Commit Graph

19 Commits

Author SHA1 Message Date
Christopher Allen
e11b5834e5 fix(tests): Enable --debug for test:compile:advanced; fix some errors (and demote the rest to warnings) (#5983)
* refactor(tests): Migrate tests/compile/main.js to goog.module

* feat(tests): Enable --debug for test:compile:advanced; demote errors

  * Enable the --debug flag when running the
    buildAdvancedCompilationTest gulp task.
  * Remove partialAlias diagnostic group from `JSC_ERROR`, demoting
    JSC_PARTIAL_NAMESPACE to warning.

  Reverts "Revert 'fix(tests): Enable --debug for test:compile:advanced;
  fix some errors (#5959)'".
2022-03-08 23:20:19 +00:00
Beka Westberg
2a0e54759d Revert "fix(tests): Enable --debug for test:compile:advanced; fix some errors (#5959)"
This reverts commit 88334bea80.
2022-03-01 15:31:44 -08:00
Christopher Allen
88334bea80 fix(tests): Enable --debug for test:compile:advanced; fix some errors (#5959)
* Enable the --debug flag when running the
  buildAdvancedCompilationTest gulp task.
* Migrate test/compile/main.js to goog.module.
  * Use more selective goog.requires.
    * Reduces compiled size from ~400k to ~370k.
  * @suppress "extra" requires needed for side effects.
2022-03-01 16:30:58 +00:00
Christopher Allen
5078dcbc6d refactor(blocks)!: Rename Blockly.blocks.* modules to Blockly.libraryBlocks.* (#5953)
...and rename Blockly.blocks.all (blocks/all.js) to
Blockly.libraryBlocks (blocks/blocks.js

BREAKING CHANGE: (only) because the exports object from the
`blocks_compressed.js` chunk will be accessed as
`Blockly.libraryBlocks` instead of `Blockly.blocks.all` when the
chunk is loaded in a browser via a `<script>` tag.  There will
be no changes visible when the chunk is loaded via ES module
`import` or CJS `require`.
2022-02-23 21:25:52 +00:00
Christopher Allen
3d7262fed2 fix(tests): Fix & reenable the advanced compilation test (#5781)
* fix(test): Fix advanced compilation test

- Fix loading of blocks in `tests/compile/main.js` caused by
  recent `goog.module`-ification work.
- Fix problem caused by ADVANCED_OPTIMISATIONS renaming the Msg
  property on the fake Blockly object created by the
  translation-loading hack in `blockly.js`.

* chore(build): Reenable advanced compilation test

Fixes #5602.
2021-12-03 10:14:19 -08:00
Christopher Allen
beefe361a3 fix!(blocks): Rename Blockly.Blocks.* modules to Blockly.blocks.* (#5696)
Use Blockly.blocks.* for blocks modules, leaving the Blockly.Blocks
name for the block dictionary object.

This resolves a problem with advanced compilation of Blockly Games,
 where, in the compressed output, (the minified name of)
 Blockly.Blocks gets overwritten, with the dictionary object defined in
 core/blocks.js being replaced by an empty namespace object
 created by the provides of Blockly.Blocks.* in blocks/*.js. Without
 this fix, some block definitions end up being created in the
 dictionary and some on the namespace object—with chaos
 predictably ensuing.
2021-11-08 18:35:38 +00:00
alschmiedt
9a93ca486f Fix advanced compilation tests for Q1 2021 release (#4709) 2021-03-17 15:46:17 -07:00
Monica Kozbial
408319823e Remove references to removed test_blocks.js (#4173)
* Remove test blocks reference from compile tests.

* Remove test blocks reference from compile script
2020-08-18 16:33:57 -07:00
Neil Fraser
4e2f8e6e02 Use SPDX licences.
This is a followup to #3127.
At the time, SPDX licenses were pending approval by Google.
2020-02-11 13:27:20 -08:00
alschmiedt
7e34d94610 Fixes blockly games blocks being black (#3579)
* Fixes blockly games blocks being black
2020-01-13 13:34:29 -08:00
Neil Fraser
b46a4fe286 Bring our license format up to date (#3127)
* Google changed from an Inc to an LLC.

This happened back in 2017 but we didn’t notice.  Officially we should update files from Inc to LLC when they are changed as part of regular edits, but this is a nightmare to remember for the next decade.

* Remove project description/titles from licenses

This is no longer part of Google’s header requirements.  Our existing descriptions were useless (“Visual Blocks Editor”) or grossly obselete (“Visual Blocks Language”).

* License no longer requires URL.

* Fix license regexps.
2019-10-02 14:46:56 -07:00
Neil Fraser
ddb8e46b87 Make flyouts be optional modules.
No Blockly instances need both Horizontal and Vertical flyouts.  Dropping one of these saves 2 KB.  Some don’t need flyouts at all (e.g. Blockly Games Puzzle or readonly documentation blocks).
2019-09-23 22:02:59 -07:00
Neil Fraser
ebdaf4dd46 Remove now unneeded requires from compile test. 2019-09-18 13:38:44 -07:00
Neil Fraser
51fedc6fdb Fix compiled test. (#3030) 2019-09-16 17:05:45 -07:00
Neil Fraser
ff33d923a2 Fix compile test.
(partially)
LGTM in person by Sam.
2019-09-16 16:15:34 -07:00
Sam El-Husseini
8ab51c8639 Remove closure base file dependency (#2976)
* Trim down closure's base dependency even further by removing the dependency on closure's base file.
2019-09-11 17:30:51 -07:00
Andrew n marshall
402f2bc38c Adding all blocks to the compilation. (#1877)
Correct the procedures require listed in the comment.
2018-05-17 11:51:54 -07:00
Andrew n marshall
f2b6c9a948 Work in progress (Needed a Travis run) (#1869)
Fix advanced compilation on Travis
2018-05-16 14:16:02 -07:00
Neil Fraser
82705923cb Convert compile demo into a unit test. (#1360)
* Intentionally break Travis.

* Alphabetize tests, remove orphaned test, and add fail to test that's running.

* Unbreak test, disable OS X, move scripts, list compiler directory.

* Test Java, break test.

* Unbreak test, call compile script.

* Compile main_compressed.js

* Run test command using bash.

* Fix path.

* Exclude node modules.

* Be more specific about JS files to compile.

* Test failure.

* Restore OSX, undo Blockly failure, remove compilation demo, add compilation test.

* Delete manual test files.

* Ignore downloaded/generated files.

* Whitespace cleanup.
2017-10-12 14:54:57 -07:00