mirror of
https://github.com/google/blockly.git
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289 lines
7.4 KiB
TypeScript
289 lines
7.4 KiB
TypeScript
/**
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* @license
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* Copyright 2019 Google LLC
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* SPDX-License-Identifier: Apache-2.0
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*/
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/**
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* @fileoverview Utility methods for colour manipulation.
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*/
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'use strict';
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/**
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* Utility methods for colour manipulation.
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* @namespace Blockly.utils.colour
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*/
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goog.module('Blockly.utils.colour');
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/**
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* The richness of block colours, regardless of the hue.
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* Must be in the range of 0 (inclusive) to 1 (exclusive).
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* @alias Blockly.utils.colour.hsvSaturation
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* @package
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*/
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let hsvSaturation = 0.45;
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/**
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* Get the richness of block colours, regardless of the hue.
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* @alias Blockly.utils.colour.getHsvSaturation
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* @return {number} The current richness.
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* @package
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*/
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const getHsvSaturation = function() {
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return hsvSaturation;
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};
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exports.getHsvSaturation = getHsvSaturation;
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/**
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* Set the richness of block colours, regardless of the hue.
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* @param {number} newSaturation The new richness, in the range of 0
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* (inclusive) to 1 (exclusive)
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* @alias Blockly.utils.colour.setHsvSaturation
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* @package
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*/
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const setHsvSaturation = function(newSaturation) {
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hsvSaturation = newSaturation;
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};
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exports.setHsvSaturation = setHsvSaturation;
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/**
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* The intensity of block colours, regardless of the hue.
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* Must be in the range of 0 (inclusive) to 1 (exclusive).
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* @alias Blockly.utils.colour.hsvValue
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* @package
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*/
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let hsvValue = 0.65;
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/**
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* Get the intensity of block colours, regardless of the hue.
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* @alias Blockly.utils.colour.getHsvValue
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* @return {number} The current intensity.
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* @package
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*/
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const getHsvValue = function() {
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return hsvValue;
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};
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exports.getHsvValue = getHsvValue;
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/**
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* Set the intensity of block colours, regardless of the hue.
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* @param {number} newValue The new intensity, in the range of 0
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* (inclusive) to 1 (exclusive)
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* @alias Blockly.utils.colour.setHsvValue
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* @package
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*/
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const setHsvValue = function(newValue) {
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hsvValue = newValue;
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};
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exports.setHsvValue = setHsvValue;
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/**
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* Parses a colour from a string.
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* .parse('red') -> '#ff0000'
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* .parse('#f00') -> '#ff0000'
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* .parse('#ff0000') -> '#ff0000'
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* .parse('0xff0000') -> '#ff0000'
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* .parse('rgb(255, 0, 0)') -> '#ff0000'
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* @param {string|number} str Colour in some CSS format.
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* @return {?string} A string containing a hex representation of the colour,
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* or null if can't be parsed.
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* @alias Blockly.utils.colour.parse
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*/
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const parse = function(str) {
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str = String(str).toLowerCase().trim();
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let hex = names[str];
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if (hex) {
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// e.g. 'red'
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return hex;
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}
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hex = str.substring(0, 2) === '0x' ? '#' + str.substring(2) : str;
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hex = hex[0] === '#' ? hex : '#' + hex;
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if (/^#[0-9a-f]{6}$/.test(hex)) {
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// e.g. '#00ff88'
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return hex;
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}
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if (/^#[0-9a-f]{3}$/.test(hex)) {
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// e.g. '#0f8'
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return ['#', hex[1], hex[1], hex[2], hex[2], hex[3], hex[3]].join('');
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}
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const rgb = str.match(/^(?:rgb)?\s*\(\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*\)$/);
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if (rgb) {
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// e.g. 'rgb(0, 128, 255)'
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const r = Number(rgb[1]);
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const g = Number(rgb[2]);
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const b = Number(rgb[3]);
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if (r >= 0 && r < 256 && g >= 0 && g < 256 && b >= 0 && b < 256) {
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return rgbToHex(r, g, b);
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}
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}
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return null;
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};
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exports.parse = parse;
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/**
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* Converts a colour from RGB to hex representation.
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* @param {number} r Amount of red, int between 0 and 255.
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* @param {number} g Amount of green, int between 0 and 255.
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* @param {number} b Amount of blue, int between 0 and 255.
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* @return {string} Hex representation of the colour.
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* @alias Blockly.utils.colour.rgbToHex
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*/
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const rgbToHex = function(r, g, b) {
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const rgb = (r << 16) | (g << 8) | b;
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if (r < 0x10) {
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return '#' + (0x1000000 | rgb).toString(16).substr(1);
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}
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return '#' + rgb.toString(16);
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};
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exports.rgbToHex = rgbToHex;
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/**
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* Converts a colour to RGB.
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* @param {string} colour String representing colour in any
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* colour format ('#ff0000', 'red', '0xff000', etc).
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* @return {!Array<number>} RGB representation of the colour.
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* @alias Blockly.utils.colour.hexToRgb
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*/
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const hexToRgb = function(colour) {
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const hex = parse(colour);
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if (!hex) {
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return [0, 0, 0];
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}
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const rgb = parseInt(hex.substr(1), 16);
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const r = rgb >> 16;
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const g = (rgb >> 8) & 255;
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const b = rgb & 255;
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return [r, g, b];
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};
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exports.hexToRgb = hexToRgb;
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/**
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* Converts an HSV triplet to hex representation.
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* @param {number} h Hue value in [0, 360].
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* @param {number} s Saturation value in [0, 1].
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* @param {number} v Brightness in [0, 255].
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* @return {string} Hex representation of the colour.
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* @alias Blockly.utils.colour.hsvToHex
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*/
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const hsvToHex = function(h, s, v) {
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let red = 0;
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let green = 0;
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let blue = 0;
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if (s === 0) {
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red = v;
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green = v;
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blue = v;
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} else {
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const sextant = Math.floor(h / 60);
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const remainder = (h / 60) - sextant;
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const val1 = v * (1 - s);
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const val2 = v * (1 - (s * remainder));
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const val3 = v * (1 - (s * (1 - remainder)));
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switch (sextant) {
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case 1:
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red = val2;
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green = v;
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blue = val1;
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break;
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case 2:
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red = val1;
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green = v;
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blue = val3;
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break;
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case 3:
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red = val1;
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green = val2;
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blue = v;
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break;
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case 4:
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red = val3;
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green = val1;
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blue = v;
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break;
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case 5:
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red = v;
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green = val1;
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blue = val2;
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break;
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case 6:
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case 0:
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red = v;
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green = val3;
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blue = val1;
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break;
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}
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}
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return rgbToHex(Math.floor(red), Math.floor(green), Math.floor(blue));
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};
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exports.hsvToHex = hsvToHex;
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/**
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* Blend two colours together, using the specified factor to indicate the
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* weight given to the first colour.
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* @param {string} colour1 First colour.
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* @param {string} colour2 Second colour.
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* @param {number} factor The weight to be given to colour1 over colour2.
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* Values should be in the range [0, 1].
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* @return {?string} Combined colour represented in hex.
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* @alias Blockly.utils.colour.blend
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*/
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const blend = function(colour1, colour2, factor) {
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const hex1 = parse(colour1);
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if (!hex1) {
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return null;
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}
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const hex2 = parse(colour2);
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if (!hex2) {
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return null;
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}
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const rgb1 = hexToRgb(hex1);
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const rgb2 = hexToRgb(hex2);
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const r = Math.round(rgb2[0] + factor * (rgb1[0] - rgb2[0]));
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const g = Math.round(rgb2[1] + factor * (rgb1[1] - rgb2[1]));
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const b = Math.round(rgb2[2] + factor * (rgb1[2] - rgb2[2]));
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return rgbToHex(r, g, b);
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};
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exports.blend = blend;
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/**
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* A map that contains the 16 basic colour keywords as defined by W3C:
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* https://www.w3.org/TR/2018/REC-css-color-3-20180619/#html4
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* The keys of this map are the lowercase "readable" names of the colours,
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* while the values are the "hex" values.
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*
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* @type {!Object<string, string>}
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* @alias Blockly.utils.colour.names
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*/
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const names = {
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'aqua': '#00ffff',
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'black': '#000000',
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'blue': '#0000ff',
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'fuchsia': '#ff00ff',
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'gray': '#808080',
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'green': '#008000',
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'lime': '#00ff00',
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'maroon': '#800000',
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'navy': '#000080',
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'olive': '#808000',
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'purple': '#800080',
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'red': '#ff0000',
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'silver': '#c0c0c0',
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'teal': '#008080',
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'white': '#ffffff',
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'yellow': '#ffff00',
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};
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exports.names = names;
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/**
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* Convert a hue (HSV model) into an RGB hex triplet.
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* @param {number} hue Hue on a colour wheel (0-360).
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* @return {string} RGB code, e.g. '#5ba65b'.
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* @alias Blockly.utils.colour.hueToHex
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*/
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const hueToHex = function(hue) {
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return hsvToHex(hue, hsvSaturation, hsvValue * 255);
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};
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exports.hueToHex = hueToHex;
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