Files
blockly/core/utils/svg_math.js
Rachel Fenichel 27699ed08b chore: move remaining function definitions out of blockly.js (#5699)
* chore: move remaining function definitions out of blockly.js

* chore: record renamings

* chore: add aliases to moved function jsdoc

* chore: add deprecation warnings in blockly.js

* chore: fix bad merge

* chore: move functions in response to PR comments

* chore: move isNumber to utils.string
2021-11-17 11:13:27 -08:00

269 lines
9.0 KiB
JavaScript

/**
* @license
* Copyright 2021 Google LLC
* SPDX-License-Identifier: Apache-2.0
*/
/**
* @fileoverview Utility methods for SVG math.
*/
'use strict';
/**
* Utility methods realted to figuring out positions of SVG elements.
* @namespace Blockly.utils.svgMath
*/
goog.module('Blockly.utils.svgMath');
const deprecation = goog.require('Blockly.utils.deprecation');
const global = goog.require('Blockly.utils.global');
const style = goog.require('Blockly.utils.style');
const userAgent = goog.require('Blockly.utils.userAgent');
const {Coordinate} = goog.require('Blockly.utils.Coordinate');
const {Rect} = goog.require('Blockly.utils.Rect');
const {Size} = goog.require('Blockly.utils.Size');
/* eslint-disable-next-line no-unused-vars */
const {WorkspaceSvg} = goog.requireType('Blockly.WorkspaceSvg');
/**
* Static regex to pull the x,y values out of an SVG translate() directive.
* Note that Firefox and IE (9,10) return 'translate(12)' instead of
* 'translate(12, 0)'.
* Note that IE (9,10) returns 'translate(16 8)' instead of 'translate(16, 8)'.
* Note that IE has been reported to return scientific notation (0.123456e-42).
* @type {!RegExp}
*/
const XY_REGEX = /translate\(\s*([-+\d.e]+)([ ,]\s*([-+\d.e]+)\s*)?/;
/**
* Static regex to pull the x,y values out of a translate() or translate3d()
* style property.
* Accounts for same exceptions as XY_REGEX.
* @type {!RegExp}
*/
const XY_STYLE_REGEX =
/transform:\s*translate(?:3d)?\(\s*([-+\d.e]+)\s*px([ ,]\s*([-+\d.e]+)\s*px)?/;
/**
* Return the coordinates of the top-left corner of this element relative to
* its parent. Only for SVG elements and children (e.g. rect, g, path).
* @param {!Element} element SVG element to find the coordinates of.
* @return {!Coordinate} Object with .x and .y properties.
* @alias Blockly.svgMath.getRelativeXY
*/
const getRelativeXY = function(element) {
const xy = new Coordinate(0, 0);
// First, check for x and y attributes.
const x = element.getAttribute('x');
if (x) {
xy.x = parseInt(x, 10);
}
const y = element.getAttribute('y');
if (y) {
xy.y = parseInt(y, 10);
}
// Second, check for transform="translate(...)" attribute.
const transform = element.getAttribute('transform');
const r = transform && transform.match(XY_REGEX);
if (r) {
xy.x += Number(r[1]);
if (r[3]) {
xy.y += Number(r[3]);
}
}
// Then check for style = transform: translate(...) or translate3d(...)
const style = element.getAttribute('style');
if (style && style.indexOf('translate') > -1) {
const styleComponents = style.match(XY_STYLE_REGEX);
if (styleComponents) {
xy.x += Number(styleComponents[1]);
if (styleComponents[3]) {
xy.y += Number(styleComponents[3]);
}
}
}
return xy;
};
exports.getRelativeXY = getRelativeXY;
/**
* Return the coordinates of the top-left corner of this element relative to
* the div Blockly was injected into.
* @param {!Element} element SVG element to find the coordinates of. If this is
* not a child of the div Blockly was injected into, the behaviour is
* undefined.
* @return {!Coordinate} Object with .x and .y properties.
* @alias Blockly.svgMath.getInjectionDivXY
*/
const getInjectionDivXY = function(element) {
let x = 0;
let y = 0;
while (element) {
const xy = getRelativeXY(element);
x = x + xy.x;
y = y + xy.y;
const classes = element.getAttribute('class') || '';
if ((' ' + classes + ' ').indexOf(' injectionDiv ') !== -1) {
break;
}
element = /** @type {!Element} */ (element.parentNode);
}
return new Coordinate(x, y);
};
exports.getInjectionDivXY = getInjectionDivXY;
/**
* Check if 3D transforms are supported by adding an element
* and attempting to set the property.
* @return {boolean} True if 3D transforms are supported.
* @alias Blockly.svgMath.is3dSupported
*/
const is3dSupported = function() {
if (is3dSupported.cached_ !== undefined) {
return is3dSupported.cached_;
}
// CC-BY-SA Lorenzo Polidori
// stackoverflow.com/questions/5661671/detecting-transform-translate3d-support
if (!global.globalThis['getComputedStyle']) {
return false;
}
const el = document.createElement('p');
let has3d = 'none';
const transforms = {
'webkitTransform': '-webkit-transform',
'OTransform': '-o-transform',
'msTransform': '-ms-transform',
'MozTransform': '-moz-transform',
'transform': 'transform',
};
// Add it to the body to get the computed style.
document.body.insertBefore(el, null);
for (const t in transforms) {
if (el.style[t] !== undefined) {
el.style[t] = 'translate3d(1px,1px,1px)';
const computedStyle = global.globalThis['getComputedStyle'](el);
if (!computedStyle) {
// getComputedStyle in Firefox returns null when Blockly is loaded
// inside an iframe with display: none. Returning false and not
// caching is3dSupported means we try again later. This is most likely
// when users are interacting with blocks which should mean Blockly is
// visible again.
// See https://bugzilla.mozilla.org/show_bug.cgi?id=548397
document.body.removeChild(el);
return false;
}
has3d = computedStyle.getPropertyValue(transforms[t]);
}
}
document.body.removeChild(el);
is3dSupported.cached_ = has3d !== 'none';
return is3dSupported.cached_;
};
exports.is3dSupported = is3dSupported;
/**
* Get the position of the current viewport in window coordinates. This takes
* scroll into account.
* @return {!Rect} An object containing window width, height, and
* scroll position in window coordinates.
* @alias Blockly.svgMath.getViewportBBox
* @package
*/
const getViewportBBox = function() {
// Pixels, in window coordinates.
const scrollOffset = style.getViewportPageOffset();
return new Rect(
scrollOffset.y, document.documentElement.clientHeight + scrollOffset.y,
scrollOffset.x, document.documentElement.clientWidth + scrollOffset.x);
};
exports.getViewportBBox = getViewportBBox;
/**
* Gets the document scroll distance as a coordinate object.
* Copied from Closure's goog.dom.getDocumentScroll.
* @return {!Coordinate} Object with values 'x' and 'y'.
* @alias Blockly.svgMath.getDocumentScroll
*/
const getDocumentScroll = function() {
const el = document.documentElement;
const win = window;
if (userAgent.IE && win.pageYOffset !== el.scrollTop) {
// The keyboard on IE10 touch devices shifts the page using the pageYOffset
// without modifying scrollTop. For this case, we want the body scroll
// offsets.
return new Coordinate(el.scrollLeft, el.scrollTop);
}
return new Coordinate(
win.pageXOffset || el.scrollLeft, win.pageYOffset || el.scrollTop);
};
exports.getDocumentScroll = getDocumentScroll;
/**
* Converts screen coordinates to workspace coordinates.
* @param {!WorkspaceSvg} ws The workspace to find the coordinates on.
* @param {!Coordinate} screenCoordinates The screen coordinates to
* be converted to workspace coordinates
* @return {!Coordinate} The workspace coordinates.
* @alias Blockly.svgMath.screenToWsCoordinates
*/
const screenToWsCoordinates = function(ws, screenCoordinates) {
const screenX = screenCoordinates.x;
const screenY = screenCoordinates.y;
const injectionDiv = ws.getInjectionDiv();
// Bounding rect coordinates are in client coordinates, meaning that they
// are in pixels relative to the upper left corner of the visible browser
// window. These coordinates change when you scroll the browser window.
const boundingRect = injectionDiv.getBoundingClientRect();
// The client coordinates offset by the injection div's upper left corner.
const clientOffsetPixels =
new Coordinate(screenX - boundingRect.left, screenY - boundingRect.top);
// The offset in pixels between the main workspace's origin and the upper
// left corner of the injection div.
const mainOffsetPixels = ws.getOriginOffsetInPixels();
// The position of the new comment in pixels relative to the origin of the
// main workspace.
const finalOffsetPixels =
Coordinate.difference(clientOffsetPixels, mainOffsetPixels);
// The position in main workspace coordinates.
const finalOffsetMainWs = finalOffsetPixels.scale(1 / ws.scale);
return finalOffsetMainWs;
};
exports.screenToWsCoordinates = screenToWsCoordinates;
/**
* Returns the dimensions of the specified SVG image.
* @param {!SVGElement} svg SVG image.
* @return {!Size} Contains width and height properties.
* @deprecated Use workspace.getCachedParentSvgSize. (2021 March 5)
* @alias Blockly.utils.svgMath.svgSize
*/
const svgSize = function(svg) {
// When removing this function, remove svg.cachedWidth_ and svg.cachedHeight_
// from setCachedParentSvgSize.
// The deprecated name is `Blockly.svgSize` because this function used to be
// declared in Blockly.js.
deprecation.warn(
'Blockly.svgSize', 'March 2021', 'March 2022',
'workspace.getCachedParentSvgSize');
svg = /** @type {?} */ (svg);
return new Size(svg.cachedWidth_, svg.cachedHeight_);
};
exports.svgSize = svgSize;
exports.TEST_ONLY = {
XY_REGEX,
XY_STYLE_REGEX,
};