* fix(build): Restore erroneously-deleted filter function
This was deleted in PR #7406 as it was mainly being used to
filter core/ vs. test/mocha/ deps into separate deps files -
but it turns out also to be used for filtering error
messages too. Oops.
* refactor(tests): Migrate advanced compilation test to ES Modules
* refactor(build): Migrate main.js to TypeScript
This turns out to be pretty straight forward, even if it would
cause crashing if one actually tried to import this module
instead of just feeding it to Closure Compiler.
* chore(build): Remove goog.declareModuleId calls
Replace goog.declareModuleId calls with a comment recording the
former module ID for posterity (or at least until we decide
how to reformat the renamings file.
* chore(tests): Delete closure/goog/*
For the moment we still need something to serve as base.js for
the benefit of closure-make-deps, so we keep a vestigial
base.js around, containing only the @provideGoog declaration.
* refactor(build): Remove vestigial base.js
By changing slightly the command line arguments to
closure-make-deps and closure-calculate-chunks the need to have
any base.js is eliminated.
* chore: Typo fix for PR #7415
* Add tsick.js to rewrite enums.
tsc generates JavaScript which is incompatible with the Closure Compiler's advanced optimizations.
* Remove unused 'outputCode' variable.
* Rename 'run_X_in_browser.js' to 'webdriver.js'
The Mocha and generator tests can both be run either manually or via our webdriver. In all cases they run in a browser. These two 'run_X_in_browser.js' files only apply to webdriver, thus they are confusingly named.
Also delete completely unused (and broken) `run_all_tests.sh`
* Linting improvements to mocha/webdriver.js
Still not at 100%. Complains about require/module/process/__dirname not being defined in multiple places.
* runTestBlock -> runTestFunction
'Block' means something very different in Blockly.
* Removal of `var` from scripts.
* Add webdriver test to verify compile test worked.
* Resolve conficts with 'develop'.
* Address PR comments.
* feat(build): Make build tasks invoke their prerequisites
- Divide gulp targets into three kinds: main sequence,
manually invokable, and script-only. The first two categories
automatically invoke their prerequisites.
- Give (most of) the affected gulp targets shorter and more memorable
names that could become their npm script names in future.
* feat(build): Make package tasks invoke their prerequisites
Have the package task invoke the cleanBuildDir (as well as
cleanPackageDir) and build tasks. Remove the checkBuildDir
task as it is now redundant since a fresh build is done every
time.
* feat(build): Make git tasks invoke their prerequisites
* feat(build): Make cleanup, license [sic] tasks invoke their prerequisites
Turns out they don't have any, so this commit just classifies
their gulp targets according to the established scheme.
* feat(build): Make appengine tasks invoke their prerequisites
In this case prepareDeployDir will eventually depend on package
but does not for now.
* feat(build): Have npm scripts run npm ci first where applicable
Have any npm script that have external effects (e.g. publishing an
npm package, pushing a new version to appengine, or updating GitHub
Pages) start by running npm ci to ensure that all dependencies are
up-to-date with respect to package-lock.json.
(This is done by npm and not a gulp script because gulp itself
might need updating. So might npm, but that is less likely to
make any difference to what gets published/pushed.)
* chore(build): have tests use package target
Have the tests just run the package target (with debug flags)
since that runs the the build target automatically.
* feat(tests): Write Closure Compiler output directly to dist/
Since they are already UMD-wrapped, have Closure Compiler write
output chunks directly to RELEASE_DIR, i.e. dist/.
* chore(tests): Use freshly-build files in compressed mode.
Use the freshly-built build/*_compresssed.js files when bootstrapping
in compressed mode, rather than using the checked-in files in the
repository root.
This helps ensure that compressed and uncompressed mode will be
testing (as closely as possible) the same code.
Obsoletes #6218 (though the issues discussed there have not actually
yet been addressed in this branch).
* chore(build): Write intermediate langfiles to build/msg
Write the results of create_messages.py to build/msg instead of
build/msg/js.
* fix(build): Use build/msg/en.js instead of msg/messages.js in tests
This has no direct effect but fixes a long-standing misdesign
where we are testing against the input to, rather than the output
of, the language file processing pipeline.
* feat(demos): Use freshly-built files
Use the freshly-built dist/*_compresssed.js and build/msg/* files
rather than using the checked-in files in the repository root.
This helps ensure that these demos are using the most recent
version of Blockly (even in the develop branch).
* fix(build): Update appengine deployment to include built files
Modify the prepareDemos task as follows:
- Use the git index instead of HEAD, so that most local changes
will be applied (without copying whatever .gitignored cruft
might be in the local directory).
- Run clean and build and then copy build/msg and
dist/*_compressed.js* to the deploy directory.
This fixes the problem created by the previous commit, wherein the
demos relied on built files that were not being deployed to
appengine.
* fix(build): Update GitHub Pages deployment to include built files
Modify the updateGithubPages task to run clean and build and
then git add build/msg dist/*_compressed.js*, so that they will
be included in the deployed pages.
This fixes the problem created by the previous^2 commit,
wherein the demos relied on built files that were not being
deployed to GitHub Pages.
* chore(build): Remove build products from repository
Remove *_compressed.js* and msg/js/* from the blockly repository.
Also remove the now-obsolete checkinBuilt gulp task.
* chore(build): Apply relevant changes to test_tasks.js
Apply changes made to run_all_tests.sh and check_metadata.sh to
the corresponding parts of their JS replacements in
test_tasks.js.
* chore(build): Make updates suggested in PR #6475
- Remove `clean:builddir` and `clean:releasedir` - `clean`
is sufficient.
- Remove duplicate `require` from `appengine_tasks.js`.
* feat(build): Use shorter npm script names
Since scripts that run build tasks now automatically run their
prerequisite tasks, the previous naming scheme of task `build`
running all the `build:subtask`s no longe really makes very
much sense.
Additionally, following a chat discussion, there seems to be a
rough consensus to use "messages" to refer to the .json input
files, and "langfiles" to the generated .js output files.
Consequently, simplify npm script names by renaming as follows:
- "generate:langfiles" -> "messages"
- "build:langfiles" -> "langfiles"
- "build:js" -> "tsc"
- "build:deps" -> "deps"
- "build:compiled" -> "minify"
- "build:compressed": delete this synonym for "build:compiled",
("minify" was chosen as agnostic to Closure Compiler vs. WebPack.)
* chores(build): Add deprecation notice for old scripts
To reduce potential confusion/frustration, restore the previous
npm scripts but have them display a deprecation notice instead
(note that npm prints the script contents before running it, so
echo is not needed).
* docs(build): Add comments distinguishing 'messages' from 'langfiles'
* fix: convert files to typescript
* fix: add alias for AnyDuringMigration so that tsc will run
* chore: format
* chore: enable ts for the clang-format workflow (#6233)
* chore: Restore @fileoverview comment locations (#6237)
* chore: add declareModuleId (#6238)
* fix: Revert comment change to app_controller.js (#6241)
* fix: Add missing import goog statements (#6240)
I've added the import statement immediately before the
goog.declareModuleId calls that depend on it.
There is an argument to be made that we should put the import
statement in their normal place amongst any other imports, and
move the declareModuleId statement to below the double blank
line below the imports, but as these are so tightly coupled,
replace the previous goog.module calls, and will both be deleted
at the same time once the transition to TypeScript is fully complete
I think it's fine (and certainly much easier) to do it this way.
* chore: Fix whitespace (#6243)
* fix: Remove spurious blank lines
Remove extraneous blank lines introduced by deletion of
'use strict'; pragmas.
Also fix the location of the goog.declareModuleId call in
core/utils/array.ts.
* fix: Add missing double-blank-line before body of modules
Our convention is to have two blank lines between the imports (or
module ID, if there are no imports) and the beginning of the body
of the module. Enforce this.
* fix: one addition format error for PR #6243
* fix(build): Skip npm prepare when running in CI (#6244)
Have npm prepare do nothing when running in CI.
We don't need to do any building, because npm test will build
everything needed in the workflows in which it is run, and we
don't want to build anything in other workflows because a tsc
error would prevent those workflows from completing.
* fix: re-add `@package` annotations as `@internal` annotations (#6232)
* fix: add ~70% of internal attributes
* fix: work on manually adding more @internal annotations
* fix: add more manual internal annotations
* fix: rename package typos to internal
* fix: final manual fixes for internal annotations
* chore: format
* chore: make unnecessary multiline jsdoc a single line
* fix: fix internal tags in serialization exceptions
* fix: tsc errors picked up from develop (#6224)
* fix: relative path for deprecation utils
* fix: checking if properties exist in svg_math
* fix: set all timeout PIDs to AnyDuringMigration
* fix: make nullability errors explicity in block drag surface
* fix: make null check in events_block_change explicit
* fix: make getEventWorkspace_ internal so we can access it from CommentCreateDeleteHelper
* fix: rename DIV -> containerDiv in tooltip
* fix: ignore backwards compat check in category
* fix: set block styles to AnyDuringMigration
* fix: type typo in KeyboardShortcut
* fix: constants name in row measurables
* fix: typecast in mutator
* fix: populateProcedures type of flattened array
* fix: ignore errors related to workspace comment deserialization
* chore: format files
* fix: renaming imports missing file extensions
* fix: remove check for sound.play
* fix: temporarily remove bad requireType.
All `export type` statements are stripped when tsc is run. This means
that when we attempt to require BlockDefinition from the block files, we
get an error because it does not exist.
We decided to temporarily remove the require, because this will no
longer be a problem when we conver the blocks to typescript, and
everything gets compiled together.
* fix: bad jsdoc in array
* fix: silence missing property errors
Closure was complaining about inexistant properties, but they actually
do exist, they're just not being transpiled by tsc in a way that closure
understands.
I.E. if things are initialized in a function called by the constructor,
rather than in a class field or in the custructor itself, closure would
error.
It would also error on enums, because they are transpiled to a weird
IIFE.
* fix: context menu action handler not knowing the type of this.
this: TypeX information gets stripped when tsc is run, so closure could
not know that this was not global. Fixed this by reorganizing to use the
option object directly instead of passing it to onAction to be bound to
this.
* fix: readd getDeveloperVars checks (should not be part of migration)
This was found because ALL_DEVELOPER_VARS_WARNINGS_BY_BLOCK_TYPE was no
longer being accessed.
* fix: silence closure errors about overriding supertype props
We propertly define the overrides in typescript, but these get removed
from the compiled output, so closure doesn't know they exist.
* fix: silence globalThis errors
this: TypeX annotations get stripped from the compiled output, so
closure can't know that we're accessing the correct things. However,
typescript makes sure that this always has the correct properties, so
silencing this should be fine.
* fix: bad jsdoc name
* chore: attempt compiling with blockly.js
* fix: attempt moving the import statement above the namespace line
* chore: add todo comments to block def files
* chore: remove todo from context menu
* chore: add comments abotu disabled errors
* chore: move comments back to their correct positions (#6249)
* fix: work on fixing comments
* chore: finish moving all comments
* chore: format
* chore: move some other messed up comments
* chore: format
* fix: Correct enum formatting, use merged `namespace`s for types that are class static members (#6246)
* fix: formatting of enum KeyCodes
* fix: Use merged namespace for ContextMenuRegistry static types
- Create a namespace to be merged with the ContextMenuRegistry
class containing the types that were formerly declared as static
properties on that class.
- Use type aliases to export them individually as well, for
compatibility with the changes made by MigranTS (and/or
@gonfunko) to how other modules in core/ now import these
types.
- Update renamings.json5 to reflect the availability of the
direct exports for modules that import this module directly
(though they are not available to, and will not be used by,
code that imports only via blockly.js/blockly.ts.)
* fix: Use merged namespace for Input.Align
- Create a merged namespace for the Input.Align enum.
- Use type/const aliases to export it as Input too.
- Update renamings.json5 to reflect the availability of the
direct export.
* fix: Use merged namespace for Names.NameType
- Create a merged namespace for the Names.NameType enum.
- Use type/const aliases to export it as NameType too.
- Update renamings.json5 to reflect the availability of the
direct export. (This ought to have happened in an earlier
version as it was already available by both routes.)
* chore: Fix minor issues for PR #6246
- Use `Align` instead of `Input.Align` where possible.
* fix(build): Suppress irrelevant JSC_UNUSED_LOCAL_ASSIGNMENT errors
tsc generates code for merged namespaces that looks like:
(function (ClassName) {
let EnumName;
(function (EnumName) {
EnumName[EnumNameAlign["v1"] = 0] = "v1";
// etc.
})(EnumName = ClassName.EnumName || (ClassName.EnumName = {}));
})(ClassName || (ClassName = {}));
and Closure Compiler complains about the fact that the EnumName let
binding is initialised but never used. (It exists so that any other
code that was in the namespace could see the enum.)
Suppress this message, since it is not actionable and lint and/or tsc
should tell us if we have actual unused variables in our .ts files.
* chore(build): Suppress spurious warnings from closure-make-deps (#6253)
A little bit of an ugly hack, but it works: pipe stderr through
grep -v to suppress error output starting with "WARNING in".
* fix: remaining enums that weren't properly exported (#6251)
* fix: remaining enums that weren't properly exported
* chore: format
* fix: add enum value exports
* chore: format
* fix: properly export interfaces that were typedefs (#6250)
* fix: properly export interfaces that were typedefs
* fix: allowCollsion -> allowCollision
* fix: convert unconverted enums
* fix: enums that were/are instance properties
* fix: revert changes to property enums
* fix: renamed protected parameter properties (#6252)
* fix: bad protected parameter properties
* chore:format
* fix: gesture constructor
* fix: overridden properties that were renamed
* refactor: Migrate `blockly.js` to TypeScript (#6261)
* chore: Apply changes to blockly.js to blockly.ts
* fix: Build using core/blockly.ts instead of .js
Compiles and runs in compressed mode correctly!
* fix(build): Don't depend on execSync running bash (#6262)
For some reason on Github CI servers execSync uses /bin/sh, which
is (on Ubuntu) dash rather than bash, and does not understand
the pipefail option.
So remove the grep pipe on stderr and just discard all error output
at all.
This is not ideal as errors in test deps will go unreported AND
not even cause test failure, but it's not clear that it's worth
investing more time to fix this at the moment.
* chore: use `import type` where possible (#6279)
* chore: automatically change imports to import types
* chore: revert changes that actually need to be imports
* chore: format
* chore: add more import type statements based on importsNotUsedAsValues
* chore: fix tsconfig
* chore: add link to compiler issue
* fix: add type information to blockly options (#6283)
* fix: add type information to blockly options
* chore: format
* chore: remove erroneous comment
* fix: bugs revealed by getting the built output working (#6282)
* fix: types of compose and decompose in block
* fix: workspace naming in toolbox
* chore: add jsdoc
* chore: restore registry comments to better positions
* chore: pr comments'
* fix(variables): Revert inadvertent change to allDeveloperVariables (#6290)
It appears that a function call got modified incorrectly (probably
in an effort to fix a typing issue). This fix trivially reverts
the line in question to match the original JS version from develop.
This causes the generator tests to pass.
* fix: circular dependencies (#6281)
* chore: fix circular dependencies w/ static workspace funcs
* remove preserved imports that aren't currently necessary (probably)
* fix circular dependency with workspaces and block using stub
* fix dependency between variables and xml by moving function to utils
* add stub for trashcan as well
* fix line endings from rebase
* fix goog/base order
* add trashcan patch
* fix: types of compose and decompose in block
* fix: workspace naming in toolbox
* chore: add jsdoc
* chore: restore registry comments to better positions
* chore: remove implementations in goog.js
* chore: fix types of stubs
* chore: remove added AnyDuringMigration casts
* chore: remove modifications to xml and variables
* chore: format
* chore: remove event requirements in workspace comments
* chore: fix circular dependency with xml and workspace comments
* fixup remove ContextMenu import
* chore: fix dependency between mutator and workspace
* chore: break circular dependency between names and procedures
* chore: get tests to run?
* chore: pr comments'
* chore: fix stubbing field registry fromJson
* chore: fix spying on fire
* chore: fix stubbing parts of connection checker
* chore: fix stubbing dialog
* chore: fix stubbing style
* chore: fix spying on duplicate
* chore: fix stubbing variables
* chore: fix stubbing copy
* chore: fix stubbing in workspace
* chore: remove unnecessary stubs
* chore: fix formatting
* chore: fix other formatting
* chore: add backwards compatible static properties to workspace
* chore: move static type properties
* chore: move and comment stubs
* chore: add newlines at EOF
* chore: improve errors for monkey patched functions
* chore: update comment with a pointer to the doc
* chore: update comment with a pointer to the doc
* chore: format
* chore: revert changes to playground used for testing (#6292)
* chore: get mocha tests to pass. (#6291)
* chore: fix undo and empty code blocks
* chore: skip IE test
* chore: fix gesture test
* chore: fix replace message references test
* chore: fix string table interpolation
* chore: skip getById tests
* chore: fix field tests
* chore: fix console errors by making workspace nullable
* chore: format
* chore: fix definition overwrite warning
* chore: update metadata
* chore: temporarily modify the the advanced compile test
* chore: fix gestures by fixing test instead
Co-authored-by: Neil Fraser <fraser@google.com>
Co-authored-by: Christopher Allen <cpcallen+git@google.com>
* fix(build): Minor corrections to build_tasks.js
- Use TSC_OUTPUT_DIR to find goog/goog.js when suppressing warnings.
- Remove unnecessary trailing semicolons.
* refactor(blocks): Remove declareLegacyNamespace
Remove the call to goog.module.declareLegacyNamespace from
Blockly.libraryBlocks. This entails:
- Changes to the UMD wrapper to be able to find the exports object.
- Changes to tests/bootstrap_helper.js to save the exports object
in the libraryBlocks global variable.
- As a precaution, renaming the tests/compile/test_blocks.js module
so that goog.provide does not touch Blockly or
Blockly.libraryBlocks, which may not exist / be writable.
* feat(build): Add support named exports from chunks
We need to convert the generators to named exports. For backwards
compatibility we still want e.g. Blockly.JavaScript to point at
the generator object when the chunk is loaded using a script tag.
Modify chunkWrapper to honour a .reexportOnly property in the
chunks table and generate suitable additional code in the UMD
wrapper.
* refactor(generators): Migrate JavaScript generator to named export
- Export the JavaScript generator object as javascriptGenerator
from the Blockly.JavaScript module(generators/javascript.js).
- Modify the Blockly.JavaScript.all module
(generators/javascript/all.js) to reexport the exports from
Blockly.JavaScript.
- Update chunk configuration so the generator object remains
available as Blockly.JavaScript when loading
javascript_compressed.js via a <script> tag.
(N.B. it is otherwise necessary to destructure the require
/ import.)
- Modify bootstrap_helper.js to store that export as
window.javascriptGenerator for use in test code.
- Modify test code to use javascriptGenerator instead of
Blockly.JavaScript.
- Modify .eslintrc.json so that javascriptGenerator is allowed
as a global in test/. (Also restrict use of Blockly global
to test/.)
N.B. that demo code in demos/code/code.js uses <script> tag
loading and so will continue to access Blockly.JavaScript.
* refactor(generators): Migrate Lua generator to named export
* refactor(generators): Migrate PHP generator to named export
* refactor(generators): Migrate Python generator to named export
* refactor(generators): Remove declareLegacyNamespace calls
Remove the goog.module.declareLegacyNamespace calls from the
generators.
This turns out to have the unexpected side-effect of causing the
compiler to rename the core/blockly.js exports object from
$.Blockly to just Blockly in blockly_compressed.js - presumably
because it no longer needs to be accessed in any subsequent chunk
because they no longer add properties to it. This requires
some changes (mainly simplification) to the chunkWrapper function
in build_tasks.js.
* refactor(core): Remove declareLegacyNamespace from blockly.js
So easy to do _now_: just need to:
- Make sure the UMD wrapper for the first chunk knows where the
exports object is.
- Use that same value to set the Blockly.VERSION @define.
- Have bootstrap_helper.js set window.Blockly to the exports
object.
- Fix tests/compile/test_blocks.js to not assume a Blockly
global variable, by converting it to a goog.module so we
can use a named require.
* refactor(tests): Migrate tests/compile/main.js to goog.module
* feat(tests): Enable --debug for test:compile:advanced; demote errors
* Enable the --debug flag when running the
buildAdvancedCompilationTest gulp task.
* Remove partialAlias diagnostic group from `JSC_ERROR`, demoting
JSC_PARTIAL_NAMESPACE to warning.
Reverts "Revert 'fix(tests): Enable --debug for test:compile:advanced;
fix some errors (#5959)'".
* Enable the --debug flag when running the
buildAdvancedCompilationTest gulp task.
* Migrate test/compile/main.js to goog.module.
* Use more selective goog.requires.
* Reduces compiled size from ~400k to ~370k.
* @suppress "extra" requires needed for side effects.
...and rename Blockly.blocks.all (blocks/all.js) to
Blockly.libraryBlocks (blocks/blocks.js
BREAKING CHANGE: (only) because the exports object from the
`blocks_compressed.js` chunk will be accessed as
`Blockly.libraryBlocks` instead of `Blockly.blocks.all` when the
chunk is loaded in a browser via a `<script>` tag. There will
be no changes visible when the chunk is loaded via ES module
`import` or CJS `require`.
* fix(test): Fix advanced compilation test
- Fix loading of blocks in `tests/compile/main.js` caused by
recent `goog.module`-ification work.
- Fix problem caused by ADVANCED_OPTIMISATIONS renaming the Msg
property on the fake Blockly object created by the
translation-loading hack in `blockly.js`.
* chore(build): Reenable advanced compilation test
Fixes#5602.
* chore(build): Add "all" modules for blocks & generators
These modules (Blockly.blocks.all and Blockly.<Generator>.all) will
be the entry points for the corresponding chunks.
They also make it easier to pull in all the modules in each package
(e.g. for playground and tests).
It is necessary to set the Closure Compiler dependency_mode to
SORT_ONLY as otherwise it tries to compile the "all" modules before
their dependencies, which fails.
The only impact on the _compressed.js files is the addition of a short
string to the very end of each file, e.g.:
var module$exports$Blockly$JavaScript$all={};
* chore(deps): Add devDependency on closure-calculate-chunks
* feat(build): First pass at chunked complation
Add a new buildCompiled gulp target (npm run build:compiled) that
uses closure-calculate-chunks to do chunked compliation of core/,
blocks/ and generators/ all in a single pass.
This work is incomplete: the resulting *_compressed.js files don't
(yet) have UMD wrappers.
* chore(build): Generate chunk wrappers
A first pass; this does not have support for a namespace object yet.
* refactor(build): Use chunked compilation by default
Remove old "compressed" gulp tasks in favour of new "compiled" task.
* chore(build): Remove cruft from buildCompiled
Remove unneeded `done` parameter and commented-out options that had
been cargo-culted from the old build pipeline.
* fix(build): Fix test failures caused by new build pipeline
- Exclude closure/goog/base.js from compiler input; use
externs/goog-externs.js instead.
- Have the build:debug and build:strict targets only build the first
chunk (blockly_compressed.js).
- Fix namespace entries for blocks and generators.
* fix(build): Fix build failures on node v12
closure-calculate-chunks requires node.js v14 or later.
When running on node.js v14 or later have getChunkOptions save
the output of closure-calculate-chunks to
scripts/gulpfiles/chunks.json. When running on older versions of
node.js have it use this checked-in, cached output instead of
attempting to run closure-calculate-chunks.
* chore(build): enable --rename_prefix_namespace
This will allow modules in blocks/ and generators/ to use
goog.require to obtain the exports object of goog.modules from
core/.
* fix(build): Always build all chunks
The previous commit enabled --rename_prefix_namespace option to
Closure Compiler, and this causes the buildCompressed target to
work fine when run without --debug or --strict, but adding either
of those flags (as for example when `npm test` runs
`npm run build:debug`) causes an issue:
- Because of many compiler errors in blocks/ and generators/,
a previous commit added a hack to only build the first chunk
when doing debug/strict builds.
- When asked to build only one chunk, Closure Compiler ignores the
--rename_prefix_namespace flag, because it 'correctly' infers
that there are no later chunks that will need to access global
variables from the first chunk.
- This causes a test failure, because `npm test` first runs
`npm run build`, which generates a valid blockly_compressed.js,
but this is then overrwritten by an invalid one when it next runs
`npm run build:debug`.
(The invalid one is missing all `$.` prefixes on 'global' variables,
including on Blockly, so the wrapper's last two lines -
"$.Blockly.internal_ = $;" and "return $.Blockly" - fail.)
The fix is to add appropriate @suppress annotations to blocks/*.js and
generators/**/*.js and then remove the first-chunk-only hack.
* refactor(build): Just build once
Since the previous commit caused `npm run build:debug` to do
everything that `... build:compressed` does - and to produce
byte-for-byte identical output - it doesn't make sense to run
both when testing. To that end:
- Replace the build:debug and build:strict package scripts that
did `gulp buildCompressed --...` with new scripts build-debug
and build-strict that do `gulp build --...` instead.
(The target names are changed so as to extend our existing naming
convention as follows: a target named "foo:bar" does some sub-part
of the job done by target "foo", but a target named "foo-bar" does
all the work of the target "foo" with some extra options.)
- build:debug:log and build:strict:log are similarly replaced with
build-debug-log and build-strict-log.
- Modify run_all_tests.js to just do `npm run build-debug` instead of
doing both `npm run build` and `npm run build:debug`.
- Also remove the 'build:blocks' script that should have been removed
when the buildBlocks gulp task was deleted previously.
* refactor(build): Compile with base_minimal.js instead of base.js
Introduce a (very!) cut-down version of closure/goog/base.js named
base_minimal.js that is used as input to the compiler as an
alternative to using externs/goog-externs.js (which will be deleted
once the buildAdvancedCompilationTest target has been updated).
This will allow use of goog.setTestOnly since it will now exist in
compiled mode, and allows the changes made in 5b112db to filter
base.js out of the files for the first chunk to be reverted.
(It also obliges a change to the compiled-mode check in blockly.js.)
* fix(build): Fix buildAdvanceCompilationTest
- In build_tasks.js:
- Replace the old compile() function with a new one factored out of
buildCompiled().
- Update buildAdvancedCompilationTest to use the new compile()
and other helpers created in the meantime.
- Remove no-longer-used maybeAddClosureLibrary().
- Remove externs/{block,generator,goog}-externs.js, which are no longer
used by any compile pipeline.
- Update core/blockly.js to fix issue with detection of compiled mode
when using ADVANCED_OPTIMISATIONS.
- Update only other use of globalThis, in core/utils/xml.js, to
consistently treat it as a dictionary object.
- Update instructions in tests/compile/index.html.
This commit is sort-of-a-prerequisite to #5602; test:compile:advanced
was previously working but the generated `main_compresed.js` would
throw errors upon loading.
Use Blockly.blocks.* for blocks modules, leaving the Blockly.Blocks
name for the block dictionary object.
This resolves a problem with advanced compilation of Blockly Games,
where, in the compressed output, (the minified name of)
Blockly.Blocks gets overwritten, with the dictionary object defined in
core/blocks.js being replaced by an empty namespace object
created by the provides of Blockly.Blocks.* in blocks/*.js. Without
this fix, some block definitions end up being created in the
dictionary and some on the namespace object—with chaos
predictably ensuing.
As of closure-compiler-v20191027.jar the compile now breaks due to a lack of ‘goog’ being defined.
../../temp_core/constants.js:24: ERROR - [JSC_UNDEFINED_VARIABLE] variable goog is undeclared
goog.provide('Blockly.constants');
^^^^
1 error(s), 0 warning(s)
Compiler exit code: 1
Compilation FAIL.
Upgrade closure compiler to v20191027
* Google changed from an Inc to an LLC.
This happened back in 2017 but we didn’t notice. Officially we should update files from Inc to LLC when they are changed as part of regular edits, but this is a nightmare to remember for the next decade.
* Remove project description/titles from licenses
This is no longer part of Google’s header requirements. Our existing descriptions were useless (“Visual Blocks Editor”) or grossly obselete (“Visual Blocks Language”).
* License no longer requires URL.
* Fix license regexps.
No Blockly instances need both Horizontal and Vertical flyouts. Dropping one of these saves 2 KB. Some don’t need flyouts at all (e.g. Blockly Games Puzzle or readonly documentation blocks).
tests/compile/compile.sh improvements
* Allow running from either Blockly root or local dir.
* Allow the use of npm google-closure-library.
* Log compiler/library versions
* Log full *compiler*.jar filename. Limit to one match.
* Add npm instructions for both compiler and library.
* Minor stylistic polish.