* fix: Fix errors under strict compilation.
* fix: Fix tests that referenced properties converted to data attributes.
* fix: Incorporate feedback on resolving compiler errors.
* refactor: Revert changes to skew and translate attributes.
* refactor: Introduce LegacyContextMenuOption type to correspond to documented fields.
* refactor: Introduce PathLeftShape and PathDownShape vs casting to PuzzleTab/Notch.
* chore: Added nullability modifiers to type annotations.
* refactor: Export FlyoutItem directly.
* chore: clang-format renderers/zelos/drawer.js.
* refactor: Initial test at refactoring fields to ES6
* refact: reorganize text input and descendants to call super first
* refact: run conversion script on text input field and subclasses
* clean: cleanup fields post-conversion script
* refact: reorganize dropdown and variable fields to call super first
* refact: run class conversion script on dropdown and variable
* clean: clean fields post conversion script
* refact: reorganize misc fields to call super first
* refact: run conversion script on misc fields
* clean: cleanup misc fields after conversion
* fix: add setting the value and whatnot back to the base field. Pass sentinel conistently
* format
* refact: work on making debug compiler happy
* clean: finish making debug build happy
* fix: work on making tests happy
* fix: finish making tests happy
* Fix: fixup angle and multiline fields
* clean: format
* fix: move default value back to DEFAULT_VALUE
* fix: change SENTINEL to SKIP_SETUP
* fix: inline docs
* fix: some misc PR comments
* fix: format
* fix: make compiler hapy with new.target
* fix: types in FieldDropdown
* fix: add @final annotations to Field
* feat: move Sentinel to a utils file
* fix: remove ImageProperties from external API
* clean: cleanup chunks and deps
Rather than ignoring blockly_uncompressed.js, gulpfile.js and
core/utils/global.js entirely, add suitable eslint-disable directives
to those files so that they lint cleanly (and migrate gulpfile to
use const instead of var).
* refactor: update several files to es6 classes
* refactor: update several files to es6 classes
* chore: add some type casts for specificity about event types
* chore: run formatter
* chore: rebuild
* refactor: convert utils/coordinate.js to ES6 class
* refactor: convert utils/rect.js to ES6 class
* refactor: convert utils/size.js to ES6 class
* refactor: convert block_drag_surface.js to ES6 class
* refactor: convert block_dragger.js to ES6 class
* refactor: convert bubble_dragger.js to ES6 class
* chore: declare bubble property in the constructor
* refactor: convert bubble.js to ES6 class
* chore: clang-format
* chore(lint): lint and format
* chore(build): Add "all" modules for blocks & generators
These modules (Blockly.blocks.all and Blockly.<Generator>.all) will
be the entry points for the corresponding chunks.
They also make it easier to pull in all the modules in each package
(e.g. for playground and tests).
It is necessary to set the Closure Compiler dependency_mode to
SORT_ONLY as otherwise it tries to compile the "all" modules before
their dependencies, which fails.
The only impact on the _compressed.js files is the addition of a short
string to the very end of each file, e.g.:
var module$exports$Blockly$JavaScript$all={};
* chore(deps): Add devDependency on closure-calculate-chunks
* feat(build): First pass at chunked complation
Add a new buildCompiled gulp target (npm run build:compiled) that
uses closure-calculate-chunks to do chunked compliation of core/,
blocks/ and generators/ all in a single pass.
This work is incomplete: the resulting *_compressed.js files don't
(yet) have UMD wrappers.
* chore(build): Generate chunk wrappers
A first pass; this does not have support for a namespace object yet.
* refactor(build): Use chunked compilation by default
Remove old "compressed" gulp tasks in favour of new "compiled" task.
* chore(build): Remove cruft from buildCompiled
Remove unneeded `done` parameter and commented-out options that had
been cargo-culted from the old build pipeline.
* fix(build): Fix test failures caused by new build pipeline
- Exclude closure/goog/base.js from compiler input; use
externs/goog-externs.js instead.
- Have the build:debug and build:strict targets only build the first
chunk (blockly_compressed.js).
- Fix namespace entries for blocks and generators.
* fix(build): Fix build failures on node v12
closure-calculate-chunks requires node.js v14 or later.
When running on node.js v14 or later have getChunkOptions save
the output of closure-calculate-chunks to
scripts/gulpfiles/chunks.json. When running on older versions of
node.js have it use this checked-in, cached output instead of
attempting to run closure-calculate-chunks.
* chore(build): enable --rename_prefix_namespace
This will allow modules in blocks/ and generators/ to use
goog.require to obtain the exports object of goog.modules from
core/.
* fix(build): Always build all chunks
The previous commit enabled --rename_prefix_namespace option to
Closure Compiler, and this causes the buildCompressed target to
work fine when run without --debug or --strict, but adding either
of those flags (as for example when `npm test` runs
`npm run build:debug`) causes an issue:
- Because of many compiler errors in blocks/ and generators/,
a previous commit added a hack to only build the first chunk
when doing debug/strict builds.
- When asked to build only one chunk, Closure Compiler ignores the
--rename_prefix_namespace flag, because it 'correctly' infers
that there are no later chunks that will need to access global
variables from the first chunk.
- This causes a test failure, because `npm test` first runs
`npm run build`, which generates a valid blockly_compressed.js,
but this is then overrwritten by an invalid one when it next runs
`npm run build:debug`.
(The invalid one is missing all `$.` prefixes on 'global' variables,
including on Blockly, so the wrapper's last two lines -
"$.Blockly.internal_ = $;" and "return $.Blockly" - fail.)
The fix is to add appropriate @suppress annotations to blocks/*.js and
generators/**/*.js and then remove the first-chunk-only hack.
* refactor(build): Just build once
Since the previous commit caused `npm run build:debug` to do
everything that `... build:compressed` does - and to produce
byte-for-byte identical output - it doesn't make sense to run
both when testing. To that end:
- Replace the build:debug and build:strict package scripts that
did `gulp buildCompressed --...` with new scripts build-debug
and build-strict that do `gulp build --...` instead.
(The target names are changed so as to extend our existing naming
convention as follows: a target named "foo:bar" does some sub-part
of the job done by target "foo", but a target named "foo-bar" does
all the work of the target "foo" with some extra options.)
- build:debug:log and build:strict:log are similarly replaced with
build-debug-log and build-strict-log.
- Modify run_all_tests.js to just do `npm run build-debug` instead of
doing both `npm run build` and `npm run build:debug`.
- Also remove the 'build:blocks' script that should have been removed
when the buildBlocks gulp task was deleted previously.
* refactor(build): Compile with base_minimal.js instead of base.js
Introduce a (very!) cut-down version of closure/goog/base.js named
base_minimal.js that is used as input to the compiler as an
alternative to using externs/goog-externs.js (which will be deleted
once the buildAdvancedCompilationTest target has been updated).
This will allow use of goog.setTestOnly since it will now exist in
compiled mode, and allows the changes made in 5b112db to filter
base.js out of the files for the first chunk to be reverted.
(It also obliges a change to the compiled-mode check in blockly.js.)
* fix(build): Fix buildAdvanceCompilationTest
- In build_tasks.js:
- Replace the old compile() function with a new one factored out of
buildCompiled().
- Update buildAdvancedCompilationTest to use the new compile()
and other helpers created in the meantime.
- Remove no-longer-used maybeAddClosureLibrary().
- Remove externs/{block,generator,goog}-externs.js, which are no longer
used by any compile pipeline.
- Update core/blockly.js to fix issue with detection of compiled mode
when using ADVANCED_OPTIMISATIONS.
- Update only other use of globalThis, in core/utils/xml.js, to
consistently treat it as a dictionary object.
- Update instructions in tests/compile/index.html.
This commit is sort-of-a-prerequisite to #5602; test:compile:advanced
was previously working but the generated `main_compresed.js` would
throw errors upon loading.
* chore: move remaining function definitions out of blockly.js
* chore: record renamings
* chore: add aliases to moved function jsdoc
* chore: add deprecation warnings in blockly.js
* chore: fix bad merge
* chore: move functions in response to PR comments
* chore: move isNumber to utils.string
* chore: move arrayRemove to a new utils.array namespace
* chore: move getBlockTypeCounts out of utils.js
* chore: remove last functions from utils.js
* chore: reorder imports
* chore: add re-export for runAfterPageLoad
* chore: move functions from utils to more specific files
* chore: use new names for utils functions
* chore: run clang-format
* chore: add deprecation warnings back to utils.js
* chore: fix uses of var in core/block_dragger
* chore: fix uses of var in core/extensions.js
* chore: fix uses of var in core/field_multilineinput.js
* chore: fix uses of var in assorted core files
* chore: fix uses of var in node test runner and playground screenshot code
* fix: undefined return from measureFontMetrics
* fix: violations of no-const-assign
* chore: only one variable declaration per line
Our files are up to a decade old, and have churned so much, that the initial author of the file no longer has much meaning.
Furthermore, this will encourage developers to post to the developer group, rather than emailing Googlers (usually me) directly.
* Add annotations to files under core/events
* Add annotations to files under core/interfaces
* Add annotations to files under core/keyboard_nav
* Add annotations to files under core/renderers
* Add annotations to files under core/serialization
* Add annotations to files under core/theme
* Add annotations to files under core/toolbox
* Add annotations to files under core/utils
* Add annotations to files under core
* Reexport Blockly.utils.* modules from Blockly.utils
* Update metadata (file sizes) again
blockly_compressed.js has gotten too big for the second time this
quarter. Update the expected file sizes for it so that tests
will continue to pass.
* Move hueToHex to core/utils/colour.js
* Mark Blockly.hueToHex as deprecated and pass calls through to Blockly.utils.colour.hueToHex
* Migrate core to use Blockly.utils.colour.hueToHex
* Migrate demos to use Blockly.utils.colour.hueToHex
* Migrate core/utils/xml.js to ES6 const/let
* Migrate core/utils/xml.js to goog.module
The document() function is renamed to getDocument() so as to avoid
shadowing the global of the same name.
* clang-format core/utils/xml.js
* Call monkey-patchable exports.global internally too
This fixes Node test failures due to the monkey-patching of
Blockly.utils.xml.global in scripts/package/node/core.js not being
able to affect the target calls in createElement and createTextNode.
This is part of #5153 but is being prioritised because we want remove
the declareLegacyNamespace calls from the core/utils/*.js modules and
then reexport them explicitly via utils.js, and it turns out that
doing so results in the exports object of this module being passed to
Object.freeze - which fails on the global object, which can't be made
non-extensible!
The new name chosen for the former default export is globalThis, since
it is intended to have the same value as the global variable of that
name; see:
https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/globalThis
* Migrate core/utils/string.js to ES6 const/let
* Migrate core/utils/string.js to goog.module
* clang-format core/utils/string.js
* Migrate core/utils/string.js to current exports convention
* Convert two remaining vars to lets in core/utils/string.js