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* fix: Move @alias onto classes instead of constructors * fix: Fix JSDoc for constructors.
248 lines
6.4 KiB
JavaScript
248 lines
6.4 KiB
JavaScript
/**
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* @license
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* Copyright 2019 Google LLC
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* SPDX-License-Identifier: Apache-2.0
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*/
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/**
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* @fileoverview An object that owns a block's rendering SVG elements.
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*/
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'use strict';
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/**
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* An object that owns a block's rendering SVG elements.
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* @class
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*/
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goog.module('Blockly.zelos.PathObject');
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const dom = goog.require('Blockly.utils.dom');
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/* eslint-disable-next-line no-unused-vars */
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const {ConstantProvider} = goog.requireType('Blockly.zelos.ConstantProvider');
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const {PathObject: BasePathObject} = goog.require('Blockly.blockRendering.PathObject');
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const {Svg} = goog.require('Blockly.utils.Svg');
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/* eslint-disable-next-line no-unused-vars */
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const {Theme} = goog.requireType('Blockly.Theme');
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/**
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* An object that handles creating and setting each of the SVG elements
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* used by the renderer.
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* @alias Blockly.zelos.PathObject
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*/
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class PathObject extends BasePathObject {
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/**
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* @param {!SVGElement} root The root SVG element.
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* @param {!Theme.BlockStyle} style The style object to use for
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* colouring.
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* @param {!ConstantProvider} constants The renderer's constants.
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* @package
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*/
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constructor(root, style, constants) {
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super(root, style, constants);
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/**
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* The renderer's constant provider.
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* @type {!ConstantProvider}
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*/
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this.constants = constants;
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/**
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* The selected path of the block.
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* @type {?SVGElement}
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* @private
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*/
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this.svgPathSelected_ = null;
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/**
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* The outline paths on the block.
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* @type {!Object<string, !SVGElement>}
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* @private
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*/
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this.outlines_ = Object.create(null);
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/**
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* A set used to determine which outlines were used during a draw pass. The
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* set is initialized with a reference to all the outlines in
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* `this.outlines_`. Every time we use an outline during the draw pass, the
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* reference is removed from this set.
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* @type {Object<string, number>}
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* @private
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*/
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this.remainingOutlines_ = null;
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/**
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* The type of block's output connection shape. This is set when a block
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* with an output connection is drawn.
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* @package
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*/
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this.outputShapeType = null;
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}
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/**
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* @override
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*/
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setPath(pathString) {
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super.setPath(pathString);
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if (this.svgPathSelected_) {
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this.svgPathSelected_.setAttribute('d', pathString);
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}
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}
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/**
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* @override
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*/
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applyColour(block) {
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super.applyColour(block);
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// Set shadow stroke colour.
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if (block.isShadow() && block.getParent()) {
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this.svgPath.setAttribute(
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'stroke', block.getParent().style.colourTertiary);
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}
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// Apply colour to outlines.
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for (const key in this.outlines_) {
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this.outlines_[key].setAttribute('fill', this.style.colourTertiary);
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}
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}
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/**
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* @override
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*/
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flipRTL() {
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super.flipRTL();
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// Mirror each input outline path.
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for (const key in this.outlines_) {
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this.outlines_[key].setAttribute('transform', 'scale(-1 1)');
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}
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}
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/**
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* @override
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*/
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updateSelected(enable) {
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this.setClass_('blocklySelected', enable);
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if (enable) {
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if (!this.svgPathSelected_) {
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this.svgPathSelected_ =
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/** @type {!SVGElement} */ (this.svgPath.cloneNode(true));
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this.svgPathSelected_.setAttribute('fill', 'none');
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this.svgPathSelected_.setAttribute(
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'filter', 'url(#' + this.constants.selectedGlowFilterId + ')');
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this.svgRoot.appendChild(this.svgPathSelected_);
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}
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} else {
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if (this.svgPathSelected_) {
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this.svgRoot.removeChild(this.svgPathSelected_);
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this.svgPathSelected_ = null;
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}
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}
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}
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/**
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* @override
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*/
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updateReplacementFade(enable) {
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this.setClass_('blocklyReplaceable', enable);
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if (enable) {
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this.svgPath.setAttribute(
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'filter', 'url(#' + this.constants.replacementGlowFilterId + ')');
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} else {
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this.svgPath.removeAttribute('filter');
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}
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}
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/**
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* @override
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*/
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updateShapeForInputHighlight(conn, enable) {
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const name = conn.getParentInput().name;
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const outlinePath = this.getOutlinePath_(name);
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if (!outlinePath) {
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return;
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}
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if (enable) {
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outlinePath.setAttribute(
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'filter', 'url(#' + this.constants.replacementGlowFilterId + ')');
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} else {
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outlinePath.removeAttribute('filter');
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}
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}
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/**
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* Method that's called when the drawer is about to draw the block.
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* @package
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*/
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beginDrawing() {
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this.remainingOutlines_ = Object.create(null);
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for (const key in this.outlines_) {
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// The value set here isn't used anywhere, we are just using the
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// object as a Set data structure.
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this.remainingOutlines_[key] = 1;
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}
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}
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/**
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* Method that's called when the drawer is done drawing.
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* @package
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*/
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endDrawing() {
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// Go through all remaining outlines that were not used this draw pass, and
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// remove them.
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if (this.remainingOutlines_) {
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for (const key in this.remainingOutlines_) {
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this.removeOutlinePath_(key);
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}
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}
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this.remainingOutlines_ = null;
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}
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/**
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* Set the path generated by the renderer for an outline path on the
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* respective outline path SVG element.
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* @param {string} name The input name.
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* @param {string} pathString The path.
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* @package
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*/
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setOutlinePath(name, pathString) {
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const outline = this.getOutlinePath_(name);
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outline.setAttribute('d', pathString);
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outline.setAttribute('fill', this.style.colourTertiary);
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}
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/**
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* Create's an outline path for the specified input.
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* @param {string} name The input name.
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* @return {!SVGElement} The SVG outline path.
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* @private
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*/
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getOutlinePath_(name) {
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if (!this.outlines_[name]) {
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this.outlines_[name] = dom.createSvgElement(
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Svg.PATH, {
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'class': 'blocklyOutlinePath',
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// IE doesn't like paths without the data definition, set empty
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// default
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'd': '',
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},
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this.svgRoot);
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}
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if (this.remainingOutlines_) {
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delete this.remainingOutlines_[name];
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}
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return this.outlines_[name];
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}
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/**
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* Remove an outline path that is associated with the specified input.
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* @param {string} name The input name.
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* @private
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*/
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removeOutlinePath_(name) {
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this.outlines_[name].parentNode.removeChild(this.outlines_[name]);
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delete this.outlines_[name];
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}
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}
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exports.PathObject = PathObject;
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