Files
blockly/core/renderers/common/path_object.ts
dependabot[bot] 2546b01d70 chore(deps): Bump prettier from 2.8.8 to 3.0.0 (#7322)
* chore(deps): Bump prettier from 2.8.8 to 3.0.0

Bumps [prettier](https://github.com/prettier/prettier) from 2.8.8 to 3.0.0.
- [Release notes](https://github.com/prettier/prettier/releases)
- [Changelog](https://github.com/prettier/prettier/blob/main/CHANGELOG.md)
- [Commits](https://github.com/prettier/prettier/compare/2.8.8...3.0.0)

---
updated-dependencies:
- dependency-name: prettier
  dependency-type: direct:development
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>

* chore: Reformat using Prettier v3.0 defaults

The main change is to add trailing commas to the last line of
block-formatted function calls.

---------

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Christopher Allen <cpcallen+git@google.com>
2023-07-25 14:56:10 +00:00

261 lines
6.6 KiB
TypeScript

/**
* @license
* Copyright 2019 Google LLC
* SPDX-License-Identifier: Apache-2.0
*/
import * as goog from '../../../closure/goog/goog.js';
goog.declareModuleId('Blockly.blockRendering.PathObject');
import type {BlockSvg} from '../../block_svg.js';
import type {Connection} from '../../connection.js';
import type {BlockStyle} from '../../theme.js';
import * as dom from '../../utils/dom.js';
import {Svg} from '../../utils/svg.js';
import type {ConstantProvider} from './constants.js';
import type {IPathObject} from './i_path_object.js';
/**
* An object that handles creating and setting each of the SVG elements
* used by the renderer.
*/
export class PathObject implements IPathObject {
svgRoot: SVGElement;
svgPath: SVGElement;
/**
* Holds the cursors svg element when the cursor is attached to the block.
* This is null if there is no cursor on the block.
*/
cursorSvg: SVGElement | null = null;
/**
* Holds the markers svg element when the marker is attached to the block.
* This is null if there is no marker on the block.
*/
markerSvg: SVGElement | null = null;
constants: ConstantProvider;
style: BlockStyle;
/**
* @param root The root SVG element.
* @param style The style object to use for colouring.
* @param constants The renderer's constants.
*/
constructor(
root: SVGElement,
style: BlockStyle,
constants: ConstantProvider,
) {
this.constants = constants;
this.style = style;
this.svgRoot = root;
/** The primary path of the block. */
this.svgPath = dom.createSvgElement(
Svg.PATH,
{'class': 'blocklyPath'},
this.svgRoot,
);
}
/**
* Set the path generated by the renderer onto the respective SVG element.
*
* @param pathString The path.
*/
setPath(pathString: string) {
this.svgPath.setAttribute('d', pathString);
}
/**
* Flip the SVG paths in RTL.
*/
flipRTL() {
// Mirror the block's path.
this.svgPath.setAttribute('transform', 'scale(-1 1)');
}
/**
* Add the cursor SVG to this block's SVG group.
*
* @param cursorSvg The SVG root of the cursor to be added to the block SVG
* group.
*/
setCursorSvg(cursorSvg: SVGElement) {
if (!cursorSvg) {
this.cursorSvg = null;
return;
}
this.svgRoot.appendChild(cursorSvg);
this.cursorSvg = cursorSvg;
}
/**
* Add the marker SVG to this block's SVG group.
*
* @param markerSvg The SVG root of the marker to be added to the block SVG
* group.
*/
setMarkerSvg(markerSvg: SVGElement) {
if (!markerSvg) {
this.markerSvg = null;
return;
}
if (this.cursorSvg) {
this.svgRoot.insertBefore(markerSvg, this.cursorSvg);
} else {
this.svgRoot.appendChild(markerSvg);
}
this.markerSvg = markerSvg;
}
/**
* Apply the stored colours to the block's path, taking into account whether
* the paths belong to a shadow block.
*
* @param block The source block.
*/
applyColour(block: BlockSvg) {
this.svgPath.setAttribute('stroke', this.style.colourTertiary);
this.svgPath.setAttribute('fill', this.style.colourPrimary);
this.updateShadow_(block.isShadow());
this.updateDisabled_(!block.isEnabled() || block.getInheritedDisabled());
}
/**
* Set the style.
*
* @param blockStyle The block style to use.
*/
setStyle(blockStyle: BlockStyle) {
this.style = blockStyle;
}
/**
* Add or remove the given CSS class on the path object's root SVG element.
*
* @param className The name of the class to add or remove
* @param add True if the class should be added. False if it should be
* removed.
*/
protected setClass_(className: string, add: boolean) {
if (!className) {
return;
}
if (add) {
dom.addClass(this.svgRoot, className);
} else {
dom.removeClass(this.svgRoot, className);
}
}
/**
* Set whether the block shows a highlight or not. Block highlighting is
* often used to visually mark blocks currently being executed.
*
* @param enable True if highlighted.
*/
updateHighlighted(enable: boolean) {
if (enable) {
this.svgPath.setAttribute(
'filter',
'url(#' + this.constants.embossFilterId + ')',
);
} else {
this.svgPath.setAttribute('filter', 'none');
}
}
/**
* Updates the look of the block to reflect a shadow state.
*
* @param shadow True if the block is a shadow block.
*/
protected updateShadow_(shadow: boolean) {
if (shadow) {
this.svgPath.setAttribute('stroke', 'none');
this.svgPath.setAttribute('fill', this.style.colourSecondary);
}
}
/**
* Updates the look of the block to reflect a disabled state.
*
* @param disabled True if disabled.
*/
protected updateDisabled_(disabled: boolean) {
this.setClass_('blocklyDisabled', disabled);
if (disabled) {
this.svgPath.setAttribute(
'fill',
'url(#' + this.constants.disabledPatternId + ')',
);
}
}
/**
* Add or remove styling showing that a block is selected.
*
* @param enable True if selection is enabled, false otherwise.
*/
updateSelected(enable: boolean) {
this.setClass_('blocklySelected', enable);
}
/**
* Add or remove styling showing that a block is dragged over a delete area.
*
* @param enable True if the block is being dragged over a delete area, false
* otherwise.
*/
updateDraggingDelete(enable: boolean) {
this.setClass_('blocklyDraggingDelete', enable);
}
/**
* Add or remove styling showing that a block is an insertion marker.
*
* @param enable True if the block is an insertion marker, false otherwise.
*/
updateInsertionMarker(enable: boolean) {
this.setClass_('blocklyInsertionMarker', enable);
}
/**
* Add or remove styling showing that a block is movable.
*
* @param enable True if the block is movable, false otherwise.
*/
updateMovable(enable: boolean) {
this.setClass_('blocklyDraggable', enable);
}
/**
* Add or remove styling that shows that if the dragging block is dropped,
* this block will be replaced. If a shadow block, it will disappear.
* Otherwise it will bump.
*
* @param enable True if styling should be added.
*/
updateReplacementFade(enable: boolean) {
this.setClass_('blocklyReplaceable', enable);
}
/**
* Add or remove styling that shows that if the dragging block is dropped,
* this block will be connected to the input.
*
* @param _conn The connection on the input to highlight.
* @param _enable True if styling should be added.
*/
updateShapeForInputHighlight(_conn: Connection, _enable: boolean) {
// NOOP
}
}