mirror of
https://github.com/google/blockly.git
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193 lines
6.2 KiB
TypeScript
193 lines
6.2 KiB
TypeScript
/**
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* @license
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* Copyright 2016 Google LLC
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* SPDX-License-Identifier: Apache-2.0
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*/
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/**
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* @file Generating Lua for loop blocks.
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*/
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// Former goog.module ID: Blockly.Lua.loops
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import * as stringUtils from '../../core/utils/string.js';
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import type {Block} from '../../core/block.js';
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import type {ControlFlowInLoopBlock} from '../../blocks/loops.js';
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import type {LuaGenerator} from './lua_generator.js';
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import {NameType} from '../../core/names.js';
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import {Order} from './lua_generator.js';
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/**
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* This is the text used to implement a <pre>continue</pre>.
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* It is also used to recognise <pre>continue</pre>s in generated code so that
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* the appropriate label can be put at the end of the loop body.
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*/
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const CONTINUE_STATEMENT = 'goto continue\n';
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/**
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* If the loop body contains a "goto continue" statement, add a continue label
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* to the loop body. Slightly inefficient, as continue labels will be generated
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* in all outer loops, but this is safer than duplicating the logic of
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* blockToCode.
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*
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* @param branch Generated code of the loop body
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* @param indent Whitespace by which to indent a continue statement.
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* @returns Generated label or '' if unnecessary
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*/
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function addContinueLabel(branch: string, indent: string): string {
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if (branch.includes(CONTINUE_STATEMENT)) {
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// False positives are possible (e.g. a string literal), but are harmless.
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return branch + indent + '::continue::\n';
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} else {
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return branch;
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}
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}
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export function controls_repeat_ext(
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block: Block,
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generator: LuaGenerator,
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): string {
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// Repeat n times.
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let repeats;
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if (block.getField('TIMES')) {
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// Internal number.
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repeats = String(Number(block.getFieldValue('TIMES')));
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} else {
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// External number.
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repeats = generator.valueToCode(block, 'TIMES', Order.NONE) || '0';
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}
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if (stringUtils.isNumber(repeats)) {
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repeats = parseInt(repeats, 10);
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} else {
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repeats = 'math.floor(' + repeats + ')';
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}
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let branch = generator.statementToCode(block, 'DO');
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branch = generator.addLoopTrap(branch, block);
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branch = addContinueLabel(branch, generator.INDENT);
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const loopVar = generator.nameDB_!.getDistinctName(
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'count',
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NameType.VARIABLE,
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);
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const code =
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'for ' + loopVar + ' = 1, ' + repeats + ' do\n' + branch + 'end\n';
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return code;
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}
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export const controls_repeat = controls_repeat_ext;
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export function controls_whileUntil(
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block: Block,
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generator: LuaGenerator,
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): string {
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// Do while/until loop.
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const until = block.getFieldValue('MODE') === 'UNTIL';
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let argument0 =
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generator.valueToCode(block, 'BOOL', until ? Order.UNARY : Order.NONE) ||
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'false';
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let branch = generator.statementToCode(block, 'DO');
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branch = generator.addLoopTrap(branch, block);
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branch = addContinueLabel(branch, generator.INDENT);
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if (until) {
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argument0 = 'not ' + argument0;
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}
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return 'while ' + argument0 + ' do\n' + branch + 'end\n';
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}
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export function controls_for(block: Block, generator: LuaGenerator): string {
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// For loop.
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const variable0 = generator.getVariableName(block.getFieldValue('VAR'));
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const startVar = generator.valueToCode(block, 'FROM', Order.NONE) || '0';
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const endVar = generator.valueToCode(block, 'TO', Order.NONE) || '0';
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const increment = generator.valueToCode(block, 'BY', Order.NONE) || '1';
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let branch = generator.statementToCode(block, 'DO');
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branch = generator.addLoopTrap(branch, block);
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branch = addContinueLabel(branch, generator.INDENT);
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let code = '';
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let incValue;
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if (
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stringUtils.isNumber(startVar) &&
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stringUtils.isNumber(endVar) &&
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stringUtils.isNumber(increment)
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) {
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// All arguments are simple numbers.
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const up = Number(startVar) <= Number(endVar);
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const step = Math.abs(Number(increment));
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incValue = (up ? '' : '-') + step;
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} else {
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code = '';
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// Determine loop direction at start, in case one of the bounds
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// changes during loop execution.
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incValue = generator.nameDB_!.getDistinctName(
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variable0 + '_inc',
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NameType.VARIABLE,
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);
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code += incValue + ' = ';
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if (stringUtils.isNumber(increment)) {
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code += Math.abs(increment as unknown as number) + '\n';
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} else {
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code += 'math.abs(' + increment + ')\n';
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}
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code += 'if (' + startVar + ') > (' + endVar + ') then\n';
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code += generator.INDENT + incValue + ' = -' + incValue + '\n';
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code += 'end\n';
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}
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code +=
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'for ' + variable0 + ' = ' + startVar + ', ' + endVar + ', ' + incValue;
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code += ' do\n' + branch + 'end\n';
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return code;
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}
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export function controls_forEach(
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block: Block,
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generator: LuaGenerator,
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): string {
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// For each loop.
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const variable0 = generator.getVariableName(block.getFieldValue('VAR'));
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const argument0 = generator.valueToCode(block, 'LIST', Order.NONE) || '{}';
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let branch = generator.statementToCode(block, 'DO');
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branch = generator.addLoopTrap(branch, block);
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branch = addContinueLabel(branch, generator.INDENT);
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const code =
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'for _, ' +
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variable0 +
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' in ipairs(' +
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argument0 +
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') do \n' +
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branch +
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'end\n';
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return code;
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}
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export function controls_flow_statements(
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block: Block,
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generator: LuaGenerator,
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): string {
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// Flow statements: continue, break.
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let xfix = '';
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if (generator.STATEMENT_PREFIX) {
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// Automatic prefix insertion is switched off for this block. Add manually.
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xfix += generator.injectId(generator.STATEMENT_PREFIX, block);
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}
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if (generator.STATEMENT_SUFFIX) {
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// Inject any statement suffix here since the regular one at the end
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// will not get executed if the break/continue is triggered.
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xfix += generator.injectId(generator.STATEMENT_SUFFIX, block);
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}
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if (generator.STATEMENT_PREFIX) {
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const loop = (block as ControlFlowInLoopBlock).getSurroundLoop();
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if (loop && !loop.suppressPrefixSuffix) {
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// Inject loop's statement prefix here since the regular one at the end
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// of the loop will not get executed if 'continue' is triggered.
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// In the case of 'break', a prefix is needed due to the loop's suffix.
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xfix += generator.injectId(generator.STATEMENT_PREFIX, loop);
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}
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}
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switch (block.getFieldValue('FLOW')) {
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case 'BREAK':
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return xfix + 'break\n';
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case 'CONTINUE':
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return xfix + CONTINUE_STATEMENT;
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}
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throw Error('Unknown flow statement.');
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}
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