/** * @license * Copyright 2012 Google LLC * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /** * @fileoverview Field. Used for editable titles, variables, etc. * This is an abstract class that defines the UI on the block. Actual * instances would be Blockly.FieldTextInput, Blockly.FieldDropdown, etc. * @author fraser@google.com (Neil Fraser) */ 'use strict'; goog.provide('Blockly.Field'); goog.require('Blockly.Events'); goog.require('Blockly.Events.BlockChange'); goog.require('Blockly.Gesture'); goog.require('Blockly.utils'); goog.require('Blockly.utils.dom'); goog.require('Blockly.utils.Size'); goog.require('Blockly.utils.style'); goog.require('Blockly.utils.userAgent'); goog.requireType('Blockly.blockRendering.ConstantProvider'); /** * Abstract class for an editable field. * @param {*} value The initial value of the field. * @param {?Function=} opt_validator A function that is called to validate * changes to the field's value. Takes in a value & returns a validated * value, or null to abort the change. * @param {Object=} opt_config A map of options used to configure the field. See * the individual field's documentation for a list of properties this * parameter supports. * @constructor */ Blockly.Field = function(value, opt_validator, opt_config) { /** * A generic value possessed by the field. * Should generally be non-null, only null when the field is created. * @type {*} * @protected */ this.value_ = null; /** * Validation function called when user edits an editable field. * @type {Function} * @protected */ this.validator_ = null; /** * Used to cache the field's tooltip value if setTooltip is called when the * field is not yet initialized. Is *not* guaranteed to be accurate. * @type {string|Function|!SVGElement} * @private */ this.tooltip_ = null; /** * The size of the area rendered by the field. * @type {!Blockly.utils.Size} * @protected */ this.size_ = new Blockly.utils.Size(0, 0); /** * Holds the cursors svg element when the cursor is attached to the field. * This is null if there is no cursor on the field. * @type {SVGElement} * @private */ this.cursorSvg_ = null; /** * Holds the markers svg element when the marker is attached to the field. * This is null if there is no marker on the field. * @type {SVGElement} * @private */ this.markerSvg_ = null; /** * The rendered field's SVG group element. * @type {SVGGElement} * @protected */ this.fieldGroup_ = null; /** * The rendered field's SVG border element. * @type {SVGRectElement} * @protected */ this.borderRect_ = null; /** * The rendered field's SVG text element. * @type {SVGTextElement} * @protected */ this.textElement_ = null; /** * The rendered field's text content element. * @type {Text} * @protected */ this.textContent_ = null; /** * Mouse down event listener data. * @type {?Blockly.EventData} * @private */ this.mouseDownWrapper_ = null; /** * Constants associated with the source block's renderer. * @type {Blockly.blockRendering.ConstantProvider} * @protected */ this.constants_ = null; opt_config && this.configure_(opt_config); this.setValue(value); opt_validator && this.setValidator(opt_validator); }; /** * Name of field. Unique within each block. * Static labels are usually unnamed. * @type {string|undefined} */ Blockly.Field.prototype.name = undefined; /** * Has this field been disposed of? * @type {boolean} * @package */ Blockly.Field.prototype.disposed = false; /** * Maximum characters of text to display before adding an ellipsis. * @type {number} */ Blockly.Field.prototype.maxDisplayLength = 50; /** * Block this field is attached to. Starts as null, then set in init. * @type {Blockly.Block} * @protected */ Blockly.Field.prototype.sourceBlock_ = null; /** * Does this block need to be re-rendered? * @type {boolean} * @protected */ Blockly.Field.prototype.isDirty_ = true; /** * Is the field visible, or hidden due to the block being collapsed? * @type {boolean} * @protected */ Blockly.Field.prototype.visible_ = true; /** * The element the click handler is bound to. * @type {Element} * @protected */ Blockly.Field.prototype.clickTarget_ = null; /** * A developer hook to override the returned text of this field. * Override if the text representation of the value of this field * is not just a string cast of its value. * Return null to resort to a string cast. * @return {?string} Current text. Return null to resort to a string cast. * @protected */ Blockly.Field.prototype.getText_; /** * An optional method that can be defined to show an editor when the field is * clicked. Blockly will automatically set the field as clickable if this * method is defined. * @param {Event=} opt_e Optional mouse event that triggered the field to open, * or undefined if triggered programmatically. * @return {void} * @protected */ Blockly.Field.prototype.showEditor_; /** * Non-breaking space. * @const */ Blockly.Field.NBSP = '\u00A0'; /** * Editable fields usually show some sort of UI indicating they are editable. * They will also be saved by the XML renderer. * @type {boolean} */ Blockly.Field.prototype.EDITABLE = true; /** * Serializable fields are saved by the XML renderer, non-serializable fields * are not. Editable fields should also be serializable. This is not the * case by default so that SERIALIZABLE is backwards compatible. * @type {boolean} */ Blockly.Field.prototype.SERIALIZABLE = false; /** * Process the configuration map passed to the field. * @param {!Object} config A map of options used to configure the field. See * the individual field's documentation for a list of properties this * parameter supports. * @protected */ Blockly.Field.prototype.configure_ = function(config) { var tooltip = config['tooltip']; if (typeof tooltip == 'string') { tooltip = Blockly.utils.replaceMessageReferences( config['tooltip']); } tooltip && this.setTooltip(tooltip); // TODO (#2884): Possibly add CSS class config option. // TODO (#2885): Possibly add cursor config option. }; /** * Attach this field to a block. * @param {!Blockly.Block} block The block containing this field. */ Blockly.Field.prototype.setSourceBlock = function(block) { if (this.sourceBlock_) { throw Error('Field already bound to a block.'); } this.sourceBlock_ = block; if (block.workspace.rendered) { this.constants_ = block.workspace.getRenderer().getConstants(); } }; /** * Get the block this field is attached to. * @return {Blockly.Block} The block containing this field. */ Blockly.Field.prototype.getSourceBlock = function() { return this.sourceBlock_; }; /** * Initialize everything to render this field. Override * methods initModel and initView rather than this method. * @package */ Blockly.Field.prototype.init = function() { if (this.fieldGroup_) { // Field has already been initialized once. return; } this.fieldGroup_ = /** @type {!SVGGElement} **/ (Blockly.utils.dom.createSvgElement('g', {}, null)); if (!this.isVisible()) { this.fieldGroup_.style.display = 'none'; } var sourceBlockSvg = /** @type {!Blockly.BlockSvg} **/ (this.sourceBlock_); sourceBlockSvg.getSvgRoot().appendChild(this.fieldGroup_); this.initView(); this.updateEditable(); this.setTooltip(this.tooltip_); this.bindEvents_(); this.initModel(); }; /** * Create the block UI for this field. * @package */ Blockly.Field.prototype.initView = function() { this.createBorderRect_(); this.createTextElement_(); }; /** * Initializes the model of the field after it has been installed on a block. * No-op by default. * @package */ Blockly.Field.prototype.initModel = function() { }; /** * Create a field border rect element. Not to be overridden by subclasses. * Instead modify the result of the function inside initView, or create a * separate function to call. * @protected */ Blockly.Field.prototype.createBorderRect_ = function() { this.size_.height = Math.max(this.size_.height, this.constants_.FIELD_BORDER_RECT_HEIGHT); this.size_.width = Math.max(this.size_.width, this.constants_.FIELD_BORDER_RECT_X_PADDING * 2); this.borderRect_ = /** @type {!SVGRectElement} **/ (Blockly.utils.dom.createSvgElement('rect', { 'rx': this.constants_.FIELD_BORDER_RECT_RADIUS, 'ry': this.constants_.FIELD_BORDER_RECT_RADIUS, 'x': 0, 'y': 0, 'height': this.size_.height, 'width': this.size_.width, 'class': 'blocklyFieldRect' }, this.fieldGroup_)); }; /** * Create a field text element. Not to be overridden by subclasses. Instead * modify the result of the function inside initView, or create a separate * function to call. * @protected */ Blockly.Field.prototype.createTextElement_ = function() { var xOffset = this.borderRect_ ? this.constants_.FIELD_BORDER_RECT_X_PADDING : 0; var baselineCenter = this.constants_.FIELD_TEXT_BASELINE_CENTER; var baselineY = this.constants_.FIELD_TEXT_BASELINE_Y; this.size_.height = Math.max(this.size_.height, baselineCenter ? this.constants_.FIELD_TEXT_HEIGHT : baselineY); if (this.size_.height > this.constants_.FIELD_TEXT_HEIGHT) { baselineY += (this.size_.height - baselineY) / 2; } this.textElement_ = /** @type {!SVGTextElement} **/ (Blockly.utils.dom.createSvgElement('text', { 'class': 'blocklyText', 'y': baselineCenter ? this.size_.height / 2 : baselineY, 'dy': this.constants_.FIELD_TEXT_Y_OFFSET, 'x': xOffset }, this.fieldGroup_)); if (baselineCenter) { this.textElement_.setAttribute('dominant-baseline', 'central'); } this.textContent_ = document.createTextNode(''); this.textElement_.appendChild(this.textContent_); }; /** * Bind events to the field. Can be overridden by subclasses if they need to do * custom input handling. * @protected */ Blockly.Field.prototype.bindEvents_ = function() { Blockly.Tooltip.bindMouseEvents(this.getClickTarget_()); this.mouseDownWrapper_ = Blockly.bindEventWithChecks_( this.getClickTarget_(), 'mousedown', this, this.onMouseDown_); }; /** * Sets the field's value based on the given XML element. Should only be * called by Blockly.Xml. * @param {!Element} fieldElement The element containing info about the * field's state. * @package */ Blockly.Field.prototype.fromXml = function(fieldElement) { this.setValue(fieldElement.textContent); }; /** * Serializes this field's value to XML. Should only be called by Blockly.Xml. * @param {!Element} fieldElement The element to populate with info about the * field's state. * @return {!Element} The element containing info about the field's state. * @package */ Blockly.Field.prototype.toXml = function(fieldElement) { fieldElement.textContent = this.getValue(); return fieldElement; }; /** * Dispose of all DOM objects and events belonging to this editable field. * @package */ Blockly.Field.prototype.dispose = function() { Blockly.DropDownDiv.hideIfOwner(this); Blockly.WidgetDiv.hideIfOwner(this); if (this.mouseDownWrapper_) { Blockly.unbindEvent_(this.mouseDownWrapper_); } Blockly.utils.dom.removeNode(this.fieldGroup_); this.disposed = true; }; /** * Add or remove the UI indicating if this field is editable or not. */ Blockly.Field.prototype.updateEditable = function() { var group = this.fieldGroup_; if (!this.EDITABLE || !group) { return; } if (this.sourceBlock_.isEditable()) { Blockly.utils.dom.addClass(group, 'blocklyEditableText'); Blockly.utils.dom.removeClass(group, 'blocklyNonEditableText'); group.style.cursor = this.CURSOR; } else { Blockly.utils.dom.addClass(group, 'blocklyNonEditableText'); Blockly.utils.dom.removeClass(group, 'blocklyEditableText'); group.style.cursor = ''; } }; /** * Check whether this field defines the showEditor_ function. * @return {boolean} Whether this field is clickable. */ Blockly.Field.prototype.isClickable = function() { return !!this.sourceBlock_ && this.sourceBlock_.isEditable() && !!this.showEditor_ && (typeof this.showEditor_ === 'function'); }; /** * Check whether this field is currently editable. Some fields are never * EDITABLE (e.g. text labels). Other fields may be EDITABLE but may exist on * non-editable blocks. * @return {boolean} Whether this field is editable and on an editable block */ Blockly.Field.prototype.isCurrentlyEditable = function() { return this.EDITABLE && !!this.sourceBlock_ && this.sourceBlock_.isEditable(); }; /** * Check whether this field should be serialized by the XML renderer. * Handles the logic for backwards compatibility and incongruous states. * @return {boolean} Whether this field should be serialized or not. */ Blockly.Field.prototype.isSerializable = function() { var isSerializable = false; if (this.name) { if (this.SERIALIZABLE) { isSerializable = true; } else if (this.EDITABLE) { console.warn('Detected an editable field that was not serializable.' + ' Please define SERIALIZABLE property as true on all editable custom' + ' fields. Proceeding with serialization.'); isSerializable = true; } } return isSerializable; }; /** * Gets whether this editable field is visible or not. * @return {boolean} True if visible. */ Blockly.Field.prototype.isVisible = function() { return this.visible_; }; /** * Sets whether this editable field is visible or not. Should only be called * by input.setVisible. * @param {boolean} visible True if visible. * @package */ Blockly.Field.prototype.setVisible = function(visible) { if (this.visible_ == visible) { return; } this.visible_ = visible; var root = this.getSvgRoot(); if (root) { root.style.display = visible ? 'block' : 'none'; } }; /** * Sets a new validation function for editable fields, or clears a previously * set validator. * * The validator function takes in the new field value, and returns * validated value. The validated value could be the input value, a modified * version of the input value, or null to abort the change. * * If the function does not return anything (or returns undefined) the new * value is accepted as valid. This is to allow for fields using the * validated function as a field-level change event notification. * * @param {Function} handler The validator function * or null to clear a previous validator. */ Blockly.Field.prototype.setValidator = function(handler) { this.validator_ = handler; }; /** * Gets the validation function for editable fields, or null if not set. * @return {Function} Validation function, or null. */ Blockly.Field.prototype.getValidator = function() { return this.validator_; }; /** * Validates a change. Does nothing. Subclasses may override this. * @param {string} text The user's text. * @return {string} No change needed. * @deprecated May 2019. Override doClassValidation and other relevant 'do' * functions instead. */ Blockly.Field.prototype.classValidator = function(text) { return text; }; /** * Calls the validation function for this field, as well as all the validation * function for the field's class and its parents. * @param {string} text Proposed text. * @return {?string} Revised text, or null if invalid. * @deprecated May 2019. setValue now contains all relevant logic. */ Blockly.Field.prototype.callValidator = function(text) { var classResult = this.classValidator(text); if (classResult === null) { // Class validator rejects value. Game over. return null; } else if (classResult !== undefined) { text = classResult; } var userValidator = this.getValidator(); if (userValidator) { var userResult = userValidator.call(this, text); if (userResult === null) { // User validator rejects value. Game over. return null; } else if (userResult !== undefined) { text = userResult; } } return text; }; /** * Gets the group element for this editable field. * Used for measuring the size and for positioning. * @return {!SVGGElement} The group element. */ Blockly.Field.prototype.getSvgRoot = function() { return /** @type {!SVGGElement} */ (this.fieldGroup_); }; /** * Updates the field to match the colour/style of the block. Should only be * called by BlockSvg.applyColour(). * @package */ Blockly.Field.prototype.applyColour = function() { // Non-abstract sub-classes may wish to implement this. See FieldDropdown. }; /** * Used by getSize() to move/resize any DOM elements, and get the new size. * * All rendering that has an effect on the size/shape of the block should be * done here, and should be triggered by getSize(). * @protected */ Blockly.Field.prototype.render_ = function() { if (this.textContent_) { this.textContent_.nodeValue = this.getDisplayText_(); this.updateSize_(); } }; /** * Show an editor when the field is clicked only if the field is clickable. * @param {Event=} opt_e Optional mouse event that triggered the field to open, * or undefined if triggered programmatically. * @package */ Blockly.Field.prototype.showEditor = function(opt_e) { if (this.isClickable()) { this.showEditor_(opt_e); } }; /** * Updates the width of the field. Redirects to updateSize_(). * @deprecated May 2019 Use Blockly.Field.updateSize_() to force an update * to the size of the field, or Blockly.utils.dom.getTextWidth() to * check the size of the field. */ Blockly.Field.prototype.updateWidth = function() { console.warn('Deprecated call to updateWidth, call' + ' Blockly.Field.updateSize_ to force an update to the size of the' + ' field, or Blockly.utils.dom.getTextWidth() to check the size' + ' of the field.'); this.updateSize_(); }; /** * Updates the size of the field based on the text. * @protected */ Blockly.Field.prototype.updateSize_ = function() { var textWidth = Blockly.utils.dom.getFastTextWidth( /** @type {!SVGTextElement} */ (this.textElement_), this.constants_.FIELD_TEXT_FONTSIZE, this.constants_.FIELD_TEXT_FONTWEIGHT, this.constants_.FIELD_TEXT_FONTFAMILY); var totalWidth = textWidth; if (this.borderRect_) { totalWidth += this.constants_.FIELD_BORDER_RECT_X_PADDING * 2; this.borderRect_.setAttribute('width', totalWidth); } this.size_.width = totalWidth; }; /** * Returns the height and width of the field. * * This should *in general* be the only place render_ gets called from. * @return {!Blockly.utils.Size} Height and width. */ Blockly.Field.prototype.getSize = function() { if (!this.isVisible()) { return new Blockly.utils.Size(0, 0); } if (this.isDirty_) { this.render_(); this.isDirty_ = false; } else if (this.visible_ && this.size_.width == 0) { // If the field is not visible the width will be 0 as well, one of the // problems with the old system. console.warn('Deprecated use of setting size_.width to 0 to rerender a' + ' field. Set field.isDirty_ to true instead.'); this.render_(); } return this.size_; }; /** * Returns the bounding box of the rendered field, accounting for workspace * scaling. * @return {!Object} An object with top, bottom, left, and right in pixels * relative to the top left corner of the page (window coordinates). * @package */ Blockly.Field.prototype.getScaledBBox = function() { if (!this.borderRect_) { // Browsers are inconsistent in what they return for a bounding box. // - Webkit / Blink: fill-box / object bounding box // - Gecko / Triden / EdgeHTML: stroke-box var bBox = this.sourceBlock_.getHeightWidth(); var scale = this.sourceBlock_.workspace.scale; var xy = this.getAbsoluteXY_(); var scaledWidth = bBox.width * scale; var scaledHeight = bBox.height * scale; if (Blockly.utils.userAgent.GECKO) { xy.x += 1.5 * scale; xy.y += 1.5 * scale; scaledWidth += 1 * scale; scaledHeight += 1 * scale; } else { if (!Blockly.utils.userAgent.EDGE && !Blockly.utils.userAgent.IE) { xy.x -= 0.5 * scale; xy.y -= 0.5 * scale; } scaledWidth += 1 * scale; scaledHeight += 1 * scale; } } else { var bBox = this.borderRect_.getBoundingClientRect(); var xy = Blockly.utils.style.getPageOffset(this.borderRect_); var scaledWidth = bBox.width; var scaledHeight = bBox.height; } return { top: xy.y, bottom: xy.y + scaledHeight, left: xy.x, right: xy.x + scaledWidth }; }; /** * Get the text from this field to display on the block. May differ from * ``getText`` due to ellipsis, and other formatting. * @return {string} Text to display. * @protected */ Blockly.Field.prototype.getDisplayText_ = function() { var text = this.getText(); if (!text) { // Prevent the field from disappearing if empty. return Blockly.Field.NBSP; } if (text.length > this.maxDisplayLength) { // Truncate displayed string and add an ellipsis ('...'). text = text.substring(0, this.maxDisplayLength - 2) + '\u2026'; } // Replace whitespace with non-breaking spaces so the text doesn't collapse. text = text.replace(/\s/g, Blockly.Field.NBSP); if (this.sourceBlock_ && this.sourceBlock_.RTL) { // The SVG is LTR, force text to be RTL. text += '\u200F'; } return text; }; /** * Get the text from this field. * @return {string} Current text. */ Blockly.Field.prototype.getText = function() { if (this.getText_) { var text = this.getText_.call(this); if (text !== null) { return String(text); } } return String(this.getValue()); }; /** * Set the text in this field. Trigger a rerender of the source block. * @param {*} _newText New text. * @deprecated 2019 setText should not be used directly. Use setValue instead. */ Blockly.Field.prototype.setText = function(_newText) { throw Error('setText method is deprecated'); }; /** * Force a rerender of the block that this field is installed on, which will * rerender this field and adjust for any sizing changes. * Other fields on the same block will not rerender, because their sizes have * already been recorded. * @package */ Blockly.Field.prototype.markDirty = function() { this.isDirty_ = true; }; /** * Force a rerender of the block that this field is installed on, which will * rerender this field and adjust for any sizing changes. * Other fields on the same block will not rerender, because their sizes have * already been recorded. * @package */ Blockly.Field.prototype.forceRerender = function() { this.isDirty_ = true; if (this.sourceBlock_ && this.sourceBlock_.rendered) { this.sourceBlock_.render(); this.sourceBlock_.bumpNeighbours(); } }; /** * Used to change the value of the field. Handles validation and events. * Subclasses should override doClassValidation_ and doValueUpdate_ rather * than this method. * @param {*} newValue New value. */ Blockly.Field.prototype.setValue = function(newValue) { var doLogging = false; if (newValue === null) { doLogging && console.log('null, return'); // Not a valid value to check. return; } var validatedValue = this.doClassValidation_(newValue); // Class validators might accidentally forget to return, we'll ignore that. newValue = this.processValidation_(newValue, validatedValue); if (newValue instanceof Error) { doLogging && console.log('invalid class validation, return'); return; } var localValidator = this.getValidator(); if (localValidator) { validatedValue = localValidator.call(this, newValue); // Local validators might accidentally forget to return, we'll ignore that. newValue = this.processValidation_(newValue, validatedValue); if (newValue instanceof Error) { doLogging && console.log('invalid local validation, return'); return; } } var oldValue = this.getValue(); if (oldValue === newValue) { doLogging && console.log('same, return'); // No change. return; } if (this.sourceBlock_ && Blockly.Events.isEnabled()) { Blockly.Events.fire(new Blockly.Events.BlockChange( this.sourceBlock_, 'field', this.name || null, oldValue, newValue)); } this.doValueUpdate_(newValue); if (this.isDirty_) { this.forceRerender(); } doLogging && console.log(this.value_); }; /** * Process the result of validation. * @param {*} newValue New value. * @param {*} validatedValue Validated value. * @return {*} New value, or an Error object. * @private */ Blockly.Field.prototype.processValidation_ = function(newValue, validatedValue) { if (validatedValue === null) { this.doValueInvalid_(newValue); if (this.isDirty_) { this.forceRerender(); } return Error(); } if (validatedValue !== undefined) { newValue = validatedValue; } return newValue; }; /** * Get the current value of the field. * @return {*} Current value. */ Blockly.Field.prototype.getValue = function() { return this.value_; }; /** * Used to validate a value. Returns input by default. Can be overridden by * subclasses, see FieldDropdown. * @param {*=} opt_newValue The value to be validated. * @return {*} The validated value, same as input by default. * @protected * @suppress {deprecated} Suppress deprecated this.classValidator call. */ Blockly.Field.prototype.doClassValidation_ = function(opt_newValue) { if (opt_newValue === null || opt_newValue === undefined) { return null; } // For backwards compatibility. opt_newValue = this.classValidator(/** @type {string} */ (opt_newValue)); return opt_newValue; }; /** * Used to update the value of a field. Can be overridden by subclasses to do * custom storage of values/updating of external things. * @param {*} newValue The value to be saved. * @protected */ Blockly.Field.prototype.doValueUpdate_ = function(newValue) { this.value_ = newValue; this.isDirty_ = true; }; /** * Used to notify the field an invalid value was input. Can be overidden by * subclasses, see FieldTextInput. * No-op by default. * @param {*} _invalidValue The input value that was determined to be invalid. * @protected */ Blockly.Field.prototype.doValueInvalid_ = function(_invalidValue) { // NOP }; /** * Handle a mouse down event on a field. * @param {!Event} e Mouse down event. * @protected */ Blockly.Field.prototype.onMouseDown_ = function(e) { if (!this.sourceBlock_ || !this.sourceBlock_.workspace) { return; } var gesture = this.sourceBlock_.workspace.getGesture(e); if (gesture) { gesture.setStartField(this); } }; /** * Change the tooltip text for this field. * @param {string|Function|!SVGElement} newTip Text for tooltip or a parent * element to link to for its tooltip. */ Blockly.Field.prototype.setTooltip = function(newTip) { var clickTarget = this.getClickTarget_(); if (!clickTarget) { // Field has not been initialized yet. this.tooltip_ = newTip; return; } if (!newTip && newTip !== '') { // If null or undefined. clickTarget.tooltip = this.sourceBlock_; } else { clickTarget.tooltip = newTip; } }; /** * The element to bind the click handler to. If not set explicitly, defaults * to the SVG root of the field. When this element is * clicked on an editable field, the editor will open. * @return {!Element} Element to bind click handler to. * @protected */ Blockly.Field.prototype.getClickTarget_ = function() { return this.clickTarget_ || this.getSvgRoot(); }; /** * Return the absolute coordinates of the top-left corner of this field. * The origin (0,0) is the top-left corner of the page body. * @return {!Blockly.utils.Coordinate} Object with .x and .y properties. * @protected */ Blockly.Field.prototype.getAbsoluteXY_ = function() { return Blockly.utils.style.getPageOffset( /** @type {!SVGRectElement} */ (this.getClickTarget_())); }; /** * Whether this field references any Blockly variables. If true it may need to * be handled differently during serialization and deserialization. Subclasses * may override this. * @return {boolean} True if this field has any variable references. * @package */ Blockly.Field.prototype.referencesVariables = function() { return false; }; /** * Search through the list of inputs and their fields in order to find the * parent input of a field. * @return {Blockly.Input} The input that the field belongs to. * @package */ Blockly.Field.prototype.getParentInput = function() { var parentInput = null; var block = this.sourceBlock_; var inputs = block.inputList; for (var idx = 0; idx < block.inputList.length; idx++) { var input = inputs[idx]; var fieldRows = input.fieldRow; for (var j = 0; j < fieldRows.length; j++) { if (fieldRows[j] === this) { parentInput = input; break; } } } return parentInput; }; /** * Returns whether or not we should flip the field in RTL. * @return {boolean} True if we should flip in RTL. */ Blockly.Field.prototype.getFlipRtl = function() { return false; }; /** * Returns whether or not the field is tab navigable. * @return {boolean} True if the field is tab navigable. */ Blockly.Field.prototype.isTabNavigable = function() { return false; }; /** * Handles the given action. * This is only triggered when keyboard accessibility mode is enabled. * @param {!Blockly.Action} _action The action to be handled. * @return {boolean} True if the field handled the action, false otherwise. * @package */ Blockly.Field.prototype.onBlocklyAction = function(_action) { return false; }; /** * Add the cursor svg to this fields svg group. * @param {SVGElement} cursorSvg The svg root of the cursor to be added to the * field group. * @package */ Blockly.Field.prototype.setCursorSvg = function(cursorSvg) { if (!cursorSvg) { this.cursorSvg_ = null; return; } this.fieldGroup_.appendChild(cursorSvg); this.cursorSvg_ = cursorSvg; }; /** * Add the marker svg to this fields svg group. * @param {SVGElement} markerSvg The svg root of the marker to be added to the * field group. * @package */ Blockly.Field.prototype.setMarkerSvg = function(markerSvg) { if (!markerSvg) { this.markerSvg_ = null; return; } this.fieldGroup_.appendChild(markerSvg); this.markerSvg_ = markerSvg; };