/** * @license * Visual Blocks Editor * * Copyright 2012 Google Inc. * https://developers.google.com/blockly/ * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /** * @fileoverview Variable input field. * @author fraser@google.com (Neil Fraser) */ 'use strict'; goog.provide('Blockly.FieldVariable'); goog.require('Blockly.FieldDropdown'); goog.require('Blockly.Msg'); goog.require('Blockly.VariableModel'); goog.require('Blockly.Variables'); goog.require('goog.asserts'); goog.require('goog.string'); /** * Class for a variable's dropdown field. * @param {?string} varname The default name for the variable. If null, * a unique variable name will be generated. * @param {Function=} opt_validator A function that is executed when a new * option is selected. Its sole argument is the new option value. * @param {Array.=} opt_variableTypes A list of the types of variables * to include in the dropdown. * @param {string=} opt_defaultType The type of variable to create if this * field's value is not explicitly set. Defaults to ''. * @extends {Blockly.FieldDropdown} * @constructor */ Blockly.FieldVariable = function(varname, opt_validator, opt_variableTypes, opt_defaultType) { // The FieldDropdown constructor would call setValue, which might create a // spurious variable. Just do the relevant parts of the constructor. this.menuGenerator_ = Blockly.FieldVariable.dropdownCreate; this.size_ = new goog.math.Size(0, Blockly.BlockSvg.MIN_BLOCK_Y); this.setValidator(opt_validator); this.defaultVariableName = (varname || ''); this.setTypes_(opt_variableTypes, opt_defaultType); this.value_ = null; }; goog.inherits(Blockly.FieldVariable, Blockly.FieldDropdown); /** * Initialize everything needed to render this field. This includes making sure * that the field's value is valid. * @public */ Blockly.FieldVariable.prototype.init = function() { if (this.fieldGroup_) { // Dropdown has already been initialized once. return; } Blockly.FieldVariable.superClass_.init.call(this); // TODO (1010): Change from init/initModel to initView/initModel this.initModel(); }; /** * Initialize the model for this field if it has not already been initialized. * If the value has not been set to a variable by the first render, we make up a * variable rather than let the value be invalid. * @package */ Blockly.FieldVariable.prototype.initModel = function() { if (this.variable_) { return; // Initialization already happened. } this.workspace_ = this.sourceBlock_.workspace; var variable = Blockly.Variables.getOrCreateVariablePackage( this.workspace_, null, this.defaultVariableName, this.defaultType_); // Don't fire a change event for this setValue. It would have null as the // old value, which is not valid. Blockly.Events.disable(); try { this.setValue(variable.getId()); } finally { Blockly.Events.enable(); } }; /** * Dispose of this field. * @public */ Blockly.FieldVariable.dispose = function() { Blockly.FieldVariable.superClass_.dispose.call(this); this.workspace_ = null; this.variableMap_ = null; }; /** * Attach this field to a block. * @param {!Blockly.Block} block The block containing this field. */ Blockly.FieldVariable.prototype.setSourceBlock = function(block) { goog.asserts.assert(!block.isShadow(), 'Variable fields are not allowed to exist on shadow blocks.'); Blockly.FieldVariable.superClass_.setSourceBlock.call(this, block); }; /** * Get the variable's ID. * @return {string} Current variable's ID. */ Blockly.FieldVariable.prototype.getValue = function() { return this.variable_ ? this.variable_.getId() : null; }; /** * Get the text from this field, which is the selected variable's name. * @return {string} The selected variable's name, or the empty string if no * variable is selected. */ Blockly.FieldVariable.prototype.getText = function() { return this.variable_ ? this.variable_.name : ''; }; /** * Get the variable model for the selected variable. * Not guaranteed to be in the variable map on the workspace (e.g. if accessed * after the variable has been deleted). * @return {?Blockly.VariableModel} the selected variable, or null if none was * selected. * @package */ Blockly.FieldVariable.prototype.getVariable = function() { return this.variable_; }; /** * Set the variable ID. * @param {string} id New variable ID, which must reference an existing * variable. */ Blockly.FieldVariable.prototype.setValue = function(id) { var workspace = this.sourceBlock_.workspace; var variable = Blockly.Variables.getVariable(workspace, id); if (!variable) { throw new Error('Variable id doesn\'t point to a real variable! ID was ' + id); } // Type checks! var type = variable.type; if (!this.typeIsAllowed_(type)) { throw new Error('Variable type doesn\'t match this field! Type was ' + type); } if (this.sourceBlock_ && Blockly.Events.isEnabled()) { var oldValue = this.variable_ ? this.variable_.getId() : null; Blockly.Events.fire(new Blockly.Events.BlockChange( this.sourceBlock_, 'field', this.name, oldValue, id)); } this.variable_ = variable; this.value_ = id; this.setText(variable.name); }; /** * Check whether the given variable type is allowed on this field. * @param {string} type The type to check. * @return {boolean} True if the type is in the list of allowed types. * @private */ Blockly.FieldVariable.prototype.typeIsAllowed_ = function(type) { var typeList = this.getVariableTypes_(); if (!typeList) { return true; // If it's null, all types are valid. } for (var i = 0; i < typeList.length; i++) { if (type == typeList[i]) { return true; } } return false; }; /** * Return a list of variable types to include in the dropdown. * @return {!Array.} Array of variable types. * @throws {Error} if variableTypes is an empty array. * @private */ Blockly.FieldVariable.prototype.getVariableTypes_ = function() { // TODO (#1513): Try to avoid calling this every time the field is edited. var variableTypes = this.variableTypes; if (variableTypes === null) { // If variableTypes is null, return all variable types. if (this.sourceBlock_) { var workspace = this.sourceBlock_.workspace; return workspace.getVariableTypes(); } } variableTypes = variableTypes || ['']; if (variableTypes.length == 0) { // Throw an error if variableTypes is an empty list. var name = this.getText(); throw new Error('\'variableTypes\' of field variable ' + name + ' was an empty list'); } return variableTypes; }; /** * Parse the optional arguments representing the allowed variable types and the * default variable type. * @param {Array.=} opt_variableTypes A list of the types of variables * to include in the dropdown. If null or undefined, variables of all types * will be displayed in the dropdown. * @param {string=} opt_defaultType The type of the variable to create if this * field's value is not explicitly set. Defaults to ''. * @private */ Blockly.FieldVariable.prototype.setTypes_ = function(opt_variableTypes, opt_defaultType) { // If you expected that the default type would be the same as the only entry // in the variable types array, tell the Blockly team by commenting on #1499. var defaultType = opt_defaultType || ''; // Set the allowable variable types. Null means all types on the workspace. if (opt_variableTypes == null || opt_variableTypes == undefined) { var variableTypes = null; } else if (Array.isArray(opt_variableTypes)) { var variableTypes = opt_variableTypes; // Make sure the default type is valid. var isInArray = false; for (var i = 0; i < variableTypes.length; i++) { if (variableTypes[i] == defaultType) { isInArray = true; } } if (!isInArray) { throw new Error('Invalid default type \'' + defaultType + '\' in ' + 'the definition of a FieldVariable'); } } else { throw new Error('\'variableTypes\' was not an array in the definition of ' + 'a FieldVariable'); } // Only update the field once all checks pass. this.defaultType_ = defaultType; this.variableTypes = variableTypes; }; /** * Return a sorted list of variable names for variable dropdown menus. * Include a special option at the end for creating a new variable name. * @return {!Array.} Array of variable names. * @this {Blockly.FieldVariable} */ Blockly.FieldVariable.dropdownCreate = function() { if (!this.variable_) { throw new Error('Tried to call dropdownCreate on a variable field with no' + ' variable selected.'); } var variableModelList = []; var name = this.getText(); var workspace = null; if (this.sourceBlock_) { workspace = this.sourceBlock_.workspace; } if (workspace) { var variableTypes = this.getVariableTypes_(); var variableModelList = []; // Get a copy of the list, so that adding rename and new variable options // doesn't modify the workspace's list. for (var i = 0; i < variableTypes.length; i++) { var variableType = variableTypes[i]; var variables = workspace.getVariablesOfType(variableType); variableModelList = variableModelList.concat(variables); } } variableModelList.sort(Blockly.VariableModel.compareByName); var options = []; for (var i = 0; i < variableModelList.length; i++) { // Set the UUID as the internal representation of the variable. options[i] = [variableModelList[i].name, variableModelList[i].getId()]; } options.push([Blockly.Msg.RENAME_VARIABLE, Blockly.RENAME_VARIABLE_ID]); if (Blockly.Msg.DELETE_VARIABLE) { options.push([Blockly.Msg.DELETE_VARIABLE.replace('%1', name), Blockly.DELETE_VARIABLE_ID]); } return options; }; /** * Handle the selection of an item in the variable dropdown menu. * Special case the 'Rename variable...' and 'Delete variable...' options. * In the rename case, prompt the user for a new name. * @param {!goog.ui.Menu} menu The Menu component clicked. * @param {!goog.ui.MenuItem} menuItem The MenuItem selected within menu. */ Blockly.FieldVariable.prototype.onItemSelected = function(menu, menuItem) { var id = menuItem.getValue(); if (this.sourceBlock_ && this.sourceBlock_.workspace) { var workspace = this.sourceBlock_.workspace; if (id == Blockly.RENAME_VARIABLE_ID) { // Rename variable. Blockly.Variables.renameVariable(workspace, this.variable_); return; } else if (id == Blockly.DELETE_VARIABLE_ID) { // Delete variable. workspace.deleteVariableById(this.variable_.getId()); return; } // TODO (#1529): Call any validation function, and allow it to override. } this.setValue(id); };