This introduces new callback methods for IFocusableTree and
IFocusableNode for providing a basis of synchronizing domain state with
focus changes. It also introduces support for implementations of
IFocusableTree to better manage initial state cases, especially when a
tree is focused using tab navigation.
FocusManager has also been updated to ensure functional parity between
tab-navigating to a tree and using focusTree() on that tree. This means
that tab navigating to a tree will actually restore focus back to that
tree's previous focused node rather than the root (unless the root is
navigated to from within the tree itself). This is meant to provide
better consistency between tab and non-tab keyboard navigation.
Note that these changes originally came from #8875 and are required for
later PRs that will introduce IFocusableNode and IFocusableTree
implementations.
* Feature: Add a setOptions method to field_dropdown
* add test for changing droopdown options
* split out setOptions tests into their own test suite
* Add additional tests
* auto format files
* chore: tests for cursor getNextNode
* chore: add tests for getPreviousNode
* feat: add looping to getPreviousNode and getNextNode
* chore: inline returns
* chore: fix test that results in a stack node
* chore: fix annotations
* refactor: Backport LineCursor to core.
* fix: Fix instantiation of LineCursor.
* fix: Fix tests.
* chore: Assauge the linter.
* chore: Fix some typos.
* feat: Make padding configurable for scrollBoundsIntoView.
* chore: Merge in the latest changes from keyboard-experimentation.
* refactor: Clarify name and docs for findSiblingOrParentSibling().
* fix: Improve scrollBoundsIntoView() behavior.
* fix: Export CursorOptions.
* refactor: Further clarify second parameter of setCurNode().
* fix: Revert change that could prevent scrolling bounds into view.
This adds new tests for the FocusableTreeTraverser and fixes a number of
issues with the original implementation (one of which required two new
API methods to be added to IFocusableTree). More tests have also been
added for FocusManager, and defocusing tracked nodes/trees has been
fully implemented in FocusManager.
This is the bulk of the work for introducing the central logical unit
for managing and sychronizing focus as a first-class Blockly concept
with that of DOM focus.
There's a lot to do yet, including:
- Ensuring clicks within Blockly's scope correctly sync back to focus
changes.
- Adding support for, and testing, cases when focus is lost from all
registered trees.
- Testing nested tree propagation.
- Testing the traverser utility class.
- Adding implementations for IFocusableTree and IFocusableNode
throughout Blockly.
* feat: Add methods for toggling and inspecting the readonly state of a workspace.
* refactor: Use the new readonly setters/getters in place of checking the injection options.
* fix: Fix bug that allowed dragging blocks from a flyout onto a readonly workspace.
* feat: Toggle a `blocklyReadOnly` class when readonly status is changed.
* chore: Placate the linter.
* chore: Placate the compiler.
This largely reduces the dependence on direct value testing and instead
updates clean-up tests to verify logic based on relative positioning.
This guards against potential system-specific flakes that can occur when
there are subtle calculation differences on different systems.
* chore: rename .eslintrc.js to eslint.config.js
* chore: Rename eslint.config.js to eslint.config.mjs.
* refactor: Migrate ESLint config to new flat format.
* chore: Remove old per-directory and global ignore ESLint config files.
* fix: Allowlist JSDoc tag aliases.
* fix: Don't require @license in tests/*.
* fix: Add NodeJS globals to several files that run under Node.
* chore: Remove now-unneeded ESLint directives in core.
* chore: Remove invalid/unneeded ESLint directives.
* fix: Fix invalid use of `await` outside of an `async` function.
* fix: Improve screenshot error message.
* fix: Update ESLint config file to not warn on existing violations.
* chore: Remove suppressions of rules that weren't triggering.
* chore: Fix package-lock.json.
* refactor!: Rename blocklyTreeIconClosed to blocklyToolboxCategoryIconClosed.
* refactor!: Rename blocklyTreeLabel to blocklyToolboxCategoryLabel
* refactor!: Rename blocklyToolboxDiv to blocklyToolbox.
* refactor: remove unreferenced CSS classes.
* refactor!: Remove the blocklyArrowTop and blocklyArrowBottom classes.
* feat: Add a blocklyTextInputField class to text fields.
* docs(events): JSDoc improvments
* fix(filter): Introduce enqueueEvent; don't reorder in filter
Remove the broken BlockChange event reordering code from filter.
Instead, do necessary event reordering (correctly, this time)
in a new enqueueEvent function used by fireInternal.
* chore(events): Deprecate forward parameter of filter
Since we don't filter in undo any more, and filtering in reverse
order causes problems, prepare to remove this opportunity for
error.
* fix(events): Only merge adjacent events
Simplify filter by having it consider only adjacent events in the
queue for merging.
Previously any events in the queue could potentially be merged if
they were of suitable (typically identical) .type, even if other
events had occurred between them (with the sole exception of
BlockMove events, which would only be merged with adjacent
events). This could potentially result in replay failures during
undo/redo/mirroring, though it is unknown whether any such
problems occurred in practice.
* refactor(events): Tweaks
- Use for…of loop where appropriate.
- Make filter reason-merging code more concise.
- Use arrow functions when calling Array.prototype.filter.
* chore(events): Fix typos for PR #8539.
* fix: Detect if deleting shadow block affects selection highlight
* Use contains instead of descendsFrom for html consistency.
* Added tests.
* Removing and manually inlining new contains function.
At a high-level, this change ensures that cleaning up a workspace
doesn't move blocks in a way that overlaps with immovable blocks. It
also adds missing testing coverage for both Rect (used for bounding box
calculations during workspace cleanup) and WorkspaceSvg (for verifying
the updated clean up functionality).
This also renames the clean up function to be 'tidyUp' since that better
suits what's happening (as opposed to other clean-up routines which are
actually deinitializing objects).
* refactor(events): Use "export ... from" where applicable
* refactor(events): Introduce EventType enum
Introduce an enum for the event .type values. We can't actually
use it as the type of the .type property on Abstract events,
because we want to allow developers to add their own custom
event types inheriting from this type, but at least this way we
can be reasonably sure that all of our own event subclasses have
distinct .type values—plus consistent use of enum syntax
(EventType.TYPE_NAME) is probably good for readability overall.
Put it in a separate module from the rest of events/utils.ts
because it would be helpful if event utils could use
event instanceof SomeEventType
for type narrowing but but at the moment most events are in
modules that depend on events/utils.ts for their .type
constant, and although circular ESM dependencies should work
in principle there are various restrictions and this
particular circularity causes issues at the moment.
A few of the event classes also depend on utils.ts for fire()
or other functions, which will be harder to deal with, but at
least this commit is win in terms of reducing the complexity
of our dependencies, making most of the Abstract event subclass
module dependent on type.ts, which has no imports, rather than
on utils.ts which has multiple imports.