Files
blockly/core/field_checkbox.ts
Christopher Allen ce22f42868 chore: Organise imports (#8527)
* chore(deps): Add pretter-plugin-organize-imports

* chore: Remove insignificant blank lines in import sections

  Since prettier-plugin-organize-imports sorts imports within
  sections separated by blank lines, but preserves the section
  divisions, remove any blank lines that are not dividing imports
  into meaningful sections.

  Do not remove blank lines separating side-effect-only imports
  from main imports.

* chore: Remove unneded eslint-disable directives

* chore: Organise imports
2024-08-15 03:16:14 +01:00

272 lines
7.5 KiB
TypeScript

/**
* @license
* Copyright 2012 Google LLC
* SPDX-License-Identifier: Apache-2.0
*/
/**
* Checkbox field. Checked or not checked.
*
* @class
*/
// Former goog.module ID: Blockly.FieldCheckbox
// Unused import preserved for side-effects. Remove if unneeded.
import './events/events_block_change.js';
import {Field, FieldConfig, FieldValidator} from './field.js';
import * as fieldRegistry from './field_registry.js';
import * as dom from './utils/dom.js';
type BoolString = 'TRUE' | 'FALSE';
type CheckboxBool = BoolString | boolean;
/**
* Class for a checkbox field.
*/
export class FieldCheckbox extends Field<CheckboxBool> {
/** Default character for the checkmark. */
static readonly CHECK_CHAR = '✓';
private checkChar: string;
/**
* Serializable fields are saved by the serializer, non-serializable fields
* are not. Editable fields should also be serializable.
*/
override SERIALIZABLE = true;
/**
* Mouse cursor style when over the hotspot that initiates editability.
*/
override CURSOR = 'default';
/**
* NOTE: The default value is set in `Field`, so maintain that value instead
* of overwriting it here or in the constructor.
*/
override value_: boolean | null = this.value_;
/**
* @param value The initial value of the field. Should either be 'TRUE',
* 'FALSE' or a boolean. Defaults to 'FALSE'. Also accepts
* Field.SKIP_SETUP if you wish to skip setup (only used by subclasses
* that want to handle configuration and setting the field value after
* their own constructors have run).
* @param validator A function that is called to validate changes to the
* field's value. Takes in a value ('TRUE' or 'FALSE') & returns a
* validated value ('TRUE' or 'FALSE'), or null to abort the change.
* @param config A map of options used to configure the field.
* See the [field creation documentation]{@link
* https://developers.google.com/blockly/guides/create-custom-blocks/fields/built-in-fields/checkbox#creation}
* for a list of properties this parameter supports.
*/
constructor(
value?: CheckboxBool | typeof Field.SKIP_SETUP,
validator?: FieldCheckboxValidator,
config?: FieldCheckboxConfig,
) {
super(Field.SKIP_SETUP);
/**
* Character for the check mark. Used to apply a different check mark
* character to individual fields.
*/
this.checkChar = FieldCheckbox.CHECK_CHAR;
if (value === Field.SKIP_SETUP) return;
if (config) {
this.configure_(config);
}
this.setValue(value);
if (validator) {
this.setValidator(validator);
}
}
/**
* Configure the field based on the given map of options.
*
* @param config A map of options to configure the field based on.
*/
protected override configure_(config: FieldCheckboxConfig) {
super.configure_(config);
if (config.checkCharacter) this.checkChar = config.checkCharacter;
}
/**
* Saves this field's value.
*
* @returns The boolean value held by this field.
* @internal
*/
override saveState(): AnyDuringMigration {
const legacyState = this.saveLegacyState(FieldCheckbox);
if (legacyState !== null) {
return legacyState;
}
return this.getValueBoolean();
}
/**
* Create the block UI for this checkbox.
*/
override initView() {
super.initView();
const textElement = this.getTextElement();
dom.addClass(textElement, 'blocklyCheckbox');
textElement.style.display = this.value_ ? 'block' : 'none';
}
override render_() {
if (this.textContent_) {
this.textContent_.nodeValue = this.getDisplayText_();
}
this.updateSize_(this.getConstants()!.FIELD_CHECKBOX_X_OFFSET);
}
override getDisplayText_() {
return this.checkChar;
}
/**
* Set the character used for the check mark.
*
* @param character The character to use for the check mark, or null to use
* the default.
*/
setCheckCharacter(character: string | null) {
this.checkChar = character || FieldCheckbox.CHECK_CHAR;
this.forceRerender();
}
/** Toggle the state of the checkbox on click. */
protected override showEditor_() {
this.setValue(!this.value_);
}
/**
* Ensure that the input value is valid ('TRUE' or 'FALSE').
*
* @param newValue The input value.
* @returns A valid value ('TRUE' or 'FALSE), or null if invalid.
*/
protected override doClassValidation_(
newValue?: AnyDuringMigration,
): BoolString | null {
if (newValue === true || newValue === 'TRUE') {
return 'TRUE';
}
if (newValue === false || newValue === 'FALSE') {
return 'FALSE';
}
return null;
}
/**
* Update the value of the field, and update the checkElement.
*
* @param newValue The value to be saved. The default validator guarantees
* that this is a either 'TRUE' or 'FALSE'.
*/
protected override doValueUpdate_(newValue: BoolString) {
this.value_ = this.convertValueToBool_(newValue);
// Update visual.
if (this.textElement_) {
this.textElement_.style.display = this.value_ ? 'block' : 'none';
}
}
/**
* Get the value of this field, either 'TRUE' or 'FALSE'.
*
* @returns The value of this field.
*/
override getValue(): BoolString {
return this.value_ ? 'TRUE' : 'FALSE';
}
/**
* Get the boolean value of this field.
*
* @returns The boolean value of this field.
*/
getValueBoolean(): boolean | null {
return this.value_;
}
/**
* Get the text of this field. Used when the block is collapsed.
*
* @returns Text representing the value of this field ('true' or 'false').
*/
override getText(): string {
return String(this.convertValueToBool_(this.value_));
}
/**
* Convert a value into a pure boolean.
*
* Converts 'TRUE' to true and 'FALSE' to false correctly, everything else
* is cast to a boolean.
*
* @param value The value to convert.
* @returns The converted value.
*/
private convertValueToBool_(value: CheckboxBool | null): boolean {
if (typeof value === 'string') return value === 'TRUE';
return !!value;
}
/**
* Construct a FieldCheckbox from a JSON arg object.
*
* @param options A JSON object with options (checked).
* @returns The new field instance.
* @nocollapse
* @internal
*/
static override fromJson(
options: FieldCheckboxFromJsonConfig,
): FieldCheckbox {
// `this` might be a subclass of FieldCheckbox if that class doesn't
// 'override' the static fromJson method.
return new this(options.checked, undefined, options);
}
}
fieldRegistry.register('field_checkbox', FieldCheckbox);
FieldCheckbox.prototype.DEFAULT_VALUE = false;
/**
* Config options for the checkbox field.
*/
export interface FieldCheckboxConfig extends FieldConfig {
checkCharacter?: string;
}
/**
* fromJson config options for the checkbox field.
*/
export interface FieldCheckboxFromJsonConfig extends FieldCheckboxConfig {
checked?: boolean;
}
/**
* A function that is called to validate changes to the field's value before
* they are set.
*
* @see {@link https://developers.google.com/blockly/guides/create-custom-blocks/fields/validators#return_values}
* @param newValue The value to be validated.
* @returns One of three instructions for setting the new value: `T`, `null`,
* or `undefined`.
*
* - `T` to set this function's returned value instead of `newValue`.
*
* - `null` to invoke `doValueInvalid_` and not set a value.
*
* - `undefined` to set `newValue` as is.
*/
export type FieldCheckboxValidator = FieldValidator<CheckboxBool>;