code.

  - Modify test code to use javascriptGenerator instead of
    Blockly.JavaScript.

  - Modify .eslintrc.json so that javascriptGenerator is allowed
    as a global in test/.  (Also restrict use of Blockly global
    to test/.)

  N.B. that demo code in demos/code/code.js uses <script> tag
  loading and so will continue to access Blockly.JavaScript.

* refactor(generators): Migrate Lua generator to named export

* refactor(generators): Migrate PHP generator to named export

* refactor(generators): Migrate Python generator to named export

* refactor(generators): Remove declareLegacyNamespace calls

  Remove the goog.module.declareLegacyNamespace calls from the
  generators.

  This turns out to have the unexpected side-effect of causing the
  compiler to rename the core/blockly.js exports object from
  $.Blockly to just Blockly in blockly_compressed.js - presumably
  because it no longer needs to be accessed in any subsequent chunk
  because they no longer add properties to it.  This requires
  some changes (mainly simplification) to the chunkWrapper function
  in build_tasks.js.

* refactor(core): Remove declareLegacyNamespace from blockly.js

  So easy to do _now_: just need to:

  - Make sure the UMD wrapper for the first chunk knows where the
    exports object is.
  - Use that same value to set the Blockly.VERSION @define.
  - Have bootstrap_helper.js set window.Blockly to the exports
    object.
  - Fix tests/compile/test_blocks.js to not assume a Blockly
    global variable, by converting it to a goog.module so we
    can use a named require.
2022-06-30 19:53:32 +01:00
Thomas Wehr 9797943938 fix: Theme.name does not match registered name (#6186) (#6226)
* fix: Theme.name does not match registered name (#6186)

* chore(tests): add test for defineTheme normalizing to lower case
2022-06-23 13:24:11 -07:00
Christopher Allen 46df7d132d refactor(tests): Revise tests/playgrounds/prepare.js as tests/bootstrap.js to improve support for ES modules and post-bootstrap scripts (#6214)
* refactor(tests): Move and rename prepare.js, blockly.mjs

  Since prepare.js and blockly.mjs are going to be needed for running
  all tests in uncompiled mode (not just the playgrounds), move them
  tests/.  Further, rename prepare.js to bootstrap.js to better reflect
  its purpose.

* feat(tests): Introduce BLOCKLY_BOOTSTRAP_OPTIONS

  Provide a mechanism for web pages that use bootstrap.js to control
  what is loaded and how.

* fix(tests): Use the blockly repository path for all script src= URLs

  Previously the (non-advanced) playground was only correctly loadging
  on localhost because you can put an arbitrary number of "../"s in front
  of a relative URL and it just takes you to the root directory.

* fix(tests): Don't use template literals in bootstrap.js

  This is necessary (but not necessarily sufficient) to be able to
  load the file in IE 11.

* fix(tests): Throw error if attempting to bootstrap in node.js

* feat(tests): Make bootstrap.js more configurable.

* Terminology change: use "compressed" and "uncompressed" to describe
  what Closure Compiler calls "compiled" and "uncompiled", to reduce
  confusion with the compilation that will be done by tsc.

* Get the list of modules to bootstrap (in compressed mode), or
  scripts to load (in compressed mode) from BLOCKLY_BOOTSTRAP_OPTIONS,
  to allow calling scripts to to specify exactly what to load.

* feat(tests): Use a proper quote function

  We need to generate string literals.  Best to use a quote function
  instead of concatenating on quote marks withou escaping.  Copy a
  well-tested one from Code City.

* feat(tests): Support an additionalScripts option

  This is a list of scripts to load (in order) once the required modules
  have been bootstrapped.

  We do this using goog.addDependency to make the first script depend
  on the required modules, then each subsequent script depend on the
  previous one, and then finally goog.bootstrapping the last such script.

* refactor(tests): Remove special handling of msg/messages.js

* refactor(tests): Use additionalScripts for all script loading

  Use additionalScripts option for all script loading in
  playground.html and advanced_playground.html.

* refactor(tests): Use bootstrap instead of uncompressed in Mocha tests

  Use tests/bootstrap.js instead of blockly_uncompressed.js to load
  blockly in uncompressed mode in the Mocha tests.

  This entails adding a new item, despFiles, to BLOCKLY_BOOTSTRAP_OPTIONS,
  to allow tests/deps.mocha.js to be loaded at the appropriate point.

  Mention of blockly_uncompressed.js is removed from
  tests/mocah/.mocharc.js; it's not clear to me what effect the "file:"
  directive in this file might have previously had and I was not able to
  find documentation for it on mochajs.org, but in any case removing it
  appears to have had no ill effect.

* refactor(tests): Use bootstrap instead of uncompressed in generator tests

  This entails adding an additional check in bootstrap so as to load
  uncompressed when loading from a file: URL, since these are not
  localhost URLs - though in fact the generator tests run equally well
  in compressed mode, albeit against (for now) the previously-check-in
  build products rather than the live code.

* refactor(test): Use bootstrap.js in multi_playground.html

  This removes the last use of load_all.js, so remove it.

* chore(tests): Delete blockly_uncompressed.js

  Its function has now been entirely subsumed by tests/bootstrap.js,
  so remove it and update any remaining mentions of it.

  Also fix formatting and positions of some comments in playground.html.

* fix(tests): Rewrite bootstrap sequencing code

  An earlier commit modified the generated <script> to use
  goog.addDependency to trick the debug module loader into loading
  .additionalScripts (via goog.bootstrap), but it turns out there is
  a small problem: scripts like msg/messages.js have undeclared
  dependencies on the Blockly module, and without a call to
  goog.require('Blockly') in them they can end up being run before
  the Blockly module is fully loaded.

  (This problem only occurs when there are ES Modules, rather than
  merely goog.modules, in the mix.)

  Fix this by adding a script, bootstrap_helper.js, to be loaded
  options.requires and any options.additionalScripts that makes an
  explicit call to goog.require for each of option.requires.

  Also refactor the code so that instead of generating a loop which
  calls goog.addDependency, we generate the addDependency calls
  directly.  This makes debugging a bit easer as we can use the browser's
  dev tools to inspect the generated calls in the DOM tree.

* fix(tests): Prevent spurious transpilation warnings

  For some reason when the debug module loader encounters ES modules
  it starts to complain about being unable to transpile some ES202x
  features in other (non-ESM) modules, even though it doesn't normally
  try to transpile those.

  Since uncompressed-mode testing is almost exclusively on modern
  browsers we don't care about transpiling these features, so suppress
  the warnings instead.

* refactor(tests): Rename blockly.mjs to bootstrap_done.mjs; simplify

  Since blockly.mjs is no longer returning just the exports object
  from core/blockly.js (see PR #5995), it might be better named after
  its actual purpose: to wait for bootstrapping to be done.

  Remove all the code that was used to pass the blockly.js exports
  object along from the bootstrap callback to the blockly.mjs export,
  since there's no reason to go to a lot of trouble to set a local
  variable named Blockly to the same value as a global variable named
  Blockly.

  (Something like this may be needed again in future, but certainly in
  a different form.)

* chore(tests): Use freshly-build files in compressed mode.

  Use the freshly-built build/*_compresssed.js files when bootstrapping
  in compressed mode, rather than using the checked-in files in the
  repository root.

  This helps ensure that compressed and uncompressed mode will be
  testing (as closely as possible) the same code.

* chore(tests): Rename BlocklyLoader to blocklyLoader; record compressed

  - Rename the BlocklyLoader global to blocklyLoader (since it is not
    a class constructor).
  - Create it regardless of whether we are bootstrapping in
    uncompressed or loading compressed via <script> tags.
  - Record which we are doing as .compressed, and use this property
    to choose playground background colour.

* chore(tests): Resolve comments for PR #6214

  Mostly documentation changes, but notably renaming blocklyLoader to
  bootstrapInfo.

* Revert "chore(tests): Use freshly-build files in compressed mode."

  This reverts commit de8d356838.
2022-06-15 19:35:01 +01:00
Christopher Allen 307ff71c21 refactor(build): Preparation for building TypeScript (#6205)
* chore(deps): Update closure/goog/base.js, add goog.js

  - Update base.js from the latest version (20220502.0.0).
  - Also copy over goog.js, which provides access to a suitable subset
    of goog.* via an importable module).

* chore(build): Split gulpfiles/config.js exports object

  This makes it possible for entries to depend on each other.

* chore(build): build config consistency

  - Reorder entries in gulpfiles.config.js to better match order they
    are used.
  - Have update_metadata.sh reference config.js and vice versa.

* refactor(build): Move deps.js (+ deps.mocha.js) from test/ to build/

  Once we start using tsc, deps.js will be created based on the ouptut
  of tsc rather than the raw source in core/.  Since tsc will need to
  be run before running closure-make-deps and also before trying to
  load blockly_uncompressed.js, it doesn't really make sense to check
  in deps.js; it's better to re-create as needed.

  To reduce inconvenience, a new "prepare" script is added to
  package.json which will run the buildDeps gulp target automaticaly
  when one runs npm install.

* refactor(build): Always build from TypeScript sources

  - Add buildJavaScript gulp task to use tsc to compile any .ts files
    in core/ into build/src/core/ (and also copy any .js files that
    are not yet migrated to TypeScript, which for now is all of them.
  - Remove closure/goog from explicit inputs to tsc; it will find
    the files it needs (e.g., goog.js) automatically.
  - Have buildDeps, the playground, and all the tests that run in
    uncompiled mode use build/src/core/ instead of core/ as their
    input directory.

* feat(build): Add buildJavaScriptAndDeps gulp task

  Have npm run build:deps (and npm run prepare) use a new gulp task,
  buildJavaScriptAndDeps, to run tsc followed by closure-make-deps,
  ensuring that deps.js is calculated based on the most recent code
  in core/.

* fix(build): Fix implementation of flattenCorePaths

  Even though this function is going away I want to remove it in
  a separate PR so that we can revert easily if desired.  But the
  previous checked-in code was totally wrong.  This version works.

* fix(build): Don't let checkinBuilt copy build/src/**

  Now that we are putting a lot more stuff in build/ (specifically,
  all the tsc output in build/src/), modify checkinBuilt so that it
  only copies the specific things we want to check in (for now):

  - _compressed.js build artifacts and their accompanying .js.maps
  - the generated build/msg/js/*.js language files.

  Unrelatedly, also fix safety-quoting of arguments for one execSync
  call.
2022-06-14 22:20:42 +01:00
gregdyke 8b69b61c56 fix: json hooks for lists blocks not needing extra state (#6177) 2022-06-03 11:37:21 -07:00
gregdyke 0afff23d49 fix: json serialize lists_getIndex with json extraState (#6136) (#6170)
* fix: json serialize lists_getIndex with json extraState (#6136)

* address review comments

* fix: move block tests to mocha/block folder
2022-05-24 19:12:03 -07:00
alschmiedt adb5ad1f3f feat: creates a new way to add shortcut key mappings (#6122) 2022-05-13 10:43:20 -07:00
Neil Fraser 63ca83b545 chore: Make startsWith faster (#6118)
by using built-in function (polyfill will handle IE).
2022-04-27 15:25:07 -07:00
Tobias Weinert 45c36f8982 fix: JSON deserialization fails (bug #6091) (collapsed procedure call… (#6103)
* fix: JSON deserialization fails (bug #6091) (collapsed procedure call blocks)

* fix: JSON deserialization fails (bug #6091) changed fix, added tests (collapsed procedure call blocks)
2022-04-27 08:00:47 -07:00
Aaron Dodson edc2a5cd0c fix: Fix compilation errors under Closure's strict mode (#6073)
* fix: Fix errors under strict compilation.

* fix: Fix tests that referenced properties converted to data attributes.

* fix: Incorporate feedback on resolving compiler errors.

* refactor: Revert changes to skew and translate attributes.

* refactor: Introduce LegacyContextMenuOption type to correspond to documented fields.

* refactor: Introduce PathLeftShape and PathDownShape vs casting to PuzzleTab/Notch.

* chore: Added nullability modifiers to type annotations.

* refactor: Export FlyoutItem directly.

* chore: clang-format renderers/zelos/drawer.js.
2022-04-19 14:17:17 -07:00
Beka Westberg c4a25eb3c4 fix: revert "Delete events should animate when played (#5919)" (#6031)
* Revert "Delete events should animate when played (#5919)"

This reverts commit bce4c5e2c6.

* fix: lint in screenshot
2022-03-29 11:47:50 -07:00
Beka Westberg c4308007bc fix: always rename caller to legal name (#6014)
* fix: always rename caller to legal name

* fix: enable tests for non-matching callers which overlap names getting renamed

* fix: remove TODOs
2022-03-21 15:38:23 -07:00
YAMADA Yutaka 85ce3b82c6 fix: comments not being restored when dragging (#6011)
* fix comment deserialization

* add restore comment test

* Fix comment.

* fix: Modify test structure.
2022-03-21 07:51:51 -07:00
Maribeth Bottorff 0b2bf3ae9d feat: make mocha fail if it encounters 0 tests (#5981) 2022-03-16 17:16:06 -07:00
Beka Westberg 01d45972d4 fix: revert converting test helpers to es modules (#5982)
* Revert "fix: lint"

This reverts commit 050956d105.

* Revert "fix: run mocha as a module"

This reverts commit 4dac25ae99.

* Revert "move to modules, but break mocha"

This reverts commit 220d7bbd1d.
2022-03-09 07:38:37 -08:00
Maribeth Bottorff 7d250fa9cf feat: add mocha failure messages to console output (#5984)
* feat: add mocha failure messages to console output

* fix: line up the messages
2022-03-07 18:55:11 -08:00
Beka Westberg 2edd228117 fix: move test helpers from samples into core (#5969)
* fix: move core test helpers into new directory

* fix: add test helpers to core and convert to goog modules

* fix: change tests to use local helpers

* fix: change local tests to use chai asserts

* fix: skip field tests in serializer b/c test blocks are unavailable

* fix: rename some helper files

* fix: rename some helper modules

* fix: split block helpers into code gen and serialization

* fix: split block defs into new helper file

* fix: split warning helpers into new file

* fix: split user input helpers into new file

* fix: split event helpers into a new file

* fix: split variable helper into new file

* fix: move remaining test helpers to new setup-teardown file

* fix: rename setup and teardown module

* fix: cleanup from rebase

* fix: undo accidental rename

* fix: lint?

* fix: bad toolbox definitions namespace

* fix: fixup warning helpers

* fix: remove inclusion of dev-tools in mocha tests

* move to modules, but break mocha

* fix: run mocha as a module

* fix: lint
2022-03-04 13:10:03 -08:00
Maribeth Bottorff 6841ccc99f feat: Allow developers to set a custom tooltip rendering function. (#5956)
* refactor: refactor tooltip show method

* refactor: make Tooltip a class that is accessed via a singleton

* revert: "refactor: make Tooltip a class that is accessed via a singleton"

This reverts commit b3d543cc35.

* feat: add the ability to set a custom tooltip function

* fix: check for null where it matters for types

* feat: Add a test for the custom tooltip function

* fix: fix formatting

* fix: format test

* fix: remove unnecessary teardown call in test
2022-03-03 17:23:02 -08:00
Beka Westberg fa14e9d6de refactor: convert blocksvg and block to ES6 classes (#5952)
* refact: move super call to top of block svg

* refact: run conversion script on block svg and block

* fix: make debug build happy

* fix: tests

* style: format

* fix: cleanup from rebase

* fix: use new.target instead of a new parameter

* fix: add more overridden casted methods to BlockSvg

* style: fix typos

* style: move override tags to the end of JSDoc

* fix: cleanup from rebase
2022-02-28 09:48:37 -08:00
Beka Westberg cb4521b645 refactor: Convert fields to ES6 classes (#5943)
* refactor: Initial test at refactoring fields to ES6

* refact: reorganize text input and descendants to call super first

* refact: run conversion script on text input field and subclasses

* clean: cleanup fields post-conversion script

* refact: reorganize dropdown and variable fields to call super first

* refact: run class conversion script on dropdown and variable

* clean: clean fields post conversion script

* refact: reorganize misc fields to call super first

* refact: run conversion script on misc fields

* clean: cleanup misc fields after conversion

* fix: add setting the value and whatnot back to the base field. Pass sentinel conistently

* format

* refact: work on making debug compiler happy

* clean: finish making debug build happy

* fix: work on making tests happy

* fix: finish making tests happy

* Fix: fixup angle and multiline fields

* clean: format

* fix: move default value back to DEFAULT_VALUE

* fix: change SENTINEL to SKIP_SETUP

* fix: inline docs

* fix: some misc PR comments

* fix: format

* fix: make compiler hapy with new.target

* fix: types in FieldDropdown

* fix: add @final annotations to Field

* feat: move Sentinel to a utils file

* fix: remove ImageProperties from external API

* clean: cleanup chunks and deps
2022-02-28 08:59:33 -08:00
Christopher Allen 5078dcbc6d refactor(blocks)!: Rename Blockly.blocks.* modules to Blockly.libraryBlocks.* (#5953)
...and rename Blockly.blocks.all (blocks/all.js) to
Blockly.libraryBlocks (blocks/blocks.js

BREAKING CHANGE: (only) because the exports object from the
`blocks_compressed.js` chunk will be accessed as
`Blockly.libraryBlocks` instead of `Blockly.blocks.all` when the
chunk is loaded in a browser via a `<script>` tag.  There will
be no changes visible when the chunk is loaded via ES module
`import` or CJS `require`.
2022-02-23 21:25:52 +00:00
Rachel Fenichel f1148f1732 refactor: convert registry files to es6 classes (#5940)
* refactor: convert shortcut registry to es6 class

* refactor: convert context menu registry to es6 class

* refactor: convert registry type to es6 class

* chore: format

* chore: respond to PR comments
2022-02-18 11:36:41 -08:00
Neil Fraser bce4c5e2c6 Delete events should animate when played (#5919)
Same as PR #5640, except for the addition of a parameter in the JSON to turn this on or off.  While one would normally want animations/sounds on (e.g. undo/redo stack) sometimes they'd be annoying (e.g. events from realtime collaborators).
2022-02-11 14:20:10 -08:00
Rachel Fenichel 29fb7b7893 refactor: convert leaf event classes to es6 classes (#5870)
* chore(tests): update event assert functions to pass in types directly

* refactor: move event types from prototypes to constructors

* refactor: convert events/events_block_change.js to ES6 class

* refactor: convert events/events_block_create.js to ES6 class

* refactor: convert events/events_block_delete.js to ES6 class

* refactor: convert events/events_block_drag.js to ES6 class

* refactor: convert events/events_block_move.js to ES6 class

* refactor: convert events/events_click.js to ES6 class

* refactor: convert events/events_comment_change.js to ES6 class

* refactor: convert events/events_comment_create.js to ES6 class

* refactor: convert events/events_comment_delete.js to ES6 class

* refactor: convert events/events_comment_move.js to ES6 class

* refactor: convert events/events_marker_move.js to ES6 class

* refactor: convert events/events_selected.js to ES6 class

* refactor: convert events/events_theme_change.js to ES6 class

* refactor: convert events/events_toolbox_item_select.js to ES6 class

* refactor: convert events/events_trashcan_open.js to ES6 class

* refactor: convert events/events_ui.js to ES6 class

* refactor: convert events/events_var_create.js to ES6 class

* refactor: convert events/events_var_delete.js to ES6 class

* refactor: convert events/events_var_rename.js to ES6 class

* refactor: convert events/events_viewport.js to ES6 class

* chore: rebuild

* chore: run clang-format
2022-01-12 09:29:30 -08:00
Christopher Allen ec6bf32ade chore(deps): Remove dependency on babel-eslint; simplify eslintrc for mocha tests (#5794)
* chore(deps): Remove deprecated babel-lint package

  When dependabot submitted PR #5791, it became apparent that eslint
  version >= 8 is incompatible with babel-eslint v10.1.0 despite the
  latter not having a version restriction against it.  This is probably
  because v10.1.0 is the last version of the package before it was
  deprecated and renamed @babel/eslint-parser.

  A little more investigation determined that there is no longer any
  need to have eslint use a non-default parser for tests/mocha/**/*.js,
  so the most straight forward solution is just to remove the dependency
  entirely.

* refactor(tests): Simplify tests/mocha/.eslintrc.json

  Remove all rules that seem to be redundant with our top-level
  .eslintrc.json.

  This finishes reverting most of the changes made in PR #4062.
2021-12-10 10:08:39 +00:00
Maribeth Bottorff 7784eac9be chore!: Add deprecation notices to values in blockly.js (#5555)
* Add deprecation warnings and reorganize blockly.js

* Update usages of deprecated properties

* chore: make dates consistent, remove extra function

* chore: run clang-format and fix lint

* chore: add more  tags

* chore: fix updated location of Align types

* chore: fix deprecated usages in tests

* chore: rebuild deps

* chore: fix moved Align types in demos and tests

* chore: update which properties are actually deprecated

* chore: don't deprecate Blockly.selected.
2021-12-08 18:16:13 -08:00
alschmiedt c93e1dfd30 deprecate!: removes deprecated connection functions (#5713) 2021-12-02 18:21:21 -08:00
Christopher Allen c0d22f2002 refactor: Rename ALIGN to Align and move from constants.js to input.js (#5742)
This constant is used to specify the alignment of
an Input, so it should live in the same file as the Input class.

I've done this as a separate named export, but it could alternatively
be made a static member of Input (i.e., Input.Align with only Input
being exported by name).

Where mocha tests were referring to Blockly.constants.ALIGN.*
without actually requiring Blockly.constants, I have reverted
them to refer to Blockly.ALIGN_* instead (pending conversion
to named requries).

Part of #5073.
2021-11-29 21:59:48 +00:00
Mark Friedman da3df70f6f feat: Enable the creation of concurrent, but not connected, output and previous connectors (#5702)
* Add new connection checks and tests

* Enable concurrent output and previous connections on blocks

  * and remove assumption from unplug().

* Make changes compatible with new module system

* Fix issue do to Connection class change.

  . and change some var's to const's now that that appears to be ok ;-)

* Fix more code that assumes only one of output and previous connections

* Change function name as per PR comment

* Fix lint errors

* Fix clang format issues
2021-11-24 17:03:21 -08:00
Rachel Fenichel 5deed5a194 chore: fix or ignore remaining lint (#5709)
* chore: fix or ignore remaining lint

* chore: fix bad annotations

* chore: use push for array concatenation

* chore: revert use of spread for array operations
2021-11-17 08:39:00 -08:00
Christopher Allen 335ff199d7 refactor: Update uncompiled-mode dependency loading for playground, tests (#5715)
* chore: rename module Blockly.blocks.Lists to ....lists

All the other Blockly.blocks modules have lower-case names.  This
one being named with an upper-case initial appears to have been a
typo on my part.

This module name is not mentioned anywhere else in the source code
(though it will be soon!) so no other files need to be edited.
Further, it does not appear anywhere in the last release (which
before PR #5696) so it is not necessary to add an entry in
renamings.js for this change.

* chore(build): Rationalise deps.js, deps.mocha.js

* Include blocks/*.js (Blockly.blocks.*) in tests/deps.js, since
  these modules are used in the playground.  (They are goog.provide
  modules loaded via <script> tags, so their absence from deps.js
  does not cause errors - but it will when they are migrated to
  goog.module and must be loaded via goog.require.)

* Filter the entries in deps.mocha.js so that it includes only the
  additional mocha test modules (i.e. those not mentioned in deps.js
  already).

* refactor: Load blocks and generators using goog.require
2021-11-17 00:04:45 +00:00
Rachel Fenichel 969fcac455 chore: Move functions from utils (#5706)
* chore: move functions from utils to more specific files

* chore: use new names for utils functions

* chore: run clang-format

* chore: add deprecation warnings back to utils.js
2021-11-15 15:59:27 -08:00
Rachel Fenichel d11cc047a4 chore: fix more lint (#5700)
* chore: fix 918 violations of comma-dangle rule

* chore: fix 2 violations of comma-spacing

* chore: fix 13 violations of padded-blocks

* chore: fix 50 violations of block-spacing

* chore: fix one violation of semi-spacing

* chore: fix 4 violations of space-before-blocks

* chore: fix 38 violations of object-curly-spacing

* chore: fix 30 violations of key-spacing

* chore: fix 3 violations of quote-props

* chore: fix 5 violations of arrow-parens

* chore: fix 8 violations of no-tabs

* chore: allow uncommented helper functions in mocha tests

* chore: fix several more lint errors

* chore: tweak eslint configuration in core and tests

* chore: rebuild for tests
2021-11-10 10:18:36 -08:00
Rachel Fenichel 1ebec55393 chore: apply prefer-const rule fixes in mocha tests (#5682) 2021-11-05 14:25:33 -07:00
Rachel Fenichel 3eb5c95478 fix: bad order of checks for setting flyout visibility (#5681)
* chore: fix redeclares in tests

* fix: bad order of checks for setting flyout visibility
2021-11-05 12:07:38 -07:00
Tim Gates 6c0c81d2f8 docs: Fix a few typos (#5655)
There are small typos in:
- closure/goog/base.js
- core/contextmenu_items.js
- core/insertion_marker_manager.js
- core/toolbox/collapsible_category.js
- demos/blockfactory/workspacefactory/wfactory_controller.js
- demos/blockfactory/workspacefactory/wfactory_view.js
- tests/mocha/field_colour_test.js

Fixes:
- Should read `updates` rather than `udpates`.
- Should read `unhighlighting` rather than `unhiglighting`.
- Should read `then` rather than `tehn`.
- Should read `modified` rather than `modifed`.
- Should read `different` rather than `diffferent`.
- Should read `currently` rather than `currenly`.
- Should read `browser` rather than `broswer`.
2021-11-02 17:44:40 -07:00
Rachel Fenichel 0ae10fe516 chore: replace var with let and const in mocha tests (#5638)
* chore: replace var with let and const in mocha tests

* chore: change let to const in changed lines
2021-10-26 11:02:36 -07:00
Rachel Fenichel 52c0427d85 chore: run eslint--fix for no-var rule in tests/mocha (#5637) 2021-10-25 11:37:23 -07:00
Aaron Dodson 3851b14627 refactor: Migrate to named exports (#5623)
* refactor: Migrate to named exports

* fix: Sort requires

* fix: Remove duplicate deps
2021-10-20 15:53:23 -07:00
alschmiedt 2b34748e0e chore: remove declareLegacyNamespace from events (#5532)
- Adds an extra events/utils.js file to hold helper methods related to events.
2021-09-24 14:20:32 -07:00
Christopher Allen 16b6d4526a refactor: Rename Blockly.Blocks, migrate to named exports (#5515)
* Rename Blockly.Blocks to Blockly.blocks
  Because it does not export a type as its default export.

  Part of #5073.

* Name default export of Blockly.blocks Blocks.

  Use named exports in Blockly.blocks by giving the former default
  export the name Blocks.

  Part of #5153.

* Reexport Blockly.blocks from blockly.js

* Document the format of renamings.js better.
2021-09-24 19:12:03 +01:00
kozbial 57ccb1e14a Remove unecessary block variable block definition 2021-09-23 12:31:55 -07:00
kozbial e2e8ece9ae Update test block in trashcan_test to not trigger warning log 2021-09-23 12:31:55 -07:00
kozbial 4efdd72a24 Update captureWarnings usages to assertWarnings 2021-09-23 12:31:55 -07:00
kozbial b331d780d1 Initialize generators in generator tests 2021-09-23 12:31:55 -07:00
kozbial f3e8c25a50 Catch warnings logged during registry test 2021-09-23 12:31:55 -07:00
kozbial 5f72a61b2d Remove unecessary deprecation warnings stubs 2021-09-23 12:31:55 -07:00
Neil Fraser fd917f42b8 Migrate core/field_angle.js to to goog.module syntax (#5521)
Move angle picker field to goog module and ES6.
2021-09-23 09:37:23 -07:00
alschmiedt 73580b0ddb chore: named exports for keyboard_nav* files (#5517) 2021-09-22 11:25:38 -07:00
alschmiedt cf091351d8 chore: remove deprecateLegacyNamespace from keyboard nav files
* chore: Remove deprecateLegacyNamespace & fix tests

* chore: export from the blockly file
2021-09-21 17:18:34 -07:00