Commit Graph

219 Commits

Author SHA1 Message Date
Aaron Dodson
c6730ab74f fix: Fix bug that caused inadvertent scrolling when the WidgetDiv was shown. (#9291)
* fix: Fix bug that caused inadvertent scrolling when the `WidgetDiv` was shown.

* chore: Add test to verify that displaying the context menu does not scroll the page.

* chore: Clarify comments.

* fix: Remove errant `.only`.

* chore: Add test to verify that actively focusing a node does not scroll the page.

* fix: Remove inadvertent `.only`.
2025-08-21 11:15:07 -07:00
Aaron Dodson
7479c2b5c7 fix: Fix order of arguments in IVariableMap.createVariable(). (#9231) 2025-07-14 10:22:09 -07:00
Christopher Allen
f4dbea0a65 refactor(interfaces): Make type predicates more robust (#9150)
* refactor(interfaces): Use typeof ... === 'function' to test for methods

  Testing for

      'name' in object

  or

      obj.name !== undefined

  only checks for the existence of the property (and in the latter
  case that the property is not set to undefined).  That's fine if
  the interface specifies a property of indeterminate type, but in
  the usual case that the interface member is a method we can do
  one better and check to make sure the property's value is
  callable.

* refactor(interfaces): Always check obj is not null/undefined

  Since most type predicates take an argument of type any but then
  check for the existence of certain properties, explicitly check
  that the argument is not null or undefined (or check implicitly
  by calling another type predicate that does so first, which
  necessitates adding a few casts because tsc infers the type of
  the argument too narrowly).

* fix(interfaces): Add missing check to hasBubble type predicate

  This appears to have inadvertently been omitted in PR #9004.

* fix(interfaces): Fix misplaced typeof

* fix: Fix typos in JSDocs

* fix(tests): Make Mocks conform to corresponding interfaces

  Introduce a new MockFocusable, and add methods to MockIcon,
  MockBubbleIcon and MockComment, so that they fulfil the
  IFocusableNode, IIcon, IHasBubble and ICommentIcon interfaces
  respectively.

* chore(tests): Add assertions verifying mocks conform to predicates

  Add (test) runtime assertions that:

  - isFocusableNode(MockFocusable) returns true
  - isIcon(MockIcon) returns true
  - hasBubble(MockBubbleIcon) returns true
  - isCommentIcon(MockCommentIcon) returns true

  (The latter is currently failing because Blockly is undefined when
  isCommentIcon calls the MockCommentIcon's getType method.)

* fix(tests): Don't rely on Blockly being set in Mock methods

  For some reason the global Blockly binding is not visible at the
  time when isCommentIcon calls MockCommentIcon's getType method,
  and presumably this problem would apply to getBubbleSize too,
  so directly import the required items.

* refactor(tests): Make MockCommentIcon a MockBubbleIcon

  This slightly simplifies it and makes it less likely to accidentally
  stop conforming to IHasBubble.

* fix(interfaces): Fix incorrect check in isSelectable

  Fix an error which caused ISelectable instances to fail
  isSelectable() checks, one of the results of which is that
  Blockly.common.getSelected() would generally return null.

  Whoops!
2025-06-25 12:49:37 +01:00
Erik Pasternak
2bae8eb377 Update isCopyable comment 2025-06-16 12:38:46 -07:00
Erik Pasternak
e1441d5308 Remove isCuttable api 2025-06-10 11:12:04 -07:00
Erik Pasternak
9685498d21 Add isCopyable and isCuttable as optional methods on ICopyable 2025-06-09 15:13:43 -07:00
Ben Henning
3cbca8e4b6 feat: Automatically manage focus tree tab indexes (#9079)
## The basics

- [x] I [validated my changes](https://developers.google.com/blockly/guides/contribute/core#making_and_verifying_a_change)

## The details
### Resolves

Fixes #8965
Fixes #8978
Fixes #8970
Fixes https://github.com/google/blockly-keyboard-experimentation/issues/523
Fixes https://github.com/google/blockly-keyboard-experimentation/issues/547
Fixes part of #8910

### Proposed Changes

Fives groups of changes are included in this PR:
1. Support for automatic tab index management for focusable trees.
2. Support for automatic tab index management for focusable nodes.
3. Support for automatically hiding the flyout when back navigating from the toolbox.
4. A fix for `FocusManager` losing DOM syncing that was introduced in #9082.
5. Some cleanups for flyout and some tests for previous behavior changes to `FocusManager`.

### Reason for Changes

Infrastructure changes reasoning:
- Automatically managing tab indexes for both focusable trees and roots can largely reduce the difficulty of providing focusable nodes/trees and generally interacting with `FocusManager`. This facilitates a more automated navigation experience.
- The fix for losing DOM syncing is possibly not reliable, but there are at least now tests to cover for it. This may be a case where a `try{} finally{}` could be warranted, but the code will stay as-is unless requested otherwise.

`Flyout` changes:
- `Flyout` no longer needs to be a focusable tree, but removing that would be an API breakage. Instead, it throws for most of the normal tree/node calls as it should no longer be used as such. Instead, its workspace has been made top-level tabbable (in addition to the  main workspace) which solves the extra tab stop issues and general confusing inconsistencies between the flyout, toolbox, and workspace.
- `Flyout` now correctly auto-selects the first block (#9103 notwithstanding). Technically it did before, however the extra `Flyout` tabstop before its workspace caused the inconsistency (since focusing the `Flyout` itself did not auto-select, only selecting its workspace did).

Important caveats:
- `getAttribute` is used in place of directly fetching `.tabIndex` since the latter can apparently default to `-1` (and possibly `0`) in cases when it's not actually set. This is a very surprising behavior that leads to incorrect test results.
- Sometimes tab index still needs to be introduced (such as in cases where native DOM focus is needed, e.g. via `focus()` calls or clicking). This is demonstrated both by updates to `FocusManager`'s tests as well as toolbox's category and separator. This can be slightly tricky to miss as large parts of Blockly now depend on focus to represent their state, so clicking either needs to be managed by Blockly (with corresponding `focusNode` calls) or automatic (with a tab index defined for the element that can be clicked, or which has a child that can be clicked).

Note that nearly all elements used for testing focus in the test `index.html` page have had their tab indexes removed to lean on `FocusManager`'s automatic tab management (though as mentioned above there is still some manual tab index management required for `focus()`-specific tests).

### Test Coverage

New tests were added for all of the updated behaviors to `FocusManager`, including a new need to explicitly provide (and reset) tab indexes for all `focus()`-esque tests. This also includes adding new tests for some behaviors introduced in past PRs (a la #8910).

Note that all of the new and affected conditionals in `FocusManager` have been verified as having at least 1 test that breaks when it's removed (inverted conditions weren't thoroughly tested, but it's expected that they should also be well covered now).

Additional tests to cover the actual navigation flows will be added to the keyboard experimentation plugin repository as part of https://github.com/google/blockly-keyboard-experimentation/pull/557 (this PR needs to be merged first).

For manual testing, I mainly verified keyboard navigation with some cursory mouse & click testing in the simple playground. @rachel-fenichel also performed more thorough mouse & click testing (that yielded an actual issue that was fixed--see discussion below).

The core webdriver tests have been verified to have seemingly the same existing failures with and without these changes.

All of the following new keyboard navigation plugin tests have been verified as failing without the fixes introduced in this branch (and passing with them):
- `Tab navigating to flyout should auto-select first block`
- `Keyboard nav to different toolbox category should auto-select first block`
- `Keyboard nav to different toolbox category and block should select different block`
- `Tab navigate away from toolbox restores focus to initial element`
- `Tab navigate away from toolbox closes flyout`
- `Tab navigate away from flyout to toolbox and away closes flyout`
- `Tabbing to the workspace after selecting flyout block should close the flyout`
- `Tabbing to the workspace after selecting flyout block via workspace toolbox shortcut should close the flyout`
- `Tabbing back from workspace should reopen the flyout`
- `Navigation position in workspace should be retained when tabbing to flyout and back`
- `Clicking outside Blockly with focused toolbox closes the flyout`
- `Clicking outside Blockly with focused flyout closes the flyout`
- `Clicking on toolbox category focuses it and opens flyout`

### Documentation

No documentation changes are needed beyond the code doc changes included in the PR.

### Additional Information

An additional PR will be introduced for the keyboard experimentation plugin repository to add tests there (see test coverage above). This description will be updated with a link to that PR once it exists.
2025-05-29 12:09:59 -07:00
Ben Henning
2b9d06ac99 fix: Use a unique focus ID for BlockSvg. (#9045)
## The basics

- [x] I [validated my changes](https://developers.google.com/blockly/guides/contribute/core#making_and_verifying_a_change)

## The details
### Resolves

Fixes #9043
Fixes https://github.com/google/blockly-samples/issues/2512

### Proposed Changes

This replaces using BlockSvg's own ID for focus management since that's not guaranteed to be unique across all workspaces on the page.

### Reason for Changes

Both https://github.com/google/blockly-samples/issues/2512 covers the user-facing issue in more detail, but from a technical perspective it's possible for blocks to share IDs across workspaces. One easy demonstration of this is the flyout: the first block created from the flyout to the main workspace will share an ID. The workspace minimap plugin just makes the underlying problem more obvious.

The reason this introduces a breakage is due to the inherent ordering that `FocusManager` uses when trying to find a matching tree for a given DOM element that has received focus. These trees are iterated in the order of their registration, so it's quite possible for some cases (like main workspace vs. flyout) to resolve such that the behavior looks correct to users, vs. others (such as the workspace minimap) not behaving as expected.

Guaranteeing ID uniqueness across all workspaces fixes the problem entirely.

### Test Coverage

This has been manually tested in core Blockly's simple test playground and in Blockly samples' workspace minimap plugin test environment (linked against this change). See the new behavior for the minimap plugin:

[Screen recording 2025-05-13 4.31.31 PM.webm](https://github.com/user-attachments/assets/d2ec3621-6e86-4932-ae85-333b0e7015e1)

Note that this is a regression to v11 behavior in that the blocks in the minimap now show as selected.

This has been verified as working with the latest version of the keyboard navigation plugin (tip-of-tree). Keyboard-based block operations and movement seem to work as expected.

For automated testing this is expected to largely be covered by future tests added as part of resolving #8915.

### Documentation

No public documentation changes should be needed, though `IFocusableNode`'s documentation has been refined to be clearer on the uniqueness property for focusable element IDs.

### Additional Information

There's a separate open design question here about whether `BlockSvg`'s descendants should use the new focus ID vs. the block ID. Here is what I consider to be the trade-off analysis in this decision:

|                        | Pros                                            | Cons                                                                         |
|------------------------|-------------------------------------------------|------------------------------------------------------------------------------|
| Use `BlockSvg.id`      | Can use fast `WorkspaceSvg.getBlockById`.       | `WorkspaceSvg.lookUpFocusableNode` now uses 2 different IDs.                 |
| Use `BlockSvg.focusId` | Consistency in IDs use for block-related focus. | Requires more expensive block look-up in `WorkspaceSvg.lookUpFocusableNode`. |
2025-05-14 10:46:22 -07:00
Aaron Dodson
ae22165cbe refactor: Remove INavigable in favor of IFocusableNode. (#9037)
* refactor: Remove INavigable in favor of IFocusableNode.

* chore: Fix JSDoc.

* chore: Address review feedback.
2025-05-13 15:04:49 -07:00
Aaron Dodson
a1be83bad8 refactor: Make INavigable extend IFocusableNode. (#9033) 2025-05-12 15:46:27 -07:00
Ben Henning
4074cee31b feat!: Make everything ISelectable focusable (#9004)
* feat!: Make bubbles, comments, and icons focusable

* feat!: Make ISelectable and ICopyable focusable.

* feat: Consolidate selection calls.

Now everything is based on focus with selection only being used as a
proxy.

* feat: Invert responsibility for setSelected().

Now setSelected() is only for quasi-external use.

* feat: Push up shadow check to getters.

Needed new common-level helper.

* chore: Lint fixes.

* feat!: Allow IFocusableNode to disable focus.

* chore: post-merge lint fixes

* fix: Fix tests + text bubble focusing.

This fixed then regressed a circular dependency causing the node and
advanced compilation steps to fail. This investigation is ongoing.

* fix: Clean up & fix imports.

This ensures the node and advanced compilation test steps now pass.

* fix: Lint fixes + revert commented out logic.

* chore: Remove unnecessary cast.

Addresses reviewer comment.

* fix: Some issues and a bunch of clean-ups.

This addresses a bunch of review comments, and fixes selecting workspace
comments.

* chore: Lint fix.

* fix: Remove unnecessary shadow consideration.

* chore: Revert import.

* chore: Some doc updates & added a warn statement.
2025-05-09 08:16:14 -07:00
Rachel Fenichel
92cad53cfe fix!: delete IASTNodeLocation and friends (#9015) 2025-05-08 12:47:39 -07:00
Rachel Fenichel
bb76d6e12c fix!: remove MarkerSvg and uses (#8991)
* fix: delete MarkerSvg (marker drawer)

* fix: delete marker and cursor SVG elements

* chore: format

* chore: lint
2025-05-07 09:28:51 -07:00
Aaron Dodson
acdad98653 refactor!: Use navigation rulesets instead of ASTNode to control keyboard navigation. (#8992)
* feat: Add interfaces for keyboard navigation.

* feat: Add the Navigator.

* feat: Make core types conform to INavigable.

* feat: Require FlyoutItems elements to be INavigable.

* feat: Add navigation policies for built-in types.

* refactor: Convert Marker and LineCursor to operate on INavigables instead of ASTNodes.

* chore: Delete dead code in ASTNode.

* fix: Fix the tests.

* chore: Assuage the linter.

* fix: Fix advanced build/tests.

* chore: Restore ASTNode tests.

* refactor: Move isNavigable() validation into Navigator.

* refactor: Exercise navigation instead of ASTNode.

* chore: Rename astnode_test.js to navigation_test.js.

* chore: Enable the navigation tests.

* fix: Fix bug when retrieving the first child of an empty workspace.
2025-05-07 08:47:52 -07:00
Ben Henning
a3b3ea72f2 fix: Improve missing node resiliency (#8997)
## The basics

- [x] I [validated my changes](https://developers.google.com/blockly/guides/contribute/core#making_and_verifying_a_change)

## The details
### Resolves

Fixes #8994

### Proposed Changes

This removes an error that was previously thrown by `FocusManager` when attempting to focus an invalid node (such as one that's been removed from its parent).

### Reason for Changes

https://github.com/google/blockly/issues/8994#issuecomment-2855447539 goes into more detail. While this error did cover legitimately wrong cases to try and focus things (and helped to catch some real problems), fixing this 'properly' may become a leaky boat problem where we have to track down every possible asynchronous scenario that could produce such a case. One class of this is ephemeral focus which had robustness improvements itself in #8981 that, by effect, caused this issue in the first place. Holistically fixing this with enforced API contracts alone isn't simple due to the nature of how these components interact.

This change ensures that there's a sane default to fall back on if an invalid node is passed in. Note that `FocusManager` was designed specifically to disallow defocusing a node (since fallbacks can get messy and introduce unpredictable user experiences), and this sort of allows that now. However, this seems like a reasonable approach as it defaults to the behavior when focusing a tree explicitly which allows the tree to fallback to a more suitable default (such as the first item to select in the toolbox for that particular tree). In many cases this will default back to the tree's root node (such as the workspace root group) since sometimes the removed node is still the "last focused node" of the tree (and is considered valid for the purpose of determining a fallback; tree implementations could further specialize by checking whether that node is still valid).

### Test Coverage

Some new tests were added to cover this case, but more may be useful to add as part of #8910.

### Documentation

No documentation needs to be added or updated as part of this (beyond code documentation changes).

### Additional Information

This original issue was found by @RoboErikG when testing #8995. I also verified this against the keyboard navigation plugin repository.
2025-05-06 12:57:19 -07:00
Maribeth Moffatt
233604a74a fix: focus for autohideable flyouts (#8990) 2025-05-05 12:30:33 -07:00
Ben Henning
cac8f0116c feat: Make toolbox and flyout focusable (roll forward) (#8939)
_Note: This is a roll forward of #8920 that was reverted in #8933. See Additional Information below._

## The basics

- [x] I [validated my changes](https://developers.google.com/blockly/guides/contribute/core#making_and_verifying_a_change)

## The details
### Resolves

Fixes #8918
Fixes #8919
Fixes part of #8943
Fixes part of #8771

### Proposed Changes

This updates several classes in order to make toolboxes and flyouts focusable:
- `IFlyout` is now an `IFocusableTree` with corresponding implementations in `FlyoutBase`.
- `IToolbox` is now an `IFocusableTree` with corresponding implementations in `Toolbox`.
- `IToolboxItem` is now an `IFocusableNode` with corresponding implementations in `ToolboxItem`.
- As the primary toolbox items, `ToolboxCategory` and `ToolboxSeparator` were updated to have -1 tab indexes and defined IDs to help `ToolboxItem` fulfill its contracted for `IFocusableNode.getFocusableElement`.
- `FlyoutButton` is now an `IFocusableNode` (with corresponding ID generation, tab index setting, and ID matching for retrieval in `WorkspaceSvg`).

Each of these two new focusable trees have specific noteworthy behaviors behaviors:
- `Toolbox` will automatically indicate that its first item should be focused (if one is present), even overriding the ability to focus the toolbox's root (however there are some cases where that can still happen).
- `Toolbox` will automatically synchronize its selection state with its item nodes being focused.
- `FlyoutBase`, now being a focusable tree, has had a tab index of 0 added. Normally a tab index of -1 is all that's needed, but the keyboard navigation plugin specifically uses 0 for flyout so that the flyout is tabbable. This is a **new** tab stop being introduced.
- `FlyoutBase` holds a workspace (for rendering blocks) and, since `WorkspaceSvg` is already set up to be a focusable tree, it's represented as a subtree to `FlyoutBase`. This does introduce some wonky behaviors: the flyout's root will have passive focus while its contents have active focus. This could be manually disabled with some CSS if it ends up being a confusing user experience.
- Both `FlyoutBase` and `WorkspaceSvg` have built-in behaviors for detecting when a user tries navigating away from an open flyout to ensure that the flyout is closed when it's supposed to be. That is, the flyout is auto-hideable and a non-flyout, non-toolbox node has then been focused. This matches parity with the `T`/`Esc` flows supported in the keyboard navigation plugin playground.

One other thing to note: `Toolbox` had a few tests to update that were trying to reinit a toolbox without first disposing of it (which was caught by one of `FocusManager`'s state guardrails).

This only addresses part of #8943: it adds support for `FlyoutButton` which covers both buttons and labels. However, a longer-term solution may be to change `FlyoutItem` itself to force using an `IFocusableNode` as its element.

### Reason for Changes

This is part of an ongoing effort to ensure key components of Blockly are focusable so that they can be keyboard-navigable (with other needed changes yet both in Core Blockly and the keyboard navigation plugin).

### Test Coverage

No new tests have been added. It's certainly possible to add unit tests for the focusable configurations being introduced in this PR, but it may not be highly beneficial. It's largely assumed that the individual implementations should work due to a highly tested FocusManager, and it may be the case that the interactions of the components working together is far more important to verify (that is, the end user flows). The latter is planned to be tackled as part of #8915.

### Documentation

No documentation changes should be needed here.

### Additional Information

This includes changes that have been pulled from #8875.

This was originally merged in #8916 but was reverted in #8933 due to https://github.com/google/blockly-keyboard-experimentation/issues/481. Note that this does contain a number of differences from the original PR (namely, changes in `WorkspaceSvg` and `FlyoutButton` in order to make `FlyoutButton`s focusable). Otherwise, this has the same caveats as those noted in #8938 with regards to the experimental keyboard navigation plugin.
2025-04-30 15:49:29 -07:00
RoboErikG
c644fe36ef Fix: Revert focus prs (#8933)
* Revert "feat: Make toolbox and flyout focusable (#8920)"

This reverts commit 5bc83808bf.

* Revert "feat: Make WorkspaceSvg and BlockSvg focusable (#8916)"

This reverts commit d7680cf32e.
2025-04-25 15:03:32 -07:00
Ben Henning
5bc83808bf feat: Make toolbox and flyout focusable (#8920)
## The basics

- [x] I [validated my changes](https://developers.google.com/blockly/guides/contribute/core#making_and_verifying_a_change)

## The details
### Resolves

Fixes #8918
Fixes #8919
Fixes part of #8771

### Proposed Changes

This updates several classes in order to make toolboxes and flyouts focusable:
- `IFlyout` is now an `IFocusableTree` with corresponding implementations in `FlyoutBase`.
- `IToolbox` is now an `IFocusableTree` with corresponding implementations in `Toolbox`.
- `IToolboxItem` is now an `IFocusableNode` with corresponding implementations in `ToolboxItem`.
- As the primary toolbox items, `ToolboxCategory` and `ToolboxSeparator` were updated to have -1 tab indexes and defined IDs to help `ToolboxItem` fulfill its contracted for `IFocusableNode.getFocusableElement`.

Each of these two new focusable trees have specific noteworthy behaviors behaviors:
- `Toolbox` will automatically indicate that its first item should be focused (if one is present), even overriding the ability to focus the toolbox's root (however there are some cases where that can still happen).
- `Toolbox` will automatically synchronize its selection state with its item nodes being focused.
- `FlyoutBase`, now being a focusable tree, has had a tab index of 0 added. Normally a tab index of -1 is all that's needed, but the keyboard navigation plugin specifically uses 0 for flyout so that the flyout is tabbable. This is a **new** tab stop being introduced.
- `FlyoutBase` holds a workspace (for rendering blocks) and, since `WorkspaceSvg` is already set up to be a focusable tree, it's represented as a subtree to `FlyoutBase`. This does introduce some wonky behaviors: the flyout's root will have passive focus while its contents have active focus. This could be manually disabled with some CSS if it ends up being a confusing user experience.
- Both `FlyoutBase` and `WorkspaceSvg` have built-in behaviors for detecting when a user tries navigating away from an open flyout to ensure that the flyout is closed when it's supposed to be. That is, the flyout is auto-hideable and a non-flyout, non-toolbox node has then been focused. This matches parity with the `T`/`Esc` flows supported in the keyboard navigation plugin playground.

One other thing to note: `Toolbox` had a few tests to update that were trying to reinit a toolbox without first disposing of it (which was caught by one of `FocusManager`'s state guardrails).

### Reason for Changes

This is part of an ongoing effort to ensure key components of Blockly are focusable so that they can be keyboard-navigable (with other needed changes yet both in Core Blockly and the keyboard navigation plugin).

### Test Coverage

No new tests have been added. It's certainly possible to add unit tests for the focusable configurations being introduced in this PR, but it may not be highly beneficial. It's largely assumed that the individual implementations should work due to a highly tested FocusManager, and it may be the case that the interactions of the components working together is far more important to verify (that is, the end user flows). The latter is planned to be tackled as part of #8915.

### Documentation

No documentation changes should be needed here.

### Additional Information

This includes changes that have been pulled from #8875.
2025-04-24 15:08:18 -07:00
Ben Henning
4e8bb9850f Revert "chore: Remove unused isFocusable*() functions."
This reverts commit 404c20eeaf.
2025-04-21 21:09:26 +00:00
Ben Henning
c91fed3fdb chore: equality + doc cleanups 2025-04-21 21:00:27 +00:00
Ben Henning
404c20eeaf chore: Remove unused isFocusable*() functions.
These were needed in previous versions of plugin changes, but aren't
anymore.
2025-04-21 20:55:02 +00:00
Ben Henning
0772a29824 feat!: Introduce new focus tree/node functions.
This introduces new callback methods for IFocusableTree and
IFocusableNode for providing a basis of synchronizing domain state with
focus changes. It also introduces support for implementations of
IFocusableTree to better manage initial state cases, especially when a
tree is focused using tab navigation.

FocusManager has also been updated to ensure functional parity between
tab-navigating to a tree and using focusTree() on that tree. This means
that tab navigating to a tree will actually restore focus back to that
tree's previous focused node rather than the root (unless the root is
navigated to from within the tree itself). This is meant to provide
better consistency between tab and non-tab keyboard navigation.

Note that these changes originally came from #8875 and are required for
later PRs that will introduce IFocusableNode and IFocusableTree
implementations.
2025-04-21 20:42:28 +00:00
Ben Henning
720e8dab2b chore: part 2 of addressing reviewer comments. 2025-04-03 22:55:35 +00:00
Ben Henning
516e3af936 feat: finish core impl + tests
This adds new tests for the FocusableTreeTraverser and fixes a number of
issues with the original implementation (one of which required two new
API methods to be added to IFocusableTree). More tests have also been
added for FocusManager, and defocusing tracked nodes/trees has been
fully implemented in FocusManager.
2025-03-27 21:57:30 +00:00
Ben Henning
d9beacddb4 feat: add FocusManager
This is the bulk of the work for introducing the central logical unit
for managing and sychronizing focus as a first-class Blockly concept
with that of DOM focus.

There's a lot to do yet, including:
- Ensuring clicks within Blockly's scope correctly sync back to focus
  changes.
- Adding support for, and testing, cases when focus is lost from all
  registered trees.
- Testing nested tree propagation.
- Testing the traverser utility class.
- Adding implementations for IFocusableTree and IFocusableNode
  throughout Blockly.
2025-03-21 00:33:51 +00:00
Ben Henning
3ae422a566 feat: Add interfaces for focus management.
Introduces the necessary base interfaces for representing different
focusable contexts within Blockly. The actual logic for utilizing and
implementing these interfaces will come in later PRs.
2025-02-19 23:03:21 +00:00
Aaron Dodson
e6e57ddc01 fix: Fix bug that caused blocks dragged from non-primary flyouts to be misplaced. (#8753)
* fix: Fix bug that caused blocks dragged from non-primary flyouts to be misplaced.

* chore: Fix docstring.
2025-02-04 15:23:03 -08:00
Aaron Dodson
75efba92e3 fix: Fix bug that prevented keyboard navigation in flyouts. (#8687)
* fix: Fix bug that prevented keyboard navigation in flyouts.

* refactor: Add an `isFocusable()` method to FlyoutItem.
2025-01-09 14:31:51 -08:00
Aaron Dodson
eeef2edf34 chore!: Fix warnings when generating docs. (#8660) 2025-01-06 10:53:45 -08:00
Aaron Dodson
389dd1a1cb chore: Post-merge fixits. 2024-12-04 12:15:19 -08:00
Aaron Dodson
9fcd5a3037 release: Merge branch 'rc/v11.2.0' into rc/v12.0.0 2024-12-04 12:06:12 -08:00
Aaron Dodson
5870c66cf0 chore: Migrate ESLint configuration file to new flat format. (#8675)
* chore: rename .eslintrc.js to eslint.config.js

* chore: Rename eslint.config.js to eslint.config.mjs.

* refactor: Migrate ESLint config to new flat format.

* chore: Remove old per-directory and global ignore ESLint config files.

* fix: Allowlist JSDoc tag aliases.

* fix: Don't require @license in tests/*.

* fix: Add NodeJS globals to several files that run under Node.

* chore: Remove now-unneeded ESLint directives in core.

* chore: Remove invalid/unneeded ESLint directives.

* fix: Fix invalid use of `await` outside of an `async` function.

* fix: Improve screenshot error message.

* fix: Update ESLint config file to not warn on existing violations.

* chore: Remove suppressions of rules that weren't triggering.

* chore: Fix package-lock.json.
2024-12-03 12:40:48 -08:00
Aaron Dodson
af5905a3e6 refactor!: Add setSelectedItem() to IToolbox. (#8650) 2024-11-12 11:45:20 -08:00
Aaron Dodson
6ec1bc5ba5 feat: Add the IFlyoutInflater interface. (#8581)
* feat: Add the IFlyoutInflater interface.

* fix: Add a return type for IFlyoutInflater.disposeElement().

* refactor: Add the gapForElement method.
2024-09-25 10:23:25 -07:00
Christopher Allen
ce22f42868 chore: Organise imports (#8527)
* chore(deps): Add pretter-plugin-organize-imports

* chore: Remove insignificant blank lines in import sections

  Since prettier-plugin-organize-imports sorts imports within
  sections separated by blank lines, but preserves the section
  divisions, remove any blank lines that are not dividing imports
  into meaningful sections.

  Do not remove blank lines separating side-effect-only imports
  from main imports.

* chore: Remove unneded eslint-disable directives

* chore: Organise imports
2024-08-15 03:16:14 +01:00
dependabot[bot]
f57ef73aaf chore(deps): bump @typescript-eslint/eslint-plugin from 7.17.0 to 8.0.1 (#8479)
* chore(deps): bump @typescript-eslint/eslint-plugin from 7.17.0 to 8.0.1

Bumps [@typescript-eslint/eslint-plugin](https://github.com/typescript-eslint/typescript-eslint/tree/HEAD/packages/eslint-plugin) from 7.17.0 to 8.0.1.
- [Release notes](https://github.com/typescript-eslint/typescript-eslint/releases)
- [Changelog](https://github.com/typescript-eslint/typescript-eslint/blob/main/packages/eslint-plugin/CHANGELOG.md)
- [Commits](https://github.com/typescript-eslint/typescript-eslint/commits/v8.0.1/packages/eslint-plugin)

---
updated-dependencies:
- dependency-name: "@typescript-eslint/eslint-plugin"
  dependency-type: direct:development
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>

* fix: lint plugin versions

* chore: fix linting

---------

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Beka Westberg <bwestberg@google.com>
2024-08-14 09:10:34 -07:00
Aaron Dodson
294ef74d1b refactor: Use IVariableModel instead of VariableModel. (#8400)
* refactor: Use IVariableModel methods instead of directly accessing properties.

* refactor: replace references to VariableModel with IVariableModel.
2024-07-19 14:58:04 -07:00
Aaron Dodson
32f8e24337 refactor: update the variable interfaces. (#8388) 2024-07-18 11:01:22 -07:00
Aaron Dodson
aecfe34c38 feat: add the IVariableMap and IVariableModel interfaces. (#8369)
* feat: add the IVariableMap and IVariableModel interfaces.

* chore: add license headers.
2024-07-15 15:29:19 -07:00
Aaron Dodson
989c91f626 feat!: Add support for preserving block comment locations. (#8231)
* feat: Add support for preserving block comment locations.

* chore: format the tests.
2024-06-27 11:11:45 -07:00
Maribeth Moffatt
0255c580f7 Merge branch 'develop' into merge-v11 2024-05-13 11:20:39 -07:00
Maribeth Bottorff
54eeb85d89 fix!: add getContents to IFlyout (#8064) 2024-05-08 11:44:00 -07:00
Beka Westberg
7277a2350f chore: delete old dragging infrastructure (#7995) 2024-04-05 09:13:02 -07:00
Beka Westberg
ed403d0b77 feat!: change gestures to look at selected when dragging (#7991)
* feat: change gestures to look at selected when dragging

* chore: fix tests

* chore: format

* chore: PR comments
2024-04-04 08:52:43 -07:00
Beka Westberg
2fa6f5b954 fix: comment icon interface re serialization (#7964)
* fix: comment icon interface re serialization

* chore: fix test
2024-04-01 14:34:48 -07:00
Beka Westberg
abfbbbc299 fix!: various drag-adjacent interfaces (#7975)
* fix: ISelectable and IDeletable interfaces

* fix: switch everything over to use new draggable interface

* fix: exports
2024-03-29 21:00:56 +00:00
Beka Westberg
59f589c32a feat!: migrate bubble dragging to use new API (#7974) 2024-03-29 11:02:47 -07:00
Beka Westberg
da79a120f2 fix: remove parameter from wouldDelete (#7968) 2024-03-28 15:39:48 -07:00
Beka Westberg
6fe080bc6e fix: draggable interface and concrete dragger (#7967)
* fix: interface to match design

* fix: dragger implementation

* fix: rename moveToStart to revertDrag

* fixup
2024-03-28 15:11:30 -07:00