Files
blockly/core/renderers/zelos/constants.js
Neil Fraser 2eaabd180d Minor cleanup in keyboard nav (#3264)
* Clean cursor code

Some obvious inefficiencies that jumped out while randomly browsing the compiled code.

* Typos

* Multiplying by minus one.
2019-10-16 08:19:37 -05:00

330 lines
9.0 KiB
JavaScript

/**
* @license
* Copyright 2019 Google LLC
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @fileoverview An object that provides constants for rendering blocks in Zelos
* mode.
* @author fenichel@google.com (Rachel Fenichel)
*/
'use strict';
goog.provide('Blockly.zelos.ConstantProvider');
goog.require('Blockly.blockRendering.ConstantProvider');
goog.require('Blockly.utils.object');
goog.require('Blockly.utils.svgPaths');
/**
* An object that provides constants for rendering blocks in Zelos mode.
* @constructor
* @package
* @extends {Blockly.blockRendering.ConstantProvider}
*/
Blockly.zelos.ConstantProvider = function() {
Blockly.zelos.ConstantProvider.superClass_.constructor.call(this);
this.GRID_UNIT = 4;
/**
* @override
*/
this.CORNER_RADIUS = 1 * this.GRID_UNIT;
/**
* @override
*/
this.NOTCH_WIDTH = 9 * this.GRID_UNIT;
/**
* @override
*/
this.NOTCH_HEIGHT = 2 * this.GRID_UNIT;
/**
* @override
*/
this.NOTCH_OFFSET_LEFT = 3 * this.GRID_UNIT;
/**
* @override
*/
this.MIN_BLOCK_HEIGHT = 12 * this.GRID_UNIT;
/**
* @override
*/
this.TAB_OFFSET_FROM_TOP = 0;
};
Blockly.utils.object.inherits(Blockly.zelos.ConstantProvider,
Blockly.blockRendering.ConstantProvider);
/**
* @override
*/
Blockly.zelos.ConstantProvider.prototype.init = function() {
Blockly.zelos.ConstantProvider.superClass_.init.call(this);
this.HEXAGONAL = this.makeHexagonal();
this.ROUNDED = this.makeRounded();
};
/**
* @return {!Object} An object containing sizing and path information about
* a hexagonal shape for connections.
* @package
*/
Blockly.zelos.ConstantProvider.prototype.makeHexagonal = function() {
// The 'up' and 'down' versions of the paths are the same, but the Y sign
// flips. Forward and back are the signs to use to move the cursor in the
// direction that the path is being drawn.
function makeMainPath(height, up, right) {
var width = height / 2;
var forward = up ? -1 : 1;
var direction = right ? -1 : 1;
var dy = forward * height / 2;
return Blockly.utils.svgPaths.lineTo(-direction * width, dy) +
Blockly.utils.svgPaths.lineTo(direction * width, dy);
}
return {
width: 0,
height: 0,
isDynamic: true,
pathDown: function(height) {
return makeMainPath(height, false, false);
},
pathUp: function(height) {
return makeMainPath(height, true, false);
},
pathRightDown: function(height) {
return makeMainPath(height, false, true);
},
pathRightUp: function(height) {
return makeMainPath(height, false, true);
},
};
};
/**
* @return {!Object} An object containing sizing and path information about
* a rounded shape for connections.
* @package
*/
Blockly.zelos.ConstantProvider.prototype.makeRounded = function() {
// The 'up' and 'down' versions of the paths are the same, but the Y sign
// flips. Forward and back are the signs to use to move the cursor in the
// direction that the path is being drawn.
function makeMainPath(height, up, right) {
var edgeWidth = height / 2;
return Blockly.utils.svgPaths.arc('a', '0 0 ' + (up || right ? 1 : 0), edgeWidth,
Blockly.utils.svgPaths.point(0, (up ? -1 : 1) * edgeWidth * 2));
}
return {
width: 0,
height: 0,
isDynamic: true,
pathDown: function(height) {
return makeMainPath(height, false, false);
},
pathUp: function(height) {
return makeMainPath(height, true, false);
},
pathRightDown: function(height) {
return makeMainPath(height, false, true);
},
pathRightUp: function(height) {
return makeMainPath(height, false, true);
},
};
};
/**
* @override
*/
Blockly.zelos.ConstantProvider.prototype.shapeFor = function(
connection) {
var checks = connection.getCheck();
switch (connection.type) {
case Blockly.INPUT_VALUE:
case Blockly.OUTPUT_VALUE:
// Includes doesn't work in IE.
if (checks && checks.indexOf('Boolean') != -1) {
return this.HEXAGONAL;
}
if (checks && checks.indexOf('Number') != -1) {
return this.ROUNDED;
}
if (checks && checks.indexOf('String') != -1) {
return this.ROUNDED;
}
return this.PUZZLE_TAB;
case Blockly.PREVIOUS_STATEMENT:
case Blockly.NEXT_STATEMENT:
return this.NOTCH;
default:
throw Error('Unknown type');
}
};
/**
* @override
*/
Blockly.zelos.ConstantProvider.prototype.makeNotch = function() {
var width = this.NOTCH_WIDTH;
var height = this.NOTCH_HEIGHT;
var innerWidth = width / 3;
var curveWidth = innerWidth / 3;
var halfHeight = height / 2;
var quarterHeight = halfHeight / 2;
function makeMainPath(dir) {
return (
Blockly.utils.svgPaths.curve('c', [
Blockly.utils.svgPaths.point(dir * curveWidth / 2,
0),
Blockly.utils.svgPaths.point(dir * curveWidth * 3 / 4,
quarterHeight / 2),
Blockly.utils.svgPaths.point(dir * curveWidth,
quarterHeight)
]) +
Blockly.utils.svgPaths.line([
Blockly.utils.svgPaths.point(dir * curveWidth,
halfHeight)
]) +
Blockly.utils.svgPaths.curve('c', [
Blockly.utils.svgPaths.point(dir * curveWidth / 4,
quarterHeight / 2),
Blockly.utils.svgPaths.point(dir * curveWidth / 2,
quarterHeight),
Blockly.utils.svgPaths.point(dir * curveWidth,
quarterHeight)
]) +
Blockly.utils.svgPaths.lineOnAxis('h', dir * innerWidth) +
Blockly.utils.svgPaths.curve('c', [
Blockly.utils.svgPaths.point(dir * curveWidth / 2,
0),
Blockly.utils.svgPaths.point(dir * curveWidth * 3 / 4,
-(quarterHeight / 2)),
Blockly.utils.svgPaths.point(dir * curveWidth,
-quarterHeight)
]) +
Blockly.utils.svgPaths.line([
Blockly.utils.svgPaths.point(dir * curveWidth,
-halfHeight)
]) +
Blockly.utils.svgPaths.curve('c', [
Blockly.utils.svgPaths.point(dir * curveWidth / 4,
-(quarterHeight / 2)),
Blockly.utils.svgPaths.point(dir * curveWidth / 2,
-quarterHeight),
Blockly.utils.svgPaths.point(dir * curveWidth,
-quarterHeight)
])
);
}
var pathLeft = makeMainPath(1);
var pathRight = makeMainPath(-1);
return {
width: width,
height: height,
pathLeft: pathLeft,
pathRight: pathRight
};
};
/**
* @return {!Object} An object containing sizing and path information about
* outside corners.
* @package
*/
Blockly.zelos.ConstantProvider.prototype.makeOutsideCorners = function() {
var radius = this.CORNER_RADIUS;
/**
* SVG path for drawing the rounded top-left corner.
* @const
*/
var topLeft =
Blockly.utils.svgPaths.moveBy(0, radius) +
Blockly.utils.svgPaths.arc('a', '0 0,1', radius,
Blockly.utils.svgPaths.point(radius, -radius));
/**
* SVG path for drawing the rounded top-right corner.
* @const
*/
var topRight =
Blockly.utils.svgPaths.arc('a', '0 0,1', radius,
Blockly.utils.svgPaths.point(radius, radius));
/**
* SVG path for drawing the rounded bottom-left corner.
* @const
*/
var bottomLeft = Blockly.utils.svgPaths.arc('a', '0 0,1', radius,
Blockly.utils.svgPaths.point(-radius, -radius));
/**
* SVG path for drawing the rounded bottom-right corner.
* @const
*/
var bottomRight = Blockly.utils.svgPaths.arc('a', '0 0,1', radius,
Blockly.utils.svgPaths.point(-radius, radius));
return {
topLeft: topLeft,
topRight: topRight,
bottomRight: bottomRight,
bottomLeft: bottomLeft
};
};
/**
* @override
*/
Blockly.zelos.ConstantProvider.prototype.makeInsideCorners = function() {
var radius = this.CORNER_RADIUS;
var innerTopLeftCorner = Blockly.utils.svgPaths.arc('a', '0 0,0', radius,
Blockly.utils.svgPaths.point(-radius, radius));
var innerTopRightCorner = Blockly.utils.svgPaths.arc('a', '0 0,1', radius,
Blockly.utils.svgPaths.point(-radius, radius));
var innerBottomLeftCorner = Blockly.utils.svgPaths.arc('a', '0 0,0', radius,
Blockly.utils.svgPaths.point(radius, radius));
var innerBottomRightCorner = Blockly.utils.svgPaths.arc('a', '0 0,1', radius,
Blockly.utils.svgPaths.point(radius, radius));
return {
width: radius,
height: radius,
pathTop: innerTopLeftCorner,
pathBottom: innerBottomLeftCorner,
rightWidth: radius,
rightHeight: radius,
pathTopRight: innerTopRightCorner,
pathBottomRight: innerBottomRightCorner
};
};