mirror of
https://github.com/google/blockly.git
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308 lines
9.7 KiB
JavaScript
308 lines
9.7 KiB
JavaScript
/**
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* @license
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* Copyright 2011 Google LLC
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* SPDX-License-Identifier: Apache-2.0
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*/
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/**
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* @fileoverview Functionality for the right-click context menus.
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* @author fraser@google.com (Neil Fraser)
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*/
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'use strict';
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/**
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* @name Blockly.ContextMenu
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* @namespace
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*/
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goog.provide('Blockly.ContextMenu');
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goog.require('Blockly.Events');
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goog.require('Blockly.Events.BlockCreate');
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goog.require('Blockly.Menu');
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goog.require('Blockly.MenuItem');
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goog.require('Blockly.Msg');
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goog.require('Blockly.utils');
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goog.require('Blockly.utils.Coordinate');
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goog.require('Blockly.utils.dom');
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goog.require('Blockly.utils.Rect');
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goog.require('Blockly.utils.userAgent');
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goog.require('Blockly.Xml');
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/**
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* Which block is the context menu attached to?
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* @type {Blockly.Block}
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*/
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Blockly.ContextMenu.currentBlock = null;
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/**
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* Menu object.
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* @type {Blockly.Menu}
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* @private
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*/
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Blockly.ContextMenu.menu_ = null;
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/**
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* Construct the menu based on the list of options and show the menu.
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* @param {!Event} e Mouse event.
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* @param {!Array.<!Object>} options Array of menu options.
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* @param {boolean} rtl True if RTL, false if LTR.
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*/
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Blockly.ContextMenu.show = function(e, options, rtl) {
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Blockly.WidgetDiv.show(Blockly.ContextMenu, rtl, Blockly.ContextMenu.dispose);
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if (!options.length) {
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Blockly.ContextMenu.hide();
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return;
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}
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var menu = Blockly.ContextMenu.populate_(options, rtl);
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Blockly.ContextMenu.menu_ = menu;
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Blockly.ContextMenu.position_(menu, e, rtl);
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// 1ms delay is required for focusing on context menus because some other
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// mouse event is still waiting in the queue and clears focus.
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setTimeout(function() {menu.focus();}, 1);
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Blockly.ContextMenu.currentBlock = null; // May be set by Blockly.Block.
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};
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/**
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* Create the context menu object and populate it with the given options.
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* @param {!Array.<!Object>} options Array of menu options.
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* @param {boolean} rtl True if RTL, false if LTR.
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* @return {!Blockly.Menu} The menu that will be shown on right click.
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* @private
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*/
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Blockly.ContextMenu.populate_ = function(options, rtl) {
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/* Here's what one option object looks like:
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{text: 'Make It So',
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enabled: true,
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callback: Blockly.MakeItSo}
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*/
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var menu = new Blockly.Menu();
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menu.setRole(Blockly.utils.aria.Role.MENU);
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for (var i = 0, option; (option = options[i]); i++) {
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var menuItem = new Blockly.MenuItem(option.text);
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menuItem.setRightToLeft(rtl);
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menuItem.setRole(Blockly.utils.aria.Role.MENUITEM);
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menu.addChild(menuItem);
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menuItem.setEnabled(option.enabled);
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if (option.enabled) {
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var actionHandler = function(_menuItem) {
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var option = this;
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Blockly.ContextMenu.hide();
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option.callback(option.scope);
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};
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menuItem.onAction(actionHandler, option);
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}
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}
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return menu;
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};
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/**
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* Add the menu to the page and position it correctly.
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* @param {!Blockly.Menu} menu The menu to add and position.
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* @param {!Event} e Mouse event for the right click that is making the context
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* menu appear.
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* @param {boolean} rtl True if RTL, false if LTR.
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* @private
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*/
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Blockly.ContextMenu.position_ = function(menu, e, rtl) {
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// Record windowSize and scrollOffset before adding menu.
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var viewportBBox = Blockly.utils.getViewportBBox();
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// This one is just a point, but we'll pretend that it's a rect so we can use
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// some helper functions.
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var anchorBBox = new Blockly.utils.Rect(
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e.clientY + viewportBBox.top,
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e.clientY + viewportBBox.top,
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e.clientX + viewportBBox.left,
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e.clientX + viewportBBox.left
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);
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Blockly.ContextMenu.createWidget_(menu);
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var menuSize = menu.getSize();
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if (rtl) {
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anchorBBox.left += menuSize.width;
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anchorBBox.right += menuSize.width;
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viewportBBox.left += menuSize.width;
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viewportBBox.right += menuSize.width;
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}
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Blockly.WidgetDiv.positionWithAnchor(viewportBBox, anchorBBox, menuSize, rtl);
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// Calling menuDom.focus() has to wait until after the menu has been placed
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// correctly. Otherwise it will cause a page scroll to get the misplaced menu
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// in view. See issue #1329.
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menu.focus();
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};
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/**
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* Create and render the menu widget inside Blockly's widget div.
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* @param {!Blockly.Menu} menu The menu to add to the widget div.
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* @private
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*/
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Blockly.ContextMenu.createWidget_ = function(menu) {
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var div = Blockly.WidgetDiv.DIV;
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menu.render(div);
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var menuDom = menu.getElement();
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Blockly.utils.dom.addClass(
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/** @type {!Element} */ (menuDom), 'blocklyContextMenu');
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// Prevent system context menu when right-clicking a Blockly context menu.
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Blockly.bindEventWithChecks_(/** @type {!EventTarget} */ (menuDom),
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'contextmenu', null, Blockly.utils.noEvent);
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// Focus only after the initial render to avoid issue #1329.
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menu.focus();
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};
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/**
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* Hide the context menu.
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*/
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Blockly.ContextMenu.hide = function() {
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Blockly.WidgetDiv.hideIfOwner(Blockly.ContextMenu);
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Blockly.ContextMenu.currentBlock = null;
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};
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/**
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* Dispose of the menu.
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*/
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Blockly.ContextMenu.dispose = function() {
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if (Blockly.ContextMenu.menu_) {
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Blockly.ContextMenu.menu_.dispose();
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Blockly.ContextMenu.menu_ = null;
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}
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};
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/**
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* Create a callback function that creates and configures a block,
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* then places the new block next to the original.
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* @param {!Blockly.Block} block Original block.
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* @param {!Element} xml XML representation of new block.
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* @return {!Function} Function that creates a block.
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*/
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Blockly.ContextMenu.callbackFactory = function(block, xml) {
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return function() {
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Blockly.Events.disable();
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try {
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var newBlock = Blockly.Xml.domToBlock(xml, block.workspace);
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// Move the new block next to the old block.
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var xy = block.getRelativeToSurfaceXY();
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if (block.RTL) {
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xy.x -= Blockly.SNAP_RADIUS;
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} else {
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xy.x += Blockly.SNAP_RADIUS;
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}
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xy.y += Blockly.SNAP_RADIUS * 2;
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newBlock.moveBy(xy.x, xy.y);
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} finally {
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Blockly.Events.enable();
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}
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if (Blockly.Events.isEnabled() && !newBlock.isShadow()) {
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Blockly.Events.fire(new Blockly.Events.BlockCreate(newBlock));
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}
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newBlock.select();
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};
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};
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// Helper functions for creating context menu options.
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/**
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* Make a context menu option for deleting the current workspace comment.
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* @param {!Blockly.WorkspaceCommentSvg} comment The workspace comment where the
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* right-click originated.
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* @return {!Object} A menu option, containing text, enabled, and a callback.
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* @package
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*/
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Blockly.ContextMenu.commentDeleteOption = function(comment) {
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var deleteOption = {
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text: Blockly.Msg['REMOVE_COMMENT'],
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enabled: true,
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callback: function() {
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Blockly.Events.setGroup(true);
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comment.dispose(true, true);
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Blockly.Events.setGroup(false);
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}
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};
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return deleteOption;
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};
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/**
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* Make a context menu option for duplicating the current workspace comment.
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* @param {!Blockly.WorkspaceCommentSvg} comment The workspace comment where the
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* right-click originated.
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* @return {!Object} A menu option, containing text, enabled, and a callback.
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* @package
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*/
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Blockly.ContextMenu.commentDuplicateOption = function(comment) {
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var duplicateOption = {
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text: Blockly.Msg['DUPLICATE_COMMENT'],
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enabled: true,
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callback: function() {
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Blockly.duplicate(comment);
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}
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};
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return duplicateOption;
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};
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/**
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* Make a context menu option for adding a comment on the workspace.
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* @param {!Blockly.WorkspaceSvg} ws The workspace where the right-click
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* originated.
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* @param {!Event} e The right-click mouse event.
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* @return {!Object} A menu option, containing text, enabled, and a callback.
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* @package
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* @suppress {strictModuleDepCheck,checkTypes} Suppress checks while workspace
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* comments are not bundled in.
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*/
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Blockly.ContextMenu.workspaceCommentOption = function(ws, e) {
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if (!Blockly.WorkspaceCommentSvg) {
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throw Error('Missing require for Blockly.WorkspaceCommentSvg');
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}
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// Helper function to create and position a comment correctly based on the
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// location of the mouse event.
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var addWsComment = function() {
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var comment = new Blockly.WorkspaceCommentSvg(
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ws, Blockly.Msg['WORKSPACE_COMMENT_DEFAULT_TEXT'],
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Blockly.WorkspaceCommentSvg.DEFAULT_SIZE,
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Blockly.WorkspaceCommentSvg.DEFAULT_SIZE);
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var injectionDiv = ws.getInjectionDiv();
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// Bounding rect coordinates are in client coordinates, meaning that they
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// are in pixels relative to the upper left corner of the visible browser
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// window. These coordinates change when you scroll the browser window.
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var boundingRect = injectionDiv.getBoundingClientRect();
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// The client coordinates offset by the injection div's upper left corner.
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var clientOffsetPixels = new Blockly.utils.Coordinate(
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e.clientX - boundingRect.left, e.clientY - boundingRect.top);
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// The offset in pixels between the main workspace's origin and the upper
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// left corner of the injection div.
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var mainOffsetPixels = ws.getOriginOffsetInPixels();
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// The position of the new comment in pixels relative to the origin of the
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// main workspace.
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var finalOffset = Blockly.utils.Coordinate.difference(clientOffsetPixels,
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mainOffsetPixels);
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// The position of the new comment in main workspace coordinates.
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finalOffset.scale(1 / ws.scale);
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var commentX = finalOffset.x;
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var commentY = finalOffset.y;
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comment.moveBy(commentX, commentY);
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if (ws.rendered) {
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comment.initSvg();
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comment.render();
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comment.select();
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}
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};
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var wsCommentOption = {
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// Foreign objects don't work in IE. Don't let the user create comments
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// that they won't be able to edit.
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enabled: !Blockly.utils.userAgent.IE
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};
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wsCommentOption.text = Blockly.Msg['ADD_COMMENT'];
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wsCommentOption.callback = function() {
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addWsComment();
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};
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return wsCommentOption;
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};
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