/** * @license * Visual Blocks Editor * * Copyright 2012 Google Inc. * https://developers.google.com/blockly/ * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /** * @fileoverview Variable input field. * @author fraser@google.com (Neil Fraser) */ 'use strict'; goog.provide('Blockly.FieldVariable'); goog.require('Blockly.Events'); goog.require('Blockly.Events.BlockChange'); goog.require('Blockly.FieldDropdown'); goog.require('Blockly.fieldRegistry'); goog.require('Blockly.Msg'); goog.require('Blockly.utils'); goog.require('Blockly.utils.object'); goog.require('Blockly.utils.Size'); goog.require('Blockly.VariableModel'); goog.require('Blockly.Variables'); goog.require('Blockly.Xml'); /** * Class for a variable's dropdown field. * @param {?string} varname The default name for the variable. If null, * a unique variable name will be generated. * @param {Function=} opt_validator A function that is called to validate * changes to the field's value. Takes in a variable ID & returns a * validated variable ID, or null to abort the change. * @param {Array.=} opt_variableTypes A list of the types of variables * to include in the dropdown. * @param {string=} opt_defaultType The type of variable to create if this * field's value is not explicitly set. Defaults to ''. * @extends {Blockly.FieldDropdown} * @constructor */ Blockly.FieldVariable = function(varname, opt_validator, opt_variableTypes, opt_defaultType) { // The FieldDropdown constructor would call setValue, which might create a // spurious variable. Just do the relevant parts of the constructor. this.menuGenerator_ = Blockly.FieldVariable.dropdownCreate; opt_validator && this.setValidator(opt_validator); this.defaultVariableName = varname || ''; this.setTypes_(opt_variableTypes, opt_defaultType); this.value_ = null; /** * The size of the area rendered by the field. * @type {Blockly.utils.Size} * @protected * @override */ this.size_ = new Blockly.utils.Size(0, Blockly.BlockSvg.MIN_BLOCK_Y); }; Blockly.utils.object.inherits(Blockly.FieldVariable, Blockly.FieldDropdown); /** * Construct a FieldVariable from a JSON arg object, * dereferencing any string table references. * @param {!Object} options A JSON object with options (variable, * variableTypes, and defaultType). * @return {!Blockly.FieldVariable} The new field instance. * @package * @nocollapse */ Blockly.FieldVariable.fromJson = function(options) { var varname = Blockly.utils.replaceMessageReferences(options['variable']); var variableTypes = options['variableTypes']; var defaultType = options['defaultType']; return new Blockly.FieldVariable(varname, null, variableTypes, defaultType); }; /** * The workspace that this variable field belongs to. * @type {?Blockly.Workspace} * @private */ Blockly.FieldVariable.prototype.workspace_ = null; /** * Serializable fields are saved by the XML renderer, non-serializable fields * are not. Editable fields should also be serializable. * @type {boolean} * @const */ Blockly.FieldVariable.prototype.SERIALIZABLE = true; /** * Initialize the model for this field if it has not already been initialized. * If the value has not been set to a variable by the first render, we make up a * variable rather than let the value be invalid. * @package */ Blockly.FieldVariable.prototype.initModel = function() { if (this.variable_) { return; // Initialization already happened. } var variable = Blockly.Variables.getOrCreateVariablePackage( this.workspace_, null, this.defaultVariableName, this.defaultType_); // Don't fire a change event for this setValue. It would have null as the // old value, which is not valid. Blockly.Events.disable(); this.setValue(variable.getId()); Blockly.Events.enable(); }; /** * Initialize this field based on the given XML. * @param {!Element} fieldElement The element containing information about the * variable field's state. */ Blockly.FieldVariable.prototype.fromXml = function(fieldElement) { var id = fieldElement.getAttribute('id'); var variableName = fieldElement.textContent; // 'variabletype' should be lowercase, but until July 2019 it was sometimes // recorded as 'variableType'. Thus we need to check for both. var variableType = fieldElement.getAttribute('variabletype') || fieldElement.getAttribute('variableType') || ''; var variable = Blockly.Variables.getOrCreateVariablePackage( this.workspace_, id, variableName, variableType); // This should never happen :) if (variableType != null && variableType !== variable.type) { throw Error('Serialized variable type with id \'' + variable.getId() + '\' had type ' + variable.type + ', and ' + 'does not match variable field that references it: ' + Blockly.Xml.domToText(fieldElement) + '.'); } this.setValue(variable.getId()); }; /** * Serialize this field to XML. * @param {!Element} fieldElement The element to populate with info about the * field's state. * @return {!Element} The element containing info about the field's state. */ Blockly.FieldVariable.prototype.toXml = function(fieldElement) { // Make sure the variable is initialized. this.initModel(); fieldElement.id = this.variable_.getId(); fieldElement.textContent = this.variable_.name; if (this.variable_.type) { fieldElement.setAttribute('variabletype', this.variable_.type); } return fieldElement; }; /** * Attach this field to a block. * @param {!Blockly.Block} block The block containing this field. */ Blockly.FieldVariable.prototype.setSourceBlock = function(block) { if (block.isShadow()) { throw Error('Variable fields are not allowed to exist on shadow blocks.'); } Blockly.FieldVariable.superClass_.setSourceBlock.call(this, block); this.workspace_ = block.workspace; }; /** * Get the variable's ID. * @return {string} Current variable's ID. */ Blockly.FieldVariable.prototype.getValue = function() { return this.variable_ ? this.variable_.getId() : null; }; /** * Get the text from this field, which is the selected variable's name. * @return {string} The selected variable's name, or the empty string if no * variable is selected. */ Blockly.FieldVariable.prototype.getText = function() { return this.variable_ ? this.variable_.name : ''; }; /** * Get the variable model for the selected variable. * Not guaranteed to be in the variable map on the workspace (e.g. if accessed * after the variable has been deleted). * @return {Blockly.VariableModel} The selected variable, or null if none was * selected. * @package */ Blockly.FieldVariable.prototype.getVariable = function() { return this.variable_; }; /** * Gets the validation function for this field, or null if not set. * Returns null if the variable is not set, because validators should not * run on the initial setValue call, because the field won't be attached to * a block and workspace at that point. * @return {Function} Validation function, or null. */ Blockly.FieldVariable.prototype.getValidator = function() { // Validators shouldn't operate on the initial setValue call. // Normally this is achieved by calling setValidator after setValue, but // this is not a possibility with variable fields. if (this.variable_) { return this.validator_; } return null; }; /** * Ensure that the id belongs to a valid variable of an allowed type. * @param {*=} opt_newValue The id of the new variable to set. * @return {?string} The validated id, or null if invalid. * @protected */ Blockly.FieldVariable.prototype.doClassValidation_ = function(opt_newValue) { if (opt_newValue === null) { return null; } var newId = /** @type {string} */ (opt_newValue); var variable = Blockly.Variables.getVariable(this.workspace_, newId); if (!variable) { console.warn('Variable id doesn\'t point to a real variable! ' + 'ID was ' + newId); return null; } // Type Checks. var type = variable.type; if (!this.typeIsAllowed_(type)) { console.warn('Variable type doesn\'t match this field! Type was ' + type); return null; } return newId; }; /** * Update the value of this variable field, as well as its variable and text. * * The variable ID should be valid at this point, but if a variable field * validator returns a bad ID, this could break. * @param {string} newId The id of the new variable. * @protected */ Blockly.FieldVariable.prototype.doValueUpdate_ = function(newId) { this.variable_ = Blockly.Variables.getVariable(this.workspace_, newId); Blockly.FieldVariable.superClass_.doValueUpdate_.call(this, newId); }; /** * Check whether the given variable type is allowed on this field. * @param {string} type The type to check. * @return {boolean} True if the type is in the list of allowed types. * @private */ Blockly.FieldVariable.prototype.typeIsAllowed_ = function(type) { var typeList = this.getVariableTypes_(); if (!typeList) { return true; // If it's null, all types are valid. } for (var i = 0; i < typeList.length; i++) { if (type == typeList[i]) { return true; } } return false; }; /** * Return a list of variable types to include in the dropdown. * @return {!Array.} Array of variable types. * @throws {Error} if variableTypes is an empty array. * @private */ Blockly.FieldVariable.prototype.getVariableTypes_ = function() { // TODO (#1513): Try to avoid calling this every time the field is edited. var variableTypes = this.variableTypes; if (variableTypes === null) { // If variableTypes is null, return all variable types. if (this.workspace_) { return this.workspace_.getVariableTypes(); } } variableTypes = variableTypes || ['']; if (variableTypes.length == 0) { // Throw an error if variableTypes is an empty list. var name = this.getText(); throw Error('\'variableTypes\' of field variable ' + name + ' was an empty list'); } return variableTypes; }; /** * Parse the optional arguments representing the allowed variable types and the * default variable type. * @param {Array.=} opt_variableTypes A list of the types of variables * to include in the dropdown. If null or undefined, variables of all types * will be displayed in the dropdown. * @param {string=} opt_defaultType The type of the variable to create if this * field's value is not explicitly set. Defaults to ''. * @private */ Blockly.FieldVariable.prototype.setTypes_ = function(opt_variableTypes, opt_defaultType) { // If you expected that the default type would be the same as the only entry // in the variable types array, tell the Blockly team by commenting on #1499. var defaultType = opt_defaultType || ''; // Set the allowable variable types. Null means all types on the workspace. if (opt_variableTypes == null || opt_variableTypes == undefined) { var variableTypes = null; } else if (Array.isArray(opt_variableTypes)) { var variableTypes = opt_variableTypes; // Make sure the default type is valid. var isInArray = false; for (var i = 0; i < variableTypes.length; i++) { if (variableTypes[i] == defaultType) { isInArray = true; } } if (!isInArray) { throw Error('Invalid default type \'' + defaultType + '\' in ' + 'the definition of a FieldVariable'); } } else { throw Error('\'variableTypes\' was not an array in the definition of ' + 'a FieldVariable'); } // Only update the field once all checks pass. this.defaultType_ = defaultType; this.variableTypes = variableTypes; }; /** * Refreshes the name of the variable by grabbing the name of the model. * Used when a variable gets renamed, but the ID stays the same. Should only * be called by the block. * @package */ Blockly.FieldVariable.prototype.refreshVariableName = function() { this.forceRerender(); }; /** * Return a sorted list of variable names for variable dropdown menus. * Include a special option at the end for creating a new variable name. * @return {!Array.} Array of variable names/id tuples. * @this {Blockly.FieldVariable} */ Blockly.FieldVariable.dropdownCreate = function() { if (!this.variable_) { throw Error('Tried to call dropdownCreate on a variable field with no' + ' variable selected.'); } var name = this.getText(); var variableModelList = []; if (this.workspace_) { var variableTypes = this.getVariableTypes_(); // Get a copy of the list, so that adding rename and new variable options // doesn't modify the workspace's list. for (var i = 0; i < variableTypes.length; i++) { var variableType = variableTypes[i]; var variables = this.workspace_.getVariablesOfType(variableType); variableModelList = variableModelList.concat(variables); } } variableModelList.sort(Blockly.VariableModel.compareByName); var options = []; for (var i = 0; i < variableModelList.length; i++) { // Set the UUID as the internal representation of the variable. options[i] = [variableModelList[i].name, variableModelList[i].getId()]; } options.push([Blockly.Msg['RENAME_VARIABLE'], Blockly.RENAME_VARIABLE_ID]); if (Blockly.Msg['DELETE_VARIABLE']) { options.push( [ Blockly.Msg['DELETE_VARIABLE'].replace('%1', name), Blockly.DELETE_VARIABLE_ID ] ); } return options; }; /** * Handle the selection of an item in the variable dropdown menu. * Special case the 'Rename variable...' and 'Delete variable...' options. * In the rename case, prompt the user for a new name. * @param {!Blockly.Menu} menu The Menu component clicked. * @param {!Blockly.MenuItem} menuItem The MenuItem selected within menu. */ Blockly.FieldVariable.prototype.onItemSelected = function(menu, menuItem) { var id = menuItem.getValue(); // Handle special cases. if (this.workspace_) { if (id == Blockly.RENAME_VARIABLE_ID) { // Rename variable. Blockly.Variables.renameVariable(this.workspace_, this.variable_); return; } else if (id == Blockly.DELETE_VARIABLE_ID) { // Delete variable. this.workspace_.deleteVariableById(this.variable_.getId()); return; } } // Handle unspecial case. this.setValue(id); }; /** * Overrides referencesVariables(), indicating this field refers to a variable. * @return {boolean} True. * @package * @override */ Blockly.FieldVariable.prototype.referencesVariables = function() { return true; }; Blockly.fieldRegistry.register('field_variable', Blockly.FieldVariable);