Files
blockly/core/renderers/geras/path_object.ts
2024-12-04 12:06:12 -08:00

135 lines
3.9 KiB
TypeScript

/**
* @license
* Copyright 2019 Google LLC
* SPDX-License-Identifier: Apache-2.0
*/
// Former goog.module ID: Blockly.geras.PathObject
import type {BlockSvg} from '../../block_svg.js';
import type {BlockStyle} from '../../theme.js';
import * as colour from '../../utils/colour.js';
import * as dom from '../../utils/dom.js';
import {Svg} from '../../utils/svg.js';
import {PathObject as BasePathObject} from '../common/path_object.js';
import type {ConstantProvider} from './constants.js';
/**
* An object that handles creating and setting each of the SVG elements
* used by the renderer.
*/
export class PathObject extends BasePathObject {
svgPathDark: SVGElement;
svgPathLight: SVGElement;
/**
* The colour of the dark path on the block in '#RRGGBB' format.
*/
colourDark = '#000000';
/**
* @param root The root SVG element.
* @param style The style object to use for colouring.
* @param constants The renderer's constants.
*/
constructor(
root: SVGElement,
style: BlockStyle,
public override constants: ConstantProvider,
) {
super(root, style, constants);
/** The dark path of the block. */
this.svgPathDark = dom.createSvgElement(Svg.PATH, {
'class': 'blocklyPathDark',
'transform': 'translate(1,1)',
});
// SVG draw order is based on the order of elements (top most = back most)
// So we need to insert the dark path before the base path to make sure it
// gets drawn first.
this.svgRoot.insertBefore(this.svgPathDark, this.svgPath);
/** The light path of the block. */
this.svgPathLight = dom.createSvgElement(
Svg.PATH,
{'class': 'blocklyPathLight'},
this.svgRoot,
);
}
override setPath(mainPath: string) {
this.svgPath.setAttribute('d', mainPath);
this.svgPathDark.setAttribute('d', mainPath);
}
/**
* Set the highlight path generated by the renderer onto the SVG element.
*
* @param highlightPath The highlight path.
*/
setHighlightPath(highlightPath: string) {
this.svgPathLight.setAttribute('d', highlightPath);
}
override flipRTL() {
// Mirror the block's path.
this.svgPath.setAttribute('transform', 'scale(-1 1)');
this.svgPathLight.setAttribute('transform', 'scale(-1 1)');
this.svgPathDark.setAttribute('transform', 'translate(1,1) scale(-1 1)');
}
override applyColour(block: BlockSvg) {
this.svgPathLight.style.display = '';
this.svgPathDark.style.display = '';
if (!this.style.colourTertiary) {
throw new Error(
'The renderer did not properly initialize the tertiary colour of ' +
'the block style',
);
}
this.svgPathLight.setAttribute('stroke', this.style.colourTertiary);
this.svgPathDark.setAttribute('fill', this.colourDark);
super.applyColour(block);
this.svgPath.setAttribute('stroke', 'none');
}
override setStyle(blockStyle: BlockStyle) {
this.style = blockStyle;
this.colourDark =
colour.blend('#000', this.style.colourPrimary, 0.2) || this.colourDark;
}
override updateHighlighted(highlighted: boolean) {
super.updateHighlighted(highlighted);
if (highlighted) {
this.svgPathLight.style.display = 'none';
} else {
this.svgPathLight.style.display = 'inline';
}
}
override updateShadow_(shadow: boolean) {
if (shadow) {
this.svgPathLight.style.display = 'none';
if (!this.style.colourSecondary) {
throw new Error(
'The renderer did not properly initialize the secondary colour ' +
'of the block style block style',
);
}
this.svgPathDark.setAttribute('fill', this.style.colourSecondary);
this.svgPath.setAttribute('stroke', 'none');
this.svgPath.setAttribute('fill', this.style.colourSecondary);
}
}
override updateDisabled_(disabled: boolean) {
super.updateDisabled_(disabled);
if (disabled) {
this.svgPath.setAttribute('stroke', 'none');
}
}
}