/** * @license * Copyright 2013 Google LLC * SPDX-License-Identifier: Apache-2.0 */ /** * @fileoverview A div that floats on top of Blockly. This singleton contains * temporary HTML UI widgets that the user is currently interacting with. * E.g. text input areas, colour pickers, context menus. */ 'use strict'; /** * A div that floats on top of Blockly. This singleton contains * temporary HTML UI widgets that the user is currently interacting with. * E.g. text input areas, colour pickers, context menus. * @namespace Blockly.WidgetDiv */ goog.module('Blockly.WidgetDiv'); const common = goog.require('Blockly.common'); const dom = goog.require('Blockly.utils.dom'); /* eslint-disable-next-line no-unused-vars */ const {Rect} = goog.requireType('Blockly.utils.Rect'); /* eslint-disable-next-line no-unused-vars */ const {Size} = goog.requireType('Blockly.utils.Size'); /* eslint-disable-next-line no-unused-vars */ const {WorkspaceSvg} = goog.requireType('Blockly.WorkspaceSvg'); /** * The object currently using this container. * @type {Object} */ let owner = null; /** * Optional cleanup function set by whichever object uses the widget. * @type {Function} */ let dispose = null; /** * A class name representing the current owner's workspace renderer. * @type {string} */ let rendererClassName = ''; /** * A class name representing the current owner's workspace theme. * @type {string} */ let themeClassName = ''; /** * The HTML container for popup overlays (e.g. editor widgets). * @type {?HTMLDivElement} */ let DIV; /** * Returns the HTML container for editor widgets. * @return {?HTMLDivElement} The editor widget container. * @alias Blockly.WidgetDiv.getDiv */ const getDiv = function() { return DIV; }; exports.getDiv = getDiv; /** * Allows unit tests to reset the div. * @param {?HTMLDivElement} newDiv The new value for the DIV field. * @alias Blockly.WidgetDiv.testOnly_setDiv * @ignore */ const testOnly_setDiv = function(newDiv) { DIV = newDiv; }; exports.testOnly_setDiv = testOnly_setDiv; /** * Create the widget div and inject it onto the page. * @alias Blockly.WidgetDiv.createDom */ const createDom = function() { if (DIV) { return; // Already created. } DIV = /** @type {!HTMLDivElement} */ (document.createElement('div')); DIV.className = 'blocklyWidgetDiv'; const container = common.getParentContainer() || document.body; container.appendChild(DIV); }; exports.createDom = createDom; /** * Initialize and display the widget div. Close the old one if needed. * @param {!Object} newOwner The object that will be using this container. * @param {boolean} rtl Right-to-left (true) or left-to-right (false). * @param {Function} newDispose Optional cleanup function to be run when the * widget is closed. * @alias Blockly.WidgetDiv.show */ const show = function(newOwner, rtl, newDispose) { hide(); owner = newOwner; dispose = newDispose; const div = DIV; div.style.direction = rtl ? 'rtl' : 'ltr'; div.style.display = 'block'; const mainWorkspace = /** @type {!WorkspaceSvg} */ (common.getMainWorkspace()); rendererClassName = mainWorkspace.getRenderer().getClassName(); themeClassName = mainWorkspace.getTheme().getClassName(); dom.addClass(div, rendererClassName); dom.addClass(div, themeClassName); }; exports.show = show; /** * Destroy the widget and hide the div. * @alias Blockly.WidgetDiv.hide */ const hide = function() { if (!isVisible()) { return; } owner = null; const div = DIV; div.style.display = 'none'; div.style.left = ''; div.style.top = ''; dispose && dispose(); dispose = null; div.textContent = ''; if (rendererClassName) { dom.removeClass(div, rendererClassName); rendererClassName = ''; } if (themeClassName) { dom.removeClass(div, themeClassName); themeClassName = ''; } (/** @type {!WorkspaceSvg} */ (common.getMainWorkspace())).markFocused(); }; exports.hide = hide; /** * Is the container visible? * @return {boolean} True if visible. * @alias Blockly.WidgetDiv.isVisible */ const isVisible = function() { return !!owner; }; exports.isVisible = isVisible; /** * Destroy the widget and hide the div if it is being used by the specified * object. * @param {!Object} oldOwner The object that was using this container. * @alias Blockly.WidgetDiv.hideIfOwner */ const hideIfOwner = function(oldOwner) { if (owner === oldOwner) { hide(); } }; exports.hideIfOwner = hideIfOwner; /** * Set the widget div's position and height. This function does nothing clever: * it will not ensure that your widget div ends up in the visible window. * @param {number} x Horizontal location (window coordinates, not body). * @param {number} y Vertical location (window coordinates, not body). * @param {number} height The height of the widget div (pixels). */ const positionInternal = function(x, y, height) { DIV.style.left = x + 'px'; DIV.style.top = y + 'px'; DIV.style.height = height + 'px'; }; /** * Position the widget div based on an anchor rectangle. * The widget should be placed adjacent to but not overlapping the anchor * rectangle. The preferred position is directly below and aligned to the left * (LTR) or right (RTL) side of the anchor. * @param {!Rect} viewportBBox The bounding rectangle of the * current viewport, in window coordinates. * @param {!Rect} anchorBBox The bounding rectangle of the anchor, * in window coordinates. * @param {!Size} widgetSize The size of the widget that is inside * the widget div, in window coordinates. * @param {boolean} rtl Whether the workspace is in RTL mode. This determines * horizontal alignment. * @alias Blockly.WidgetDiv.positionWithAnchor * @package */ const positionWithAnchor = function(viewportBBox, anchorBBox, widgetSize, rtl) { const y = calculateY(viewportBBox, anchorBBox, widgetSize); const x = calculateX(viewportBBox, anchorBBox, widgetSize, rtl); if (y < 0) { positionInternal(x, 0, widgetSize.height + y); } else { positionInternal(x, y, widgetSize.height); } }; exports.positionWithAnchor = positionWithAnchor; /** * Calculate an x position (in window coordinates) such that the widget will not * be offscreen on the right or left. * @param {!Rect} viewportBBox The bounding rectangle of the * current viewport, in window coordinates. * @param {!Rect} anchorBBox The bounding rectangle of the anchor, * in window coordinates. * @param {!Size} widgetSize The dimensions of the widget inside * the widget div. * @param {boolean} rtl Whether the Blockly workspace is in RTL mode. * @return {number} A valid x-coordinate for the top left corner of the widget * div, in window coordinates. */ const calculateX = function(viewportBBox, anchorBBox, widgetSize, rtl) { if (rtl) { // Try to align the right side of the field and the right side of widget. const widgetLeft = anchorBBox.right - widgetSize.width; // Don't go offscreen left. const x = Math.max(widgetLeft, viewportBBox.left); // But really don't go offscreen right: return Math.min(x, viewportBBox.right - widgetSize.width); } else { // Try to align the left side of the field and the left side of widget. // Don't go offscreen right. const x = Math.min(anchorBBox.left, viewportBBox.right - widgetSize.width); // But left is more important, because that's where the text is. return Math.max(x, viewportBBox.left); } }; /** * Calculate a y position (in window coordinates) such that the widget will not * be offscreen on the top or bottom. * @param {!Rect} viewportBBox The bounding rectangle of the * current viewport, in window coordinates. * @param {!Rect} anchorBBox The bounding rectangle of the anchor, * in window coordinates. * @param {!Size} widgetSize The dimensions of the widget inside * the widget div. * @return {number} A valid y-coordinate for the top left corner of the widget * div, in window coordinates. */ const calculateY = function(viewportBBox, anchorBBox, widgetSize) { // Flip the widget vertically if off the bottom. if (anchorBBox.bottom + widgetSize.height >= viewportBBox.bottom) { // The bottom of the widget is at the top of the field. return anchorBBox.top - widgetSize.height; // The widget could go off the top of the window, but it would also go off // the bottom. The window is just too small. } else { // The top of the widget is at the bottom of the field. return anchorBBox.bottom; } };