Files
blockly/generators/lua/loops.js
Christopher Allen 130989763c refactor(generators): Restructure generator modules to contain side effects (#7173)
* refactor(generators): Move lang.js -> lang/lang_gernator.js

  Move the LangGenerator definitions into their respective
  subdirectories and add a _generator suffix to their filenames,
  i.e. generators/javascript.js  becomes
  generators/javascript/javascript_generator.js.

  This is to keep related code together and allow the `lang/all.js`
  entrypoints to be moved to the top level generators/ directory.

  No goog module IDs were changed, so playground and test code
  that accesses this modules by filename does not need to be modified.

* refactor(generators) Move lang/all.js -> lang.js

  - Move the entrypoints in generators/*/all.js to correspondingly-named
    files in generators/ instead—i.e., generators/javascript/all.js
    becomes generators/javascript.js.

  - Update build_tasks.js accordingly.

* fix(generators): Add missing exports for LuaGenerator, PhpGenerator

  These were inadvertently omitted from #7161 and #7162, respectively.

* refactor(generators): Make block generator modules side-effect free

  - Move declaration of <lang>Generator instance from
    generators/<lang>/<lang>_generator.js to generators/<lang>.js.
  - Move .addReservedWords() calls from generators/<lang>/*.js to
    generators/<lang>.js
  - Modify generators/<lang>/*.js to export block generator functions
    individually, rather than installing on <lang>Generator instance.
  - Modify generators/<lang>.js to import and install block generator
    functions on <lang>Generator instance.

* fix(tests): Fix tests broken by restructuring of generators

  Where these tests needed block generator functions preinstalled
  they should have been importing the Blockly.<Lang>.all module.

  Where they do not need the provided block generator functions
  they can now create their own empty <Lang>Generator instances.

* chore: Update renamings file

  - Fix a malformation in previous entries that was not detected by
    the renaming file validator test.
  - Add entries describing the work done in this and related recent
    PRs.

* fix: Correct minor errors in PR #7173

  - Fix a search-and-replace error in renamings.json5
  - Fix an incorrect-but-usable import in generator_test.js
2023-06-20 23:22:44 +01:00

173 lines
6.0 KiB
JavaScript

/**
* @license
* Copyright 2016 Google LLC
* SPDX-License-Identifier: Apache-2.0
*/
/**
* @fileoverview Generating Lua for loop blocks.
*/
import * as goog from '../../closure/goog/goog.js';
goog.declareModuleId('Blockly.Lua.loops');
import * as stringUtils from '../../core/utils/string.js';
import {NameType} from '../../core/names.js';
import {Order} from './lua_generator.js';
/**
* This is the text used to implement a <pre>continue</pre>.
* It is also used to recognise <pre>continue</pre>s in generated code so that
* the appropriate label can be put at the end of the loop body.
* @const {string}
*/
const CONTINUE_STATEMENT = 'goto continue\n';
/**
* If the loop body contains a "goto continue" statement, add a continue label
* to the loop body. Slightly inefficient, as continue labels will be generated
* in all outer loops, but this is safer than duplicating the logic of
* blockToCode.
*
* @param {string} branch Generated code of the loop body
* @param {string} indent Whitespace by which to indent a continue statement.
* @return {string} Generated label or '' if unnecessary
*/
function addContinueLabel(branch, indent) {
if (branch.indexOf(CONTINUE_STATEMENT) !== -1) {
// False positives are possible (e.g. a string literal), but are harmless.
return branch + indent + '::continue::\n';
} else {
return branch;
}
};
export function controls_repeat_ext(block, generator) {
// Repeat n times.
let repeats;
if (block.getField('TIMES')) {
// Internal number.
repeats = String(Number(block.getFieldValue('TIMES')));
} else {
// External number.
repeats = generator.valueToCode(block, 'TIMES', Order.NONE) || '0';
}
if (stringUtils.isNumber(repeats)) {
repeats = parseInt(repeats, 10);
} else {
repeats = 'math.floor(' + repeats + ')';
}
let branch = generator.statementToCode(block, 'DO');
branch = generator.addLoopTrap(branch, block);
branch = addContinueLabel(branch, generator.INDENT);
const loopVar = generator.nameDB_.getDistinctName('count', NameType.VARIABLE);
const code =
'for ' + loopVar + ' = 1, ' + repeats + ' do\n' + branch + 'end\n';
return code;
};
export const controls_repeat = controls_repeat_ext;
export function controls_whileUntil(block, generator) {
// Do while/until loop.
const until = block.getFieldValue('MODE') === 'UNTIL';
let argument0 =
generator.valueToCode(
block, 'BOOL', until ? Order.UNARY : Order.NONE) ||
'false';
let branch = generator.statementToCode(block, 'DO');
branch = generator.addLoopTrap(branch, block);
branch = addContinueLabel(branch, generator.INDENT);
if (until) {
argument0 = 'not ' + argument0;
}
return 'while ' + argument0 + ' do\n' + branch + 'end\n';
};
export function controls_for(block, generator) {
// For loop.
const variable0 =
generator.nameDB_.getName(
block.getFieldValue('VAR'), NameType.VARIABLE);
const startVar = generator.valueToCode(block, 'FROM', Order.NONE) || '0';
const endVar = generator.valueToCode(block, 'TO', Order.NONE) || '0';
const increment = generator.valueToCode(block, 'BY', Order.NONE) || '1';
let branch = generator.statementToCode(block, 'DO');
branch = generator.addLoopTrap(branch, block);
branch = addContinueLabel(branch, generator.INDENT);
let code = '';
let incValue;
if (stringUtils.isNumber(startVar) && stringUtils.isNumber(endVar) &&
stringUtils.isNumber(increment)) {
// All arguments are simple numbers.
const up = Number(startVar) <= Number(endVar);
const step = Math.abs(Number(increment));
incValue = (up ? '' : '-') + step;
} else {
code = '';
// Determine loop direction at start, in case one of the bounds
// changes during loop execution.
incValue =
generator.nameDB_.getDistinctName(
variable0 + '_inc', NameType.VARIABLE);
code += incValue + ' = ';
if (stringUtils.isNumber(increment)) {
code += Math.abs(increment) + '\n';
} else {
code += 'math.abs(' + increment + ')\n';
}
code += 'if (' + startVar + ') > (' + endVar + ') then\n';
code += generator.INDENT + incValue + ' = -' + incValue + '\n';
code += 'end\n';
}
code +=
'for ' + variable0 + ' = ' + startVar + ', ' + endVar + ', ' + incValue;
code += ' do\n' + branch + 'end\n';
return code;
};
export function controls_forEach(block, generator) {
// For each loop.
const variable0 =
generator.nameDB_.getName(
block.getFieldValue('VAR'), NameType.VARIABLE);
const argument0 = generator.valueToCode(block, 'LIST', Order.NONE) || '{}';
let branch = generator.statementToCode(block, 'DO');
branch = generator.addLoopTrap(branch, block);
branch = addContinueLabel(branch, generator.INDENT);
const code = 'for _, ' + variable0 + ' in ipairs(' + argument0 + ') do \n' +
branch + 'end\n';
return code;
};
export function controls_flow_statements(block, generator) {
// Flow statements: continue, break.
let xfix = '';
if (generator.STATEMENT_PREFIX) {
// Automatic prefix insertion is switched off for this block. Add manually.
xfix += generator.injectId(generator.STATEMENT_PREFIX, block);
}
if (generator.STATEMENT_SUFFIX) {
// Inject any statement suffix here since the regular one at the end
// will not get executed if the break/continue is triggered.
xfix += generator.injectId(generator.STATEMENT_SUFFIX, block);
}
if (generator.STATEMENT_PREFIX) {
const loop = block.getSurroundLoop();
if (loop && !loop.suppressPrefixSuffix) {
// Inject loop's statement prefix here since the regular one at the end
// of the loop will not get executed if 'continue' is triggered.
// In the case of 'break', a prefix is needed due to the loop's suffix.
xfix += generator.injectId(generator.STATEMENT_PREFIX, loop);
}
}
switch (block.getFieldValue('FLOW')) {
case 'BREAK':
return xfix + 'break\n';
case 'CONTINUE':
return xfix + CONTINUE_STATEMENT;
}
throw Error('Unknown flow statement.');
};