/** * @license * Copyright 2019 Google LLC * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /** * @fileoverview An object that owns a block's rendering SVG elements. * @author fenichel@google.com (Rachel Fenichel) */ 'use strict'; goog.provide('Blockly.blockRendering.PathObject'); goog.require('Blockly.blockRendering.IPathObject'); goog.require('Blockly.Theme'); goog.require('Blockly.utils.dom'); /** * An object that handles creating and setting each of the SVG elements * used by the renderer. * @param {!SVGElement} root The root SVG element. * @constructor * @implements {Blockly.blockRendering.IPathObject} * @package */ Blockly.blockRendering.PathObject = function(root) { this.svgRoot = root; /** * The primary path of the block. * @type {SVGElement} * @package */ this.svgPath = Blockly.utils.dom.createSvgElement('path', {'class': 'blocklyPath'}, this.svgRoot); // The light and dark paths need to exist (for now) because there is colouring // code in block_svg that depends on them. But we will always set them to // display: none, and eventually we want to remove them entirely. /** * The light path of the block. * @type {SVGElement} * @package */ this.svgPathLight = Blockly.utils.dom.createSvgElement('path', {'class': 'blocklyPathLight'}, this.svgRoot); /** * The style object to use when colouring block paths. * @type {!Blockly.Theme.BlockStyle} * @package */ this.style = Blockly.Theme.createBlockStyle('#000000'); }; /** * Set the path generated by the renderer onto the respective SVG element. * @param {string} pathString The path. * @package */ Blockly.blockRendering.PathObject.prototype.setPaths = function(pathString) { this.svgPath.setAttribute('d', pathString); this.svgPathLight.style.display = 'none'; }; /** * Flip the SVG paths in RTL. * @package */ Blockly.blockRendering.PathObject.prototype.flipRTL = function() { // Mirror the block's path. this.svgPath.setAttribute('transform', 'scale(-1 1)'); }; /** * Apply the stored colours to the block's path, taking into account whether * the paths belong to a shadow block. * @param {boolean} isShadow True if the block is a shadow block. * @package */ Blockly.blockRendering.PathObject.prototype.applyColour = function(isShadow) { if (isShadow) { this.svgPath.setAttribute('stroke', 'none'); this.svgPath.setAttribute('fill', this.style.colourSecondary); } else { this.svgPath.setAttribute('stroke', this.style.colourTertiary); this.svgPath.setAttribute('fill', this.style.colourPrimary); } }; /** * Set the style. * @param {!Blockly.Theme.BlockStyle} blockStyle The block style to use. * @package */ Blockly.blockRendering.PathObject.prototype.setStyle = function(blockStyle) { this.style = blockStyle; };