/** * @license * Copyright 2016 Google LLC * SPDX-License-Identifier: Apache-2.0 */ /** * @fileoverview Helper functions for generating Lua for blocks. * Based on Ellen Spertus's blocky-lua project. * @suppress {checkTypes|globalThis} */ 'use strict'; goog.module('Blockly.Lua'); const stringUtils = goog.require('Blockly.utils.string'); const {Block} = goog.requireType('Blockly.Block'); const {Generator} = goog.require('Blockly.Generator'); const {inputTypes} = goog.require('Blockly.inputTypes'); const {Names} = goog.require('Blockly.Names'); const {Workspace} = goog.requireType('Blockly.Workspace'); /** * Lua code generator. * @type {!Generator} */ const Lua = new Generator('Lua'); /** * List of illegal variable names. * This is not intended to be a security feature. Blockly is 100% client-side, * so bypassing this list is trivial. This is intended to prevent users from * accidentally clobbering a built-in object or function. */ Lua.addReservedWords( // Special character '_,' + // From theoriginalbit's script: // https://github.com/espertus/blockly-lua/issues/6 '__inext,assert,bit,colors,colours,coroutine,disk,dofile,error,fs,' + 'fetfenv,getmetatable,gps,help,io,ipairs,keys,loadfile,loadstring,math,' + 'native,next,os,paintutils,pairs,parallel,pcall,peripheral,print,' + 'printError,rawequal,rawget,rawset,read,rednet,redstone,rs,select,' + 'setfenv,setmetatable,sleep,string,table,term,textutils,tonumber,' + 'tostring,turtle,type,unpack,vector,write,xpcall,_VERSION,__indext,' + // Not included in the script, probably because it wasn't enabled: 'HTTP,' + // Keywords (http://www.lua.org/pil/1.3.html). 'and,break,do,else,elseif,end,false,for,function,if,in,local,nil,not,or,' + 'repeat,return,then,true,until,while,' + // Metamethods (http://www.lua.org/manual/5.2/manual.html). 'add,sub,mul,div,mod,pow,unm,concat,len,eq,lt,le,index,newindex,call,' + // Basic functions (http://www.lua.org/manual/5.2/manual.html, section 6.1). 'assert,collectgarbage,dofile,error,_G,getmetatable,inpairs,load,' + 'loadfile,next,pairs,pcall,print,rawequal,rawget,rawlen,rawset,select,' + 'setmetatable,tonumber,tostring,type,_VERSION,xpcall,' + // Modules (http://www.lua.org/manual/5.2/manual.html, section 6.3). 'require,package,string,table,math,bit32,io,file,os,debug'); /** * Order of operation ENUMs. * http://www.lua.org/manual/5.3/manual.html#3.4.8 */ Lua.ORDER_ATOMIC = 0; // literals // The next level was not explicit in documentation and inferred by Ellen. Lua.ORDER_HIGH = 1; // Function calls, tables[] Lua.ORDER_EXPONENTIATION = 2; // ^ Lua.ORDER_UNARY = 3; // not # - ~ Lua.ORDER_MULTIPLICATIVE = 4; // * / % Lua.ORDER_ADDITIVE = 5; // + - Lua.ORDER_CONCATENATION = 6; // .. Lua.ORDER_RELATIONAL = 7; // < > <= >= ~= == Lua.ORDER_AND = 8; // and Lua.ORDER_OR = 9; // or Lua.ORDER_NONE = 99; /** * Note: Lua is not supporting zero-indexing since the language itself is * one-indexed, so the generator does not repoct the oneBasedIndex configuration * option used for lists and text. */ /** * Whether the init method has been called. * @type {?boolean} */ Lua.isInitialized = false; /** * Initialise the database of variable names. * @param {!Workspace} workspace Workspace to generate code from. */ Lua.init = function(workspace) { // Call Blockly.Generator's init. Object.getPrototypeOf(this).init.call(this); if (!this.nameDB_) { this.nameDB_ = new Names(this.RESERVED_WORDS_); } else { this.nameDB_.reset(); } this.nameDB_.setVariableMap(workspace.getVariableMap()); this.nameDB_.populateVariables(workspace); this.nameDB_.populateProcedures(workspace); this.isInitialized = true; }; /** * Prepend the generated code with the variable definitions. * @param {string} code Generated code. * @return {string} Completed code. */ Lua.finish = function(code) { // Convert the definitions dictionary into a list. const definitions = Object.values(this.definitions_); // Call Blockly.Generator's finish. code = Object.getPrototypeOf(this).finish.call(this, code); this.isInitialized = false; this.nameDB_.reset(); return definitions.join('\n\n') + '\n\n\n' + code; }; /** * Naked values are top-level blocks with outputs that aren't plugged into * anything. In Lua, an expression is not a legal statement, so we must assign * the value to the (conventionally ignored) _. * http://lua-users.org/wiki/ExpressionsAsStatements * @param {string} line Line of generated code. * @return {string} Legal line of code. */ Lua.scrubNakedValue = function(line) { return 'local _ = ' + line + '\n'; }; /** * Encode a string as a properly escaped Lua string, complete with * quotes. * @param {string} string Text to encode. * @return {string} Lua string. * @protected */ Lua.quote_ = function(string) { string = string.replace(/\\/g, '\\\\') .replace(/\n/g, '\\\n') .replace(/'/g, '\\\''); return '\'' + string + '\''; }; /** * Encode a string as a properly escaped multiline Lua string, complete with * quotes. * @param {string} string Text to encode. * @return {string} Lua string. * @protected */ Lua.multiline_quote_ = function(string) { const lines = string.split(/\n/g).map(this.quote_); // Join with the following, plus a newline: // .. '\n' .. return lines.join(' .. \'\\n\' ..\n'); }; /** * Common tasks for generating Lua from blocks. * Handles comments for the specified block and any connected value blocks. * Calls any statements following this block. * @param {!Block} block The current block. * @param {string} code The Lua code created for this block. * @param {boolean=} opt_thisOnly True to generate code for only this statement. * @return {string} Lua code with comments and subsequent blocks added. * @protected */ Lua.scrub_ = function(block, code, opt_thisOnly) { let commentCode = ''; // Only collect comments for blocks that aren't inline. if (!block.outputConnection || !block.outputConnection.targetConnection) { // Collect comment for this block. let comment = block.getCommentText(); if (comment) { comment = stringUtils.wrap(comment, this.COMMENT_WRAP - 3); commentCode += this.prefixLines(comment, '-- ') + '\n'; } // Collect comments for all value arguments. // Don't collect comments for nested statements. for (let i = 0; i < block.inputList.length; i++) { if (block.inputList[i].type === inputTypes.VALUE) { const childBlock = block.inputList[i].connection.targetBlock(); if (childBlock) { comment = this.allNestedComments(childBlock); if (comment) { commentCode += this.prefixLines(comment, '-- '); } } } } } const nextBlock = block.nextConnection && block.nextConnection.targetBlock(); const nextCode = opt_thisOnly ? '' : this.blockToCode(nextBlock); return commentCode + code + nextCode; }; exports.luaGenerator = Lua;