Commit Graph

8 Commits

Author SHA1 Message Date
Aaron Dodson
17064a1c39 chore: Remove various IE hacks and workarounds (#6781)
* chore: Remove IE-specific hacks from flyout_base.ts.

* chore: Remove IE hacks from workspace_svg.ts.

* chore: Remove IE hacks from css.ts.

* chore: Remove IE hacks from xml.ts.

* chore: Remove IE hacks from grid.ts.

* chore: Remove errant logging from flyout_base.ts.

* chore: Remove obsolete comments about IE from bootstrap.js.

* chore: Remove reference to IE from README.

* chore: Clean up trailing spaces in bootstrap.js.
2023-03-14 11:26:38 -07:00
Rachel Fenichel
1d1a927628 chore: remove alias comments (#6816)
* chore: remove alias comments

* chore: format

* chore: remove extra newlines

* chore: fix bad replaces
2023-02-06 10:08:55 -08:00
Christopher Allen
f528eccba7 fix(tests): Fix bootstrapping of generators in compressed mode (#6703)
Previously we had code that would, in uncompiled mode, make sure
that javascriptGenerator etc. were set to the corresponding module
exports object (by fetching it with goog.module.get), but in
compressed mode we made no effort to set (e.g.) javascriptGenerator
to Blockly.JavaScript, which is where that export actually appears
in the namespace tree when loading the chunk via a <script> tag.

This commit introduces two new configuration options to bootstrap.js
(preconfigured with defaults that should work in most cases) mapping
global variable names to their corresponding module identifiers, and
modifies the code in bootstrap_helper.js to set global variables
appropriately in both uncompressed and compressed modes.
2022-12-14 19:47:27 +00:00
Christopher Allen
52a0d525d7 chore(build): Remove build products from the Blockly repository (#6475)
* feat(build): Make build tasks invoke their prerequisites

  - Divide gulp targets into three kinds: main sequence,
    manually invokable, and script-only.  The first two categories
    automatically invoke their prerequisites.
  - Give (most of) the affected gulp targets shorter and more memorable
    names that could become their npm script names in future.

* feat(build): Make package tasks invoke their prerequisites

  Have the package task invoke the cleanBuildDir (as well as
  cleanPackageDir) and build tasks.  Remove the checkBuildDir
  task as it is now redundant since a fresh build is done every
  time.

* feat(build): Make git tasks invoke their prerequisites

* feat(build): Make cleanup, license [sic] tasks invoke their prerequisites

  Turns out they don't have any, so this commit just classifies
  their gulp targets according to the established scheme.

* feat(build): Make appengine tasks invoke their prerequisites

  In this case prepareDeployDir will eventually depend on package
  but does not for now.

* feat(build): Have npm scripts run npm ci first where applicable

  Have any npm script that have external effects (e.g. publishing an
  npm package, pushing a new version to appengine, or updating GitHub
  Pages) start by running npm ci to ensure that all dependencies are
  up-to-date with respect to package-lock.json.

  (This is done by npm and not a gulp script because gulp itself
  might need updating.  So might npm, but that is less likely to
  make any difference to what gets published/pushed.)

* chore(build): have tests use package target

  Have the tests just run the package target (with debug flags)
  since that runs the the build target automatically.

* feat(tests): Write Closure Compiler output directly to dist/

  Since they are already UMD-wrapped, have Closure Compiler write
  output chunks directly to RELEASE_DIR, i.e. dist/.

* chore(tests): Use freshly-build files in compressed mode.

  Use the freshly-built build/*_compresssed.js files when bootstrapping
  in compressed mode, rather than using the checked-in files in the
  repository root.

  This helps ensure that compressed and uncompressed mode will be
  testing (as closely as possible) the same code.

  Obsoletes #6218 (though the issues discussed there have not actually
  yet been addressed in this branch).

* chore(build): Write intermediate langfiles to build/msg

  Write the results of create_messages.py to build/msg instead of
  build/msg/js.

* fix(build): Use build/msg/en.js instead of msg/messages.js in tests

  This has no direct effect but fixes a long-standing misdesign
  where we are testing against the input to, rather than the output
  of, the language file processing pipeline.

* feat(demos): Use freshly-built files

  Use the freshly-built dist/*_compresssed.js and build/msg/* files
  rather than using the checked-in files in the repository root.

  This helps ensure that these demos are using the most recent
  version of Blockly (even in the develop branch).

* fix(build): Update appengine deployment to include built files

  Modify the prepareDemos task as follows:

  - Use the git index instead of HEAD, so that most local changes
    will be applied (without copying whatever .gitignored cruft
    might be in the local directory).
  - Run clean and build and then copy build/msg and
    dist/*_compressed.js* to the deploy directory.

  This fixes the problem created by the previous commit, wherein the
  demos relied on built files that were not being deployed to
  appengine.

* fix(build): Update GitHub Pages deployment to include built files

  Modify the updateGithubPages task to run clean and build and
  then git add build/msg dist/*_compressed.js*, so that they will
  be included in the deployed pages.

  This fixes the problem created by the previous^2 commit,
  wherein the demos relied on built files that were not being
  deployed to GitHub Pages.

* chore(build): Remove build products from repository

  Remove *_compressed.js* and msg/js/* from the blockly repository.
  Also remove the now-obsolete checkinBuilt gulp task.

* chore(build): Apply relevant changes to test_tasks.js

  Apply changes made to run_all_tests.sh and check_metadata.sh to
  the corresponding parts of their JS replacements in
  test_tasks.js.

* chore(build): Make updates suggested in PR #6475

  - Remove `clean:builddir` and `clean:releasedir` - `clean`
    is sufficient.
  - Remove duplicate `require` from `appengine_tasks.js`.

* feat(build): Use shorter npm script names

  Since scripts that run build tasks now automatically run their
  prerequisite tasks, the previous naming scheme of task `build`
  running all the `build:subtask`s no longe really makes very
  much sense.

  Additionally, following a chat discussion, there seems to be a
  rough consensus to use "messages" to refer to the .json input
  files, and "langfiles" to the generated .js output files.

  Consequently, simplify npm script names by renaming as follows:

  - "generate:langfiles" -> "messages"
  - "build:langfiles" -> "langfiles"
  - "build:js" -> "tsc"
  - "build:deps" -> "deps"
  - "build:compiled" -> "minify"
  - "build:compressed": delete this synonym for "build:compiled",

  ("minify" was chosen as agnostic to Closure Compiler vs. WebPack.)

* chores(build): Add deprecation notice for old scripts

  To reduce potential confusion/frustration, restore the previous
  npm scripts but have them display a deprecation notice instead
  (note that npm prints the script contents before running it, so
  echo is not needed).

* docs(build): Add comments distinguishing 'messages' from 'langfiles'
2022-11-03 13:15:10 +00:00
Neil Fraser
e90aba9273 fix: Rename Generator to CodeGenerator (#6585)
Stops collisions with ES6's Generator.
The old Blockly.Generator still exists as a name, but is now deprecated.
2022-10-28 01:59:00 +02:00
Christopher Allen
d6be01a4da chore(tests): Remove IE11 / ES5-only support from bootstrap.js (#6364) 2022-08-23 12:54:57 -04:00
Christopher Allen
4070ffc419 feat(build): Support TypeScript in core/ (#6220)
* fix(tests): Use tsc-compiled base.js to allow use of goog.js

The Closure Compiler complains if you try to feed it a file named
goog.js which is not in the same directory as the Closure Library's
base.js.  Since tsc will "compile" goog.js when it encounters an
"import ... from '.../goog.js'", it is necessary to also have tsc
"compile" base.js and base_minimal.js, so they will come from the
same directory.  This necessitates some updates to paths in

* docs(build): JSDoc update for JSCOMP_WARNING

* refactor(utils): Convert utils/deprecation.js to TypeScript

This was done manually for test/proving purposes and might need to
be corrected based on what MigranTS generated.

* chore(utils): Update utils/deprecation.ts from MigranTS output

This manually applies certain changes from BeksOmega's ts/migration2
branch, but notably:

- I did not apply the reordering of the doc comments at the top.
- I applied the deletion of types and @package from the JSDoc.
- I preserved the import goog and goog.declareModuleId lines.
- I have applied a whitespace change on line 37 which violates the
  styleguide; I want to figure out why clang-format is not fixing
  this.

* feat(build): clang-format .ts files

And fix formatting issues introduced by MigranTS in deprecation.ts.

* fix(build): Fix sources for advanced compilation test

I'm not sure why this didn't fail on my local machine previously;
perhaps it succeeded only because of leftover files and would have
failed if I'd run npm run clean.

* fix(build): Disable checkTypes diagnostic group

Unfortunately TSC doesn't output type information in a form
that Closure Compiler can understand, so the latter raises errors
for situations like omitting an optional parameter.

We may have to turn off more diagnostics in future, but for now
this is sufficient.

* chore(utils): Use @internal where we previously used @package

Per comments on PR #6220.

This requires that we disable the nonStandardJsDocs diagnostic.
2022-06-16 10:49:24 -07:00
Christopher Allen
46df7d132d refactor(tests): Revise tests/playgrounds/prepare.js as tests/bootstrap.js to improve support for ES modules and post-bootstrap scripts (#6214)
* refactor(tests): Move and rename prepare.js, blockly.mjs

  Since prepare.js and blockly.mjs are going to be needed for running
  all tests in uncompiled mode (not just the playgrounds), move them
  tests/.  Further, rename prepare.js to bootstrap.js to better reflect
  its purpose.

* feat(tests): Introduce BLOCKLY_BOOTSTRAP_OPTIONS

  Provide a mechanism for web pages that use bootstrap.js to control
  what is loaded and how.

* fix(tests): Use the blockly repository path for all script src= URLs

  Previously the (non-advanced) playground was only correctly loadging
  on localhost because you can put an arbitrary number of "../"s in front
  of a relative URL and it just takes you to the root directory.

* fix(tests): Don't use template literals in bootstrap.js

  This is necessary (but not necessarily sufficient) to be able to
  load the file in IE 11.

* fix(tests): Throw error if attempting to bootstrap in node.js

* feat(tests): Make bootstrap.js more configurable.

* Terminology change: use "compressed" and "uncompressed" to describe
  what Closure Compiler calls "compiled" and "uncompiled", to reduce
  confusion with the compilation that will be done by tsc.

* Get the list of modules to bootstrap (in compressed mode), or
  scripts to load (in compressed mode) from BLOCKLY_BOOTSTRAP_OPTIONS,
  to allow calling scripts to to specify exactly what to load.

* feat(tests): Use a proper quote function

  We need to generate string literals.  Best to use a quote function
  instead of concatenating on quote marks withou escaping.  Copy a
  well-tested one from Code City.

* feat(tests): Support an additionalScripts option

  This is a list of scripts to load (in order) once the required modules
  have been bootstrapped.

  We do this using goog.addDependency to make the first script depend
  on the required modules, then each subsequent script depend on the
  previous one, and then finally goog.bootstrapping the last such script.

* refactor(tests): Remove special handling of msg/messages.js

* refactor(tests): Use additionalScripts for all script loading

  Use additionalScripts option for all script loading in
  playground.html and advanced_playground.html.

* refactor(tests): Use bootstrap instead of uncompressed in Mocha tests

  Use tests/bootstrap.js instead of blockly_uncompressed.js to load
  blockly in uncompressed mode in the Mocha tests.

  This entails adding a new item, despFiles, to BLOCKLY_BOOTSTRAP_OPTIONS,
  to allow tests/deps.mocha.js to be loaded at the appropriate point.

  Mention of blockly_uncompressed.js is removed from
  tests/mocah/.mocharc.js; it's not clear to me what effect the "file:"
  directive in this file might have previously had and I was not able to
  find documentation for it on mochajs.org, but in any case removing it
  appears to have had no ill effect.

* refactor(tests): Use bootstrap instead of uncompressed in generator tests

  This entails adding an additional check in bootstrap so as to load
  uncompressed when loading from a file: URL, since these are not
  localhost URLs - though in fact the generator tests run equally well
  in compressed mode, albeit against (for now) the previously-check-in
  build products rather than the live code.

* refactor(test): Use bootstrap.js in multi_playground.html

  This removes the last use of load_all.js, so remove it.

* chore(tests): Delete blockly_uncompressed.js

  Its function has now been entirely subsumed by tests/bootstrap.js,
  so remove it and update any remaining mentions of it.

  Also fix formatting and positions of some comments in playground.html.

* fix(tests): Rewrite bootstrap sequencing code

  An earlier commit modified the generated <script> to use
  goog.addDependency to trick the debug module loader into loading
  .additionalScripts (via goog.bootstrap), but it turns out there is
  a small problem: scripts like msg/messages.js have undeclared
  dependencies on the Blockly module, and without a call to
  goog.require('Blockly') in them they can end up being run before
  the Blockly module is fully loaded.

  (This problem only occurs when there are ES Modules, rather than
  merely goog.modules, in the mix.)

  Fix this by adding a script, bootstrap_helper.js, to be loaded
  options.requires and any options.additionalScripts that makes an
  explicit call to goog.require for each of option.requires.

  Also refactor the code so that instead of generating a loop which
  calls goog.addDependency, we generate the addDependency calls
  directly.  This makes debugging a bit easer as we can use the browser's
  dev tools to inspect the generated calls in the DOM tree.

* fix(tests): Prevent spurious transpilation warnings

  For some reason when the debug module loader encounters ES modules
  it starts to complain about being unable to transpile some ES202x
  features in other (non-ESM) modules, even though it doesn't normally
  try to transpile those.

  Since uncompressed-mode testing is almost exclusively on modern
  browsers we don't care about transpiling these features, so suppress
  the warnings instead.

* refactor(tests): Rename blockly.mjs to bootstrap_done.mjs; simplify

  Since blockly.mjs is no longer returning just the exports object
  from core/blockly.js (see PR #5995), it might be better named after
  its actual purpose: to wait for bootstrapping to be done.

  Remove all the code that was used to pass the blockly.js exports
  object along from the bootstrap callback to the blockly.mjs export,
  since there's no reason to go to a lot of trouble to set a local
  variable named Blockly to the same value as a global variable named
  Blockly.

  (Something like this may be needed again in future, but certainly in
  a different form.)

* chore(tests): Use freshly-build files in compressed mode.

  Use the freshly-built build/*_compresssed.js files when bootstrapping
  in compressed mode, rather than using the checked-in files in the
  repository root.

  This helps ensure that compressed and uncompressed mode will be
  testing (as closely as possible) the same code.

* chore(tests): Rename BlocklyLoader to blocklyLoader; record compressed

  - Rename the BlocklyLoader global to blocklyLoader (since it is not
    a class constructor).
  - Create it regardless of whether we are bootstrapping in
    uncompressed or loading compressed via <script> tags.
  - Record which we are doing as .compressed, and use this property
    to choose playground background colour.

* chore(tests): Resolve comments for PR #6214

  Mostly documentation changes, but notably renaming blocklyLoader to
  bootstrapInfo.

* Revert "chore(tests): Use freshly-build files in compressed mode."

  This reverts commit de8d356838.
2022-06-15 19:35:01 +01:00