/** * @license * Copyright 2022 Google LLC * SPDX-License-Identifier: Apache-2.0 */ // Former goog.module ID: Blockly.config /** * All the values that we expect developers to be able to change * before injecting Blockly. */ interface Config { dragRadius: number; flyoutDragRadius: number; snapRadius: number; currentConnectionPreference: number; bumpDelay: number; connectingSnapRadius: number; } /** Default snap radius. */ const DEFAULT_SNAP_RADIUS = 28; /** * Object holding all the values on Blockly that we expect developers to be * able to change. */ export const config: Config = { /** * Number of pixels the mouse must move before a drag starts. * */ dragRadius: 5, /** * Number of pixels the mouse must move before a drag/scroll starts from the * flyout. Because the drag-intention is determined when this is reached, it * is larger than dragRadius so that the drag-direction is clearer. * */ flyoutDragRadius: 10, /** * Maximum misalignment between connections for them to snap together. * */ snapRadius: DEFAULT_SNAP_RADIUS, /** * Maximum misalignment between connections for them to snap together. * This should be the same as the snap radius. */ connectingSnapRadius: DEFAULT_SNAP_RADIUS, /** * How much to prefer staying connected to the current connection over moving * to a new connection. The current previewed connection is considered to be * this much closer to the matching connection on the block than it actually * is. * */ currentConnectionPreference: 8, /** * Delay in ms between trigger and bumping unconnected block out of alignment. * */ bumpDelay: 250, };