Files
blockly/core/renderers/zelos/constants.js
Neil Fraser a65afdc189 Simplify Closure-sourced code for menus (#3880)
* Remove cargo-culted bloat from CSS

The `goog-menuitem-icon` and `goog-menuitem-noicon` classes are not present in Blockly.  Blockly doesn’t support the CSS compiler, so #noflip has no effect.  Shorten uncompressible warning string.

Also remove the “Copied from Closure” notes.  These were intended so that the CSS could be easily updated as the Closure Library evolved.  We are no longer linked to the Closure Library.

* Fix bug (in prod) where menu highlighting is lost

Previously, open playground.  Right-click on workspace.  Mouse-over “Add comment” (it highlights).  Mouse over “Download screenshot” (disabled option).  Mouse over “Add comment” (highlighting is lost).

Also remove `canHighlightItem` helper function.  In theory this helps abstract the concept of non-highlightable options.  But in practice it was only called in one of the several places that it should have been.  This was a false abstraction.

* Add support for Space/PgUp/PgDn/Home/End to menus

* Eliminate calls to clearHighlighted

The JSDoc for `setHighlightedIndex` specifically states, “If another item was previously highlighted, it is un-highlighted.”  This is not what was implemented, but it should be.  This commit adds the un-highlighting, and removes all the calls previously required to correct this bug.

* Stop wrapping at top or bottom of menu.

Real OS menus don’t wrap when one cursors off the top or bottom.

Also, replace the overly complicated helper function with a simple 1/-1 step value.

* Remove unused menu code

* Simplify menu roles

Remove unneeded sets to RTL on Menu (only MenuItem cares).

* Fix lack of disposal for context menus.

Context menus only disposed properly when an option was clicked.  If they were dismissed by clicking outside the menu there was no disposal.  This might result in a memory leak.
Also un-extract (inject?) several now trivial functions.

* Remove Component dependency from Menu & MenuItem

Component is now only used by the category tree.

* Remove unused functions in Component

These were used by Menu/MenuItem.

* Fix dependencies.

* Record highlighted menu item by object, not index

Less code, simpler.

* Rename CSS classes goog-menu* to blocklyMenu*

Old classes remain in DOM and are deprecated so that any custom CSS will continue to function.

* Remove unused focus tracker in tree.

* Add support for space/enter to toggle tree cats

* Delete unsettable .isUserCollapsible_ from tree

* Change visibility tags throughout menus.

The previous tags were inherited from Closure and don’t reflect current usage in the Blockly codebase.

The core/components/tree files are non-compliant in this regard, but I’m not going to update them since they need to be replaced and there’s no need to create an interim API change.

* Remove property on DOM element linking to JS obj

Performance is slower (O(n) rather than (O(1)), but ’n’ is the number of entries on the menu, so shouldn’t be more than a dozen or so.

* Fixes a compile error (node != element)

Usually we avoid parentElement in Blockly.  That’s because it has very spotty behaviour with SVG.  But in this case we are in pure HTML.
2020-05-06 23:55:17 -04:00

986 lines
26 KiB
JavaScript

/**
* @license
* Copyright 2019 Google LLC
* SPDX-License-Identifier: Apache-2.0
*/
/**
* @fileoverview An object that provides constants for rendering blocks in Zelos
* mode.
* @author fenichel@google.com (Rachel Fenichel)
*/
'use strict';
goog.provide('Blockly.zelos.ConstantProvider');
goog.require('Blockly.blockRendering.ConstantProvider');
goog.require('Blockly.utils.dom');
goog.require('Blockly.utils.object');
goog.require('Blockly.utils.svgPaths');
/**
* An object that provides constants for rendering blocks in Zelos mode.
* @constructor
* @package
* @extends {Blockly.blockRendering.ConstantProvider}
*/
Blockly.zelos.ConstantProvider = function() {
Blockly.zelos.ConstantProvider.superClass_.constructor.call(this);
this.GRID_UNIT = 4;
/**
* @override
*/
this.SMALL_PADDING = this.GRID_UNIT;
/**
* @override
*/
this.MEDIUM_PADDING = 2 * this.GRID_UNIT;
/**
* @override
*/
this.MEDIUM_LARGE_PADDING = 3 * this.GRID_UNIT;
/**
* @override
*/
this.LARGE_PADDING = 4 * this.GRID_UNIT;
/**
* @override
*/
this.CORNER_RADIUS = 1 * this.GRID_UNIT;
/**
* @override
*/
this.NOTCH_WIDTH = 9 * this.GRID_UNIT;
/**
* @override
*/
this.NOTCH_HEIGHT = 2 * this.GRID_UNIT;
/**
* @override
*/
this.NOTCH_OFFSET_LEFT = 3 * this.GRID_UNIT;
/**
* @override
*/
this.STATEMENT_INPUT_NOTCH_OFFSET = this.NOTCH_OFFSET_LEFT;
/**
* @override
*/
this.MIN_BLOCK_WIDTH = 2 * this.GRID_UNIT;
/**
* @override
*/
this.MIN_BLOCK_HEIGHT = 12 * this.GRID_UNIT;
/**
* @override
*/
this.EMPTY_STATEMENT_INPUT_HEIGHT = 6 * this.GRID_UNIT;
/**
* @override
*/
this.TAB_OFFSET_FROM_TOP = 0;
/**
* @override
*/
this.TOP_ROW_MIN_HEIGHT = this.CORNER_RADIUS;
/**
* @override
*/
this.TOP_ROW_PRECEDES_STATEMENT_MIN_HEIGHT = this.LARGE_PADDING;
/**
* @override
*/
this.BOTTOM_ROW_MIN_HEIGHT = this.CORNER_RADIUS;
/**
* @override
*/
this.BOTTOM_ROW_AFTER_STATEMENT_MIN_HEIGHT = 6 * this.GRID_UNIT;
/**
* @override
*/
this.STATEMENT_BOTTOM_SPACER = -this.NOTCH_HEIGHT;
/**
* Minimum statement input spacer width.
* @type {number}
*/
this.STATEMENT_INPUT_SPACER_MIN_WIDTH = 40 * this.GRID_UNIT;
/**
* @override
*/
this.STATEMENT_INPUT_PADDING_LEFT = 4 * this.GRID_UNIT;
/**
* @override
*/
this.EMPTY_INLINE_INPUT_PADDING = 4 * this.GRID_UNIT;
/**
* @override
*/
this.EMPTY_INLINE_INPUT_HEIGHT = 8 * this.GRID_UNIT;
/**
* @override
*/
this.DUMMY_INPUT_MIN_HEIGHT = 8 * this.GRID_UNIT;
/**
* @override
*/
this.DUMMY_INPUT_SHADOW_MIN_HEIGHT = 6 * this.GRID_UNIT;
/**
* @override
*/
this.CURSOR_WS_WIDTH = 20 * this.GRID_UNIT;
/**
* @override
*/
this.CURSOR_COLOUR = '#ffa200';
/**
* Radius of the cursor for input and output connections.
* @type {number}
* @package
*/
this.CURSOR_RADIUS = 5;
/**
* @override
*/
this.JAGGED_TEETH_HEIGHT = 0;
/**
* @override
*/
this.JAGGED_TEETH_WIDTH = 0;
/**
* @override
*/
this.START_HAT_HEIGHT = 22;
/**
* @override
*/
this.START_HAT_WIDTH = 96;
/**
* @enum {number}
* @override
*/
this.SHAPES = {
HEXAGONAL: 1,
ROUND: 2,
SQUARE: 3,
PUZZLE: 4,
NOTCH: 5
};
/**
* Map of output/input shapes and the amount they should cause a block to be
* padded. Outer key is the outer shape, inner key is the inner shape.
* When a block with the outer shape contains an input block with the inner
* shape on its left or right edge, the block elements are aligned such that
* the padding specified is reached.
* @package
*/
this.SHAPE_IN_SHAPE_PADDING = {
1: { // Outer shape: hexagon.
0: 5 * this.GRID_UNIT, // Field in hexagon.
1: 2 * this.GRID_UNIT, // Hexagon in hexagon.
2: 5 * this.GRID_UNIT, // Round in hexagon.
3: 5 * this.GRID_UNIT // Square in hexagon.
},
2: { // Outer shape: round.
0: 3 * this.GRID_UNIT, // Field in round.
1: 3 * this.GRID_UNIT, // Hexagon in round.
2: 1 * this.GRID_UNIT, // Round in round.
3: 2 * this.GRID_UNIT // Square in round.
},
3: { // Outer shape: square.
0: 2 * this.GRID_UNIT, // Field in square.
1: 2 * this.GRID_UNIT, // Hexagon in square.
2: 2 * this.GRID_UNIT, // Round in square.
3: 2 * this.GRID_UNIT // Square in square.
}
};
/**
* @override
*/
this.FULL_BLOCK_FIELDS = true;
/**
* @override
*/
this.FIELD_TEXT_FONTSIZE = 3 * this.GRID_UNIT;
/**
* @override
*/
this.FIELD_TEXT_FONTWEIGHT = 'bold';
/**
* @override
*/
this.FIELD_TEXT_FONTFAMILY =
'"Helvetica Neue", "Segoe UI", Helvetica, sans-serif';
/**
* @override
*/
this.FIELD_BORDER_RECT_RADIUS = this.CORNER_RADIUS;
/**
* @override
*/
this.FIELD_BORDER_RECT_X_PADDING = 2 * this.GRID_UNIT;
/**
* @override
*/
this.FIELD_BORDER_RECT_Y_PADDING = 1.625 * this.GRID_UNIT;
/**
* @override
*/
this.FIELD_BORDER_RECT_HEIGHT = 8 * this.GRID_UNIT;
/**
* @override
*/
this.FIELD_DROPDOWN_BORDER_RECT_HEIGHT = 8 * this.GRID_UNIT;
/**
* @override
*/
this.FIELD_DROPDOWN_NO_BORDER_RECT_SHADOW = true;
/**
* @override
*/
this.FIELD_DROPDOWN_COLOURED_DIV = true;
/**
* @override
*/
this.FIELD_DROPDOWN_SVG_ARROW = true;
/**
* @override
*/
this.FIELD_DROPDOWN_SVG_ARROW_PADDING = this.FIELD_BORDER_RECT_X_PADDING;
/**
* @override
*/
this.FIELD_TEXTINPUT_BOX_SHADOW = true;
/**
* @override
*/
this.FIELD_COLOUR_FULL_BLOCK = true;
/**
* @override
*/
this.FIELD_COLOUR_DEFAULT_WIDTH = 2 * this.GRID_UNIT;
/**
* @override
*/
this.FIELD_COLOUR_DEFAULT_HEIGHT = 4 * this.GRID_UNIT;
/**
* @override
*/
this.FIELD_CHECKBOX_X_OFFSET = 1 * this.GRID_UNIT;
/**
* The maximum width of a dynamic connection shape.
* @type {number}
*/
this.MAX_DYNAMIC_CONNECTION_SHAPE_WIDTH = 12 * this.GRID_UNIT;
/**
* The selected glow colour.
* @type {string}
*/
this.SELECTED_GLOW_COLOUR = '#fff200';
/**
* The size of the selected glow.
* @type {number}
*/
this.SELECTED_GLOW_SIZE = 0.5;
/**
* The replacement glow colour.
* @type {string}
*/
this.REPLACEMENT_GLOW_COLOUR = '#fff200';
/**
* The size of the selected glow.
* @type {number}
*/
this.REPLACEMENT_GLOW_SIZE = 2;
/**
* The ID of the selected glow filter, or the empty string if no filter is
* set.
* @type {string}
* @package
*/
this.selectedGlowFilterId = '';
/**
* The <filter> element to use for a selected glow, or null if not set.
* @type {SVGElement}
* @private
*/
this.selectedGlowFilter_ = null;
/**
* The ID of the replacement glow filter, or the empty string if no filter is
* set.
* @type {string}
* @package
*/
this.replacementGlowFilterId = '';
/**
* The <filter> element to use for a replacement glow, or null if not set.
* @type {SVGElement}
* @private
*/
this.replacementGlowFilter_ = null;
};
Blockly.utils.object.inherits(Blockly.zelos.ConstantProvider,
Blockly.blockRendering.ConstantProvider);
/**
* @override
*/
Blockly.zelos.ConstantProvider.prototype.setFontConstants_ = function(theme) {
Blockly.zelos.ConstantProvider.superClass_.setFontConstants_.call(this,
theme);
this.FIELD_BORDER_RECT_HEIGHT = this.FIELD_TEXT_HEIGHT +
this.FIELD_BORDER_RECT_Y_PADDING * 2;
this.FIELD_DROPDOWN_BORDER_RECT_HEIGHT = this.FIELD_BORDER_RECT_HEIGHT;
};
/**
* @override
*/
Blockly.zelos.ConstantProvider.prototype.init = function() {
Blockly.zelos.ConstantProvider.superClass_.init.call(this);
this.HEXAGONAL = this.makeHexagonal();
this.ROUNDED = this.makeRounded();
this.SQUARED = this.makeSquared();
this.STATEMENT_INPUT_NOTCH_OFFSET = this.NOTCH_OFFSET_LEFT +
this.INSIDE_CORNERS.rightWidth;
};
/**
* @override
*/
Blockly.zelos.ConstantProvider.prototype.setDynamicProperties_ = function(
theme) {
Blockly.zelos.ConstantProvider.superClass_.setDynamicProperties_.call(this,
theme);
this.SELECTED_GLOW_COLOUR =
theme.getComponentStyle('selectedGlowColour') ||
this.SELECTED_GLOW_COLOUR;
var selectedGlowSize =
Number(theme.getComponentStyle('selectedGlowSize'));
this.SELECTED_GLOW_SIZE =
selectedGlowSize && !isNaN(selectedGlowSize) ?
selectedGlowSize : this.SELECTED_GLOW_SIZE;
this.REPLACEMENT_GLOW_COLOUR =
theme.getComponentStyle('replacementGlowColour') ||
this.REPLACEMENT_GLOW_COLOUR;
var replacementGlowSize =
Number(theme.getComponentStyle('replacementGlowSize'));
this.REPLACEMENT_GLOW_SIZE =
replacementGlowSize && !isNaN(replacementGlowSize) ?
replacementGlowSize : this.REPLACEMENT_GLOW_SIZE;
};
/**
* @override
*/
Blockly.zelos.ConstantProvider.prototype.dispose = function() {
Blockly.zelos.ConstantProvider.superClass_.dispose.call(this);
if (this.selectedGlowFilter_) {
Blockly.utils.dom.removeNode(this.selectedGlowFilter_);
}
if (this.replacementGlowFilter_) {
Blockly.utils.dom.removeNode(this.replacementGlowFilter_);
}
};
/**
* @override
*/
Blockly.zelos.ConstantProvider.prototype.makeStartHat = function() {
var height = this.START_HAT_HEIGHT;
var width = this.START_HAT_WIDTH;
var mainPath =
Blockly.utils.svgPaths.curve('c',
[
Blockly.utils.svgPaths.point(25, -height),
Blockly.utils.svgPaths.point(71, -height),
Blockly.utils.svgPaths.point(width, 0)
]);
return {
height: height,
width: width,
path: mainPath
};
};
/**
* Create sizing and path information about a hexagonal shape.
* @return {!Object} An object containing sizing and path information about
* a hexagonal shape for connections.
* @package
*/
Blockly.zelos.ConstantProvider.prototype.makeHexagonal = function() {
var maxWidth = this.MAX_DYNAMIC_CONNECTION_SHAPE_WIDTH;
// The main path for the hexagonal connection shape is made out of two lines.
// The lines are defined with relative positions and require the block height.
// The 'up' and 'down' versions of the paths are the same, but the Y sign
// flips. The 'left' and 'right' versions of the path are also the same, but
// the X sign flips.
function makeMainPath(height, up, right) {
var halfHeight = height / 2;
var width = halfHeight > maxWidth ? maxWidth : halfHeight;
var forward = up ? -1 : 1;
var direction = right ? -1 : 1;
var dy = forward * height / 2;
return Blockly.utils.svgPaths.lineTo(-direction * width, dy) +
Blockly.utils.svgPaths.lineTo(direction * width, dy);
}
return {
type: this.SHAPES.HEXAGONAL,
isDynamic: true,
width: function(height) {
var halfHeight = height / 2;
return halfHeight > maxWidth ? maxWidth : halfHeight;
},
height: function(height) {
return height;
},
connectionOffsetY: function(connectionHeight) {
return connectionHeight / 2;
},
connectionOffsetX: function(connectionWidth) {
return - connectionWidth;
},
pathDown: function(height) {
return makeMainPath(height, false, false);
},
pathUp: function(height) {
return makeMainPath(height, true, false);
},
pathRightDown: function(height) {
return makeMainPath(height, false, true);
},
pathRightUp: function(height) {
return makeMainPath(height, false, true);
},
};
};
/**
* Create sizing and path information about a rounded shape.
* @return {!Object} An object containing sizing and path information about
* a rounded shape for connections.
* @package
*/
Blockly.zelos.ConstantProvider.prototype.makeRounded = function() {
var maxWidth = this.MAX_DYNAMIC_CONNECTION_SHAPE_WIDTH;
var maxHeight = maxWidth * 2;
// The main path for the rounded connection shape is made out of two arcs and
// a line that joins them. The arcs are defined with relative positions.
// Usually, the height of the block is split between the two arcs. In the case
// where the height of the block exceeds the maximum height, a line is drawn
// in between the two arcs.
// The 'up' and 'down' versions of the paths are the same, but the Y sign
// flips. The 'up' and 'right' versions of the path flip the sweep-flag
// which moves the arc at negative angles.
function makeMainPath(blockHeight, up, right) {
var remainingHeight = blockHeight > maxHeight ? blockHeight - maxHeight : 0;
var height = blockHeight > maxHeight ? maxHeight : blockHeight;
var radius = height / 2;
return Blockly.utils.svgPaths.arc('a', '0 0,1', radius,
Blockly.utils.svgPaths.point((up ? -1 : 1) * radius, (up ? -1 : 1) * radius)) +
Blockly.utils.svgPaths.lineOnAxis('v', (right ? 1 : -1) * remainingHeight) +
Blockly.utils.svgPaths.arc('a', '0 0,1', radius,
Blockly.utils.svgPaths.point((up ? 1 : -1) * radius, (up ? -1 : 1) * radius));
}
return {
type: this.SHAPES.ROUND,
isDynamic: true,
width: function(height) {
var halfHeight = height / 2;
return halfHeight > maxWidth ? maxWidth : halfHeight;
},
height: function(height) {
return height;
},
connectionOffsetY: function(connectionHeight) {
return connectionHeight / 2;
},
connectionOffsetX: function(connectionWidth) {
return - connectionWidth;
},
pathDown: function(height) {
return makeMainPath(height, false, false);
},
pathUp: function(height) {
return makeMainPath(height, true, false);
},
pathRightDown: function(height) {
return makeMainPath(height, false, true);
},
pathRightUp: function(height) {
return makeMainPath(height, false, true);
},
};
};
/**
* Create sizing and path information about a squared shape.
* @return {!Object} An object containing sizing and path information about
* a squared shape for connections.
* @package
*/
Blockly.zelos.ConstantProvider.prototype.makeSquared = function() {
var radius = this.CORNER_RADIUS;
// The main path for the squared connection shape is made out of two corners
// and a single line in-between (a and v). These are defined in relative
// positions and require the height of the block.
// The 'left' and 'right' versions of the paths are the same, but the Y sign
// flips. The 'up' and 'down' versions of the path determine where the corner
// point is placed and in-turn the direction of the corners.
function makeMainPath(height, up, right) {
var innerHeight = height - radius * 2;
return Blockly.utils.svgPaths.arc('a', '0 0,1', radius,
Blockly.utils.svgPaths.point((up ? -1 : 1) * radius, (up ? -1 : 1) * radius)) +
Blockly.utils.svgPaths.lineOnAxis('v', (right ? 1 : -1) * innerHeight) +
Blockly.utils.svgPaths.arc('a', '0 0,1', radius,
Blockly.utils.svgPaths.point((up ? 1 : -1) * radius, (up ? -1 : 1) * radius));
}
return {
type: this.SHAPES.SQUARE,
isDynamic: true,
width: function(_height) {
return radius;
},
height: function(height) {
return height;
},
connectionOffsetY: function(connectionHeight) {
return connectionHeight / 2;
},
connectionOffsetX: function(connectionWidth) {
return - connectionWidth;
},
pathDown: function(height) {
return makeMainPath(height, false, false);
},
pathUp: function(height) {
return makeMainPath(height, true, false);
},
pathRightDown: function(height) {
return makeMainPath(height, false, true);
},
pathRightUp: function(height) {
return makeMainPath(height, false, true);
},
};
};
/**
* @override
*/
Blockly.zelos.ConstantProvider.prototype.shapeFor = function(
connection) {
var checks = connection.getCheck();
if (!checks && connection.targetConnection) {
checks = connection.targetConnection.getCheck();
}
switch (connection.type) {
case Blockly.INPUT_VALUE:
case Blockly.OUTPUT_VALUE:
var outputShape = connection.getSourceBlock().getOutputShape();
// If the block has an output shape set, use that instead.
if (outputShape != null) {
switch (outputShape) {
case this.SHAPES.HEXAGONAL: return this.HEXAGONAL;
case this.SHAPES.ROUND: return this.ROUNDED;
case this.SHAPES.SQUARE: return this.SQUARED;
}
}
// Includes doesn't work in IE.
if (checks && checks.indexOf('Boolean') != -1) {
return this.HEXAGONAL;
}
if (checks && checks.indexOf('Number') != -1) {
return this.ROUNDED;
}
if (checks && checks.indexOf('String') != -1) {
return this.ROUNDED;
}
return this.ROUNDED;
case Blockly.PREVIOUS_STATEMENT:
case Blockly.NEXT_STATEMENT:
return this.NOTCH;
default:
throw Error('Unknown type');
}
};
/**
* @override
*/
Blockly.zelos.ConstantProvider.prototype.makeNotch = function() {
var width = this.NOTCH_WIDTH;
var height = this.NOTCH_HEIGHT;
var innerWidth = width / 3;
var curveWidth = innerWidth / 3;
var halfHeight = height / 2;
var quarterHeight = halfHeight / 2;
function makeMainPath(dir) {
return (
Blockly.utils.svgPaths.curve('c', [
Blockly.utils.svgPaths.point(dir * curveWidth / 2,
0),
Blockly.utils.svgPaths.point(dir * curveWidth * 3 / 4,
quarterHeight / 2),
Blockly.utils.svgPaths.point(dir * curveWidth,
quarterHeight)
]) +
Blockly.utils.svgPaths.line([
Blockly.utils.svgPaths.point(dir * curveWidth,
halfHeight)
]) +
Blockly.utils.svgPaths.curve('c', [
Blockly.utils.svgPaths.point(dir * curveWidth / 4,
quarterHeight / 2),
Blockly.utils.svgPaths.point(dir * curveWidth / 2,
quarterHeight),
Blockly.utils.svgPaths.point(dir * curveWidth,
quarterHeight)
]) +
Blockly.utils.svgPaths.lineOnAxis('h', dir * innerWidth) +
Blockly.utils.svgPaths.curve('c', [
Blockly.utils.svgPaths.point(dir * curveWidth / 2,
0),
Blockly.utils.svgPaths.point(dir * curveWidth * 3 / 4,
-(quarterHeight / 2)),
Blockly.utils.svgPaths.point(dir * curveWidth,
-quarterHeight)
]) +
Blockly.utils.svgPaths.line([
Blockly.utils.svgPaths.point(dir * curveWidth,
-halfHeight)
]) +
Blockly.utils.svgPaths.curve('c', [
Blockly.utils.svgPaths.point(dir * curveWidth / 4,
-(quarterHeight / 2)),
Blockly.utils.svgPaths.point(dir * curveWidth / 2,
-quarterHeight),
Blockly.utils.svgPaths.point(dir * curveWidth,
-quarterHeight)
])
);
}
var pathLeft = makeMainPath(1);
var pathRight = makeMainPath(-1);
return {
type: this.SHAPES.NOTCH,
width: width,
height: height,
pathLeft: pathLeft,
pathRight: pathRight
};
};
/**
* @override
*/
Blockly.zelos.ConstantProvider.prototype.makeInsideCorners = function() {
var radius = this.CORNER_RADIUS;
var innerTopLeftCorner = Blockly.utils.svgPaths.arc('a', '0 0,0', radius,
Blockly.utils.svgPaths.point(-radius, radius));
var innerTopRightCorner = Blockly.utils.svgPaths.arc('a', '0 0,1', radius,
Blockly.utils.svgPaths.point(-radius, radius));
var innerBottomLeftCorner = Blockly.utils.svgPaths.arc('a', '0 0,0', radius,
Blockly.utils.svgPaths.point(radius, radius));
var innerBottomRightCorner = Blockly.utils.svgPaths.arc('a', '0 0,1', radius,
Blockly.utils.svgPaths.point(radius, radius));
return {
width: radius,
height: radius,
pathTop: innerTopLeftCorner,
pathBottom: innerBottomLeftCorner,
rightWidth: radius,
rightHeight: radius,
pathTopRight: innerTopRightCorner,
pathBottomRight: innerBottomRightCorner
};
};
/**
* @override
*/
Blockly.zelos.ConstantProvider.prototype.generateSecondaryColour_ = function(
colour) {
return Blockly.utils.colour.blend('#000', colour, 0.15) || colour;
};
/**
* @override
*/
Blockly.zelos.ConstantProvider.prototype.generateTertiaryColour_ = function(
colour) {
return Blockly.utils.colour.blend('#000', colour, 0.25) || colour;
};
/**
* @override
*/
Blockly.zelos.ConstantProvider.prototype.createDom = function(svg,
tagName, selector) {
Blockly.zelos.ConstantProvider.superClass_.createDom.call(this, svg,
tagName, selector);
/*
<defs>
... filters go here ...
</defs>
*/
var defs = Blockly.utils.dom.createSvgElement('defs', {}, svg);
// Using a dilate distorts the block shape.
// Instead use a gaussian blur, and then set all alpha to 1 with a transfer.
var selectedGlowFilter = Blockly.utils.dom.createSvgElement('filter',
{
'id': 'blocklySelectedGlowFilter' + this.randomIdentifier,
'height': '160%',
'width': '180%',
y: '-30%',
x: '-40%'
},
defs);
Blockly.utils.dom.createSvgElement('feGaussianBlur',
{
'in': 'SourceGraphic',
'stdDeviation': this.SELECTED_GLOW_SIZE
},
selectedGlowFilter);
// Set all gaussian blur pixels to 1 opacity before applying flood
var selectedComponentTransfer = Blockly.utils.dom.createSvgElement(
'feComponentTransfer', {'result': 'outBlur'}, selectedGlowFilter);
Blockly.utils.dom.createSvgElement('feFuncA',
{
'type': 'table', 'tableValues': '0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1'
},
selectedComponentTransfer);
// Color the highlight
Blockly.utils.dom.createSvgElement('feFlood',
{
'flood-color': this.SELECTED_GLOW_COLOUR,
'flood-opacity': 1,
'result': 'outColor'
},
selectedGlowFilter);
Blockly.utils.dom.createSvgElement('feComposite',
{
'in': 'outColor', 'in2': 'outBlur',
'operator': 'in', 'result': 'outGlow'
},
selectedGlowFilter);
this.selectedGlowFilterId = selectedGlowFilter.id;
this.selectedGlowFilter_ = selectedGlowFilter;
// Using a dilate distorts the block shape.
// Instead use a gaussian blur, and then set all alpha to 1 with a transfer.
var replacementGlowFilter = Blockly.utils.dom.createSvgElement('filter',
{
'id': 'blocklyReplacementGlowFilter' + this.randomIdentifier,
'height': '160%',
'width': '180%',
y: '-30%',
x: '-40%'
},
defs);
Blockly.utils.dom.createSvgElement('feGaussianBlur',
{
'in': 'SourceGraphic',
'stdDeviation': this.REPLACEMENT_GLOW_SIZE
},
replacementGlowFilter);
// Set all gaussian blur pixels to 1 opacity before applying flood
var replacementComponentTransfer = Blockly.utils.dom.createSvgElement(
'feComponentTransfer', {'result': 'outBlur'}, replacementGlowFilter);
Blockly.utils.dom.createSvgElement('feFuncA',
{
'type': 'table', 'tableValues': '0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1'
},
replacementComponentTransfer);
// Color the highlight
Blockly.utils.dom.createSvgElement('feFlood',
{
'flood-color': this.REPLACEMENT_GLOW_COLOUR,
'flood-opacity': 1,
'result': 'outColor'
},
replacementGlowFilter);
Blockly.utils.dom.createSvgElement('feComposite',
{
'in': 'outColor', 'in2': 'outBlur',
'operator': 'in', 'result': 'outGlow'
},
replacementGlowFilter);
Blockly.utils.dom.createSvgElement('feComposite',
{
'in': 'SourceGraphic', 'in2': 'outGlow',
'operator': 'over',
},
replacementGlowFilter);
this.replacementGlowFilterId = replacementGlowFilter.id;
this.replacementGlowFilter_ = replacementGlowFilter;
};
/**
* @override
*/
Blockly.zelos.ConstantProvider.prototype.getCSS_ = function(selector) {
return [
/* eslint-disable indent */
// Text.
selector + ' .blocklyText,',
selector + ' .blocklyFlyoutLabelText {',
'font: ' + this.FIELD_TEXT_FONTWEIGHT + ' ' +
this.FIELD_TEXT_FONTSIZE + 'pt ' + this.FIELD_TEXT_FONTFAMILY + ';',
'}',
// Fields.
selector + ' .blocklyText {',
'fill: #fff;',
'}',
selector + ' .blocklyNonEditableText>rect:not(.blocklyDropdownRect),',
selector + ' .blocklyEditableText>rect:not(.blocklyDropdownRect) {',
'fill: ' + this.FIELD_BORDER_RECT_COLOUR + ';',
'}',
selector + ' .blocklyNonEditableText>text,',
selector + ' .blocklyEditableText>text,',
selector + ' .blocklyNonEditableText>g>text,',
selector + ' .blocklyEditableText>g>text {',
'fill: #575E75;',
'}',
// Flyout labels.
selector + ' .blocklyFlyoutLabelText {',
'fill: #575E75;',
'}',
// Bubbles.
selector + ' .blocklyText.blocklyBubbleText {',
'fill: #575E75;',
'}',
// Editable field hover.
selector + ' .blocklyDraggable:not(.blocklyDisabled)',
' .blocklyEditableText:not(.editing):hover>rect,',
selector + ' .blocklyDraggable:not(.blocklyDisabled)',
' .blocklyEditableText:not(.editing):hover>.blocklyPath {',
'stroke: #fff;',
'stroke-width: 2;',
'}',
// Text field input.
selector + ' .blocklyHtmlInput {',
'font-family: ' + this.FIELD_TEXT_FONTFAMILY + ';',
'font-weight: ' + this.FIELD_TEXT_FONTWEIGHT + ';',
'color: #575E75;',
'}',
// Dropdown field.
selector + ' .blocklyDropdownText {',
'fill: #fff !important;',
'}',
// Widget and Dropdown Div
selector + '.blocklyWidgetDiv .goog-menuitem,',
selector + '.blocklyDropDownDiv .goog-menuitem {',
'font-family: ' + this.FIELD_TEXT_FONTFAMILY + ';',
'}',
selector + '.blocklyDropDownDiv .goog-menuitem-content {',
'color: #fff;',
'}',
// Connection highlight.
selector + ' .blocklyHighlightedConnectionPath {',
'stroke: ' + this.SELECTED_GLOW_COLOUR + ';',
'}',
// Disabled outline paths.
selector + ' .blocklyDisabled > .blocklyOutlinePath {',
'fill: url(#blocklyDisabledPattern' + this.randomIdentifier + ')',
'}',
// Insertion marker.
selector + ' .blocklyInsertionMarker>.blocklyPath {',
'fill-opacity: ' + this.INSERTION_MARKER_OPACITY + ';',
'stroke: none;',
'}',
/* eslint-enable indent */
];
};