mirror of
https://github.com/google/blockly.git
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206 lines
5.7 KiB
JavaScript
206 lines
5.7 KiB
JavaScript
/**
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* @license
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* Copyright 2019 Google LLC
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/**
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* @fileoverview Utility methods for colour manipulation.
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* These methods are not specific to Blockly, and could be factored out into
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* a JavaScript framework such as Closure.
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* @author fraser@google.com (Neil Fraser)
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*/
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'use strict';
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/**
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* @name Blockly.utils.colour
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* @namespace
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*/
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goog.provide('Blockly.utils.colour');
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goog.require('Blockly.utils');
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/**
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* Parses a colour from a string.
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* .parse('red') -> '#ff0000'
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* .parse('#f00') -> '#ff0000'
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* .parse('#ff0000') -> '#ff0000'
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* .parse('rgb(255, 0, 0)') -> '#ff0000'
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* @param {string} str Colour in some CSS format.
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* @return {string|null} A string containing a hex representation of the colour,
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* or null if can't be parsed.
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*/
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Blockly.utils.colour.parse = function(str) {
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str = String(str).toLowerCase().trim();
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var hex = Blockly.utils.colour.names[str];
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if (hex) {
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// e.g. 'red'
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return hex;
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}
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hex = str[0] == '#' ? str : '#' + str;
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if (/^#[0-9a-f]{6}$/.test(hex)) {
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// e.g. '#00ff88'
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return hex;
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}
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if (/^#[0-9a-f]{3}$/.test(hex)) {
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// e.g. '#0f8'
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return ['#', hex[1], hex[1], hex[2], hex[2], hex[3], hex[3]].join('');
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}
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var rgb = str.match(/^(?:rgb)?\s*\(\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*\)$/);
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if (rgb) {
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// e.g. 'rgb(0, 128, 255)'
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var r = Number(rgb[1]);
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var g = Number(rgb[2]);
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var b = Number(rgb[3]);
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if (r >= 0 && r < 256 && g >= 0 && g < 256 && b >= 0 && b < 256) {
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return Blockly.utils.colour.rgbToHex(r, g, b);
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}
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}
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return null;
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};
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/**
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* Converts a colour from RGB to hex representation.
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* @param {number} r Amount of red, int between 0 and 255.
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* @param {number} g Amount of green, int between 0 and 255.
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* @param {number} b Amount of blue, int between 0 and 255.
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* @return {string} Hex representation of the colour.
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*/
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Blockly.utils.colour.rgbToHex = function(r, g, b) {
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var rgb = (r << 16) | (g << 8) | b;
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if (r < 0x10) {
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return '#' + (0x1000000 | rgb).toString(16).substr(1);
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}
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return '#' + rgb.toString(16);
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};
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/**
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* Converts a hex representation of a colour to RGB.
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* @param {string} hexColour Colour in '#ff0000' format.
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* @return {!Array.<number>} RGB representation of the colour.
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*/
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Blockly.utils.colour.hexToRgb = function(hexColour) {
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var rgb = parseInt(hexColour.substr(1), 16);
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var r = rgb >> 16;
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var g = (rgb >> 8) & 255;
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var b = rgb & 255;
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return [r, g, b];
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};
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/**
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* Converts an HSV triplet to hex representation.
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* @param {number} h Hue value in [0, 360].
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* @param {number} s Saturation value in [0, 1].
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* @param {number} v Brightness in [0, 255].
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* @return {string} Hex representation of the colour.
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*/
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Blockly.utils.colour.hsvToHex = function(h, s, v) {
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var red = 0;
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var green = 0;
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var blue = 0;
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if (s == 0) {
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red = v;
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green = v;
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blue = v;
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} else {
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var sextant = Math.floor(h / 60);
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var remainder = (h / 60) - sextant;
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var val1 = v * (1 - s);
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var val2 = v * (1 - (s * remainder));
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var val3 = v * (1 - (s * (1 - remainder)));
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switch (sextant) {
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case 1:
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red = val2;
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green = v;
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blue = val1;
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break;
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case 2:
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red = val1;
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green = v;
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blue = val3;
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break;
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case 3:
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red = val1;
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green = val2;
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blue = v;
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break;
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case 4:
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red = val3;
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green = val1;
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blue = v;
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break;
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case 5:
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red = v;
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green = val1;
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blue = val2;
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break;
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case 6:
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case 0:
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red = v;
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green = val3;
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blue = val1;
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break;
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}
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}
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return Blockly.utils.colour.rgbToHex(
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Math.floor(red), Math.floor(green), Math.floor(blue));
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};
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/**
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* Blend two colours together, using the specified factor to indicate the
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* weight given to the first colour.
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* @param {string} colour1 First colour.
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* @param {string} colour2 Second colour.
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* @param {number} factor The weight to be given to colour1 over colour2.
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* Values should be in the range [0, 1].
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* @return {string} Combined colour represented in hex.
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*/
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Blockly.utils.colour.blend = function(colour1, colour2, factor) {
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var rgb1 = Blockly.utils.colour.hexToRgb(Blockly.utils.colour.parse(colour1));
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var rgb2 = Blockly.utils.colour.hexToRgb(Blockly.utils.colour.parse(colour2));
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var r = Math.round(rgb2[0] + factor * (rgb1[0] - rgb2[0]));
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var g = Math.round(rgb2[1] + factor * (rgb1[1] - rgb2[1]));
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var b = Math.round(rgb2[2] + factor * (rgb1[2] - rgb2[2]));
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return Blockly.utils.colour.rgbToHex(r, g, b);
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};
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/**
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* A map that contains the 16 basic colour keywords as defined by W3C:
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* https://www.w3.org/TR/2018/REC-css-color-3-20180619/#html4
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* The keys of this map are the lowercase "readable" names of the colours,
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* while the values are the "hex" values.
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*
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* @type {!Object<string, string>}
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*/
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Blockly.utils.colour.names = {
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'aqua': '#00ffff',
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'black': '#000000',
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'blue': '#0000ff',
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'fuchsia': '#ff00ff',
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'gray': '#808080',
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'green': '#008000',
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'lime': '#00ff00',
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'maroon': '#800000',
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'navy': '#000080',
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'olive': '#808000',
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'purple': '#800080',
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'red': '#ff0000',
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'silver': '#c0c0c0',
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'teal': '#008080',
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'white': '#ffffff',
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'yellow': '#ffff00'
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};
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