Add a isMutator member similar to isFlyout to workspace_svg so it knows whether
it is mutator or not. Allow blocks to access that property so that they can recalculate
coordinates appropriately.
screen transformation matrix) when a scroll happened.
This is not done using a scroll handler since the update
is expensive (getScreenCTM and getClientBoundingRect) and we don't need to do it
until the scroll is done and the user is interacting with blocks again.
- allows scrolling by dragging a block up and down
- dragging a block towards the workspace creates it
- dragging a block any direction in a non-scrollable flyout creates it
- dragging a shadow block works properly
- clicks on fields in non-closeable flyouts always open editors
- clicks in closeable flyouts create the block but don't open editors
Fixes#385 and fixes#405.
from the context menu (or anywhere really) causes the workspace to
recalculate its size.
Remove the call to svgResizeContents from onMouseUp's logic for
determining whether the block is being dropped in the trash
since it calls dispose.
One side effect of this is that when you delete multiple blocks
resize gets called for each of them and the scrollbars move during
the operation. This is most obviously seen by doing an airstrike
in the playground and then deleting all the blocks at once.
* Add a new method to be called when the contents of the workspace change and
the scrollbars need to be adjusted but the the chrome (trash, toolbox, etc)
are expected to stay in the same place.
Change a bunch of calls to svgResize to either be removed or call the new
method instead. This is a nice performance win since the offsetHeight/Width
call in svgResize can be expensive, especially when called as often as we do -
there was some layout thrashing.
This also paves the way for moving calls to recordDeleteAreas
(which is also expensive) to a more cacheable spot than on every
mouse down/touch event.
of things (namely the scrollbars)
* Fix size of graph demo when it first loads by calling svgResize.
The graph starts with fixed width and was relying on a resize event
to fire (which I believe was removed in commit
217c681b86).
* Fix the resizing of the code demo. The demo's tab min-width used to
match the toolbox's width was only being set on a resize event, but
commit 217c681b86 changed how that worked.
* Fix up some comments.
* Use specific workspaces rather than Blockly.getMainWorkspace().
* Make workspace required for resizeSvgContents and update
some calls to send real workspaces rather than ones that are
null.
Remove the private tag on terminateDrag_ because it is only
actually called from outside the BlockSvg object.
* Remove a rogue period.
* Recategorize BlockSvg.terminateDrag_ to @package instead of @private so that
other developers don't use it, but it still can be used by other Blockly classes.
* Add a TODO to fix issue #307.
* Add @package to workspace resizeContents.
from getting selected. Use e.preventDefault instead of adding and removing
classes on mousedown and mouseup. This keeps the browser from having to
potentially recacluate style on mousedown and mouseup events.
css to mark text as unselectable instead. I can't prove this is
significantly faster with numbers since the call to setup the time out
costs ~.1ms and the call when the timer fires is ~.05. This happens on almost
every mouse event though. Plus, it seems to remove a flicker of highlighting when
frames are skipped and keeps scrolling via the scrollbar from highlighting.