Files
blockly/core/block_animations.ts
2022-08-01 13:09:51 -07:00

219 lines
6.8 KiB
TypeScript

/**
* @license
* Copyright 2018 Google LLC
* SPDX-License-Identifier: Apache-2.0
*/
/**
* @fileoverview Methods animating a block on connection and disconnection.
*/
'use strict';
/**
* Methods animating a block on connection and disconnection.
* @namespace Blockly.blockAnimations
*/
goog.module('Blockly.blockAnimations');
const dom = goog.require('Blockly.utils.dom');
/* eslint-disable-next-line no-unused-vars */
const {BlockSvg} = goog.requireType('Blockly.BlockSvg');
const {Svg} = goog.require('Blockly.utils.Svg');
/**
* A bounding box for a cloned block.
* @typedef {{
* x: number,
* y: number,
* width: number,
* height: number
* }}
*/
let CloneRect; // eslint-disable-line no-unused-vars
/**
* PID of disconnect UI animation. There can only be one at a time.
* @type {number}
*/
let disconnectPid = 0;
/**
* SVG group of wobbling block. There can only be one at a time.
* @type {Element}
*/
let disconnectGroup = null;
/**
* Play some UI effects (sound, animation) when disposing of a block.
* @param {!BlockSvg} block The block being disposed of.
* @alias Blockly.blockAnimations.disposeUiEffect
* @package
*/
const disposeUiEffect = function(block) {
const workspace = block.workspace;
const svgGroup = block.getSvgRoot();
workspace.getAudioManager().play('delete');
const xy = workspace.getSvgXY(svgGroup);
// Deeply clone the current block.
const clone = svgGroup.cloneNode(true);
clone.setAttribute('transform', 'translate(' + xy.x + ',' + xy.y + ')');
workspace.getParentSvg().appendChild(clone);
const cloneRect =
{'x': xy.x, 'y': xy.y, 'width': block.width, 'height': block.height};
// Start the animation.
disposeUiStep(clone, cloneRect, workspace.RTL, new Date, workspace.scale);
};
exports.disposeUiEffect = disposeUiEffect;
/**
* Animate a cloned block and eventually dispose of it.
* This is a class method, not an instance method since the original block has
* been destroyed and is no longer accessible.
* @param {!Element} clone SVG element to animate and dispose of.
* @param {!CloneRect} rect Starting rect of the clone.
* @param {boolean} rtl True if RTL, false if LTR.
* @param {!Date} start Date of animation's start.
* @param {number} workspaceScale Scale of workspace.
*/
const disposeUiStep = function(clone, rect, rtl, start, workspaceScale) {
const ms = (new Date).getTime() - start.getTime();
const percent = ms / 150;
if (percent > 1) {
dom.removeNode(clone);
} else {
const x =
rect.x + (rtl ? -1 : 1) * rect.width * workspaceScale / 2 * percent;
const y = rect.y + rect.height * workspaceScale * percent;
const scale = (1 - percent) * workspaceScale;
clone.setAttribute(
'transform',
'translate(' + x + ',' + y + ')' +
' scale(' + scale + ')');
setTimeout(disposeUiStep, 10, clone, rect, rtl, start, workspaceScale);
}
};
/**
* Play some UI effects (sound, ripple) after a connection has been established.
* @param {!BlockSvg} block The block being connected.
* @alias Blockly.blockAnimations.connectionUiEffect
* @package
*/
const connectionUiEffect = function(block) {
const workspace = block.workspace;
const scale = workspace.scale;
workspace.getAudioManager().play('click');
if (scale < 1) {
return; // Too small to care about visual effects.
}
// Determine the absolute coordinates of the inferior block.
const xy = workspace.getSvgXY(block.getSvgRoot());
// Offset the coordinates based on the two connection types, fix scale.
if (block.outputConnection) {
xy.x += (block.RTL ? 3 : -3) * scale;
xy.y += 13 * scale;
} else if (block.previousConnection) {
xy.x += (block.RTL ? -23 : 23) * scale;
xy.y += 3 * scale;
}
const ripple = dom.createSvgElement(
Svg.CIRCLE, {
'cx': xy.x,
'cy': xy.y,
'r': 0,
'fill': 'none',
'stroke': '#888',
'stroke-width': 10,
},
workspace.getParentSvg());
// Start the animation.
connectionUiStep(ripple, new Date, scale);
};
exports.connectionUiEffect = connectionUiEffect;
/**
* Expand a ripple around a connection.
* @param {!SVGElement} ripple Element to animate.
* @param {!Date} start Date of animation's start.
* @param {number} scale Scale of workspace.
*/
const connectionUiStep = function(ripple, start, scale) {
const ms = (new Date).getTime() - start.getTime();
const percent = ms / 150;
if (percent > 1) {
dom.removeNode(ripple);
} else {
ripple.setAttribute('r', percent * 25 * scale);
ripple.style.opacity = 1 - percent;
disconnectPid = setTimeout(connectionUiStep, 10, ripple, start, scale);
}
};
/**
* Play some UI effects (sound, animation) when disconnecting a block.
* @param {!BlockSvg} block The block being disconnected.
* @alias Blockly.blockAnimations.disconnectUiEffect
* @package
*/
const disconnectUiEffect = function(block) {
block.workspace.getAudioManager().play('disconnect');
if (block.workspace.scale < 1) {
return; // Too small to care about visual effects.
}
// Horizontal distance for bottom of block to wiggle.
const DISPLACEMENT = 10;
// Scale magnitude of skew to height of block.
const height = block.getHeightWidth().height;
let magnitude = Math.atan(DISPLACEMENT / height) / Math.PI * 180;
if (!block.RTL) {
magnitude *= -1;
}
// Start the animation.
disconnectUiStep(block.getSvgRoot(), magnitude, new Date);
};
exports.disconnectUiEffect = disconnectUiEffect;
/**
* Animate a brief wiggle of a disconnected block.
* @param {!SVGElement} group SVG element to animate.
* @param {number} magnitude Maximum degrees skew (reversed for RTL).
* @param {!Date} start Date of animation's start.
*/
const disconnectUiStep = function(group, magnitude, start) {
const DURATION = 200; // Milliseconds.
const WIGGLES = 3; // Half oscillations.
const ms = (new Date).getTime() - start.getTime();
const percent = ms / DURATION;
if (percent > 1) {
(/** @type {?} */ (group)).skew_ = '';
} else {
const skew = Math.round(
Math.sin(percent * Math.PI * WIGGLES) * (1 - percent) * magnitude);
(/** @type {?} */ (group)).skew_ = 'skewX(' + skew + ')';
disconnectGroup = group;
disconnectPid = setTimeout(disconnectUiStep, 10, group, magnitude, start);
}
group.setAttribute(
'transform',
(/** @type {?} */ (group)).translate_ + (/** @type {?} */ (group)).skew_);
};
/**
* Stop the disconnect UI animation immediately.
* @alias Blockly.blockAnimations.disconnectUiStop
* @package
*/
const disconnectUiStop = function() {
if (disconnectGroup) {
clearTimeout(disconnectPid);
const group = disconnectGroup;
(/** @type {?} */ (group)).skew_ = '';
group.setAttribute('transform', (/** @type {?} */ (group)).translate_);
disconnectGroup = null;
}
};
exports.disconnectUiStop = disconnectUiStop;