Our files are up to a decade old, and have churned so much, that the initial author of the file no longer has much meaning.
Furthermore, this will encourage developers to post to the developer group, rather than emailing Googlers (usually me) directly.
* Add getSelected/setSelected to core/common.js
* Migrate core to use Blockly.common.getSelected/setSelected instead of Blockly.selected
* Migrate demos to use Blockly.common.getSelected/setSelected instead of Blockly.selected
* Remove Blockly.selected
* Use variable instead of calling common.getSelected() multiple times
* Add accessor for selected on Blockly
* Add renaming record for Blockly.selected -> Blockly.common.getSelected/setSelected
* Add hideChaff() to core/workspace_svg.js
* Mark Blockly.hideChaff as deprecated
* Update uses of Blockly.hideChaff() to WorkspaceSvg.hideChaff() in core
* Update uses of Blockly.hideChaff() to WorkspaceSvg.hideChaff() in demos
* Style and formatting fixes
* Switch from accessor to stub wrapper for Blockly.hideChaff
Co-authored-by: Christopher Allen <cpcallen+github@gmail.com>
Co-authored-by: Christopher Allen <cpcallen+github@gmail.com>
* Move hueToHex to core/utils/colour.js
* Mark Blockly.hueToHex as deprecated and pass calls through to Blockly.utils.colour.hueToHex
* Migrate core to use Blockly.utils.colour.hueToHex
* Migrate demos to use Blockly.utils.colour.hueToHex
A {} has a bunch of names already defined on it (like ‘toString’). When using an object as a map with arbitrary keys, it should not inherit from Object.prototype.
There is significant confusion in names and comments with regards to variables and procedures. `Blockly.Generator.prototype.variableDB_` is a Blockly.Names database, not a variable map. This rename introduces a getter and setter so deprecated references still work. This commit also fixes some comments which are either outright wrong or misleading regarding variable and procedure names.
* Google changed from an Inc to an LLC.
This happened back in 2017 but we didn’t notice. Officially we should update files from Inc to LLC when they are changed as part of regular edits, but this is a nightmare to remember for the next decade.
* Remove project description/titles from licenses
This is no longer part of Google’s header requirements. Our existing descriptions were useless (“Visual Blocks Editor”) or grossly obselete (“Visual Blocks Language”).
* License no longer requires URL.
* Fix license regexps.
Number() is a bit less forgiving than parseFloat() and is more likely to generate NaN rather than some random number. An audit of each case shows nowhere that parseFloat()’s features are needed.
Previously they were defined in hex.
This meant that saturation and value were hardcoded.
This also resulted in off-by-one errors (Math was hardcoded as #5C68A6, but is calculated as #5B67A5) which in turn resulted in the colour not being highlighted in the picker.
Near complete rewrite of colour picker for Blockly Factory.
* Drop IE6 support.
* Flip picker as needed so it doesn’t go offscreen.
* Add support for no colour.
* Factor CSS out of JS.
* Provide palette of our standard colours.
Replacing all Closure goog. library calls from BlockFactory, with the exception of the ColorPicker and the test for the warning about running without Closure. This includes (almost) all goog.provide and goog.require statements.